Actionscript 3.0 :: Successfully Trace Out Movieclip Instance Name

Sep 30, 2009

I can successfully trace out the movieclip instance name..Code: Select alltrace(regions[i].name);but if I try to use it in the following code to hide a movieclip Code: Select alluk.regions[i].name.turtleMc.visible = false;[code]

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ActionScript 2.0 :: Trace "xmldoc" Object Undefined After It's Loaded Successfully?

Feb 20, 2007

Why is when I trace my "xmldoc" object undefined after it's loaded successfully? I don't get it???

[Code]...

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ActionScript 3.0 :: Trace Which Instance Is Clicked?

Mar 4, 2009

I've been trying in as3 to create a trace function which traces / outputs which instance in my movie i have clicked, but with no luck.

I have 10 MC's on my stage, and I would like to trace which of these I clicked, outputting ie. "_level0.myButton09".

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ActionScript 2.0 :: Can't Trace Mc Instance Name In Function

Mar 2, 2010

So this is my code:

ActionScript Code:
onClipEvent(enterFrame) {
if (!this.already) {
setTimeout(win, 2000); 

[Code]....

The problem is that I can't do trace(this); How to get it work? I have tried to do this.setTimeout etc..

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Can't Successfully Publish Movie?

Nov 28, 2009

I'm not getting an error message when I publish my movie (CS4). I'm able to navigate to the end of the movie, so the nav bar and background image are there, but after a number of images and sound bites, other images don't appear nor do the associated sound bites play.I've removed lots of tween, which has helped some, but not enough. I've attached 2 examples. Example one is as it should be. Example 2 is what happens after several images. Attachments:example2.jpg(16.6 K)example1.jpg(39.2 K)

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ActionScript 3.0 :: When Trace Evt.target.name It Comes Up As A Default Name Such As "instance 1"?

Nov 7, 2009

have two of the same MovieClip on the stage, both with different instance names.However, when I trace evt.target.name it comes up as a default name such as "instance 1".Has anyone every expreienced anything like this before?

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Flex :: Successfully Gotten Swfaddress To Work With IE8 And Above?

Oct 20, 2011

Has anyone successfully gotten swfaddress to work with IE8 and above?It seems that when using standards mode, swfaddress will appear to work fine in IE8 and IE9, however, once the user modifies the hashtag in the address bar, the history list becomes corrupted.In cases where the user starts the application via the hash tag url...), and then visits another hash (url...1), the history is never saved.I have tried playing around with swfaddress 2.5 in the svn repository. Interestingly, the code is similiar to JQuery Address (by the same author). I also note that JQuery Address suffers from the same problem.If I turn on compatibility mode in IE, the swfaddress and JQuery Address works perfectly. I have been looking into how compatiblilty mode works, and it does not seem like it would modify or affect javascript execution.Was anyone able to successfully solve this issue? If not are there any other deep linking libraries for flex or flash that contains all the feature sets of swfaddress?

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ActionScript 2.0 :: Incorporate SWFAddress Successfully?

Mar 21, 2007

However, digging through the SWFAddress forums (as well as their brief documentation), I'm left with the idea that a site must have a very linear navigation in order to take advantage of SWFAddress's deep linking feature. Basically, the Nav must be timeline based, rather than AS based.The site I've designed uses a very common dynamically loaded swf architecture. Does this mean that any site using this architecture will not support deep linking at allSome background on what I'm trying to achieve: I'd like a unique URL that links directly into a section of the Flash site. The 'section' of the site is reached by simply having the right swfs loaded into their container clips.

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ActionScript 3.0 :: Unloading A Successfully Loaded Swf?

Mar 2, 2009

i am currently workin on a flash website...

the following works perfectly fine

Code:
import flash.events.*;
import flash.display.Loader;
import flash.net.URLRequest;

[Code]....

how can i unload the current loaded swf when moving on to another frame?

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ActionScript 3.0 :: Successfully Imported External Swf, Can Not Put It Into Movie Clip?

Aug 27, 2010

Successfully imported target swf and put into stage, when I publish this I see target swf is playing.

import flash.display.MovieClip;
var BGLoader:Loader = new Loader();
var BGurl:URLRequest = new URLRequest("HomeBG.swf");

[Code].....

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Actionscript 3.0 :: Trace Out Movieclip Values?

Feb 5, 2009

I'm having trouble tracing the value of a movieclip name [code]...

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ActionScript 3.0 :: Cannot AddChild On Stage After EventDispatcher Successfully Loaded The Image?

May 21, 2010

I am trying to learn how to use EventDispatcher. I create xml gallery where I am loading content via xml.In this particular case, I am not loading a sequence of multiple images. I load just one image. I traced the path to the image location and it is correct. I have a very hard time placing the loaded item to stage. I can trace EventDispatcher functions from EventDispather Class.When I do that, the trace statements confirm that the image is loaded. I am wondering what I should do in order to place the image on stage. I definitely cannot do it from EventDispatcher class directly or I am missing something.Below is my EventDispatcher class.find out about the correct technique to add the loaded item on stage after EventDispatcher was run. Below is the class of my EventDispatcher.

