ActionScript 3.0 :: Loading And Passing Images To Classes
Oct 21, 2010
I have a AS3 game with about 300 images to load.
Method A) Now what I do in .net is load images required in each class e.g., Player class has 50 images to do with player movement and Enemy Class has 50 images to do with enemy movement.
Method B) I have read in AS3 you usually load all the images in the game in 1 class and pass the array of images on to the relevant classes so player/enemy images are loaded in a load class and then pass on those images to the classes.
Which method is best as I prefer method A?
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