Flash :: Buider Project Can't Listen Event In CS4 Project
Jan 28, 2010
I am developing a project in Flash Builder which will load a file built by Flash CS4. The code in Flash CS4 is below, it's a doc class. I am sure the dispatchEvent has been invoked[code]...
I cant "center" my project, like you can see its "fixed" (yellow lines) in the left side and I cant see "invisible" part of project... (area around the project). how can I move my project so I can see the not-project area around the project. (picture 2).
At the moment situation... (cant see that area around the project) http://img19.imageshack.us/img19/1186/68553623.png
I would like to add a widget board to my flash project so users can embed my project in their web page or wiget display. To see what I'm talking bout go here [URL] and click the white + mark on their widgets.If your a moderater please put this in the correct area, and consider making it a sticky so we can post new ways to impliment in different sites as they become available.
I just wanted to ask if I have a project created in authorware and one more in director.I just wanted to ask can we convert authorware project in flash directly or indirectly?Or can we import authorware project and/or director project in flash.does anybody know or anybody has done this b4???
I have a CodeIgniter project and I made a back-office in Flex. I was wondering how I can implement the Flex project in my CodeIgniter since I'm working with routing I can't route to any directory. So there isn't a way to display the back-office.
I am working on this one project that has a couple of movieclips (already placed on stage) which have a custom class set to export via the Library. Each of those custom classes loads an external SWF using URLRequest().
Is it possible (or, what is the best way) to preload the whole project first, including the external SWFs?
With parent artifactId of swf, swc, war set to swf, swc, test respectively.On executing mvn on test folder(for that matter clean or anything) I get this following error.
G:Projects est>mvn -e + Error stacktraces are turned on. [INFO] Scanning for projects... Downloading: http://repo1.maven.org/maven2/com/test/swc/1.0-snapshot/swc-1.0-snapshot.pom
[code]....
Looks like its trying to download the project from maven's central repository instead of building it.
I've recently started making a game in FlexBuilder. The game is currently a Flex project. Is there any downside to using Flex as opposed to just Actionscript? A friend of a friend told me that Flex is slower than an Actionscript project. I've been unable to validate this on the internet; is there any truth to that claim?
I have set up a Flash Project to publish two FLAs simultaneously.However, when I click on "Test Project" I get the following error message:Quote:Cannot open a protected movie.However, when I publish each of these FLAs independently, I do not get the error message and the file publishes and runs with no problem.
I have one Eclipse Workspace containing two projects. - The first is my actual library. - The second is example code for using the library.When I push this code to GitHub, I don't want two separate projects, I want the example code to go into an "example" folder of the second library.How and where would I do this? From Eclipse, GIT, or GitHub?Or is there a better way of including sample code in GitHub projects? (the example code doesn't actually need any version control)
I have 2 flex projects which were create in flash builder 4.5.....how can i call one project from second??? the best would execute to the same window.... I'm interesting about both possibility (in browser and air too).
I am going to make an Arabic application using Flex builder 4.5. I have two questions that need to be answered What is the difference between ActionScript Mobile Project and Flex Mobile Project. (AS Mobile Project supports iOS and Android but I doubt about it!!) Is Arabic support available in Flex Mobile Projects or AS Mobile Projects? I know TLF supports Desktop and web apps but does it support mobile platforms?
I am using flash builder4.5 and creating simple touch event function in pure Action script mobile project. When I run with on desktop running it not works but mouse event works. How can I get this to work with touch event function on desktop running
I have encountered a bitmap problem while embeding my image into my project. Since event listeners don't work on Bitmaps I am having troubles on what to do next so I can use event listeners on my image. Main Class - The section that adds the image in the class:
I'm starting to learn in flex and ruby on rails. I see some projects there is a flex folder under rails_project/app which contains controller, models, views. I think it's not mannually to add these folders to rails project.
