ActionScript 3.0 :: Load Swf Into Movieclip // Play Pause Buttons?

Aug 14, 2010

I am going out of my mind trying to get this to work. I can do it in AS2 without a hitch - but not AS3.I just need to load an external swf file into an empty movieclip. Then I have 2 buttons play and pause that need to be on the top layer of the new movie and they need to play and pause the loaded swf file.

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ActionScript 3.0 :: Load Swf Into Movieclip / Play Pause Buttons?

Aug 14, 2010

I am going out of my mind trying to get this to work. I can do it in AS2 without a hitch - but not AS3.I just need to load an external swf file into an empty movieclip. Then I have 2 buttons play and pause that need to be on the top layer of the new movie and they need to play and pause the loaded swf file.

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ActionScript 3.0 :: Loading SWF Into MovieClip - Play / Pause Buttons

Aug 14, 2010

I am going out of my mind trying to get this to work. I can do it in AS2 without a hitch - but not AS3. I just need to load an external swf file into an empty movieclip. Then I have 2 buttons play and pause that need to be on the top layer of the new movie and they need to play and pause the loaded swf file. I have tried a number of things and nothing is working.

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ActionScript 1/2 :: Play/pause AND Next/prew Buttons?

Mar 2, 2010

Can someone help me finding a tutorial or explain to me how I can make a image gallery where I can click next / prew button AND have a play / pause button? I have accomplished to make both but not in the same flash file. I believe I have search the whole internet and tried everything (but off course that's not really possible). I have learned to make at least 6 different types of image gallerys now, but none of them works with both next/prew AND play/pause.

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ActionScript 3.0 :: Play/Pause And Stop Buttons?

Mar 20, 2010

I can do this in AS2 but am struggling in 3.  I've got the Play/Pause working and toggling and the Stop button stopping but I can't get the Play/Pause to toggle when the Stop button is pushed.
 
Here's my code:
 
var isPlaying:Boolean;var soundChannel:SoundChannel = new SoundChannel();var sound:Sound = new Sound(new URLRequest("commercial.mp3"));xstop.addEventListener(MouseEvent.CLICK, clickStop);xplay.addEventListener(MouseEvent.CLICK, clickPlayPause);

[Code]...

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Add Play And Pause Buttons To A Flash Video?

Mar 2, 2009

I am having problems finding a site so I can put a play and rewind button on one of my flash intros.

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ActionScript 2.0 :: Add Criteria To Play/Pause Buttons?

Jul 12, 2010

i.e. to pause the animation only if the animation is playing. and to play the animation again only if the animation is paused..

ActionScript Code:
on(release) {
play();

[code].....

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ActionScript 3.0 :: How To Set Up Play / Pause And Replay Buttons

Mar 14, 2011

I have a couple of movies to add controls to and the consist of a series of layers with classic tweened movie clips. There is a button layer set up along with all the buttons, and an AS3 layer set up. This is the initial code I set up on the AS3 layer first frame:

Code: Select allstop();
innercircle.stop();
go.AddEventListener (MouseEvent.CLICK, startplaying);
function startplaying (event:MouseEvent):void {
play();
innercircle.play();
}

innercircle is a movie clip which runs throughout the entire movie, so that's why I picked it to use in the command above. When tested this should enable the play button to work, however it's not working and brings up this error:
1061: Call to a possibly undefined method AddEventListener through a reference with static type flash.display:SimpleButton.

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ActionScript 2.0 :: Play And Pause Sound Buttons

May 21, 2004

Anyway, you see that the sound is on a seperate layer, with gotoandplay(1); or w/e on the end... so it indefinetely loops if left to it's own devices.

Now the actions for the play arrow button are:

[Code]....

Techincally, as to my VERY BASIC A/S knowledge, this should work right? I also tried instead of "on (release)" I tried "onClipEvent (mouseUp)"

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ActionScript 2.0 :: Global Play And Pause Buttons?

Mar 28, 2006

I have 2 buttons (play and pause)...on my main movie. I would like for these 2 buttons to play and pause entire movie (different flash movies into 1).
On my play button I have mc = playbutton
And the as for this is the following:

Code:
on (release) {
play();
_root.pause._visible = true;
_root.playbutton._visible = false;
}
on my pause button I have mc = pause
and the as for this is the following:

Code:
on (release) {
stop();
_root.playbutton._visible = true;
_root.pause._visible = false;
}

On my 1st frame of my main movie I have the following as:
Code:
stop();
_root.playbutton._visible = true;
_root.pause._visible = false;

My problem is that when I upload this... and test it, its not working. I also tried by removing _root. to it, but it didn't work either. I need other .swf's to pause and play too when its called from the main movie where the buttons are.

