ActionScript 3.0 :: Clear Loaded Pictures In Xml Gallery To Load Another Set?

Oct 15, 2010

how to unload my already populated xml gallery,before loading new content here the functions i want :

following 2 functions will be called by a button :

removes previously placed objects

function clearLoadedPictures():void {[code]....

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ActionScript 2.0 :: Photo Gallery That Load Pictures In Order

Apr 18, 2006

I was taking a look at this great site at the link interior Design. How it's done that gallery? I noticed that the pictures are loaded in order, before they are asked to be shown. When the user clicks on the number of the image, it has already been loaded by the swf.

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ActionScript 2.0 :: Flash Gallery With XML - Pictures Can Load Once They Are Clicked

Jan 1, 2008

I am making a site with a scrolling photo gallery. The site is located at [URL]I have a scrolling thumbnail gallery that is perfect for me. I am happy with it with one exception. I used the loadmovie function to make it and for some reason it takes a long time on slower internet for the movie to initially load. What i would like to do is have the movie open up fairly fast and the individual pictures can load once they are clicked. I want to use xml however i don't know how to do it.

I would like to keep the same setup on my photo page but i want to use xml because i think it would be better on loading. I am interested in this type of gallery. [URL] I found this online and put it on my server. I love this gallery I just want these effects and xml layout in my gallery. I dont even have to have the cool fade effects i just need the site to load faster and the pictures to load individually.

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ActionScript 2.0 :: Create Photo Gallery And Load Pictures And Comments Via XML

Jul 30, 2007

[URL]. It's a tutorial that shows how to create a photo gallery and load the pictures and comments via XML. My problem is the following, the gallery and everything works well, but I when I try to load it into a container then everything messes up. Here's what I have: I have a main movie (the main .swf file) with a container in it, when clicking on one of the buttons from that movie the gallery.swf loads into the container (the gallery is the exact gallery from the tutorial) and it works well, until I press the button to load it again.

It seems that it messes up the value of "p". I tried tracking it, on the first load it tracks normally p=1, 2, 3, 4.... but on the second load it reacts as if it's double tracking it p=0 1, 2 2, 3 3, 2 4 ... It seems that Flash somehow keeps the old value of "p" in mind. I tried reseting it somehow or something but I can't seem to make it work (or maybe I have to rebuild the whole thing?).

It works perfectly if I load it only once but if I load the gallery.swf twice or more times then it goes crazy (or since I have more buttons on the stage, after pressing one and coming back to the gallery, it does the same, it's messed up). How can I "reset" the value of 0 on every load or something? I even tried playing around with unloadMovie but can't figure out how to use it.

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ActionScript 3.0 :: Load A Folder Of Pictures Into A Flash Movie Photo Gallery?

Oct 4, 2010

A couple days I started a topic about how to load a folder of pictures into a flash movie(photo gallery).

With some tutorials I almost got it but something is not working very good.The images are displayed to big. They apear out of the box they should be in.

I dont know where to look anymore... is there someone that can take a look at my files?

I will attach them in a .zip file. (the "img" map is empty because the file was to big)

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ActionScript 2.0 :: Flash 8 XML Gallery - It Loads All Pictures At Once - Pictures To Scroll In Its _y Coordinate?

Jun 3, 2008

I'm having two problems. First of all, the gallery loads all pictures at once. The more pictures in the XML file, the slower they all load. Secondly, I wanted the pictures to scroll in its _y coordinate, similar to Sugar Rhyme's website portfolio (see url]...).

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ActionScript 3.0 :: Load The Pictures From Xml Photo Gallery - Error #1034: Type Coercion Failed

Feb 2, 2009

im fairly new to actionscript 3 and i am trying to make a xml photo gallery for my father. It's nowhere near done but I am trying to load the pictures from xml and i keep getting this error


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ActionScript 2.0 :: [FL8] XML Thumb Gallery Loaded In Another Swf Doesn't Seem To Load

Jul 19, 2006

I have completed the xml thumbnail gallery and it works standalone. I want to load it into another swf which is part of my main movie. The only problem is that when i do this the XML doesnt seem to load. If anyone could shed some light on this, that would be great. U can dl the FLA's below. Completed Gal here. Loaded into another clip here.

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ActionScript 2.0 :: Clear Images In XML Gallery?

Aug 6, 2006

Here's what I have:

I have it setup where you can choose multiple galleries to look at. It starts with a square image that is a movieclip. Inside that, it has the words Gallery1, Gallery 2, etc. Each of those words is a movieclip. Inside each movieclip is a XML gallery setup. So by clicking on "Gallery1" for example, it loads the images for that gallery, and buttons for previous and next image appear. The gallery works fine, except that I also have a button for returning to the gallery selection part. The return button works in the sense that it does go back to the gallery selection part. The problem is that it doesnt clear out the current XML gallery image.

The different galleries are there underneath, because they can be clicked on at that point. It just doesnt clear out whatever the last image was.

