ActionScript 2.0 :: Dynamic Photo Gallery To Display PNGs

Feb 24, 2012

I want to create a flash gallery that simply reads all of the files within a folder (they are all PNGs) and show them on the screen, then move to the next photo after a preset time. This would give us a dynamic was of displaying our content, if we could 'drop' the resource in a 'Images' folder and flash would then read that folder.

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ActionScript 2.0 :: XML / Flash Photo Gallery Tutorial - Load The Swf File Into Another Movie The Dynamic Text Will Not Display

Jan 6, 2007

I'm having some problems with the XML/FLASH Photo Gallery Tutorial ([URL]). When I load the swf file into another movie the dynamic text will not display. Any thoughts to why this is happening.

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ActionScript 2.0 :: Xml Photo Gallery - Display Pics Next To Each Other

Aug 28, 2009

I'm trying with the XML photo gallery presented in the [URL] tutorial. This is set up to display 1 picture at a time , but what if I want to display 2 pics next to each other, like in a table stucture with 1 row divided into 2 columns? How do I set up the XML to do something like that?

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ActionScript 3.0 :: Make A Flash Photo Gallery That Displays All The Image Files In A Certain Directory With The Usual Photo Gallery Functionality

Sep 1, 2009

Just trying to make a flash photo gallery that displays all the image files in a certain directory with the usual photo gallery functionality.

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ActionScript 2.0 :: Photo Gallery - Big Display / Fade Effect

Sep 12, 2006

I am new in the marvelous world of flash 8. I am building now my photo galley that I will then include in my Web site. Here are my 2 questions : My pics are featured in a big display with a thumb gallery under it. Until now I managed to create a mouse rollover effect on the thumbnails so that a big image of the thumbnail appear in the big display when I roll my mouse over its thumb. Codes are ok everything work perfectly. I want now to create 2 things :

1 : I want my images to appear in the big display by fading and
2 : I want a bigger preview window of my thumb when I roll over my mouse on each of them ( the preview window appear more or less like a tooltip and strech)

Here is the code I basically use for the gallery I achieved till now.
btn1_btn.onRollOver= function(){
myScreen_mc.gotoAndStop(1); };
btn1_btn.onPress = function() {
getURL("04big.jpg"); };
btn2_btn.onRollOver= function(){
myScreen_mc.gotoAndStop(2);
} btn2_btn.onPress = function() {
getURL("06big.jpg"); };

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ActionScript 2.0 :: Display Special Characters For Captions With XML In A Photo Gallery

Jul 8, 2009

I have a question about XML in flash.I have a photo gallery that utilizes XML to call out the photo as well as the caption.See XML data below:[code]This is the AS that calls for the photos and captions (The whole script is very long, so I am only going to annote the part that calls for the XML): It goes like this:[code]My problem is that the data won't display special characters.I am worried because I am using multiple languages, and as it is I am having to remove important characters from translations..I also have a second AS that calls for XML data for body copy which which works great, displays all characters in multiple languages, and allows HTML code to be used:[code]Any idea on how to get the XML for the photo gallery to display all characters?

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ActionScript 2.0 :: Photo Gallery - Make The Thumbnails Display Vertically Not Horizontally

Jan 25, 2007

I was wondering in the photo gallery thumbnail tutorial how do I make the thumbnails display vertically not horizontally. Also how do you add the picture caption underneath the thumbnail? [URL]

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IDE :: Dynamic Xml Photo Gallery?

Feb 12, 2009

Anybody knows create dynamic photo gallery same as http:[url].....

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ActionScript 2.0 :: Dynamic Photo Gallery?

Jun 18, 2007

been playing around with the bitmap data class for a while, and i got to a point when i realized i was never gonna be saticfied with it... so im releasing the site as it is today

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ActionScript 3.0 :: Make A Dynamic Photo Gallery?

Nov 9, 2008

I want to make a dynamic photo gallery. The layout will be a scrollable bar at the bottom with thumbnails and then when you click one, a big version of the picture in the main window. Pretty simple layout. But! I want it to be dynamic in the sense that follows;

I have a txt file that contains the number of photos in the folder (at the moment, there are 5). Flash reads that number, and inputs that into a for statement, which then gets the filename of each of the 5 files (p0, p1, p2, etc) and slaps a .jpg on the end. Its like this so that i can add files to the folder, change the number in the text file, and be done (no site maintenance required).

