It saves the file to the Flash Media Streaming Server successfully, however, when I try to stream the video it does not play, when I download to my pc and try to play using vlc player, it doesn't play.
I'm trying to keep using .mp4 and not the default .flv.
We are in strange situation. We are enable to save flv file through FMS using IE but when we are trying it through mozilla flv are getting saved into the specified location in FMS.We dont know whats the reason behind this. Earlier the same functionality works fine. But now we have install one more server(Red 5) on the same system on port 1935 and we move FMS on 1936 after this we are facing this issue.
I want to record the my stream at media server with file name 1.flv, and after 30 min same stream saved in another file like 2.flv, same prcess atfetr each 30 min.
Here is what I want to do: Take an object that has a bunch of properties set and possibly holds other objects in it, and serialize it or somehow save it to a file using the File class. Reversing the process is also necessary. I know about SharedObject, but I do not get the ability to dynamically change the save/load location as in the File class. Is this possible with FMS, and if so, what is the procedure? If it is not possible, then what options do I have to achieve the same goals? I have read the SSLR and searched for a solution but do not seem to see any means to do this.
How would I change that so recorder.output saves to my server in the same directory instead of how it is now, which produces a file save window to save on my local hard drive.
I have successfully been able to write some client-side ActionScript that allows me to record my webcam and mic data to my FMS server. The .flv files get saved to a directory under the applications directory. However, I need to process those flv files for a web application and would like those .flv files to be saved to the web app's directory (outside of the FMS application directory). I have tried changing the <Streams> tag in the Application.xml file that I placed in the FMS application directory, but that simply did not work.My goal is simple: to save the recorded stream data outside of the FMS application's directory. I have been going crazy trying to do this, but would like to know any pointers that any of you experts have. Can this be done? If not, how can I execute a server side PHP script after the stream is done recording. I know about using the exec() function in PHP, but am unsure as to how to execute that script via client-side actionscript.Here is the path to my FMS server (Linux OS) installation and the application directory. The application name is "ngale"./opt/adobe/fms/applications/ngaleHere is the path that my client-side ActionScript is placing the .flv files of the recorded streams/opt/adobe/fms/applications/ngale/streams/recordings/Here is the path to my web application/home/user/public_html/dev.ngale.net/public/Here is the path that I would like for the .flv recording files to be saved to/home/user/public_html/dev.ngale.net/public/audio/.flv
I had an flv recording from a webcam.It mostly recorded fine, but there's one point where I paused the broadcast for an intermission.A few minutes later the broadcast started again but the video doesn't play beyond that point, only audio plays.A few minutes later in the recording the broadcast switched to another camera and the video starts playing again just fine from there.I can't seek past the frozen point either to skip a couple of seconds ahead.The freeze is at about 9:00.If I seek to 9:01 it jumps ahead 8 minutes to where the camera switches.What's strange in this is that the video is *definitely* in the file.Using Moyea's FLV Editor Pro I converted the FLV to an MPEG and the whole video is there, so it's not that the camera stopped transmitting, it's just that the playback isn't working.
I have to a problem using the Flash Media Interactive Server Feature Explorer. I want use the sample: RecordStream. I can see the instance "RecordStream" in console FMS 3.5. and show me the video in app AIR, but does not save the .FLV in my server.
I currently have a problem with captioning on a video file that I am streaming from Flash Media Server. For some reason, the first time the video is viewed, the captioning pauses right around 6 mins. I've verified this happens from multiple computers, from different physical locations and on different networks. The video continues to play, but the pause button on the playbar also looses functionality and the captioning does not progress.
I've created a total of 11 videos all using the Flash CC plugin with a custom button for show/hide captions and minimal playbar which only includes the pause button and the mute button. This only happens in this one particular file, but they are all setup the same. From what I can tell, the xml is constructed correctly (TT XML generated by contractor).
The code I've written works fine on all the other files. The only thing I can see that's different among the files is possibly the size of the movie I'm streaming. Its the longest. If the viewer refreshes the page and watches the movie again, the pause does not happen. Is it possible that a setting may need to be changed on the Flash Media Server?
I'm trying to make a software which sends video and audio data to a flash media server by using RTMP protocol. Currently, my program can communicate with a flash media server correctly. RTMP specifications does not describe about the raw data in video/audio messages, so I muxed raw H.264 and AAC data into video/audio messages and sent to the server. The server seems to accept them, but a video player cannot playback the stream sending from the server. The player just says "Loading..." For a test purpose, I sniffed the network packets between Wirecast and the flash media server and ripped off only video and audio data. Then, I muxed those data into video/audio message and sent to the flash media server. In this case, the video player connected to the server can playback the stream correctly.
I checked the stream sent from Wirecast, the stream seems not to be H.264 raw data because those data are not started from 0x17 instead of H.264 start code. With those situation, I am wondering what kind of container format I should use for H.264/AAC data to the flash media server.
What file should android devices use to view a live video stream? myeventname.f4m? I'm using the following html5 code and it's not working in Android devices. <video id="liveWebcast" poster="poster.jpg" src="[URL]" controls autoplay> </video>
when i try to live stream with FMS! I can stream video with Flash media live encoder to the server but when i create the player to recieve the livestream from server,i can not recieve the live stream,can anyone give me a step by step tutorial of how to do it?
im looking for a script that can record audio from a mic and save it to a fms server i came across a video email script but would like to have just a audio one that can do the samething as the video email with out the video part.
Flash media server 3.5 to stream live video to a webpage with flex GUI embedded in it.For this I have used Adobe flash media server start screen .I could able to stream video correctly.I want to know how long it could be do like this.ie suppose I have to stream like this for 3 or 6 months
As titled, what is the way to record video/audio files using Flash Meida Server through rmtp, and allow users to access the recorded files through http?What I am trying to do, is to record a user's microphone's input and save it to the server.fterwards, I would like other users to be able to access the recorded files and mainuplating the audio data, by computeSpectrum(), to do some visualization of the audio. As I know computeSpectrum() cannot work on streaming files, so I think I need to access the recorded files using http instead of rmtp. Is that true?
I want to have a website where users can record short video clips (using a webcam) and then have those videos saved on the FMS for viewing later. I've seen a lot about streaming video, but I actually want to save the video.
This will create an flv video file on flash media server:
var nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc); ns.publish("yourCamera", "record"); ns.attachVideo(Camera.get());
How can I generate an image for the current video frame every 2 seconds?
im using fms to save datas like rdbms. Im using shared object for this. But I cant save more than one row of data into flash media server. What can I do for this purpose??
I'm trying to record audio from my microphone and save it out as an .FLV or .MP3 (or any other kind of audio format) file. I've gathered from my research that I need Flash Media Server which I do have access to but that's pretty much where the trail has stopped.I'm unable to find any concrete examples of doing this and would can point me in the right direction. I can use either AS2 or AS3 and this is agency work so I've got a pretty good set of tools at my disposal, just need to get somewhere with the research.
I have an *.flv file on a FMS. When I play it on the client side the video plays just fine, but when I call Stream.play(filename, 0, -1, false) on the server side the video turns out really choppy.I both cases I use NetConnection to connect to an rtmp and NetStream to play the stream, but in one case I connect to a stream and request the server to play my file on that stream. Apparently that doesn't work with files? It works just fine for live streams.