ActionScript 3.0 :: Resize Stage When Button Clicked?

Jul 1, 2011

just wondering if it is possible to resize the stage to a specified width and height on mouse event??

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ActionScript 3.0 :: Stopping Stage.MOUSE_DOWN When Other Button Is Clicked?

Jan 26, 2010

I've got an MOUSE_DOWN listener on the stage (it's a rough drawing tool thing) and I've also got a bunch of other buttons on the stage with MouseEvent.CLICKs on them. The problem is that the stage.MOUSE_DOWN still gets called when the buttons are pressed. Is there a simple way to stop that happening or do I just have to deal with having a boolean set and unset that blocks the code in the stage.MOUSE_DOWN event function?

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Professional :: Making Items Appear On Stage Only When Button Is Clicked?

Nov 27, 2010

In CS5, I want to have a frame with buttons that when clicked, reveal different graphic symbols or movie clips (I'm not sure what to use?). The symbols will reveal text information and graphics, and might fade in when clicked, though will not move or do anything else.
 
1. Is it better to make these text and graphcis into movie clips or graphic symbols?
 
2. How do they get hidden on the stage until a user clicks on a button to reveal it?
 
3. Using Code snippets, which option will make this work?

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ActionScript 3.0 :: Button Is Clicked It Tweens Into The Middle Of The Stage?

Jun 22, 2009

I have made a tween for a button, on a roll over the button pops down and goes back up on roll out.When the button is clicked it tweens into the middle of the stage, and then onCloseClick the button goes back up.

However when i add the onClick4 event listener back, inside the onCloseClick the function I can no longer click the button when it goes back up. Can you figure this out?

[Code]...

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ActionScript 3.0 :: Removing Child From Stage When New Button Clicked?

Jan 13, 2010

I have an image map with hotspots that animate when clicked and bring up info onto the stage. My problem today is how to stop the animation and remove the info on one button when a second button is clicked. The info is intended to appear in a space to the side of the image map.MY code works apart from it throws up an error when user clicks on the hotspot.[coder]I'm pretty sure that there is a more elegant way of doing this, particularly as there will be ten buttons overall.[Code].....

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ActionScript 3.0 :: Remove A MovieClip From The Stage Once A Button Has Been Clicked?

Mar 5, 2010

What i want to happen seems quite simple yet i keep getting the error "access of undefined property" when what i'm trying to remove is in fact defined in the same class but it obviously cannot gain access to it.

I want to remove a MovieClip from the stage once a button has been clicked.The MovieClip is created in the same class as my button function i created. The button works fine but whatever i try to put within the function to remove the MovieClip cause the error i mentioned at the start.

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Actionscript 3.0 :: Animate An Object Entering The Stage When A Button Is Clicked?

Jan 11, 2009

i want to animate an object entering the stage when a button is clicked but when another button is clicked i want the object to exit with an animation..I can do it in the timeline but idont know how it is done with code....

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Flash :: Dynamically Resize A Button On Stage

Nov 30, 2010

I have a button on stage in a movie, the button ("clicker") is empty apart from the "hit" frame. The stage and button are 300x300 and i'm using swfobject to display the flash movie at 400x600 pixels. I have the following actionscript.[code]I want teh button to expand to fill the available stage space (which is 400x600 in this example) so i use the following...

-clicker._width = Stage.width;

-clicker._height = Stage.height;

however this causes the button to disapear from the stage, possibly down to 0x0 in size, as opposed to filling the available stage space. It's been a while since i worked with actionscript so it's probably something obvious, however i can't seem to spot what the problem is.

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Actionscript 3 :: Setting The Stage To Scroll Horizontally Left Or Right To Show Content When Button Is Clicked?

Mar 10, 2012

I want to create a flash site where I have a long horizontal movie clip split into about five sections, each about 960px wide. The effect I want to achieve is when the user clicks on the button it will scroll horizontally to the specific section of the flash project. For example, if your on the home page and you click on the contact the movieclip will tween to the right until it reached the contact section of the long movieclip. And I also want it where if the user clicks on the home it'll scroll back to the home page. I can't seem to accomplish. I tried positioning with the x property and move right so many pixels. I'm thinking about setting like some coordinates or some kinds of reference points so when the button is clicked it will go to those specific points in the stage.

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ActionScript 2.0 :: Active Button - Stay The Rollon Color After It's Clicked And Then The Rolloff Color When Another Button Is Clicked?

Sep 29, 2008

How can I make it stay the rollon color after it's clicked and then the rolloff color when another button is clicked?

[Code]...

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ActionScript 3.0 :: Detect Wheather The Button Is Clicked Or Not And Disable It If Clicked?

Jun 9, 2010

I have 4 navigation button and like home, about us etc....  And i want to disable home when it is click and cannot clicked it until the user click another button first. means if a visitor is at home page then home navigation is disabled, and all other are active, and when they click at aboutus button then the pages goes to the about us page and the about us button is disabled and other get active. I want this solution in AS3 with oop concept.

