Flex :: Retrieving Mouse Events When Using Masks And Filters

Apr 6, 2011

im working on:[code]For more detailed comprehension: corner is the black corner with the (i) and 'Promotion', text is some random text that can be displayed in the white remaining space, container contains corner and text, and finally this class contains container!I need to retrieve the event mouseevent.rollover/rollout from corner.And what's wrong?

1. When I put the mask on container (container.rawchildren.addchildren + container.mask = mask) and the dropshadowfilter on container (container. filters = [glow]), I cannot detect the mouse events.

2. When I put the mask on the promopanel (this.rawchildren.addchildren + this.mask = mask) and the dropshadowfilter on promopanel (this.filters = [glow]), I cannot detect the mouse events.

3. When I put the mask in a component and the filter in another, it does not work either.

4. If I remove the mask OR the filter, it works!! But I need them both...

So, does anyone has an idea on how to make this work? I've been trying to look for issues with filters, masks and mouseevents but haven't found anything that could enlighten this issue.

View 1 Replies


Similar Posts:


ActionScript 3.0 :: Mouse Events On MCs With Filters?

Apr 14, 2009

i have a series of MCs with glow filters applied to them that grow in size when moused over. however when they are "moused over"/as the mouse crosses the "borders" of the shapes to gain focus the "growing" animation is not smooth, it like jerks around a bit as the mouse crosses the borders before the animation actually happens. i set all of the MC's to mouseChildren=false so i know it has something to do with the effect. it seems that happens with most of the effects i've tried.

does anyone know how to make the mouse NOT interact with the effect/filter?

View 4 Replies

Flash At Lower Z Level Masks Mouse Events?

Sep 14, 2009

I have a web site with an intro movie playing in the page's header.

The SWF playing the FLV with sound is in a division that is placed at a lower Z level. On top of the SWF, at a higher Z level, is a png image of my header containing an oval transparent window. This image acts as a skin sitting on top of my movie. The movie and sound play inside the oval window fine. I have other reasons for this approach as opposed to integrating the whole header image into the SWF.

The issue is I have no mouse control over the SWF because it is at a lower Z level. The mouse events are blocked by the transparent image window that sits on top.

I want to add a sound volume control to my movie. The control can sit either inside the oval area, or outside somewhere else on the page.

I would prefer to control the volume using another SWF that sits at the normal Z level where the mouse can work. Can one SWF control another?

Other alternatives might be to use Javascript, or even HTML image tags to control my SWF.

View 2 Replies

Flex :: Mouse-event - Using 2 Distinct Mouse Events?

Mar 14, 2011

I am looking to provide some UI functionality using the mouse- I have two distinct UI events to be achieved via mouse

a) change value
b) delete object

I don't seem to have sufficient mouseclick events for both. I am avoiding using the right click as it has some default options(whose signing off will affect the whole project- not just this). I have mouse click used for change value- how do I use the doubleclick as the single-click events seems to get invoked prior?

View 2 Replies

ActionScript 3.0 :: Control Mouse Events With Other Mouse Events?

Feb 12, 2012

Right now all the sounds (78 of them) on my guitar play using the roll_over event but that doesn't give the user much control over what sound is played.
 
The actionscript im using to play my sounds is this;
 
for(var i:uint = 0; i < buttonArray.length; i++){
buttonArray[i].addEventListener(MouseEvent.ROLL_OVER, buttonRolledOver);
}

[Code]....
 
What i want to do is only play a sound with the roll_over event when the left click is held down.

View 18 Replies

Flex :: Replicating Drag-and-drop With Mouse Events?

Aug 30, 2009

I want to replicate the standard startDrag/stopDrag events with my own routine to alter things a bit, and I run into some kind of event propagation or bubbling problem. Here is my code:

<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute"
mouseDown="mouseDown = true" mouseUp="mouseDown = false"

[Code].....

The problem with this code is that as you drag the object to the right, you will see in the trace that occasionally some random localX values arrive there, resulting in the object jerking from side to side.

View 1 Replies

Flex :: Bottom Uicomponent Does Not Receive Mouse Events

Apr 19, 2010

I have a base ShapeContainer(UIComponent). I add a uicomponent which has mouse down listener to ShapeContainer. the listener works great. When I add a simple sprite(draw square) on the ShapeContainer, The listener does not work any more. In the code, if I comment below line, The event listener works fine.

[Code]....

View 2 Replies

Flex :: Get Mouse And Keyboard Events, Masked By PopUpManager

Jul 29, 2011

I am implementing an application timeout feature (flex4). What I am finding is that mouse and keyboard events, which I have listened to with :

FlexGlobals.topLevelApplication.addEventListener(MouseEvent.MOUSE_MOVE, resetLastActivity);
FlexGlobals.topLevelApplication.addEventListener(KeyboardEvent.KEY_DOWN, resetLastActivity);

are being masked by the existence of any popup windows. The code is in a component, in the constructor. The component is added to the main application in the block.

How can I get these system generated events to not get stopped by PopUpManager display objects?

View 1 Replies

Flex :: Listen To Mouse Events On The Background Of A Group?

Aug 2, 2011

Is this the most efficient way to listen to mouse events on the background of a group?

<s:Group width="200" height="100" rollOver="group1_rollOverHandler(event)" rollOut="group1_rollOutHandler(event)">
<s:Rect width="100%" height="100%">
<s:fill>
<s:SolidColor alpha="0"/>
</s:fill>
</s:Rect>
</s:Group>

seems pretty minimal, but alpha = 0 is not the most efficient thing out there.

View 1 Replies

Actionscript :: Flex - Stop Getting Mouse Click Events?