ActionScript Code:
package net.EvtDisp {
import flash.display.Bitmap;[code].....

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ActionScript 2.0 :: How To Trace Coordinates Of Attached MovieClip

Mar 22, 2009

If I attach a movieClip this way:

[cODE]....

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Actionscript 3 :: Understand If A Message Is Successfully Sent To Target Server In Client Using TCP Protocol

Jan 17, 2012

Using TCP protocol. Client is Flash. Server is Java (on Linux). Is there anyway to understand if a message is successfully sent to target server in client (Actionscript 3) ?

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ActionScript 2.0 :: Movieclip Load A File Swf And Then Trace Its Bytes

Apr 10, 2007

I want that my movieclip load a file swf named "main.swf" and then trace its Bytes. Below i reported my script.

[Code]...

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Flash :: Address A Named Instance Of A Movieclip From The Class File Of The Movieclip?

Jun 1, 2011

I have a movieclip instance named 'placeholder' on the canvas, and I want to change the alpha of the named movieclip from it's class without effecting the alpha of all the movieclips of the same type. How would I specifically target the named movieclip instance that is on the canvas?

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Actionscript 3 :: Calling MovieClip(root) From A Dynamic MovieClip Instance Produces Error 1034

Jan 14, 2012

For some reason, the same code works now, without any problem at all. I don't know what happened, or why, but I no longer have this problem Here's the original post: To put simply, I created a MovieClip, put it with addChild() to stage, and when I tried to call this piece of code:

[Code]...

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ActionScript 3.0 :: Global Array - Trace That First Element While Trace Is Called Within The Function

May 29, 2009

I am having issues with a global array. I have an actionscript file called MyGlobal.as at the same level as my main FLA:

[Code]....

I am able to trace that first element while trace is called within the function... but if I try to trace that first element outside of the function it is "undefined". Do I need to return the array at the end of the function? I tried that but I cant seem to get it working correctly.

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ActionScript 2.0 :: Modifiy The Global Trace Function To Output The Current Time Of A Trace Action

Nov 9, 2011

I've been playing with prototype a bit and I've noticed that either it isn't as static as it should be or that some functions are protected from altering, or that in some cases the prototype actually extends a function. For example, I was trying to modifiy the global trace function to output the current time of a trace action, something like this :

Code:trace("lulu"); // output 12:48:17.286 lulu I DID achieve something close to it, but it seems that I haven't actually modified the global trace function, but rather it's "_root" counterpart,

[Code]...

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ActionScript 3.0 :: Delayed Trace - First Click Still Trace The Previous Track?

Nov 14, 2009

ive got a loaded xml list for an mp3 player. from playing track1, when i select track 2, it traces "track1" but then after a second click it traces "track2" and stays on that. the actually music for track2 does load on the first click though, but not the trace. anyone know why on the first click it would still trace the previous track? here is the code for that function...

[Code]...

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ActionScript 3.0 :: Access A Movieclip Via Its Instance Name In Another Movieclip Class?

May 28, 2011

how can i access a movieclip via its instance name in another Movieclip class?

and a nother question how can i access a movieclip via its class name in another movieclip class?

BTW i want to access the movieclip child

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ActionScript 3.0 :: Make A Reference To A Movieclip Instance That Is In Another Movieclip?

Jul 17, 2011

I am trying to make a reference to a movieclip instance that is in another movieclip.

Here's the deal: I have a main timeline for different pages of a website...then within that I make all of the art on each page into a movieclip so I can do animations every time that main timeline frame is called to, yet still keep my main timeline clean.

Within one page's movieclip I have a few buttons that I want to use to go to other pages by referencing them on the main timeline.I have been using this: (home_about is the about us button on my home page, and frame 31 is on the main timeline).

home_about.addEventListener(MouseEvent.CLICK, fl_ClickToGoToAndPlayFromFrame_6);
function fl_ClickToGoToAndPlayFromFrame_6(event:MouseEvent) :void
{[code].............

Since this home_about is within another movieclip,I get the access of undefined property error. Do I need to change the code I've pasted above or add in variable definitions to fix this?

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Trace A Text If The Mouse Is Pressed (MouseDown) And Is It's On A Movieclip (DragOver,RollOver)?

Apr 5, 2009

I want to trace a text if the mouse is pressed (MouseDown) and is it's on a movieclip (DragOver,RollOver)...can't manage to put all the 3 condition allong for the script to work...

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ActionScript 2.0 :: Variable - Why Does The Last Trace Not Trace "32" Like The Second Trace

Dec 21, 2004

take a look at the results of these traces:

trace(imgGal); //traces "1"
trace(itemClip1._y); //traces "32"
trace(itemClip[imgGal]._y); //traces "undefined"

why does the last trace not trace "32" like the second trace? I want to insert the variable "imgGal" onto the end of the mc "itemClip", how can I do this?