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ActionScript 2.0 :: Buttons To Stay Orange Once Clicked And Only Roll Out Back To Grey When The User Has Clicked On Another Button In The List

Feb 7, 2007

I've got about 6 buttons laid out, one on top of the other in a list format. In their normal state the buttons are grey in colour, when I rollover them, the buttons flash and turn to orange. Now, what I need to happen is this: I want the buttons to stay orange once clicked and only roll out back to grey when the user has clicked on another button in the list. I've been told that the best way to do this is via adding a listener, however I am a little unsure as to how to go about this. I've checked the flash help file and have a basic understanding of how listeners work...but can't really wrap my head around applying it to this situation. Perhaps I will need to have all the buttons as separate broadcasters?

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ActionScript 3.0 :: Stage Displaces Up Or Down When Clip On Stage Is Clicked?

Aug 20, 2009

I have an app that has 3 movie clips, serving as buttons (mainbutton[0], mainbutton[1], etc) I use the addchild method to add these clips to the stage (the clip base element is in  my library).I then create an empty movie clip:

var navGroup:MovieClip = new MovieClip();

I then add some movie clips to this clip: using a for loop:

for (i = 0; i < count; i++)
{
navGroup.addChild(mc[i]);
}

[code]....
 
When I click the button on the stage - the code with the for loop runs, and adds clips to the navGroup clip, and then to the main button.  But the stage and the items on the stage shift down  a few pixels.  This happens on the first button I click.  If I click some other button, the stage shifts up (with the items etc.), but if I click the last button, no shift occurs.  If I go back to the first button I clicked, the stage will shift down!

I traced the coordinates for the stage and the buttons, but their numbers all stay the same, like x = 0, y = 0, etc.The items in my library all are movie clips, with a 0,0 reference point. The three main buttons are on the stage at x=16, and y = the height of the button plus 10 pixels for space between them, added to the first button's y pos on the stage.  like button1, x=16, y=100 and the height is 32 pixels.

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Actionscript 3 :: Centering Objects On Stage And Auto-Scaling With Stage Resize

Oct 19, 2011

I'm writing a web based flash app that's written entirely in AS3. I have objects on the screen as part of a GUI. I would like the user to be able to resize the window, or make it full screen. I would like everything to auto-scale with the resize, but also remain in the same relative position on the stage.

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ActionScript 2.0 :: Position A Movieclip In The Middle Of The Stage Even If The Stage Or Window Resize?

Feb 27, 2006

i saw a thread while ago .. that always position a movieclip in the middle of the stage even if the stage or window resize any1 can point me to it

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ActionScript 2.0 :: Adjusting Columns And Rows On Stage Resize, According To Stage.width?

May 10, 2008

When you resize the browser window the thumbnails rows and columns adjust accordingly to fit.I've managed to attach the thumbnails correct when my enableButtons() function is called but i'm unsure how to approach resizing.

Stage.align = "TL";
var numberOfGalleries:Number = 20;
var thumbMarginX:Number = 163;
var thumbMarginY:Number = 109;

[Code].....

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ActionScript 3.0 :: Can't Get Stage Resize Listener To Resize Movieclips In "main" Swf

Sep 9, 2009

I've got a large bitmap (1920 x1306) that my client wants as a bg image, scaled to the swf size on load (930 x 575); but that can "grow" up to its original size if/when a user expands the browser window. All the rest of clips in the display list are to remain in place (except for a copyright clip, which they want to always be 14 pix above the bottom of the browser frame. I've tried loading the bitmap dynamically at full size and then using scaleX,scaleY to set it's initial smaller (930x575) size, and I've tried just setting the height/width of the dynamically loaded image using the math of scaleX,ScaleY just in case the scaleX "transformed" the bitmap so that it couldn't return to its original size.  Both make the bitmap the right size. But the resize function below did  nothing to it, (or the copyright.y.) THEN I tried just putting the bitmap into the display list (both sizing methods work here, too). But even as an original member of the compiled display list, the resize event is still not reaching the target. Everything I've seen on the web says this should work - but...no luck.
 
Here's the AS3 code in the 1st frame of my swf:
 
import flash.display.Stage;
import flash.display.StageAlign;
import flash.display.StageScaleMode;

[Code]......

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ActionScript 2.0 :: Nav Button States - Button To Stay In It's Active State Until Another Button Is Clicked

Dec 17, 2004

I have a menu with five nav buttons (atcually MovieClips). Each has three frame labels: "on", "stay", and "off". The rollover and rollout animations play flawlessly, but I'm at a loss as to how to give each button a sticky "active" state. I'd like the button to stay in it's active state until another button is clicked, then I would like it to play it's "off" animation. Each MC has this code:

[Code]...

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ActionScript 2.0 :: Movie Clip Button Up-state, Stay Up Until Clicked On Other Button?

Feb 23, 2006

how to keep a Movieclip Btn 'Over State' to stay in the over position until another button is clicked?

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ActionScript 2.0 :: Write A Code For A Button When The Button Is Clicked It Should Move To The Nextframe?

Nov 28, 2007

how to write a actionscript code for a button when the button is clicked it should move to the nextframe.