Now comes the problem. I want to be able to, within the for statement, load those files AND be able to resize them. What i'm doing now is putting an instance of the gallery itself on the stage (just an empty movie clip), and in the for statement I am adding a "thumb" movie clip into that gallery movie clip, and loading the image into that. Visually:

Gallery_mc
--->thumb_mc
------->loaded image file.

The problem is that I can't resize them. I've tried using the loadercontentinfo stuff, but when i do that, it messes up my for loop somehow. I could always make all of my thumbnail files that size anyways, but I am also hoping to maybe implement my creation here in the future so that I can give it to others who aren't tech savvy and having them be able to use it without any difficulty. Here is the code:

Code:
//Create the URLLOader instance
var myLoader:URLLoader = new URLLoader()
//the data will come as URL-encoded variables

[code]....

I took out the loaderinfo stuff because it didnt work. As it stands, this version actually does sucessfully load the images, but doesnt do anything to resize them.

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ActionScript 2.0 :: Dynamic Auto-run Photo Gallery?

Jun 28, 2004

I am trying to make a photo gallery that is dynamic instead of throwing the pictures in a movie and tweening effect inbetween them. I know, why take the easy route.

What basically I want to happen is that when the movie loads the first image is displayed for 4 seconds then fades out as the next image is fading in. I have 11 pictures that are in a folder called "weddings". The pictures are all named "weddings0.jpg", "weddings1.jpg", "weddings2.jpg",...... "weddings10.jpg". Here is the code for this part, I have tested and it works:

Code:
totalImages = 11;
k=0;
var aWedding = new Array;

[Code].....

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ActionScript 3.0 :: Create A Dynamic Photo Gallery

Oct 28, 2010

I'm looking for a lightweight, simple way to create a dynamic photo gallery, with specification. Basically, I have 55 head shots arranged like a yearbook page. I want someone to be able to click on an image, and have a window pop-up that shows the photo, plus additional text information. (I'm pretty sure I can create 55 frames and put an image on each one, but that is bulky, I do not want to go clicking around to different frames on the timeline,) I was hoping there was an alpha/tweening option, or an xml option.

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ActionScript 2.0 :: Dynamic Auto Run Photo Gallery

Jun 28, 2004

I am trying to make a photo gallery that is dynamic instead of throwing the pictures in a movie and tweening effect in between them. I know, why take the easy route. I have something really wierd going on, maybe you can help. What basically I want to happen is that when the movie loads the first image is displayed for 4 seconds then fades out as the next image is fading in. I have 11 pictures that are in a folder called "weddings". The pictures are all named "weddings0.jpg", "weddings1.jpg", "weddings2.jpg",...... "weddings10.jpg".

Here is the code for this part, I have tested and it works:
totalImages = 11;
k=0;
var aWedding = new Array;
//The for statement creates new movieClips with the images loaded and stored within
//stores the movieclips in an array.
[Code] .....

At this point I have loaded all the images into movieclips and stored their references in an array. I have also gotten them all alpha of 0 except the first image, weddings0, which I want to display first. My function to make the images scroll through doesn't work. If I trace what the alpha is as it scrolls though I get wierd numbers like 93.3233432 or 32.323223 which doesn't make sense to me because I am increasing or decreasing the alpha by += 2 or -= 2. I don't know where the functions come. Anyway, here is the code, or what I have I should say, btw

I have the code linked to a button right now to test if it works, I would like it to run automatically on load:
Code:
butt.onRelease = function(){
trace(k + " k");
tempInt = setInterval(fadeInOut, 10, aWedding[k], aWedding[k+1]);
} function fadeInOut(mcPic1, mcPic2){
[Code] .....

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ActionScript 2.0 :: Dynamic Masking For XML Driven Photo Gallery?

May 24, 2009

I am creating a photo gallery using xml and a thumbnail bar at the side. I want each picture to fit into a square without distorting the image, so I will need to use masks. Currently I am using the loadClip metohd for loading pictures then I am attempting to use onLoadInit to dynamically set the masks. It is hard to show the problem on here so I have here's the link..[URL]...

It seems that you can't place "i" values in the onLoadInit part which I tired previously, atm I can only get one to work as you will be able to see.

