ActionScript 2.0 :: Empty Movie Clips And Duplicating Clips
Jul 19, 2006
I've been trying to reproduce an animation effect I've seen on the Armani website, but I'm stuck trying to duplicate an empty movie clip with image loaded into it. The duplicates exist and I can move them, but they are invisible. Since the duplicates reside on depths above the intitial clip I'm confused about why they are invisible. The duplicates are scripted to follow behind the initial clip - each offset by 30 pixels (though I don't have that working perfectly).
View 1 Replies
Similar Posts:
Feb 2, 2010
i know i can duplicated a movie clip by using addChild:
Code:
var myMC:MovieClip = new blank_character;
this.addChild(myMC);
myMC.x = 200;
myMc.y = 200;
etc...
Im making somewhat of an online multiplayer game, it loops through an XML file full of character co-ords and names etc and creates movie clips and positions the characters on the screen accordingly.
The characters are pulled out from the library once, and then after that i want to access the movie clips within the characters.
for example, in the root timeline i have all the characters, inside the characters i have movie clips containing their clothing, names, etc, that i want to be able to edit.But im having troubles referencing the movie clips and doing this.
I've tried things like
Code:
var myMC:MovieClip = new blank_character;
this.addChild(myMC);
myMC.name = "character"+characterID;
[code]....
1119: Access of possibly undefined property clothing through a reference with static type flash.displayisplayObject.
View 7 Replies
Sep 8, 2005
I have the following code:
Code:
var count = 1;
while (count<10)
{[code]...
I have a movie with an instance name of bigBox.In that movie, there is another movie instance called innerBox.I want to duplicate innerBox inside of bigBox.
View 2 Replies
Mar 18, 2010
I'm creating a simple game called shape wars. The game is shooting game where a blue cube(the player) fires blue shapes at the enemy(the red cube). The red cube also fires red shapes at the blue cube.Here is my code for duplicating the red shapes (this code is contained within the enemy)
onClipEvent (enterFrame) {
//attack
att = random(6);
if (att == 1 && dead == false) {
_root.redBullets++;
[code]....
View 2 Replies
Jun 7, 2010
I'm trying to create a user customisable touch screen interface - in which people can include their own button styles (currently created as movie clips). I have a working XML file that names the style / external swf name for each button but I don't seem to be able to then duplicate that movie clip for say use in 10 separate buttons. When I try this only the last one created is displayed. I can of course separately load the file 10 times but that is yuk.
I hope to be able to position the timeline through n states in each loaded clip independently and also have one click handler that can return me an identifier of which was clicked - I know how to loop/create dynamic instance names.
<edit> I can do this successfully from the library - just not as an external file load - where the MC won't be in the library at all.
Code:
//Initialize variable to hold target data
var targetClip:MovieClip;
//********* Add a "MovieClip" variable that will reference the root of the loaded clip:**********
[Code]....
View 8 Replies
Apr 4, 2007
Flash 8 duplicating movie clips and setting 3 nodes from XML. I am trying to read in an xml with 3 parameters; 2 links and one text field for a caption. What am I doing wrong this time?
[Code]...
I am trying to have "bMC" load into and repeater for however many XML props there are. within "bMC" are two MC's that on click would open window or grab file and One Text field which would load in caption. For some reason the "bMC" isnt even loading at all. Attached is the .Fla
View 2 Replies
Nov 2, 2005
I have a project in which I am using classes.I want to use a class in where from a xml object I create an array of movie clips using createEmptyMovieClip.[code]
View 8 Replies
Oct 3, 2006
Does anyone know why I keep getting "undefined" with this code? I'm trying to create some empty clips - each using the name of the "holder" element in the array below:
Code:
var DIR:String = "";
var groupinfo:Array = [{mc:overview, display:"overview", toload:DIR+"overview.jpg",
[code].....
View 5 Replies
Aug 20, 2008
Ok so basically I have a button that will create a empty movie clip and attach some things into that clip When the button is first clicked. My problem is that when the button is clicked a second time. The clip will reload itself and I need it to duplicate. So if I hit the button 5 times, there would be 5 items on the stage.Here is what I'm doing.
