ActionScript 3.0 :: Add Movieclip Instance From Within A Class?

Jun 28, 2010

I have a Movieclip in my .fla which I exported for actionscript. I also have a class in a .as file. I would like to access this Movieclip from within my ass.I have tried this in my class:private var myMC:Test = new Test();addChild(myMC);But I get "1120: Access of undefined property myMC"

View 3 Replies


Similar Posts:


Flash :: Address A Named Instance Of A Movieclip From The Class File Of The Movieclip?

Jun 1, 2011

I have a movieclip instance named 'placeholder' on the canvas, and I want to change the alpha of the named movieclip from it's class without effecting the alpha of all the movieclips of the same type. How would I specifically target the named movieclip instance that is on the canvas?

View 3 Replies

ActionScript 3.0 :: Access A Movieclip Via Its Instance Name In Another Movieclip Class?

May 28, 2011

how can i access a movieclip via its instance name in another Movieclip class?

and a nother question how can i access a movieclip via its class name in another movieclip class?

BTW i want to access the movieclip child

View 4 Replies

ActionScript 3.0 :: Flex - Construct A Derived Class Instance From An Existing Base Class Instance?

Jan 22, 2010

I have a base class which is being created via remote_object [RemoteClass alias] from the server.I have other specialized classes that are derived from this baseclass, but serialization with the server always happens with the base class.The base class has meta data that defines what the derived class is, for example

[RemoteClass (alias="com.myco...')]
public Class Base
{

[code]....

View 2 Replies

Flash :: Instance Class From Swc Inside A Movieclip

Feb 3, 2011

i'm trying to use compiled assets and code from a swc. Inside a new fla I select the swc to be included when exporting. When create the instance in the timeline of the code works and I can see assets that are inside the swc and trace a propertie from the same object. The problem is only when doing the same inside a movieclip, can't reach the assets (movieclip) but I can still trace properties from the class. I've uploaded the working files: master.fla is the one that creates the swc. template.fla is where I test the swc. files (This are cs4 .fla + .swc + .as)

[Code]....

View 2 Replies

ActionScript 3.0 :: Access A Movieclip With A Instance Name Via A Class?

May 24, 2011

how can i access a movieclip with a instance name via a class i have tried this: public var player:MovieClip;

else if(this.hitTestObject(player))
{
this.y = player.y
}

View 3 Replies

ActionScript 3.0 :: Access Movieclip Via Its Instance Name In 1 Class?

May 25, 2011

How can i access a movieclip via its instance name in 1 class [code]...

View 3 Replies

ActionScript 3.0 :: Accessing Class Instance At Root From Movieclip

Nov 15, 2010

I have declared a object in my 1 st frame of application.

ActionScript Code:
var objTest:Test = new Test();

I am tring to access the object from a movie clip. Movie clip is located in frame 2. I am getting error

ActionScript Code:
this.parent.objTest.IncrementCount();
trace(this.parent.objTest.QuestionCount);

1119: Access of possibly undefined property objTest through a reference with static type flash.displayisplayObjectContainer.

How to access a object instantiated at root from a movie clip.

View 1 Replies

Professional :: Accessing Class Instance At Root From Movieclip?

Feb 25, 2010

I have declared a object in my 1 st frame of application.

ActionScript Code:
var objTest:Test = new Test();

I am tring to access the object from a movie clip. Movie clip is located in frame 2. I am getting error

ActionScript Code:
this.parent.objTest.IncrementCount();
trace(this.parent.objTest.QuestionCount);

[code].....

View 4 Replies

ActionScript 3.0 :: 2 Class Instance Object/movieclip Does Not Collide?

Feb 6, 2009

Im building a shooter game where a bullet is call from a class and the enemy is also called from a class.I cant make them collide. In order for stuff to start exploding.I have already tried two collision detectorsI keep getting this error

Code:
1120:Access of undefined property nBullet
Code:

[code]......