I am trying to create a custom resize event as part of a larger project to create a flexible liquid layout class.Basically, i want an object to listen for the stage.RESIZE event. If i can listen for this event from multiple objects, it solves my event firing problem.[code]
I have a "Loader.exe" that loads a bunch of external swfs. Ideally, I would've liked to be able to give my client just 1 exe, so that they wouldn't have to deal with multiple files/directories etc. However; each of the external swfs have audio, and in some cases video, which makes trying to combine everything into 1 .fla prohibitive because the file size of that .fla shoots through the roof. Even just trying to navigate through graphics to edit animation becomes a sloooow process.
So, I was trying to come up with ways to bundle/package my Loader.exe as well as the external swfs into a single file (almost like a .zip file). I know there are 3rd party programs out there (Flash Jugglor) that can do this... but I was hoping there may be some built-in feature. So, I thought using a Flash Project (.flp) might be able to accomplish something similar, but I could only find the following couple of sentences about FLPs:
"Create a new Flash Project file (*.flp). Use Flash Project files to group related files (*.fla, *.as, *.jsfl, and media files), set up publish settings for the group, and implement version control options."
I'm new to flash mx 2004 and I'm having a problem publishing and playing my finished project. Every time I try to play or publish the project I get a 'The Flash program is out of memory. Please increase virtual memory on your PC' message. I was originally working on a 1 gig RAM PC and thought this was the problem. I've since borrowed a 2 GIG RAM PC which allowed me to do a little bit more work before I got the same problem. I then got a 4 GIG PC and was able to finish the project but if I try to play it or publish it the program crashes. Any Ideas. This is a college project which I need to publish as a windows exe file and I can't do it. I don't know what's wrong. The project is about 280 meg in size. I tried to 'save and compact' but it still crashes. I also tried to debug the flash project and it crashed again. I'm baffled as I think a 4 GIG PC should be ample and I no longer think that this is entirely a RAM problem anyway.
I was wondering if there is a way to import a Flash project into another flash project, i have something that can only be done so far in AS2 and my main project is using AS3
I will be doing a band's website to promote their music, and the idea is to make a 3D render of a circa 1960's Ed Sullivan Theater stage, where the Beatles had their legendary Television performance.
The difference is that it would be slightly modernized for the 2000's... so there would be a large screen at the back ala U2.This is the Ed Sullivan Theater Stage when the Beatles performed on it:
Instead of the beatles, there would be 2D cartoonish cardboard cutouts of the band I am doing the website for. (The idea is that the cutouts are stand ins for the actual band)In flash, clicking on a navigation link would perform a camera weave through the cardboard cutouts to a jumbo-tron type of television screen at the back of the stage, where relevant information would be displayed.
The render doesn't have to be photo realistic. the band has a running cartoonish theme going on 3 of their album covers. I would say something akin to how the Gorrilas videos look would be appropriate. I have a friend that is a cartoonist that will be a consultant on this, and do the drawings of the band members.
Again, it's just the stage that needs to truly be in 3D, as the band members will be 2 dimensional. The band members will be carboard cut-outs on the stage. They're placement on the Sullivan Theater stage will be in 3D, though.I don't have much money set aside for the development, so I need a cheaper solution than using Maya or whatever the big boys use to render 3D models.
I'm new to flash and programming in general but am learning it to make games. I'm currently messing around with hit detection and its not to hard to test in the game tick ( fired from onEnterFrame). What I'm wondering is if it would be possible / useful to create a custom event that i can listen for. And make the eventListener hear when a collision happens. Also would this be better or worse for the cpu than testing the collisions of lots of enemies on a screen?
Could somebody give me any example or open project about using PHP and Flash to make a Karaoke system?In fact, I've found one example, but not sure whether it uses AMF-PHP or Flash Remoting.....
I made my flash website on my wide screen laptop, and it looks fine in my browser but when i look at it on a normal monitor it looks too big and streches across the screen. Is there anyway i can get it to stay the same size on different resolutions. I'm currently using As2
I created a flash project using flash 10, action script 3 for a widget on my site:URL...I have a counter on the front page and a count generated when the flash project calls it's xml file.I am seeing that for every 10 people that visit my site, only 1 person is loading the widget.What would you suggest for maximum visibility for my widget? Or which version of flash should I have written for.