Flash :: Compilation - Compile Time Jumps When Moving From Flex Build
Oct 15, 2010
I moved from using the Flex Builder 3 IDE to Flash Builder a couple weeks ago and have noticed a ridiculous jump in compile times with the same project. It almost seems like every time I build it does a clean build. The project I am working with is pretty big, but when it takes more than 4 mins to build, something is wrong. I tried adding more memory to eclipse and all the tricks I could find on the web but the compile time never really changed. I am running under Windows 7 32bit, and I get the same performance from the plugin and stand alone version of the IDE.
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Dec 2, 2010
Is there a simple way to report the time necessary to compile an applcation in Flash Builder (in the Console or an external file) ?
I want to compare the average compilation time between the usual Flex compiler and HFCD (HellFire Compiler Daemon) for a given project.
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Dec 19, 2009
i am creating a web site and when i compiled my flash code so it writing that
TypeError: Error #1009: Cannot access
a property or method of a null object
reference. at
[code]....
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Jun 7, 2010
I'm using Flash Develop to build an as3 application using the Flex compiler. In the constructor of a particular class I have written the following code
Code:
//constructor
public function Test(par1:int, arr:/*int*/Array = [1, 2]){ <----- compiler shows error here
[code].....
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May 19, 2010
I opened up an old project in Flex Builder 3 which runs on Adobe AIR 1.0. I believe it was originally written in Flex Builder 2. When I try to run the Adobe Air application, nothing happens. When I try to export a release build, I get this error: If I change the main-app.xml file to use the 1.5 version of the namespace, it builds fine. Unfortunately, the clients environment runs on 1.0. Ideas?
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Aug 6, 2010
I am trying to build a pure as3 project in flex and I got the following error:
type was not found or was not a compile-time constant: Button
type was not found or was not a compile-time constant: TextField
[Code]....
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Nov 22, 2010
One of the most annoying things when working with Flash/Flex projects is that it takes soo long to build the project. In a Flash game I am doing, it takes more than one minute to build it.
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Dec 9, 2010
flash builder 4 comes with a couple of cool spark themes, and there are tons of others out there on the web, I want to be able to change the theme at runtime, without recompiling.
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Jun 3, 2010
I'm working in a Flash Builder 4 Actionscript project and trying to figure out how to embed a css file into the project at "compile-time". Just as we did when we use MXML's <fx:Style> tag.
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Jul 23, 2006
the program below is suppose to make the object move instead of just jumping from one point to another.my program so that it moves(what i mean by move is that is glides to the other point)
[AS]
#include "tomcatURL.as"
stop();
[code].....
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Nov 29, 2010
Is it possible to inject data, for example a collection of assets (video, images...), in an swf at compile time?
We have a flex application that needs to be able to export an swf at runtime that contains all the necessary data, because it needs to run as a standalone application (on- and offline).
The idea so far was to create a server side script that calls the flex compiler and feed it the data it needs. This approach seems to work fine using the [Embed] tag for single files, but it gets kind of messy when trying to inject collections of data that vary in length for each exported swf.
We could generate an mxml file with one embedded variable for each asset and include it at compile time, but that approach seems for from ideal.
We've looked into some actionscript bytecode libraries, but those do not seem to be fit for this.
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Jun 7, 2011
There is probably no way for this but does anyone know a method of excluding certain functions from a build by use of a meta tag and or compiler option?I want to expose some functions for testing but not have them bloat the application on production. I could create separate testing classes and test for a complier directive or option and only load them if necessary but I like the idea of having the test function on the actual object (in the class).
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Nov 17, 2011
First I create a new ActionScript Project, then add a Library Project's bin folder to the build path, and reference the Library Project. I code the new project, and everything works fine. But later, when I'm optimizing the code, I'll create a new ActionScript class file in the Library Project, save it, and then change an already defined function within the ActionScript Project to use this new ActionScript class in the Library Project instead of some other class in the Library Project. The class file is in the Library Project's src folder, under (default package), same as all the other files the ActionScript Project is using successfully.At this point, FlashBuilder shows an error "Type was not found or was not a compile-time constant: PEArrays."