// About and smile1 button scripts
stop();
_root.smile1.onPress = function() {
if (mouse_over_smile1) {

[code]....

i have given 3 functions as onEnterFrame,onPress,onRelease. i tried all these but didnt get the result.smile1,smile2,smile3 are button instances which are declared on the monie clip.my main thing is i hav a button, when i click on that button it should go the next frame which i have declared in "gotoAndPlay(6)" method.

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ActionScript 2.0 :: Movie Clip Finish Playing When A Button Is Clicked And Then Go To The Frame Label Associated With The Button

Jun 2, 2011

Anyway what I need to do is have a movie clip finish playing when a button is clicked and then go to the frame label associated with the button. I hope I'm explaining myself ok. So if I had say 4 buttons Home Gallery About Contact If Contact is clicked then I want the Home page to play (Which is a fade out) and then go to Contact Page (which will fade in). Then If Gallery is clicked then I want Contact to fade out and then go to Gallery page and fade in.

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ActionScript 2.0 :: Make A Button In Such A Way So That After Clicked On It The Button Will Change Colour Indicating That The Link Has Been Visited?

Sep 1, 2004

I am trying to make a button in such a way so that after you clicked on it, the button will change colour, indicating that the link has been visited.

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ActionScript 2.0 :: Disable A Button After It Is Click And Then Enable It Once Another Button Is Clicked?

Sep 8, 2009

I'm trying to figure out how to disable a button after it is click and then enable it once another button is clicked. I'm stuck on how to enable the button.

on (rollOver) {
this.gotoAndPlay("s1");
_root.slideshow.gotoAndPlay("s4");

[code].....

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Professional :: Make A Button Active If Another Button Is Clicked?

Dec 13, 2010

I want to make a button (or graphic) active and visible if another button is clicked. But it must be invisible and unclickable before the other button is clicked. (this is a "find the differences between the 2 pictures game" and I want circles to appear over the differences that the user finds but only after he clicks it)

The button (or graphic) I want to become active has instance name of "sockcircle_btn" The button you click to make it appear is called "sock_btn"

In the first frame of the sockcircle_btn layer, this is my code

sockcircle_btn.addEventListener(MouseEvent.CLICK,sockcircledisable);
function sockcircledisable(evt:MouseEvent):void{
sockcircle_btn.mouseEnabled = false;
}
 
In the sock_btn frame (frame 3) this is my code

sock_btn.addEventListener(MouseEvent.CLICK,sockcircleenable);
function sockcircleenable(evt:MouseEvent):void{
sockcircle_btn.mouseEnabled = true;
}

The file is setup to loop between frames 2-3. But the sockcircle_btn never enables even when sock_btn is clicked.

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ActionScript 2.0 :: Play Button Out Label When Another Button Clicked?

May 2, 2006

Pretend a button is selected - when that button is selected it goes to the active frame which shows that the button is selected. When you click another button it currently resets itself - BUT - I want it to go to and play frame "mouse_out" and than reset itself. Below is the code I am currently working wtih:

[Code]...

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Resize And Stage.stageHeight?

Jun 20, 2010

I have two problems. 1) the page still will not resize properly until the window is resized. I assume I have the code wrong somehow.

2) I changed the height of my menu object to stage.stageHeight, but its now coming up squished and only about 30% of the actual height of the stage. I am not sure what I did as it seemed to be working before, but I cant seem to fix it.

Code:
stage.scaleMode = StageScaleMode.NO_SCALE;
stage.align = StageAlign.TOP_LEFT;
stage.addEventListener(Event.RESIZE, stageresizeListener);

[Code]...

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Resize Everything On Stage In All Frames?

Nov 18, 2009

Is it possible to resize everything on the stage in one (or a few) step? I know scaling the movie has the same result, but when working in Flash it's a lot easier when you see the actual size.

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ActionScript 2.0 :: Resize Mc To Stage?

Aug 14, 2008

I've been working on my web site. Its 1024x768px and i run it fullscreen.I come up with an idea and i added a 1024x768px to the top (new frame) as a intro like action.When i try to resize it to stage it will really mess up my whole pageAnd also cause of resize my movieclip stretched and looking terrible

Code:
var xy:Tween = new Tween(asdasd, "_x", Strong.easeInOut, 0, -1024, 2, true);
Code:

[code].....

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IDE :: Not To Resize Part Of The Stage?

May 15, 2009

They show their work as the page�s background which can be resize with the browser window, but their navigation always stays the same.I know how to achieve the resizing effect, but it resizes the whole stage including navigation.

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ActionScript 3.0 :: Enemies Not Being Removed From Stage When Clicked On With Mouse?

May 17, 2011

I have ran into another problem, I have written the code for when I click on an enemy, it doesnt add a point to the score and it doesn't remove the enemy, I have a textfield which is called messageDisplay which is linked to the clickEnemy function.Here is the piece of code.
 
 stage.addEventListener(MouseEvent.CLICK, clickEnemy);                function clickEnemy(event:MouseEvent):void                {                if(cursor.hitTestObject(enemyAppear))                    {                        score++                        messageDisplay.text = String(score);                        enemyAppear.parent.removeChild(enemyAppear);                    }                }                stage.removeEventListener(MouseEvent.CLICK, clickEnemy);

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