Moving An Object In Multiple Frames
Jun 12, 2010
I'm new to Flash and just started working on an animated short. In one of the sequences, I realized too late that an object was too far left in the frame and needed to be moved back. Is there a way to do that in all of the keyframes at once rather than doing it one at a time? The thing that needs to be moved is a .png file, not a symbol.
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May 2, 2011
there seems to be no accepted method of playing multiple flv using buttons. My latest attempt has me putting multiple instances of the flvPlayback component in different frames and using buttons to navigate to those frames. It works but nothing anyone has posted anywhere will result in removing the flv when you go to a different frame and instance. This was simple in AS2. Load movie to a traget and each time you load a new movie the other one goes away. REALLY goes away.
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Sep 21, 2010
I have a problem when making flash applications with more than one frame that has symbols placed on it in that I can't declare all of the event listeners for the objects at the same time and I have found that even if I put them all on the first frame, add the event listeners, then click through to the next frame then the buttons won't work on that frame.
Does anyone have any idea how I could solve this? I did consider myself a fairly competent AS3 programmer until I realised I had no idea how to handle this sort of thing. Solved: I initialised the clips from my external class and then addChild'd and removeChild'd them as I needed to and placed their x and y on addChilding.
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Jul 22, 2009
Anyone want to tell me why this MC allways goes to frame 76 once clicked insted of checking the frame its on here is the code... function goQuestion(e:Event){ if(e.currentTarget.frame <=(60)){ e.currentTarget.gotoAndPlay(60)}else{ e.currentTarget.gotoAndPlay(76);}}
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Sep 24, 2009
I'm Making a catalog on Flash CS4 ActionScript 3.0and I don't know ho to move between movie clips using buttons and action script...In Scene 1 I have 2 framesIn frame 1 y have a movie clip (MC) and inside that movie clip I have 10 framesIn frame 10 of the MC, I want to put a button that will take me to frame 2 of my original timeline (NOT frame 2 of the MC)an some one tell me how's it done?or if it can't be done that way...then ...How do I go from frame 1 to frame 2 on my original timeline in Scene 1 after the movie clip in frame one is done?
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Sep 12, 2009
I'm putting together book in Flash. The audio starts with frame 2 but the naritive continues on frame 3 and 4. I can code a "next" button like so:
Code:
on (release) {
gotoAndStop(3);
[code].....
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Aug 22, 2011
I have 260 images that I need to place on different frame. Instead of dragging them one by one the image on the stage, is there a way to drop all of them in one shot but each images is on a different frame?
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Oct 8, 2010
I'm trying to go back a certain number of frames (let's say 20) after I hit the "Left" keyboard key.
PHP Code:
import flash.events.KeyboardEvent;
import flash.ui.Keyboard;
[code].....
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Apr 12, 2011
I am trying to step from AS2 to AS3, not that easy.. I got to this point with a simple 3 frames movieclip. Frame 1 gives the option of loading 2 different external swf, frame 2 load directly a 3rd external swf, frame 3 nuttin happen. All works ok except when from frame2 i will go back to frame1, one of the 2 button (to load ext swf) disappear. The code i wrote down is prolly not the best.[code]...
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Jun 21, 2011
I have a Flash Movie that is using Actionscript 3.0 and I have a part of it, where the user has three choices of where to go. Once they go to one, it takes them to a certain frame, then returns to the choice frame. There are three choices here, and what I want to happen is have a button appear to move them past this section, only after they have viewed all three choices.
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Apr 6, 2006
Why is it when I attach a movie to the stage using the attachMovie function or create a movie clip dynamically using createEmptyMovieClip and the drawing API the movie clips stays visible when I change between frames.
Example Code � Frame 1
_root.attachMovie("mc","mc",2)
_root.createEmptyMovieClip("square",1)
stop();
[code]....
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Sep 1, 2011
I have a site where I want to restrict the user from moving forward unless they have visited certain pages. So if you visit page 1, 2, & 3, then a button appears that lets you move forward. I have this working using buttons. See Example: boolean.zip
However what I need to have happen, is instead of having it check to see if you visited the page by clicking a button, I would like it to check if you visited a frame just be going to that frame. I am not sure how to do that.
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Feb 10, 2012
I am getting the following error message:
"TypeError: Error #1009: Cannot access a property or method of a null object reference.
at fl.containers::ScrollPane/endDrag()"
The problem occurs when I like this: I click a button on the Main Frame which takes me to frame #2. I go back to the Main Frame and then come back to the frame #2. When I go to Frame #2. I get the error message. I suspect the problem is occurring because I am not emptying the "scrollPane_1" component on exit. In the code below scrollPane_1 is a scroll pane component. This is occurring on all pages that I have the scroll pane on. Also the scroll pane component is on stage and has an instance name of "scrollPane_1".
This is an Air for iOS file. Here's the code.
stop();
scrollPane_1.source= myText_1;
scrollPane_1.setSize(600,585);
bnt_home_1.addEventListener(MouseEvent.CLICK, bnt_Goto_home_1);
function bnt_Goto_home_1(event:MouseEvent):void {
[Code] .....
