ActionScript 3 :: Drawing Random Circles Using Timer Within Stage Boundaries

Sep 29, 2010

I need to use a Timer for time controlled animation, time the drawing to occur every 500 milliseconds & Draw 20 circles in total. I also need to make sure the circles are completely drawn inside the limits of the stage...

import flash.events.TimerEvent;
import flash.utils.Timer;
// creates a new hundred-second Timer, ticks every 250 milliseconds
var faster_minuteTimer:Timer = new Timer(250, 6);
// designates listeners for the interval and completion events
[Code] .....

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