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ActionScript 3.0 :: Error 1010 On Dynamic XML Photo Gallery

Jul 24, 2009

I'm building a dynamic XML photo gallery/case study application that allows users to filter relevant results and then view the corresponding text/photos. So far I've used list components to scan my XML document and return the results for the filters, and then add thumbnails to a panel. When you click on the thumbnail, it brings up the first of a series of images, which I load into a Loader instance and add it to the stage using addChild();

The image sequence is then controlled by a series of navigational buttons, of which currently I only have "Next" and "Previous". The buttons work by incrementing/deincrementing a variable that is the index of the image currently being displayed, so when you hit next, it adds/subtracts 1 from that variable, and then uses that number for the index of my <image> tag in the XML doc. All works fine until you reach the end of the images.

I have a conditional that tests if the currentImg variable is equal to the length(); property of the XML tag, and if it is, it resets the currentImg value to 0. And vice versa for the previous button. But when the file is published, and I reach the last image and hit the next button, I get this error:
TypeError: Error #1010: A term is undefined and has no properties.
at MethodInfo-346()

The strange thing is, that if I hit next again, it does what it is supposed to do by going to the first image. Then if I cycle through the images once again the same thing happens. And the same scenario and error occurs when I hit the previous button on the first image. If I need to somehow remove the images from memory, or if they are still in memory and I need to access them a different way the second time around?

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ActionScript 2.0 :: Built A Dynamic Photo Gallery Which Works From An XML Database?

Jan 20, 2005

The easiest thing is if you look at my swf: [URL]..Ive built a dynamic photo gallery which works from an XML database. The database contains the various gallery titles, the photo image paths and their captions.

The first page of the gallery is a thumbnail index page (lots of small preview images of the photos). The thumbnails load up one by one, they are only 1kb each but there are hundreds so takes some time. If a user clicks on one, the thumbnail movieclip is hidden with (._visible) and the photo page is shown, also with (._visible). The problem is, the thumbnails are still being loaded in the background, so the chosen photo is not downloaded+shown until all the thumbnails have loaded.

What kind of code do I need to place on the thumbnail's "onRelease" function to cancel the parent "make thumbnails" function ive made?

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ActionScript 2.0 :: Photo Gallery - Photo's Start Automatically, Rather Than, On A Button Click?

Oct 27, 2011

its for a photo gallery that I downlowded,the images fades in and out, but only start that when you click a button(timer).I'm trying to founf out where in the script I can change this, so that the photo's start automatically,rather than, on a button click.I have pasted the script below, is that ok, or would people rather a zip file of the files?

// (c) Copyright by Andrew DiFiore. All rights reserved. DO NOT REMOVE.
fscommand("allowscale", "false");
Stage.scaleMode = "noScale";[code]......

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ActionScript 2.0 :: Kirupa Photo Gallery - Load 2 Instead Of 1 Photo?

Aug 26, 2006

I found the tutorial by Kirupa

[Code]...

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ActionScript 2.0 :: Preload First Photo Of XML Photo Gallery?

Feb 6, 2009

I have an XML photo gallery, that when it starts it has a loader for the photos. It always starts with the XML file determined sequence, which is fine, but what happens is that the tabs on the right hand side of the photo loader go astray while it is loading the first photo. If the first photo was loaded instantly this wouldnt be an issue.Is there a way that I can preload that first photo, so that it is in memory when the swf file reads the XML file, allowing the first photo to be instantly loaded ?Amongst other things, I tried embedding the photo in the swf file, but it didnt work...obviously I have no idea what to script...I also created another scene, prior to the main scene, to preload the photo.. but it didnt work either, again probably used useless script...Going further in detail, this is the main script:

Code:
import com.mosesSupposes.fuse.*;
ZigoEngine.simpleSetup(Shortcuts, PennerEasing);

[code].....

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IDE :: Photo Gallery - User To Be Able To Click On A Photo For It To Appear In The Box Above

Jul 10, 2009

I have been searching for a particular photo gallery, and haven't got far. Here is an example of what I am looking for. With the example I wanting the user to be able to click on a photo for it to appear in the box above. I am looking for a tutorial, so I can customise to fit in my client's flash website.

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ActionScript 2.0 :: Photo Galley - Make A Gallery Based On The Tutorial Gallery (thumbs)

Jul 19, 2005

What I want to do is to make a gallery based on the tutorial gallery here (thumbs), but I want the user to be able to choose different galleries from within the movie. I figured that I could make a loop to cycle through the galleries, then nest another loop inside it to cycle through the pics, captions and thumbs. While I wrote, I constantly tested the output with trace commands, but when I tried nesting the loop I lost all output.. I'm pretty new to both Flash and Actionscript, so if theres an obvious solution I havent been able to see it.. This is my temp XML file:

[Code]...