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Sep 14, 2009
What I'm looking to happen is that on frame 2 I want audio track 1 to play and:
after 1 min 45s move to frame 3
after 1 min 51s move to frame 4
after 2 min 47s move to frame 5
after 3 min 15s move to frame 6
How would I code this or what would be the easiest way to do it??
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Feb 13, 2011
I developed a website using flash with Actionscript 3. I included a music as a background for the website and the music will loaded when the site loaded. But the problem that when I click buttons to move between pages(frames) then go and click button_01 the music will play again so I will have music playing more than one time in the background and the sound_btn will not work any more so even I click sound_btn the music will not stop. The code I'm using is listed down. What I should modify to not allow the music play more than one time in the background while moving from one page(frame) to another.
stop();
//number that is redefined when the pause button is hit
var pausePoint:Number = 0.00;
//a true or false value that is used to check whether the sound is currently playing
var isPlaying:Boolean;
[Code] .....
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Feb 23, 2012
I am trying to do a apply a tween for the width property on a MovieClip Object but every time it changes the width and the position too, and I don't want that. I want to change the width going to one side without changing the x and y of the object.
I tried both of thes and they gave the same result.
var c:Tween = new Tween(left, "scaleX", Strong.easeOut, 1, 1.5,20,true);
var c:Tween = new Tween(left, "width", Strong.easeOut, 20, 200,20,true);
I think it is applying the transformation according to a center of the movie clip. but I don't know how it can be changed.
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Apr 13, 2011
Im working on a small project and it involves a guy which you move with the arrow keys. The arrow keys add to his x, y velocities and his position is updated accordingly. How can i get this man to grab onto an object and spin around it (like when you grab pole and letting your momentum swing you around) . I can make him grab the object but I dont know how to modify his x,y speeds to simulate the arc.
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Oct 13, 2010
my title explains what im need but im using flash cs4 and heres what i have so far:
var centerX:Number;
var centerY:Number;
var centerZ:Number;
[Code].....
ok so RBall is my first moving object and my orbiting object will be called orbit
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Aug 24, 2009
I'm using CS4, and I'm attempting to align animations in flash. To make it easy, lets say I have two animations which start in a standing position, facing east. One of these animations (in a movie clip) is on fame 2 and the other is frame 11. The only way I can find to do it - without flicking between frame 2 and 11 constantly - is onion skin. The problem is that when i turn it on, it shows every frame - I can change the start to frame two, but the end will not go back past whichever frame I have selected - 11 in this case, and so it it too messy by far to see what I'm doing. Is there a way to allow me to see only frame 2 in that ghost style, while I edit frame 11? Even if its not onion skin, it doesn't matter.
Second to this - I cannot seem to work out how to edit multiple frames. By that, I mean that frame 11 through to 19 need to be aligned by the same amount, and yet even when I select all those frames, only one is affected.
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Aug 13, 2009
I purchased a flash home page template that had menu buttons at the top that I decided not to use. I removed the buttons, but now there is a 125 pixel blank horixontal space at the top of the stage. I tried resizing the horizontal size of the stage hoping the artwork would move up and eliminate the blank area, but the stage sizes from the bottom up. The layers get cutoff at the bottom and the blank space is still at the top.
The movie is quite complex with many layers and 450+ frames. Have attached the swf file to illustrate how the top of the stage is empty after I removed the menu buttons. Is there any way to get all of the layers to move up by 125 pixels so that they fill in the blank space without having to do each layer one at a time?
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Nov 18, 2009
Is there a way to do this? I am just now hearing of (and experiencing) all the downfalls of using scenes to create an interactive website. I may have to start the whole thing over at the mid point if there isn't a way to convert it into one It will save a week's worth of work!
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Sep 3, 2009
I'm trying to alter the registration point of a movieclip that has multiple movieclips within it.
I've entered edit mode of the movieclip using the 'to Stage' alignment option and am trying to align all the display objects within the movieclip at once. I've packed all the objects into a group and am trying to align the left most edge of the group to the registration point.
My problem is that every object's left edge is snapping to the registration point, not just the left most edge of the group.
I thought the whole purpose of grouping objects together was so you could move them as though they are one object.
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Jan 31, 2010
I'm working on a simple top-down zombie shooter to teach me better AS3 practices. There's one player, can shoot multiple bullets, and a certain number of zombies on screen at once, that increment by one when all of the previous ones are dead.
So, I have everything working great except for one thing: even though I'm spawning multiple bullets, and they go in the correct direction at the right speed, only one moves at a time.
Here's the code for spawning bullets:
Code:
// shoot - check to see if the gun can shoot, then shoot it
private function shoot():void
{
[code]....
I have a similarly structured pair of functions for the zombies, and they chase after the player just fine. If I trace a bullet's name when it collides with a zombie, it always returns 0. I've tried changing the number of bullets that can be spawned, but it remains the same.