View 0 Replies

ActionScript 3.0 :: Replace MovieClip With Instance Of Custom Class

Jul 31, 2010

I am trying to replace a MovieClip with an instance of my custom class CustomMovieClip. What I want to do is make all references to MovieClip refer to CustomMovieClip, something like the following:

Code:
var _mc:MovieClip = new MovieClip();
addChild(_mc);
_cmc:CustomMovieClip = new CustomMovieClip();
replaceMc(_mc, _cmc);
trace(_mc); // I want it to output '[class CustomMovieClip]'

I want this to work so any variables that hold the MovieClip should refer the the CustomMovieClip after the replacement. Is this possible?

View 2 Replies

ActionScript 3.0 :: Accessing Class Instance At Root From Movieclip?

Nov 16, 2010

I have declared a object in my 1 st frame of application.

ActionScript Code:
var objTest:Test = new Test();

I am tring to access the object from a movie clip. Movie clip is located in frame 2. I am getting error

ActionScript Code:
this.parent.objTest.IncrementCount();
trace(this.parent.objTest.QuestionCount);

[code].....

View 3 Replies

ActionScript 3.0 :: Creating An Instance Of A MovieClip Without A Custom Class?

Sep 4, 2010

I would like to make a new instance of a MovieClip within my library from code written in my keyframe. I relise that you can do this by making a class and using the codeCode:var instancename:movieclipname = new movieclipname(); and with the MovieClips class I would need to extend MovieClip and nothing else. I am unsure if you put in the name of the MovieClip or the name of the MovieClip class in the code above so feel free to correct me. But instead of doing this can I just add a MovieClip to my stage with doing this

View 4 Replies

ActionScript 3.0 :: Make A Class Recognize A Movieclip By Its Instance Name?

May 24, 2011

how can i make a class recognize a movieclip by its instance name?

View 1 Replies

Flash :: Unable To Convert An Instance Of A Class To An Instance Of The Class's Subclass?

Sep 15, 2011

I'm using a library that has a function that returns an instance of some class Engine.

I'd like to tack on some interfaces to Engine, so I subclass it class InterfacedEngine extends Engine implements AwesomeInterface. but when I change the code that uses the classes from this:

var engine:Engine = generateEngine();

to this: var interfacedEngine:InterfacedEngine = generateEngine();

It gives me a runtime error (elision mine):

TypeError: Error #1034: Type Coercion failed: cannot convert ...::Engine@1bc2bf11 to ....InterfacedEngine.

What about AS3 classes am I misunderstanding?

View 2 Replies

ActionScript 3.0 :: Access Values Held By A Class Instance From Another Class Instance?

Oct 14, 2009

I have to admit I pretty much ran away from Flash when AS2 came along and only used it for animation purposes over the last 5 years.So I'm having a major crash course in AS3 in Flash CS3 and I'm not enjoying it one bit. I'm getting maybe 10mins of finished work per hour as I try to figure out the limits and rules of AS3. Quite often it seems that AS3 simply can't do what I want it to. Anyway: Characterchecks.as is the main class and it loads a bunch of XML into four arrays. The file starts like this:[code]If I trace the value of, say, cc._Categories from the main FLA, it's empty. I'm guessing that the next line of AS in the main FLA doesn't wait for the previously called function to complete? (This may tie in to my next problem)My next step is that I want to display various things based on the data in the array. I have another class, Display.as which will hold all the functions to create the items on display. I thought it would be best for these to be a separate object. I wonder if I'm right?

So I declare an instance of Characterchecks in the main FLA and call it cc, and then run the functions to populate the arrays... Now I create an instance of Display and call it cd. How can I get functions in cd to see the values of the variables in cc? And if the main timeline can't tell that the functions aren't finished filling the arrays, how is cd supposed to know?I might be asking dumb questions, or maybe I'm doing things ***-backwards, I don't know. I'd appreciate any help, I really would. This whole thing has me at the end of my tether... being the most technically advanced person in my circle of co-workers and web design friends means I have no-one to explain why things need to be done a certain way or what the best way is.

View 3 Replies

Actionscript 3 :: Reference From The DocumentClass A Movieclip Created By An Instance Of Another Class

Aug 21, 2011

I have this main (document class) in a Flash project:

package {
import flash.display.MovieClip;
import flash.events.Event;

[Code]....

Now: if I pass a reference (ref) of the main class to Other and I add clippo as you can see in the first case, I can reference the movieclip clippo from the main (getChildAt(0) is "clippo" from the main). But, is there any way to use the second method (no ref) and do the same from the main class? I can see clippo onstage when Other creates it but I can't understand where clippo "lives" into the DisplayList.