Code:
hold1.onPress = function(){
trace("your hit me");
[code].....
View 1 Replies
Jul 20, 2009
I am in the process of building my new website and am having some loading issues. Here is a bit of info. gallery_stage This is the main movie that I am loading everything into. This movie is places in the center of an html page in the portfolio section of my site. gallery_menu.swf this is the navigation menu that I am loading onto the 'stage'. Currently it loads insode of a container 'menuload'. This is the code that I'm using to load it.
[Code]...
View 3 Replies
Feb 29, 2004
I'm still having some problems with loading an .swf into multiple empty movie clips. The AS that I'm using loads all the clips into empty movie clips at different depths on _level0. When I run the main .swf everything starts fine but when I rollover or rollout of any of the loaded clips it only effects the first MC loaded.
View 6 Replies
Oct 23, 2009
I have an empty movie where I load some content (images), but i need the reference to be on bottom right of the content, while flash load the content with reference point at top left. I think that it is possible to change reference point with as2. Working with as2 and flash player ver. 9 on flash cs3.
View 3 Replies
Jul 20, 2006
I tried it and it just doesnt work, it creates the first one but the other five dont work and createTextField wont work after the first createmovieclip.
View 12 Replies
Aug 17, 2004
I'm working on an isometric-view prototype game, and I thought a good way to do the collision detection would be to put four empty movie clips on each of the character's base corners (it's a cube), convert those corner's _x and _y to the Stage, and go from there. Problem is, how to get it to work.My character is on the stage in an otherwise empty "clip" MovieClip. Here's what I have inside my character:
Code:
onClipEvent(enterFrame){
var point:Object = new Object();
point.rightX = right._x;[code]....
Whenever I trace any of these, it always traces the local coordinates. Otherwise, everything is fine.
View 1 Replies
Apr 20, 2005
I am building a project that loads 30 images in to empty movie clips. I want one of the images to apear on top randomly. What is happening now is that the first swf in my loop always shows up on top.Here is a link to waht i am doing:Here is some code i am working with:
Code:
// Random range
function randRange(min:Number, max:Number):Number {
[code].....
View 2 Replies
Oct 11, 2006
Is it possible to create a completely dynamic menu by creating empty movie clips and loading external images into them? I'm experimenting with this, but it seems there is no way to create rollover/release functions for these dynamically created MC's.
View 6 Replies
Sep 13, 2009
I'd like to control a movie clips current frame by another movie clips action script.I realise the following controls the outside (root) frame time line:
on(release){
_root.gotoAndStop(1);
}
but I'm not sure how to apply that to my other movie clip. I'm guessing it would be something like this:
on(release){
_*movie_clip_name*.gotoAndStop(1);
}
View 1 Replies
Jun 5, 2011
As most of you don't know, I've been creating an rpg game. And, after several tries of art making, etc, I have finally moved back into coding the game. And now, I'm stuck on the equipment system idea. At first, I thought I would just place a bunch of goToAndStop's for each movie clip to go to a frame that has that certain armor piece. This was my first idea for an equipment system. However, after doing some research, and realizing how much lines of code could be saved, I started looking into simply adding and removing movie clips from the character as my new equipment system idea. Now.... on to the problem.
Basic want/ overall achievement wanted: Create an equipment system, which will basically attach movie clips (items) onto characters, which themselves will already be attached movie clips on the stage.
Problem: What is the exact code to do this? And Is there a better way to do this for an equipment system (a less laggy or more efficient way perhaps that I'm not seeing; Check the code below to get a better idea of what I'm talking about)?
Part of the code (or basic idea of code; see comments for extra details
code:
//Don't worry I have an OnEnterFrame function here;
//attachedObj= the character; figure= the MC name of the character;
attachedObj = attachMovie("figure", "figure"+1, 1);
[Code].....
View 2 Replies
Jul 15, 2009
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
View 2 Replies
Jun 1, 2009
I am setting up a flash game with seven toggle on/off buttons that all do the same thing.I know how to assign them all to be able to do the same function in the main timeline. What I can't figure out is how to get them all to also do the same function within each of their respective movie clips.