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ActionScript 2.0 :: Photo Gallery XML - Html File Shows The Extra Image In The Gallery But The Swf Doesn't

Feb 17, 2008

i am trying to add extra images to the photo gallery attached. I would have thought it is easy and it seems so. I add an extra image to the gallery. I publish it. The html file shows the extra image in the gallery but the swf doesnt. driving me crazy, cant work it out?

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ActionScript 2.0 :: XML Photo Gallery Change To Video Gallery?

Jan 24, 2010

I have a flash site that I'm working with that has an xml photo gallery as one of it's menu items. the photo gallery has three pages, all three containing thumbnail images that once clicked, load the larger image. The larger image dissolves in covering the page with the image. Once you click the larger image it dissolves out returning you to the gallery.

What I want to to do is to change the first page of this gallery to a video gallery, or player, leaving the other two galleries as image galleries. I tried simply replacing the images listed in the xml document to flv files and the flv file does not load. I simply want to know what it is I need to do in order to change this one page so that I can embed videos on it.

I've attached the Action script that loads the xml gallery in .txt format

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ActionScript 2.0 :: XML For Gallery From Tutorial 'photo Gallery Using XML And Flash'?

Jan 15, 2010

i am trying to put some things together following the tutorials on this site. I did the tutorial 'Photo Gallery Using XML and Flash'and I followed it step by step and uploaded it with all the necessary files onto my remote server (xml file, Gallery folder, fla, swf, and html) - however, when I test the movie with flash, it seems to work fine (except the description test, my question to that later), but when I test it online it shows only the first image (but displays the correct number of images in the gallery); even when clicking the next button, it keeps loading the first image the first image. In other galleries (I use the structure for multiple galleries for my portfolio) the first image never loads at all.

Also, about the description text, in between the <caption> and </caption>, can I use <strong> and <em> and <br /> to change the appearance of my text? All it says is 'null'.If you want to look at what I mean check out my portfolio in the making. The problem with the first image displaying only is under 'paintings' and both the projects in 'design - packaging'. The second problem (no picture loading at all) is on some of the buttons in 'design - identity' (where I have not changed the description text of the tutorial yet).
Again,

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IDE :: XML Photo Gallery On Mac?

Nov 18, 2004

I can't seem to get the XML photo gallery to work in any mac browsers.

is there a fix for this?

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Photo Gallery Not Loading?

Nov 8, 2009

I have got a free swf flash photo gallery of the internet. using dreamweaver cs4 to install the swf file,the file plays on my local browser but only some of the master images display on the live internet gallery. the navigation icons do notcan not figure out where the problem lies, is it in the flash code or the structure of the files in the directory. I have no idea

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Add A Premade Photo Gallery To Fla With CS5

Jun 27, 2010

The problem is that im trying to add a premade photo gallery to my fla with CS5 i have three files swf/xml/photo folder.which one should i add to my fla all three files are in my root folder.

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Looking For A Third Party Photo Gallery?

Jul 28, 2010

Does anyone know of a easy to install photo gallery. I'm assuming it would have to be flash. I want to implement it on my own site. I am looking for the one that is thumbnails,and when you click a thumbnail, it expands and you can navigate through the other photos.

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IDE :: Photo Gallery Using XML And Flash

Jan 21, 2009

I've just completed the "photo gallery using XML and Flash" tutorial, but i've managed to get stuck uploading my own images. The tutorial shows you how to place images from the internet into the gallery, but doesnt tell you source images from your own hard drive.

This is the XML code >

<pic>
<image>http://www.kirupa.com/developer/mx2004/pg/kresge.jpg</image>
<caption>Kresge</caption>

[Code]....

** I basically want to put the gallery on a CD so i can give it to someone, and i wanted to source images from the same folder as the actual gallery itself.

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IDE :: Flash Xml Photo Gallery

Feb 22, 2009

I'm building a portfolio website, and I want one of the pages to be a gallery featuring my work.I want to have small image thumbnails on the side, when I click on a thumbnail an image loads through xml (externally) then I want that image to have a prev. and next buttons these buttons load images that are also external.basically each thumbnail loads a diff. image and that image has next and prev. buttons loading other images.I want the images to have a preloader and I also want the images to fade in and out.I've been searching the web for a tutorial or example to help me out, but I didn't have much success.

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