View 2 Replies

ActionScript 3.0 :: Swap The Sprite Instance For A Movieclip Via The Document Class?

Mar 29, 2011

how to swap the sprite instance for a movieclip via the document class.

this a boid example from soulwire, and works great but i want to use a library clip instead of the vector sprite - for arguments sake - the library clip would be "boid"...

[Code].....

but am not able to work out what i need to add/edit...

View 8 Replies

Actionscript 3.0 :: Target Movieclip Instance On The Stage From Class File

Dec 12, 2009

me only still learning as3, i've checked google there and back, but somehow i can't find the answer for this: how to target a movieclip instance which is already on the stage from within a class file? i mean, targeting it from the document class file is easy, but what is i want to target it from another class file?

View 2 Replies

ActionScript 2.0 :: Dynamically Creating Instance Of Extended MovieClip Class?

Nov 6, 2006

I have recently started out with flash oop concepts and was wondering how to do create an instance of an extended movie class without dragging and dropping the clip from the library ....I have figured out this method..

for(i = 0;i<100;i++)
{var mc:MovieClip = attachMovie("ball","dasd"+i,_root.getNextHighestDe pth());
mc._x = Math.random() * 600;
mc._y = Math.random() * 600;
}

but this way I cant pass arguments to the constructor function of the ball class..

View 1 Replies

ActionScript 2.0 :: Dynamically Load Jpg Into MovieClip And Apply Class Instance

Aug 26, 2008

I'm working on a photo-sharing demo using AS2.0, I would like to dynamically load photos (stored as jpgs in the .fla's local directory) into MovieClips, and apply a class instance to them. Currently, for debugging, I've imported jpgs to the Stage, converted them to MovieClips, and then accessed their linkage properties, setting them to the class I need them to implement. But for the final application all of this will have to be done with code.

I know how to dynamically load the jpg into a MovieClip using loadImage(), and I know how to create a MovieClip that is an instance of a class by using attachMovie() with a library symbol and the class name. How do I combine the two? Is there a way to access the linkage properties of a MovieClip dynamically?

View 4 Replies

Actionscript 3.0 :: Call A Movieclip Using The String Class Together With It's Instance Name To Use GotoAndPlay() Method

Sep 20, 2009

I just want to ask if is it possible to call a movieclip using the String Class together with it's instance name to use gotoAndPlay() method. I know how to use the instance name and the method but then what if I want to use a string together with the instance name and the gotoAndPlay.

View 1 Replies

ActionScript 3.0 :: Reference Movieclip Instance On Stage From External Class File?

Nov 21, 2010

I've been searching around all afternoon, and am pulling my hair out. 1) I have a movieclip instance on stage (simple graphical element that represents platforms for a hero to run and jump along). I have placed it on the stage with an external class engine.as and in this class it is called myPlatform and is an object of Platforms.as. The movieClip is called platforms and from a trace(myPlatform.name) the instance name is instance3.

2) I am attempting to access the properties of myPlatform in an Enterframe event loop in my character control and collision class (called hero.as)

Basically here is the bit of code I am trying implement within Hero.as :

[Code]...

This all worked when I was writing actionscipt within the FLA file, on the timeline frame 1. I simply don't know how to access myPlatform from within the external Hero.as class! Do I need to create a variable? Is there a really easy way to do this with some syntax/command that I have not learned yet?

View 3 Replies

ActionScript 3.0 :: Sending A Class Instance Reference To A Different Class Instance?

Apr 14, 2011

I'm creating a little game - The player controls a character that follows the mouse. Pigs run away from the player, and the player has to get them all into a pen. To make the game a little more difficult I'm trying to add an enemy - wolves, that attempt to perform a 'hunt' method every x seconds. This method sends a reference of the wolf instance to Main (my document class) and Main then loops through the pigs on stage to see if there's any nearby. Now as far as I know this works - my problem is I'm unsure how to send the pig instance reference back to the wolf that called the hunt method, so it can then 'target' the pig, and then attempt to pounce on it.