[Code]...

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CS3 Play (reference) MovieClip Instance From Within MovieClip

May 20, 2009

I am trying to create an interactive graphic. Basically, it's three squares layered on top of each other, with a large square in back, a medium square centered in the middle of the large square, and a small square in front centered in the middle of the medium square.

When you roll over the medium square, say, it expands to almost the size of the large square and some text fades in, and the small square on top of it fades away. When you roll off of the medium square, it goes back to it's smaller size, and the small square fades back in.

Currently, I have the actionscript in the movieclip to make the medium square get larger and smaller (and the text fade in), but I need to somehow reference the instance of the small square movieclip to hide it when I roll over the medium movieclip.

My actionscript for the medium square activity, currently:

Code:
stop();
this.onEnterFrame = function(){
if(rewind == true){

[Code]....


how to have this rolling over action get rid of the small square and then bring it back on roll out.

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ActionScript 2.0 :: Last Trace Gives Me Undefined While Trace(temp)?

Aug 8, 2006

var dane:Array = new Array();
dane_xml = new XML();
dane_xml.ignoreWhite = true;[code]....

and this last trace gives me undefined while trace(temp) gives me what I want

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ActionScript 2.0 :: Objects - XML - Creating A New Instance Of An Object That Uses An Identical Name To An Older Instance Delete The Previous Instance?

Mar 20, 2009

Does creating a new instance of an Object that uses an identical name to an older instance, delete the previous instance? Or should the original instance be deleted first? The code uses a ridiculous amount of XML vars. Isn't it less memory intensive to parse the XML and save the properties to an Object, and then delete the XML Object, rather than keep the XML Object around and reference it's child nodes directly? Is it better form to break up a huge XML file (>600lines/3200vars) into smaller chunks?

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ActionScript 3.0 :: Successfully Insert A "stop On Frame" Code?

Feb 14, 2011

I am attempting to modify an FLV video file to have it stop looping. I launched FlashPro in Action Script 3, imported the file to be modified, applied the "stop on this frame" code on the last frame, but it still loops or goes back to the first frame. Perhaps I am using the wrong approach.

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ActionScript 3.0 :: Automating Adobe CS4 - Skip "Exporting SWF Movie" Step Once Successfully Exported?

Nov 12, 2009

1. Can skip "Exporting SWF Movie" step once i successfully exported and built an swf.I dont need to to export & built it every time when there are no code/design changes. Wasting lot of time to export to swf file. Can I skip and run already built swf from CS4 workspace directly?

2. Is there any commandline/scripting provisions is available in CS4 to automate the exporting/publishing part. So that i can run the script to publish a swf?

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ActionScript 3.0 :: Have More Than One Instance Name On A Movieclip?

Feb 7, 2011

Is it possible to have more than one instance name on a movieclip?

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Can An .as File Call A Movieclip Instance

Aug 14, 2010

I have want to tell a movie instance to play from a class:

`package com
{
import flash.display.MovieClip;
public class Global extends MovieClip

[code]....

pic1m is the class, but I get 1120 undefined property error.If I just put pic1m.play(); in my main timeline action layer it works fine, but I need the function playMask to be global in AS3...

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ActionScript 3.0 :: Adding A New Instance Of A Movieclip?

Feb 3, 2010

I want to add a new instance of a MovieClip named chair_mc in my .as file but am not sure where to place it. I also want to bring in two other MovieClip symbols but am not sure where to place this. This is the code:
 
package
{
import flash.display.MovieClip;
import flash.events.MouseEvent;

[code].....

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ActionScript 3.0 :: Getting Movieclip Instance Names?

Feb 23, 2010

I am trying to get the instance name that i gave to a dynamically created movieclip the movieclip was created using var zebra_mc:Zebra = new Zebra(); //creating a new instance of the zebra class The movieclip was then added to the stage using a for loop, as it was contained in an array. Each time a movieclip is added to the stage it is then added to another array (existingObjects) I then need to iterate through this array and pull out each objects names. I have tried using existingObjects[i].name, which returns "instance140" and existingObjects[i].toString, which returns functionFunction(){}, very useful. and existingObjects[i] which just returns the object.

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ActionScript 3.0 :: One Movieclip Instance As Value For Several Variables?

May 28, 2010

It seems that my code is problematic, because I assign one instance of a MovieClip to several variables, type MovieClip. The behaviour of others of my codes makes me think, that ActionScript does not make copies of the instance, but references all variables to this single instance. This behaviour now causes trouble.The solution I consider now, is to create copies of the MovieClip and assign them to my variables. Is there any code to copy a MovieClip?

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ActionScript 1/2 :: Variable For Each Movieclip/instance Name?

Aug 30, 2011

I make several movieclips on the stage so they have names zombie1 zombie2 zombie3 etc. and I was wondering how to I assign a single variable to each of them.. rather than having to create 3 variables. For instance, var zombieHealth would need to be different for each instance, is there an easy way or do I have to create loads of variables in a for loop?

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