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ActionScript 2.0 :: Thumbnail Gallery - Dimension Of The Pictures

Oct 27, 2009

I recently decided I was going to feel my way through Flash and learn it on my own, so here I am. But I need some assistance. I am modifying this tutorial for my needs, but unfortunately the dimensions of the pictures I am using aren't the same as the ones here. I thought the code would still function the same way, but alas.. no. Anyway, is there any way to 'universalize' the code or could someone explain which attributes I would have to alter to fit different image dimensions?

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IDE :: Xml Gallery With All The Pictures Visible And Stacked On Top Eachother?

Jul 13, 2009

I want a xml gallery with all the pictures visible and stacked on top eachother. And i also want to make every picture buttons s you can click on a picture and go to the html page with a big picture. is this possible and can someone help me with the code?

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ActionScript 3.0 :: XML Photo Gallery Swf Pictures Not Loading In External Swf?

May 17, 2010

The photos in my xml photogallery swf work fine. However, when I load the xml photogallery swf into my index swf, the pictures stop loading after picture 1

function loadXML(loaded) {


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ActionScript 2.0 :: Utlizing XML With A Pix Gallery - Pictures Are Not Displayed Correctly

Mar 28, 2004

this is the first time I'm actully utlizing XML with a pix gallery. I exeprience problems when surfing the gallery in a browser, however, not when I'm just executing the swf file. The problem is that some of the pictures are not displayed correctly.

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ActionScript 2.0 :: XML Photo Gallery - Randomly Loading Pictures

Mar 25, 2005

I'm running through the tutorial on this photo gallery, but I would like to modify the code some. Instead of loading the first picture in the XML array, I'd like to have it randomly load one of the pictures. Below is the code that loads the first movie:

function firstImage() {
if (loaded == filesize) {
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I don't know much, but I'm thinking there should be some variant of "math.random" around the

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ActionScript 2.0 :: Fade Script Image Gallery Can Only Handle 10 Pictures?

Jul 9, 2005

I'm doing my daily homework at Flashkit, in order to see how other people do certain thint was just the other day when I downloaded the "Fade script image gallery" by Ben Durman, when I stepped into an unsusual? behaviour that I can't get to understand.It's very simple, in the gallery there are 10 pictures. Everytime you click in one number, the previous image fades out and the new image fades in. The AS code is very simple and easy to understand. However, why I can't possibly understand is that when I create a new layer with another image, the whole movie starts to statter, transitions are not smooth any longer and some transitions are not even properly executed. The more layers/pictures I add, the worse it all gets (15 pics is almost impossible to handle)Part of the original code which makes transition between pictures happen is this:

onClipEvent (enterFrame) {
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ActionScript 2.0 :: Adding Categories To Gallery With Thumbnails And Larger Pictures

May 25, 2007


Basically i want to have Album categories the same way the thumbnails work so their is a mask limiting 4 categories on screen and when you click < or > arrows next to the categories it shows the next 4 categories that you would be able to choose from.

Then I would want it to load whatever category you selected into the thumbnails and the larger pic.

Does anyone know how to do this ? Or if their is another tutorial that would show me how to add categories into something like a gallery with thumbnails?

Apologies for being stupid and the poor grammar I've been searching everywhere to find out how i can add in some categories and still have it linked to the thumbnail scroller and larger images, but i haven't found any luck at all I just want it so you could add in as many thumbs and categories as you wanted and have those masked and scrollable rather then a dropdown.

I paid for some silly pdfs to explain it better to me but they did it in a way that I didn't like and turned out just to be a waste of money. Learnt my lesson and signed up here to ask the pros! I want to create something that can be updated from just an xml file.

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ActionScript 3.0 :: Make The Gallery/pictures Stop Scrolling 20 Or 30px

Jun 7, 2011

how to make the gallery/pictures stop scrolling 20 or 30px to the right of the webbrowser. I think something has to be added in the end of the code under IMAGES DRAGGING FUNCTION.

This is the page: [URL]

Heres the code for the scroller:

function updateScroll() {


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ActionScript 2.0 :: Load XML Data - Pictures Load Into An Empty Mc Called ImageContainer?

May 3, 2008

The function below belongs to an XML based photoGallery.swf... Its menu is automatically populated from the same XML file as well (thumbnail picture, title, description). The pictures load into an empty mc called imageContainer.In another empty mc called textContainer, I would like to load some text.swf from the xml list as well.How would you include that in the code?

function loadTmbs () {
var tmbs:XML = new XML ();[code]......

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ActionScript 2.0 :: Add Additional Functionality - Make A Gallery Of Pictures When Press The Relevant Button

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I am attempting to make a small gallery of pictures that slide in from the right when i press the relevent button - which functions perfectly as it stands, here's the code structure on the main timelines 'actions' layer, but1, but2 etc are actual buttons and not MC's:


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ActionScript 2.0 :: Photo Gallery - Pictures Are Not Loading When Open Default.swf And Then Navigating To The Section Work

Feb 19, 2007

I want to say that the code I am working with is the same found here: [URL] The code is working perfectly (pictures are displaying) when opening the file, work_diesel.swf by itself. However, my problems occur when I open default.swf, and then navigating to the section work. From there I hit advertising, and in that section DIESEL. HERE is where the problem is visible. The pictures are not loading AT ALL when doing it this way (the correct and final way).

I am just wondering if anyone can pin point the problem for me so I can change it. It must be said that the work_diesel.swf is loading from an external source into default.swf.

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ActionScript 3.0 :: Get To Pictures Loaded Into The .swf?

Jun 25, 2010

This the the project in a nutshell. The website has inventory that has three pictures for each piece of inventory that's paths are stored in a SQL database. Now when a piece of inventory is clicked it goes to the page that the slideshow will be located. Here is where the 3 pictures will be playing in a loop. The problem is I don't know how I'm going to get to pictures loaded into the .swf. XML is out of the question because I have 143,000 pieces of inventory and I don't want to have that many XML files. Is there a way I can access the database directly and pull the paths from there?

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ActionScript 3.0 :: Clear The Previously Loaded Content?

Jun 14, 2011

I play back videos in my application. When a video completes or finishes, the user may play it again. However, when I reload a new video, I see and hear a brief moment from the previously loaded video.

I am replaying the next video by simply calling play(newVideoFilename) with my netstream object.

Is there something else I need to do to clear the previously loaded content?

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ActionScript 2.0 :: Clear A Loaded Swf From A Level Without Loading?

Sep 3, 2004

Is there a way to clear a loaded swf from a level without loading something in its place? I just want to be able to clear out levels that aren't in use anymore.

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ActionScript 2.0 :: Clear A Loaded Swf From Level Without Loading Something In Its Place?

Sep 3, 2004

Is there a way to clear a loaded swf from a level without loading something in its place?

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ActionScript 2.0 :: Disable Some Buttons And Clear Or Delete Loaded Swf

Apr 27, 2006

my question is to disable some buttons and clear or delete loaded swf i attached this code to the buttons


the code works fine, the loaded swf has close button, when i click close button it playe the movie lets say the movie goes from 100 to 0 as alpha. and the buutons anabled again.


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ActionScript 3.0 :: Clear Classes That Were Loaded From An External Swf Library?

Mar 9, 2010

Im working on a App that is using a external swf as a container for some graphical assets. An asset is a movieClip symbol with a class name attached to it. for example ASSET_1. I load the swf with the Loader class into the app. Its working fine I can also access ASSET_1 with this technic:

//--- inside onLoaded
var ASSET_1:Class ="ASSE T_1") as Class;
var asset:MovieClip = new ASSET_1() as MovieClip;

my problem start when im loading a second swf and than i try to access "ASSET_1" again, and the class doesn't update itself, the content is the same as in the firs one.

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ActionScript 2.0 :: Loaded Pictures Are Not Shown

Jul 24, 2003

I have a problem. Using loadMovie(); i load jpg file and this picture is not shown. but only if I test it using internet but if i run it from HDD everything is all right.

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ActionScript 2.0 :: Resize Externally Loaded Pictures?

Feb 28, 2010

I have been looking around a bit everywhere, but everything I've tried just don't work.I am looking for a simple way to resize an externally loaded picture in AS2.Exemple:We have 4 movie clips (that we will use as containers), and 4 JPEGs, each with a different pixel resolution. What we need is to first, load these JPEGs into their movie clips (no problem for this part > using loadMovie), but then resize them (once loaded) so that they all have the size they are supposed to be (let say here they are all supposed to have a size of 150x100 pixels).Problem is, I have been trying many ways to resize them, but so far none of them work..._width and _height do not work either since they seem to work proportionally of the original loaded picture (ie. a 640x480 jpeg will not be resized same as a 1280x740, which I think is weird... but well).

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Actionscript 3.0 :: How To Move Loaded Pictures Smoothly

May 7, 2009

as a part of a bigger project, I'm trying to figure out how a loaded picture can be moved across stage... AND looking smoothly while moving so far, all my tests have ended up looking not very smooth at all!check out my tests here

heres my code:
Code: Select allimport caurina.transitions.Tweener;
var _image:Bitmap;


the third picture - the first to be moved - is a picture embedded inside a MovieClip already placed on stage.the second picture - the next to be moved - is a picture loaded into a Loader and then the Loader is placed on stage.the first picture - the last to be moved - ia a picture loaded into a Loader. then the content of the Loader is put into a bitmap, and then the bitmap is placed on stage.

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ActionScript 2.0 :: [FMX] Fading In Dynamically Loaded Pictures

Apr 14, 2003

Im making a site where I at the main frame load in a movie at a higher level. In this loaded movie I load in pictures dynamically with a function I use together with setInterval. I feel its a little bit anoying everytime a pic loads because it blinks. Is there maybe a smart way of fading the pictures in and out? I now it takes a lot of computer power using _alpha, and because I load in the pics I cant use tweening.

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