This is my Wolf class:

Code:
package
{
import flash.display.MovieClip;
import flash.events.Event;

[Code].....

View 7 Replies

Actionscript 3 :: Reference A Class Instance From Another Class Instance?

Dec 10, 2010

Quick question. I have been Googling this all morning, but it's either not there, or else written in a way that doesn't register. I am inclined to believe the latter, as this seems like it should be something completely trivial to me. I made a small Flash file using AS 3.0, and this is the first time I've really been able to stick to the OOP way of doing things and not hack together a mix of stuff from the timeline to get around not having everything work in the classes.

So I'd like to keep it that way, but one thing is eluding me: I can't call a method of an instance of another class (than the one I'm calling from) without resorting to "DocumentClass(root).instanceName.method." Intuition tells me there has to be a better way of doing this (like, without having to reference the document class every time I call another class instance's function; and CERTAINLY without having to use the word "root" - that just seems so Flash 5 to me. Does anybody have a better way of doing this that they can share?

[Code]....

View 1 Replies

ActionScript 3.0 :: Instance Or No Instance - Call A Function From Another Class?

Jan 26, 2009

I have a general / somewhat newbie question. Is it better practice to call a function from another class like so:

[Code]...

Does one way free up more memory or enhance performance?

View 5 Replies

Flash :: Creating An Instance Of A Class That Implements An Interface Based On The Class Name?

Feb 17, 2011

Is there a way to generate an instance of a class that implements an interface based on the name of the class?

I am trying:

var ClassReference:Object = getDefinitionByName("movement.OuterSpaceMovement") as IMovement;
var m:IMovement = new ClassReference as IMovement;
trace("startup..." + m);

-But I am getting an error message ReferenceError: Error #1065 (OuterSpaceMovement) not defined.

I have several classes that implement the same interface (IMovement) but I need to be able to generate new instances of these classes and then pass these instances as a datatype (IMovement datatype) to other classes...

So then I tried:

var ClassReference:Class = getDefinitionByName("OuterSpaceMovement") as Class;
var m:IMovement = new ClassReference() as IMovement;
and this doesn't seem to work...but the following
var m:IMovement = new OuterSpaceMovement();

View 1 Replies

ActionScript 3.0 :: Creating A New Instance Fails When Base Class Is Assigned To An External Class File?

Jul 22, 2009

I'm trying to create a new instance of a MovieClip when the original one has been used. Would sound easy enough. Just use: var

instanceName:ClassName = new ClassName();

the class name/mc in the library im trying to duplicate is MCg1 so

var instanceName:MCg1 = new MCg1(); right?

However, the particular object in the library i'm trying to duplicate has a base class that is an external class file (just to control it's drag drop functionality)... i.e baseclass is not set to the standard flash.display.MovieClip, or whatever the case maybe. So i end out with a: TypeError: Error #1009: Cannot access a property or method of a null object reference.

View 6 Replies

ActionScript 2.0 :: Eating A Global Listener On The Class And Receive Dispatched Event For Any Instance Of The Class?

May 11, 2006

I've done a class to be able to listen to the event for a CLASS not on an instance.

Code:
class net.webbymx.events.XClassEventListener {[code]....

why did I do this.It cames with my rugby game.I have player in two teams. When a player throw the ball I want the other teammate to act like "wait for ball" and the opponent like "seek for ball". Plus I'm lazy (and I don't want to register the listener for each instance of the player I'm creating). So this class is made to be able to handle as many instance of a class I want without adding a listener on each of them. I'm just creating a global listener on the class and then I will be able to receive dispatched event for any instance of this class .so in my team I can do

Code:
XClassListener.initialize(this);
this.addEventListener("throw", "net.webbymx.game.Player", "wait");

and in my opponent team I can do

Code:
XClassListener.initialize(this);
this.addEventListener("throw", "net.webbymx.game.Player", "seek");

View 4 Replies

ActionScript 2.0 :: Checking To See If One Instance Of Class Hits Other Instances Of The Same Class?

Dec 23, 2006

Let's say i have a bunch of balls/cells. I'm having trouble figuring out how to make it so that every other ball bounces off of every other ball.

so in short, it's really one instance being able to check all other instances of the same ball class?

View 7 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved