What Is The Scrolling Image Type Banner Called
May 15, 2009This site- [URL] What is the scrolling image type banner called??
View 3 RepliesThis site- [URL] What is the scrolling image type banner called??
View 3 RepliesI want to make a srolling image banner where each image is a link to a website page (It's probably called a slideshow or something like that).
View 3 RepliesI want to incorporate a scrolling image banner into my website, and found a great tutorial on youtube which works well.I can't post a link unfortunately.It is a pretty basic image scroller that has a series of images scrolling across the screen in an infinite loop. Direction is controlled by mouse position (extreme left or right), and it will stop when the mouse is positioned over an image in the center area.Here's the code:
var myVar:Boolean;
this.addEventListener(Event.ENTER_FRAME, onEnterFrame);
function onEnterFrame(e:Event) :void[code]....
After trying to figure this out through forums such as this for days, it seems that my answer is to use XML (which I do not know, and which I think would require completely starting over).Is there any way to do this in AS3?
Again, I'm a novice user, but understand the basic animation tools of flash to feel comfortable using it as the platform to make this work. I'd like to be able to switch out images/links as necessary, and feel good about my ability to use flash to do that.
I want to replace the cloud banner with a series of pictures of equal height, but each picture needs to link to a webpage when clicked upon.
Can this be done? I do not need to know all the details of the "how to"
So:
1. can this banner contain pictures that contain hyperlinks?
2. if yes, can you give me some hints on how to accomplish this?
I need to create a Flash banner. Fairly straight-forward in terms of looks - a long list of services that scrolls from right to left and then loops continuously.
I'm using Flash MX 2004. So far I've created the text - it comes on from the right and leaves on the left. The problem I've got however is how to make this a continuous, seamless loop. When it goes off on the left I can't figure out how to make it come back on from the right.
I am trying to make a scrolling banner. I have succeeded so far in making it scroll from right to left and it loops. However my problem is this - I need for the looping to start when the graphic is at position X (x being a frame number).
View 3 RepliesI'm pretty new to Flash, and having a few problems with a website I've had to design for my college ICT course.I built the site entirely in Flash, which went perfectly, then went on to build a scrolling image gallery banner for use on a gallery page of the site (assuming that it would be an easy task to chop the banner into the website).When I've tried importing the file to the stage/library it leaves all the images behind (as they are in the library of the first file) as well as the actionscript required to call the images; leaving me with just a new, blank layer.I've also tried copying the actionscript code into the website document and transferring the images from the gallery library to the website library, however, the gallery is written so that the stage is used in its entirety to show only a certain amount of images, meaning that the proportions of the banner are all wrong on the website file.Is there any way to integrate the flash file for the gallery into a confined area of the stage in the website document, or am I going to have to alter my designs so that the gallery goes entirely across the page (put up and shut up style).
Attatched are download links to the two files in question, sorry if they're a little on the large side.
[Code]...
working on an internal web project and the project sponsor really wants the home page to have an "iphone" style draggable scrolling content.the only place i have seen an example of it is here:URL...but i have no idea how i'd go about making it!Have dabbled in flash over the years, and have a good understanding of AS2, and basic AS3 - with some serious research and practice i could probably make this, but there are major time constraints on the project so it would be great if someone has a similar script to share please!There is budget to pay so it doesn't have to be a free script!
View 2 RepliesI have this banner that needs to have a several rows worth of paragraph text animate horizontally through it. Ideally, the text should also be possible to update from outside of flash. As for the scrolling text, working with that much text as one long row of letters doesn't seem feasible, so I'm wondering is there a standard way in Flash CS5 of working with large amounts of animated text? Not the user editable kind like text fields and such, but presentational text.
Obviously it's not efficient to have one long string of text that extends several screens beyond the display, as is the case now. Editing just one letter can take several seconds of scrolling as the string is currently over 3000 px wide, and it's not even all the text that's going to be in the final animation. It'd be great if it was possible to type that text through some web based cms, and have it automatically transferred to the Flash banner,
I am currently creating a new rotating home page banner, on the second banner rotation it displays a youtube video, I've managed to load the video, position etc with out much drama, the issue comes with the actual rotation it self, i need the banner to stop once the user clicks play on the youtube video:Below is the code I'm currently using, is there an easy line of code I can use, to call the stop(); on press of the youtube video?[code]
View 1 RepliesI have a wordpress based site that stores information about an image in a database field called "background" in a table called "wp_postmeta".The 'loader' gets an url such as "/thisImage/background.swf"The "background.swf" should somehow display "background.jpg" instead but since I've changed the field name in the database (from background to temp_background) it doesn't work.I pass variables to the "loader" swf and they are correct based on the new field name but it still isn't working.I need to know if there is anything in the .fla's (and therefore the .swfs) that is pointing to somewhere in the database hard-coded. Basically I need someone to look at them and tell me how they are working.
View 2 RepliesI built a quick and dirty site header banner, with text masking a scrolling background of several images. The text is the mask, so the images show up inside the text. Viewing it works in Flash CS3, but when I publish it, I see the images scrolling from right to left, but they are not masked.
View 3 RepliesI am trying to make a scrolling banner like the html <marquee> tag that loads text from a .txt file. Here is what I have so far:
Frame1
Code:
var formatObj = new TextFormat();
formatObj.size = 15;
formatObj.color = 0;
formatObj.font = "Comic Sans MS";
[code].....
For some reason it only works by using the stop(); command. The problem is that this causes the animation not to automatically start when placed into an html page. The result I want is for the text to automatically begin to scroll.
I have an area where paragraphs of type slowly scroll up my screen. Every thing is working fine - however, if you look closely the type is scrolling pretty raggedly - as in choppy. It is subtle, but there. Just wondering the best way to scroll type - should I bitmap it into an image? Outline the type in illustrator? Or just bring it in? I have anti-aliased for animation checked - and have tried multiple options, but not seeing any huge differences.
View 6 RepliesI need to make platform type scrolling in a flash movie. Almost any method is fine, I just need scrolling levels. Also, I think it is worth mentioning that I'm going to use many movieclips inside the levels. How to make any type of scrolling in a game.
View 2 RepliesI have a design. Now I want to add text to a certain area of two ovals on an arc. How do you do text that will arc to match two ovals.
View 1 Replieshow to add an image under another one called with addChild?
View 1 RepliesI am randomly calling images in flash from an xml file--now I need to attach a URL to the image.. randomly. The URL needs to be paired with the correct image. Right now the Image and Thumbnail Image are attached.
[Code]....
I am a web developer (CF and ASP.net) working on a new project. I toyed with flash back around the beginning of Flash MX around the early 2000's. Basically I am looking for direction on this -- I would like to have a small flash movie that displays a collection of pictures with some sort of transition. Ideally, I would like to pull the image paths from a database and rotate through them at some time interval. This seems like something that shouldn't be too difficult - and I am sure it has been done thousands of times - I am surprised I cannot find more information through google searches. Maybe I am not keying on the correct terms!??!? Anyways, If anyone could provide some direction - I am hoping that I can pick it up with a little push. Having not touched flash in 7 or 8 years, I am kind of stuck getting started.
View 2 RepliesI'm trying to use this effect for a flash image banner that I have, but something is missing from these instructions because when I test the movie, all I get are large white lines covering my images rather than the transparency of the mask over the image http:[url].....
View 1 RepliesI have 2 empty mc's that get images from xml.I'm trying to make the mc's into "buttons" so on mc.onRelease, url from xml will be linked.Problem:onRelease starts working from second image.URL link is adURLindex = 2, when it should be adURLindex =
View 2 Repliesi am calling a movieClip from the library dynamically and want to load an image into the movieClip.here is the code so far, i am not sure how to reference the movieClip to add the image to it.
Code:
function callVidThumbs():void{
for (var i = 0; i < ttlVids; i++){
[code].....
I have a movie that calls other movie clips with a preload and fade for each external mc called. but after you call and load the swf in the container it disappears aftre about 30 seconds it disappears if you dont do anything and then it comes back after about 30 seconds. I am using this script for the preload object and fade.
onClipEvent(enterFrame){
if(dummy ==1){
_root.text._alpha += 10;
} loaded = _root.clip.getBytesLoaded();
total = _root.clip.getBytesTotal();
[Code] .....
Then this is on every frame to make it use the preload and fade in the new loaded swf after it shows it loading.
clip.loadMovie("GuardHouse.swf");
clip._alpha = 0;
now = 0;
text.dummy = 1;
//now load the external file into the myData object
myData.load("GuardHouse.txt");
stop();
Also I dont know if this has anything to do with this problem but when I load an external swf it does not show any actions i have in there or any text but does show images and shapes but not dynamic text boxes or fades or anything like that. You can view it at the url below. I have listed the link to the main movie swf and the map1.swf that it calls when you click on floor plan so you can see when you view the map1.swf by itself there is more stuff that does not show up when loaded into the main swf. [URL]
I have flash banner in a hybrid webpage that I would like to change the image and some text each time user selects a new category in the html page. There are quite a few categories.What is the best way to do this and how would I go about doing it. is there a script sample or tutorial that I could modify?
View 4 RepliesI have 4 Movieclips on stage, each called btn1, btn2, btn3 and btn4. Inside each movieclip is an image and then a layer above it called cover_mc.The piece of code i have here, which is located on the main timeline, should be registering a MOUSE_OVER command and then fading out the cover_mc movieclip from within that particular Movieclip im hovering over.
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
[code].....
I'm not really looking for a specific answer but really more something that I can target my research around. Here is what I'm working with: -this all need to pre-load. -I need to build a flash image banner -When you click a image they take you to a corresponding HTML page. -The first few images in the banner sequence need to play in sequential order so for example image00, image01, image02 in order. -Then once the first few images have played in sequential order images will be selected and played at random. Now here is the tricky part the random image selection can't pick to of the same images in a row. -The universal transition from one image to the next should be an alpha fade down of the top image exposing the random or sequential image below. Yeah I know that a real mouth full.
View 7 RepliesI have a site I have created for a client which features a flash header image, the only problem is he accessed a draft of the site on his iPhone and was put off by the fact it didn't display any of the head image as it was an iPhone (which as we know are not flash happy!). Also, I would need this anyway incase the visitor has flash turned off or uninstalled (I have provided the usual 'install flash' link when flash isn't displayed).Is there a way I can do this with just HTML/CSS or will I have to use JS or something similar?I have tried adding tags but this does nothing.
<div id="container">
<div id="header"><a href="index.html"><img src="images/logo.jpg" width="214" height="50" alt="Tom Frost - Personel Trainer in Leeds, West Yorkshire" style="border:none;"/></a></div>[code].........
Obviously my flash image is in the title_box div.
Here is what I'm working with:
-this all need to pre-load.
-I need to build a flash image banner
-When you click a image they take you to a corresponding HTML page.
-The first few images in the banner sequence need to play in sequential order so for example image00, image01, image02 in order.
-Then once the first few images have played in sequential order images will be selected and played at random. Now here is the tricky part the random image selection can't pick to of the same images in a row.
-The universal transition from one image to the next should be an alpha fade down of the top image exposing the random or sequential image below.
I've followed the tuts on the site and written||cut'n'paste a few bits together that resize my picture to the border's size.
[Code]...
First; this code didn't work properly until I put the 'this.onEnterFrame' section just before the resizePic function is called. Why? Second; I've noticed a lot of times 'onEnterFrame' is called, its deleted again further down the code. Should I be doing so in this case? Why is it normally deleted? Memory managent?
I have the next code: Im trying to make a preloader for the image that gets loaded in a movieclip called picholder, Now the problem is that i get undefined back for the image so i cannot preload what is not there hehe and im not sure what im doing wrong In my other fla the image passes fine and the code is the same
[Code]...