Here is the Library Project file:
package
{
public class PEArrays
{
[code]...
I have included import PEArrays; or, import PEArrays.*; and both result in the same error.Also, I tried exiting and re-entering FlashBuilder, didn't help. Cleaning the ActionScript Project had no effect on this error. I also right-clicked on the project folder and selected Refresh, but it didn't help.
I verified that the needed classes are correctly selected by going to Project>Properties>Flex Library Build Path and reviewing the Classes tab. I'm just a single developer so there's no version control system in place.
After troubleshooting a bit, I now find that the ActionScript Project folder's bin directory is empty. When I run the .as file in the ActionScript Project's src folder, I get an error that the ASname.html file cannot be found (where ASname is the ActionScript Project name and also the .as file name, e.g. ASname.as, in the src folder, which is run). This ASname.html file is not found in the html-template folder. What process generates this needed .html file?
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Jan 26, 2012
Flash Builder has a nice feature that will allow you to have it move files such as images, fonts, xml files and so forth into the bin-debug directory an compile time. The reason for doing this would be to mock up some data or test pulling in assets dynamically but having them in source directory so you can version control the assets during development. Typically we don't add the bin directory to version control so being able to have the IDE move files over to bin for you is very helpful if you are on a large team.
Is there a feature within FDT5 that will do this like Flash Builder?
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Jun 11, 2009
Our application has over 15 different top-level mxml files to create individual controls that are used in our pages. We are using Ant to do our automated builds, and are calling the mxmlc task for each mxml file separately (See question 78230 similar example). Running the compiler separately for each mxml file, however, is already adding up to a considerable amount of time. Our build time is approaching 10 minutes, 5 minutes for compiling our flex apps, and 5 minutes for compiling hundreads of java classes, building jars, installer etc. Each flex compile run is reasonably quick (15-20 seconds), but they add up.
Is there a way to compile all of them with one call to mxmlc?
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May 14, 2010
I'm trying to use the Flex 4 SDK's mx.rpc package in a Flash application.I imported Flex's rpc.swc (AdobeAdobe Flash Builder 4sdks4.0.0frameworkslibs pc.swc) into my project by adding it to the list in Flash's "Publish Settings/Flash/ActionScrip 3.0 Settings/Library Path". It seems like I have access to the classes, however when I compile I get this error:
1046: Type was not found or was not a compile-time constant: [mx.rpc]::IResponder.
There's no location or line for the error either.
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Mar 31, 2011
In TFS 2010 build, I have a new build and I want to call an ant script that builds Flash. How do I call the ant script? Also How can I compile the Flash directly? I've seen the Power Tools and this question but it doesn't help me as we don't have TFS 2008. I can't find any documentation on how to use the power tools except the 1 sentence on the bottom of download page saying to create your build the old way and import it (which isn't very helpful). I've installed the power tools on the agent computer but I don't see any new options in the Toolbox when I'm designing the build flow.
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Aug 24, 2010
My Flex project has six sub-projects. How can I speed up compilation?
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Apr 6, 2011
how can I do the following in a Flex project?[code]then flash builder gives me a compile error:1018: Duplicate class definition: Main
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May 5, 2010
I use CS4.
Code:
package {
import flash.display.Sprite;
import flash.events.Event;[code]...........
Both of these are saved in files with the name same as the classes.
Both are saved a folder which also contains an fla file name hello.fla.So,when test the movie(hello.fla),after choosing the document class as WavyBall,I get these errors: 1046: Type was not found or was not a compile-time constant: Ball.
Source: var Ball:Ball;
1120: Access of undefined property stage.
Source:Ball.x=stage.stageWidth/2;
1120: Access of undefined property stage.
Source:Ball.y=stage.stageHeight/2;
5000: The class 'WavyBall' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.What is wrong?
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Dec 7, 2009
I am streaming a playlist of multiple mp4 video files and have been experiencing strange netStream.time values when the buffering is set for an extra long time on slow connections.