Also, the moveBullets function is called from gameLoop(), which is itself called from an event listener for ENTER_FRAME. The movePlayer and moveZombies functions I have are also called from gameLoop.
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Feb 19, 2009
I must be missing something, but how on earth do I make it sothat I can set TextFormats for the whole movie and not just theframe the actionscript is on.My movie is basically a video with cuepoints that triggerdifferent keyframes that display text appropriate to what theperson featured in the video is talking about. In other words it'slike a powerpoint presentation that's run by an FLV file. Almostall of the blocks of text I'll be displaying are bulleted lists andsince, for some odd reason, bulleted lists aren't available usingthe standard Flash GUI text formating tools I need to apply themvia ActionScript. All the ActionScript is in its own keyframe atthe beginning of the movie timeline. I've setup my text formatingcode like this:
var bulletlist:TextFormat = new TextFormat();
bulletlist.bullet = true;
bulletlist_field.setTextFormat(bulletlist);
While I have successfully applied this to a box of text onthe first frame of the movie, I haven't be able to apply it to texton any other keyframe. So from what I can tell, I have to referencethe above TextFormat actionscript for every frame I need to use iton, and since I can't have duplicate TextFormat values, that meansI'd have to create a new instance with a new name for each frame.This seems rather inefficient and frankly ridiculous consider thatthe other ActionScript that I wrote seems to apply to the wholemovie. And what's the point of using ActionScript to format text ifyou have to redo it for every *******' keyframe? Is there somefunction that I'm missing somewhere to allow me to use one set ofTextFormat code on multiple frames or is this simply a dysfunctionof Flash and/or ActionScript 3.
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Apr 28, 2009
Can you make flash check for multiple frames loaded?Something like
ifFrameLoaded ("intro") ("home") {
gotoAndPlay ("intro")
}
[code]....
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Nov 24, 2009
I found this sentence while googling out for Flash help: "Add 3 frames to your timeline. Drop a TextField on your Stage & make sure it extends over all the 3 frames." I was not able to accompolish the second task of this. I added the frames, dropped a TextField on the first frame, but could not find a way to extend it over all the 3 frames.
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Apr 12, 2010
AS3 I'm trying to load content from an XML Document into a Flash Presentation. My AS is in the top layer. This layer spand the entire document. Layer two is set up with keyframes every 10 frames. Each keyframe has a text box on it. I am trying to load the xml into each of these frames. Here is what I have in the AS Layer.
[Code]....
The content shows in the first text box on the first frame, When the playhead hits the second keyframe at frame 10 the xml isn't loaded in that text box. The text box instance names reflect what is in the code. When I put both text boxes on frame 1, the content shows..! What do I need to do to get the content to load in each text box?
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Nov 30, 2011
(Flash Professional, AS3) I'm working on a custom avatar system where you can select various festures and colors. For example, I have a "hair" movieclip that has 10 hairstyles. Each frame has a movieclip of a different hairstyle (HairStyle1, HairStyle2, etc.). I also have a colorPicker to change the color. Here's my code:
[Code]...
This correctly changes the initial color. I have a "nextHair" button to advance mc_myAvatar.hair to the next frame. When I click the button, I get an error message saying that I have a null object reference. I added a trace, and mc_myAvatar.hair.colorLayer is null on frame 2. I've clearly named HairStyle2 as "colorLayer" in frame 2. I think the problem is related to me using the same name for different classes/movieclips, but I don't know how to fix the problem...
I added a square movieclip below my hairStyle movieclips, named the square "colorLevel", and deleted the name from my hairStyle clips. When I click the next button, the square correctly maintains the color from frame to frame. However, having a square doesn't do me much good. I tried converting the hairStyle layer to a mask. Doing this, however, results in yet another "null object" error - mc_myAvatar.hair.colorLayer is null after frame 1. I even tried "spanning" my colorLevel across all frames (no keyframes), thinking that this would give me just one movieclip to work with. What's going on, here? Why am I getting these null objects, when they are clearly defined in my movieclip? I'm also open to suggestions on a better way to do multiple frames and colors.
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Feb 1, 2010
embarrassed to ask becasue i know its gonna be something simple i over looked. This is what im trying to do i have a movie clip that i want to use as a home button and i want this clip to be on every frame of the movie. well i created a function that whenever this clip is clicked it returns you to the second frame of the movie. now i declared the function on frame 2 when i try and call it from frame three it gives me a 1084 error. Is it even possible to call a function like that from a different frame? This is the actionscript i have in frame 2
stop();
home_btn.addEventListener(MouseEvent.CLICK,homeClick);
about_btn.addEventListener(MouseEvent.CLICK,aboutClick);
[code]........
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May 23, 2010
Adding frames across multiple layers...that's what I want to do. I do not want to add frames one layer at a time if I can help it as I have a good 20 layers going and I'm bound to miss one or something. Now if I am in a tween layer adding frames I know what that does...but it will add more frames of what ever is going on at that point in that layer...right? (Ex. empty space...you will be adding more empty space...next layer has a tween...you are adding more tween...right?)
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