i wanted to change the name of the xml file that it saved to so i asked on the forum. A person gave me the editted script below however they also told me that in order for this to work i must recompile it with zinc. I have never worked with zinc before can someone please explain to me how to that, i have zinc 3.0
/*ALL THE BUTTONS BELOW ARE MARKED FOR EDITABLE AND DO NOT EDIT ,ALTHOUGH IF YOU KNOW WHAT YOUR DOINGTHEN YOU CAN ACTUALY EDIT ANYTHING YOU WANT TO BUT FOR THIS APP TO WORK PROPERLY ONLY EDIT THE APPROPRIATEENTRIES..ONCE YOU HAVE MADE YOUR CHANGES COPY AND PASTE THIS WHOLE PAGE OF SCRIPT INTOTHE FIRST FRAME OF THE TIMELINE LET IT OVER RIGHT THE SCRIPT THATS ALREADY THERE. Button text labels for XML
I have more than one file that is using the same AS2 script, so to make the changes easier in the future, I created an external .as that is being shared by all the swf.How can I make the multiples SWF to be affected instantly by any changes I make in the external .as, without having to recompile every single one of them?
I am having trouble exiting my program with zinc's mdm class libraries. I've tried mdm.Forms.thisForm.close() and mdm.Application.exit() and neither have any effect. Quite frustrating! There is little to no documentation, just wondering if anyone else has had similar experience with gotchas and Zinc. DETAILS: Using Flash Develop 4.0.2 and MDM Zinc 3.0 on Windows 7
i am loading swf files into my main swf.and i want to add someting zinc scripts for my application.so i may adding zinc script but. if mdm zinc builded my main swf to exe, my events dont working. swf files are not loading.
I am trying to decide what is going to be the best option to use for this scenario, Zinc or Adobe Air.I have a client who needs a backend touchscreen panel with a few buttons which, when pressed on will start a video on a dual screen setup on the other monitor.Using Zinc, will I be able to create two Exe files, one exe to host the backend "control panel" and the other exe to host the video player where the video will be played and will they be able to talk to one another. So if I press stop in the control panel, the video needs to stop in the other exe.
I am working on a application in Flash AS3 with MDM ZINC 4 and I have to dynamically change the window property to be from a standard window in a transparent style with no border, and from there in a masked style window.
I am developing an app using zinc 3.0, flash, as2 and flash media server.. When I broadcast and receive cam data everything is perfect but when streaming flv video nothing displays. I created a custom player with Linked Video Object which shows the video from stream server. The video works perfect if i run as a swf file. But when embedded inside the zinc exe video not displays in video object except buffering goes as it shows it playing..
Any work flow to allow a Flash swf to be compiled by a web server. I would like to create an app that allows me to inject some code into a swf file and publish the output. Basically the user logs into a website sets up some properties, hits publish, and then downloads the app as a swf file. So the part that is stumping me is that I need one file. Compiling or editing would have to happen on the web server since I need to avoid separate resource or data config type files. The user must be able to download one complete SWF file only.
My thoughts were that maybe... Inject some code or variables into a SWF after it has been compiled from a FLA to SWF? somehow parse and rewrite the swf file on the server. An open source complier that can sit on the web server, or a javascript app that could compile a FLA to SWF? A way to complile a FLA to a SWF by using another Flash SWF? A homebrew web server that runs a command line compiler of the FLA script on demand. HaXe, MTASC, Adobe AIR? Any high level workflow that might work??
Does anyone know how to recompile Adobe Flex 4 framework RSLs?
I'm using the compiler directive -dump-config to get the build config file that the FlashBuilder IDE is using for compiling my application. I then pass that config file into the mxmlc compiler so I can build from the command-line. The results of the command-line build are output to a folder other than bin-debug. bin-debug is a localtrust path, and it will an application will run from there without error. A Flash application in any other path requires configuring the Flash Player to trust that path OR that the compile be done with the -use-network=false directive. I prefer latter since I'll be distributing the results to lay users for evaluation, and I don't want to request that they modify Flash Player security settings.
The build config file doesn't specify that framework RSLs be rebuilt using the -use-network false directive. FlashBuilder itself doesn't even compile framework RSLs. It merely copies RSL swfs from the framework directory into the bin-debug. Those swfs apparently were compiled by Adobe with the default -use-network=true.
I'm not sure what happened but my Flex project seems to exhibit some strange compiler behavior. Two weird things:
1) I have a file with a lot of static consts. Changing consts doesn't elicit a recompile, so I need to clean and recompile to see the effects of any changes.
2) After every clean I get a same error in one of my main files (a type coercion that in fact should not be an error). If I save that file with a slight change, i.e. if I start a recompile due to changes in that file, all goes fine.
I am working in two different applications, one to be compiled for desktop use (AIR) and one to be compiled for the web. They are part of the same project and use the same visual components, but they are completely different apps. When a visual component is changed in one application then it should also change in the other one. Is this a good situation to use a shared library fla? I am new to the concept of shared libraries and I am considering the options.
On one had I would not have to update 2 applications everytime I change something, on the other, I would always have to recompile the library folder when I do the smallest changes to a component.
I needed to translate a SWF file, and used Sothink SWF Quicker to decompile the swf file.Now I want to re-compile it, with the changes made. How can I do that?When I try to "Publish" or "Export" the file with the same program, the new file is only with about 250 bytes, and the previous one had about 450 KB.