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ActionScript 2.0 :: Play / Pause Buttons Not Working Accordingly

Jun 2, 2008

I have a glitch in Video Player. Some times when I press play/pause the button switches but the command to pause/play doesn't run, or I guess it gets called twice and continues to play. I have an on enterframe monitor running on the video. My automatic assumption is to check whether the video is playing and have the button act accordingly. But suspect this may be even more buggy.

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ActionScript 2.0 :: Play And Pause Sound Buttons?

May 21, 2004

you see that the sound is on a seperate layer, with gotoandplay(1); or w/e on the end... so it indefinetely loops if left to it's own devices.Now the actions for the play arrow button are:

on (release) {
play();
}

and the actions for the stop square button are:

on (release) {
stop();
}

Techincally, as to my VERY BASIC A/S knowledge, this should work right? I also tried instead of "on (release)" I tried "onClipEvent (mouseUp)"but that didn't work either?

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ActionScript 1/2 :: RollOver / RollOut - Cannot Use Pause And Play Buttons

Apr 28, 2010

I created a simple flash movie for a client that loops 3 times. At the end of each revolution i want to add a button that will pause the main movie action and reveal a small pop-up for legal copy when the user rolls over it, then re-start the movie again once they roll off it - however, it will only do this when the user interacts with the button, if they don't touch it, the movie will continue through the 3 loops unimpeded. Side note: I cannot use pause and play buttons, it needs to be a simple rollover/rollout function.

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ActionScript 2.0 :: Pause / Play Movie Using Action Buttons

Jul 9, 2011

I'm trying to pause a movie using a stop action. I'm using a button to do this. This is in the actionscripting attached to the button.
on (press) {
stop();
}
The button is in the main movie so I don't get why it's not working. I'm also trying to add a button next to it that would play the movie, after pausing it.

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ActionScript 3.0 :: Control A Movie Clip (play, Pause) Using Two Buttons?

Sep 19, 2011

Initially I want to control a movie clip (play, pause) using two buttons. I placed a movie clip(square) and two buttons (btnPlay, btnPause) on the stage.and created Engine.as assigned to stage.
 
/// Engine.as ///
package  {
import flash.display.Stage;
import flash.display.MovieClip;[code]...

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ActionScript 2.0 :: Slideshow Flash File - Pause / Play Buttons

May 3, 2004

Having some trouble with a slideshow flash file. The snippet of AS is attached below. The play functionality is working fine, but when the slideshow is running, the pause button won't work.

NextFrame = function(){
if (whichPic<NumCount) {
bLoad = true;
whichpic++;
} else {
if (whichPic==NumCount){
[Code] .....

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ActionScript 2.0 :: Play / Pause Buttons To Stop Then Start Music?

May 23, 2005

How can I get the pause button to stop sounds and music, and the play button to start them up again? As of now, it only stops the animation, and lets the music continue.

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ActionScript 2.0 :: Pause / Stop And Play Buttons To Control MP3 File

Jan 17, 2007

I am trying to make a play, pause and stop btns controlling a mp3 file which is in the library which has a linkage id of Speakers. I've manage to get the pause and play to work but now incorporating a stop button isn't working for me

Code:
var snd:Sound = new Sound();
snd.attachSound("Speakers");
btnHalt.onRelease = function() {
snd.stop();
} btnResume.onRelease = function() {
snd.start(snd.position / 1000);
} restartbtn.onRelease = function() {
snd.start();
}

To say basically if you have pressed the pause btn, then the play btn, play from state pause at, but if you have pressed the stop btn then pressed the play btn, play from start and also if the play btn has been pressed and the audio is playing if pressed again dont play again do nothing.

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ActionScript 3.0 :: Create An Animation Which Involves Play And Pause Buttons?

Apr 15, 2011

I'm trying to create an animation which involves play and pause buttons, i've tried following the tutorial but because my animation is on many different layers it won't work.

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Professional :: Create An Audio Player With Play, Stop, And Pause Buttons?

Apr 16, 2010

I want to do something that is probably very simple, but I'm having difficulty.
 