For example, when starting the video, if I set the buffer to something like 90 seconds, while filling the buffer netStream.time reads 0. The second the buffer is full, instead of reading 0,1,2 +++ it jumps to a really high value, in this case 53535 and sticks there until the video, which seems to play correctly from the begining ,catches up to that time and then starts incrementing as it should. What's odd about this is that the time the netStream.time gets stuck to always corresponds to the end/begining point between two streams in the playlist. For whatever reason this always seems to be the third video in the playlist. IF I seek to a new location, it re buffers, and then the time properly is stuck at the time that corresponds to the end of the 4th stream.
If the connection is relatively fast and the buffer is set to a smaller value, I never see any issues.
I know netStream.time is notoriously buggy, but something tells me there is more going on here.
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Feb 18, 2005
if it would be possible to control time through ActionScript. What im mean here is that if, let say a certain effect just finished and i want to wait for 5 sec before it automatically jumps to the next specified frame i want to play. would this be possible with AS?? or other techniques maybe?
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Mar 20, 2010
I keep getting the error: "Type was not found or was not a compile-time constant: Team" on my constructor for this class:
package ncaa.Data
{
import ncaa.Data.Team;
[Code]....
The class, Team is imported on the third line, what's going on?
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Oct 2, 2011
I want to pulish SWF file from .fla file. I have some scripts there, but when I pulished them - they don't work. I get error from compiler:
1046: Type was not found or was not a compile-time constant
**Warning** The linkage identifier 'scrollableContent' was already assigned to the symbol 'pop_ups/__pop_up_other_elements/scrollableContent', and cannot be assigned to the symbol 'pop_ups/__pop_up_other_elements/scrollable_game_content', since linkage identifiers must be unique.
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Apr 30, 2009
Here is a link to FLA with random jumps to the various frame labels with in the time line [URL] I have 2 questions about this file
[Code]...
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Mar 22, 2010
I'm trying to have a minimap display with a draggable viewport below a chart. I essentially have this to control the viewport of the chart:
<mx:annotationElements>
<mx:HDividedBox id="dividedBox" horizontalScrollPolicy="off" width="100%" height="100%" liveDragging="true" borderSides="bottom top">
[Code].....
Problem is, only one divider actually moves at a time. I found that if I set a timeout of about 50ms before moving the next divider that both dividers move. However, this seems like a rather awkward way to approach this and is error prone.
Anyone know if it's possible to move two dividers in a HDividedBox simultaneously or should I be taking another approach?
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Dec 15, 2009
I noticed that when compiling a flash file (test Movie) and when I am loading some content from a webserver that is slow that I think flash is thinking it takes too long and crashes. So is there a way to control the compile time to prevent it from crashing?
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Mar 12, 2011
how to import a SWC file directly in ActionScript, without setting a library path to the file.To exemplify, I need something like this:
package
{
[Embed(source = 'Library.swc')] // This line won't work, of course...
import ClassInsideSWC;
[code]....
Besides, I don't want to (I can't, in fact) import the SWC by loading it with Loader class.
Edited Just to add more info about the problem, I'll showcase my scenario with more details...I have a class SubClass that wil be independent from the rest.It will extend a class SuperClass that is inside the SWC/SWF...This SWC/SWF have the whole framework.I can't compile every class inside a single SWF.Every part of my framework is a SWF apart and will be downloaded by Loader class on runtime.
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Feb 28, 2012
i'm having trouble this errors keep comeup :1046: type was not found not a compile-time constant: NewsItem1108: call to a possibly undefinedmy actions is :
var newsContainer:Sprite = new Sprite;
addChild(newsContainer);
var newsArray:Array = new Array( );
[code].....
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Jun 15, 2010
Just started playing with the new AIR functions NetworkInfo and NetworkInterface, but can't build ...
This is the example I started from: tourdeflex But these lines cause errors:
var networkInfo:NetworkInfo = NetworkInfo.networkInfo;
var networkInterfaces:Vector.<NetworkInterface> = networkInfo.findInterfaces();
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