Here's the code:
Code: Select allstop();
DontDrive.addEventListener(MouseEvent.MOUSE_OVER, RO_DontDrive);
DontDrive.addEventListener(MouseEvent.MOUSE_OUT, ROut_DontDrive);
[code]....
View 5 Replies
Jan 15, 2009
For loop generates clips containing clips. I need to access a specific clip (look_back) within the parent clip generated by the loop. Not sure how to do this.[code]
View 1 Replies
Jan 4, 2009
I'm making a shooting game but there won't be much of a challenge without enemies that point and shoot. Is there an easy way to make them do that?
View 5 Replies
Jul 14, 2003
How would one go about masking movie clips that are nested within other movie clips?
I have a photo gallery slider type of thingy that loads jpegs with loadMovie into containers. I can mask the entire movie clip but as for the containers,...well I just dont know whats going on here.
View 7 Replies
Sep 17, 2004
After the dublication of an movie clip,
1. I would like to be able to delete one by one the new movie clips
2. I would like to move them all together.... First you press the word green and then click in the blue area.... A green cyrcle will appear.. Click the word green again and then in the blue square and a new green cyrcle will appear. I would like to move the cyrcles with the buttons arrownd the blue square... And when I press delete I would like to delete any cycle I choose... The flash is too large to attach it to the forum, if anyone is interested I can send it by mail.
View 3 Replies
Mar 27, 2005
okay, i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect... my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:
onClipEvent (enterFrame) {
play();
}
View 5 Replies
Mar 27, 2005
i'm trying to create a full website myself, and inside my main scene movie, i have a movie clip for the content.. inside THAT clip on a frame for the links, i have another movie clip that has all the link buttons embedded... i've got those buttons set up so they stagger fade in as an effect...
my problem is, they just keep repeating, and i want the fade in effect to stop after the first time. i've got a stop keyframe after the tween of every button motion, but i dont know the correct code for the movie/button clip itself to play once and then stop.. this is what i have right now, as an action on the movie clip with the buttons inside it:
onClipEvent (enterFrame) {
play();
}
also if you want to see what the problem is, here's the website in it's infancy (700k)
View 5 Replies
Mar 21, 2007
i have an xml file
<xmlfile>
<file name="numero1" />
<file name="numero2" />
<file name="numero3" />
[code]....
they can have any names, this is just an example. so..and in my actionscript panel, i have the code:
the var bit...
myxml.ignorewhite = true;
max = 40
[code]....
following this code, still in the for loop, i tried to create an empty movie clip, which loads a secondary swf, called "button.swf". as follows
this.createEmptyMovieClip("myMC",i) // "i" being the depth
myMC._x = 40;
myMC._y = max;
[code]....
so...when i run the movie, it all appears blank. just for your information, if i take the whole ''movie clip creation'' bit out of the whole loop, it works fine. just once, but fine you got the idea what i'm trying to do here.. it's a list of buttons... because i don't want to use the list component. anyway, continuing. i don't know how to make it work. i've been guessing the problems might be with the same instance myMC bit, and i don't know how to create a different one each time(i've been trying though ) or with the depth..which still i can't figure it out.
View 7 Replies
Jan 28, 2004
Well i want to duplicate clips so they are in a grid fashion. I thought about something similar to this tutorial:[URL]..
But for that, you can't have for example, 27 of the same clips. It will always be 25, 30, 35 - depending on your i and j values of course.
So the question is how can you chagne the code from the tutorial, so the grid isn't actually a grid. In other words, have 5 clips in row 1, 5 clips in row 2, but 2 clips in row 3.
View 4 Replies
Jan 28, 2004
i want to duplicate clips so they are in a grid fashion. I thought about something similar to this tutorial:URL...But for that, you can't have for example, 27 of the same clips. It will always be 25, 30, 35 - depending on your i and j values of course.So the question is how can you chagne the code from the tutorial, so the grid isn't actually a grid. In other words, have 5 clips in row 1, 5 clips in row 2, but 2 clips in row 3.
View 4 Replies
Jan 5, 2009
Does anyone know a good reliable way to get movie clips to point at other movie clips? I use MX 2004.
View 1 Replies