I want to create an audio player with play, stop, and pause buttons that I can then import into Fireworks/Dreamweaver. 

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ActionScript 1/2 :: Make Audio Play And Pause / Stop When Different Buttons Pressed?

Jun 12, 2010

I am making a simple radio interface and i have 6 preset buttons which i want to have play the specific preset button's song which is in the library and stop/pause the current song when any preset button is pressed.

i tried using the attachSound function, with associated identifiers but not sure if that is the right way to go. It plays the songs, but doesnt stop them.[code]...

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ActionScript 2.0 :: Simple Audio Player With Stop / Play / Pause Buttons?

Jul 8, 2011

I'm struggling with a script to make a simple audio player. I'm loading the audio externally, using loadMovie. I have three buttons on stage ("Stop","Play", and "Pause"). First two work nicely, problem is the third one. here are the actions for the three buttons:

STOP button - Working

ActionScript Code:
on (press) {
audioContainer.unloadMovie(10);
}

[code]....

BTW, the external movie clip contains an audio track inside a movie clip. Any ideas how to make the thrid button to "pause" the audio?

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ActionScript 2.0 :: Adding Pause/play Buttons To Kirupa Photo Slideshow?

Feb 26, 2006

add the pause/play button along with a previous & next button (those got messed up when I added to slideshow) for the Kirupa photo slideshow...

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As3 :: Load External Swf Into And Play Pause Forward?

Dec 19, 2011

I am trying to control movie clip to anther swf file but its not working how to do .

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Professional :: Using Default CS5 Skin, Play/pause And Stop Buttons Disabled Until Going Fullscreen?

Sep 27, 2010

We are using default CS5 skins with an flvplayback component built through action script 3.  When playing certain videos (and only certain videos, however there isn't yet a pattern), the play/pause, stop & seek buttons are completely unresponsive.  They don't change stats on hover & they are unclickable.However, the fullscreen button does always work, and upon going fullscreen and coming back out, the buttons now work again. So far, the problem was seemingly at its worst displaying a video that was encoded with Sorenson spark (an older codec) and we wondered if it had to do with the file itself, the headers, anything of that sort.  But the fact that the skin and buttons work fine once entering and exiting fullscreen - that is perplexing.

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ActionScript 1/2 :: FLVPlayback: Disabling VolumeBar, Seek, Play/pause, Mute, Fullscreen Buttons?

Feb 15, 2012

Is there a way to disable/enable the buttons in FLVPlayback component? I got a flv files loaded into a fla file and the swf file then loaded onto the main fla file which where I want to disable/enable the FLVPlayback button at certain time.

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ActionScript 3.0 :: Play The Movieclip, Then Pause It On The Last Frame?

Aug 27, 2011

i have a swf with a movie clip in it (38 static image frames long)on loading of the swf i would like to play the movieclip, then pause it on the last frame for 1 second then play the frames in reverse then pause it on the first frame for 1 seond and then play the frames in correct order ETC ETC ETC

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ActionScript 2.0 :: Adding Pause / Play Button In MovieClip

Feb 15, 2009

I need to add code to my game. All the levels of the game are in separate frames of a movieclip called 'game'. I need a pause and play button to stop everything going on and then a play button to start it again.

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ActionScript 2.0 :: Play And Pause MovieClip With Sound Effect

Nov 16, 2011

I have a movieclip. And I try pause n play together with sound. But I can't do it. This my code in one frame just play pause movie clip without sound..

MC_play.onRelease = function(){
hal_satu.play();
sound1.play(sound1.position);
} MC_stop.onRelease = function(){
hal_satu.stop();
sound1.stop();
}

1. And must fill the sound in movie clip or in frame?
2. How I can play n pause the sound with code?

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Flash 8 :: Simple Button Navigation - Play / Pause MovieClip

Apr 15, 2010

I have a movieclip within the main clip called "playPause" which starts with the Pause button shown. When clicked the movie clip moves to show the play button and pauses the current parent movie with the AS "_parent.stop();" when the play button is then pressed the movie plays via "_parent.play();" and reverts back to showing the pause button.

Simple so far. What is getting me is if I add a movie clip within the parent (say some scrolling object) I cannot get the added clip to pause. For example say the "parent" movie clip the playPause moveclip is within is called "intro" and the moving object is called "introObject" which is embedded in a frame along with "playPause"

What I have setup for the playPause buttons is for pausing
_root.introObject.stop();
and playing
_root.introObject.play();

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