Sep 27, 2011

I have made a hierarchy in which there is a main page, using add element i have attached a component mxml of type group. There is a single button on main page when clicked it should add children of type group in that group type mxml component along with two buttons. Now using one of buttons i am attaching another component mxml type group. the problem is even they overlap i can still excess the children groups of first group component mxml.

View 2 Replies

Flash :: How Do Skinned Flex UIComponents Capture Mouse Events

Jul 29, 2009

If my understanding of Flex is correct, skins in Flex are just DisplayObjects that are added as children to UIComponents to create the visual representation of the object. But if my understanding of the Flash event model is correct, if there is a non-transparent DisplayObject on top of another, mouse events will go to the topmost DisplayObject. The overlapped DisplayObject won't receive any mouse input.

So how is it that skinned Flex UIComponents work at all?

View 3 Replies

Flex :: Get Mouse Events From A Spark Line Or Path Object?

Nov 11, 2010

I'm drawing an arrow as a <s:Path> and I need to get notified when the mouse is over it. How can I do that?

The arrow is an element of a Group container.

I tried registering for MOUSE_OVER events for both the container and the arrow and none seem to fire...

View 3 Replies

Flex :: Border Container - Catch Line Mouse Events

May 24, 2011

I have a BorderContainer with some instances of spark Line. I need to select this lines by clicking on this. But adding event mouse click listener fails. ASdoc [URL] says that line have only activate and deactivate events. Any best way to detect whether line clicked (use another line class?). I think that catching of clicks in the bordercontainer is bad solution.

View 2 Replies

Flex :: Update Datagrid Automatically In Actionscript Without Mouse Events?

Jun 25, 2011

Im working with a flex application that pulls data from a java class file using message handler event. The received message string is added to ArrayCollection. The string consists of codeID and other values related to codeID. Had displayed the detail in a datagrid. The codeID is randomly generated and is pushed to flex for every second. Now, the problem is, I needa update the datagrid cell values, for instance, if i have pushed codeID's of (0001,0007,0005,0003) to the front end, that displays the corresponding values of each codeID in the datagrid, second instance of (0001) should update records in the existing row of (0001). I tried to check the existence of codeID in ArrayCollection using search algorithm, but dont know how to proceed further.

View 1 Replies

Flex :: Drawing - Dynamically Drawn Group, With Mouse Events?

Mar 14, 2012

I have a Group on my View, and i'm trying to fill it with some collor and add an mouse event on it, all dynamicaly.the problem is, when i add the mouse event, the group simply turns invisible again. It still exists on the view and responds normally to the mouse event, but i cant see it.here's an code example:

<?xml version="1.0" encoding="utf-8"?>
<s:View xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark" title="HomeView" creationComplete="onCreationComplete()" >[code]......

without the mouse event, the group is visible, but it vanishes when i try to add it. i've tried with other events, like the ENTER_FRAME Event and it works normaly, but all the mouse events that i tried turn the Group invisible.i've actually solved my problem using the opaqueBackground property, the Group don't vanish when i add the event this whay. But now i'm curious about the reason of this behavior.

View 1 Replies

Actionscript 3 :: Iphone - Touch Events Vs Mouse Click Events?

Jan 11, 2012

Just wanted to ask if there is any advantage for either using mouse click event or touch tap events, when writing apps for mobiles or tablets (for the iphone especially)?

I know that both of them should work fine, but in term of performance, is anyone better? Are there any things I should be aware of when choosing either?

By the way am using actionscript3 to implement the app.

View 3 Replies

ActionScript 3.0 :: Mixing Stage Mouse Events And Children Events?

Sep 30, 2009

I have an animation that I want to start when clicking on the flash window. However, I've also have some buttons on the stage. If I add an event listener for MouseEvent.CLICK on the stage, then it 'eats up' the events and the buttons don't work.

I've tried some tricks, by adding some invisible buttons on top of the real ones, and use the MOUSE_OVER event to selectively enable/disable the mouseEnabled flag for the stage, but didn't work because it complains that the property or method doesn't exist (which I find odd).

View 3 Replies

Flex :: Events - MouseEvent Doesn't Fire When Mouse Stays Over Element

Apr 23, 2010

i'm trying to make a scrollable box, when a mouse enters and STAYS on "wrapper"'s area, "pubsBox" moves 10 pixels to the left.

<mx:Canvas id="wrapper" height="80" width="750">
<mx:HBox id="pubsBox" horizontalGap="10" height="80" width="100%" />
</mx:Canvas>

My problem is that I'm not sure how to make the MouseEvent.MOUSE_OVER work, to recognize that the mouse is still ON the area and so pubsBox should continue to move 10 pixels to the left every second. I understand that i have to use a Timer, but what I'm concerned about is the fact that I can't get Flex to recognize that the mouse is still OVER "wrapper" and continue firing the event.

View 1 Replies

Flash :: Make Flex Only Consume Mouse Scroll And Keyboard Events?

Feb 5, 2011

This one's been irking me for a while. When I'm using the mouse scroll wheel to scroll up and down in a webpage, and a flash movie comes into the path of the cursor, the scroll wheel stops working. Also, when a flash movie has focus, you can't use browser shortcuts like Ctrl + L or Ctrl + R.

I'm writing a flex application now and I'd like to find a solution, so that at least my users aren't plagued by this inconsistency of the user interface behavior.

I should think there would be a way to tell flash to propagate such events as the mouse scroll wheel and keyboard input back up to the browser unless they occur in an element for which they are useful, like in a flex textarea. I can't find any solutions out there though, nor even anyone talking about it.

Specifically, how can I make it so that:

When the user is scrolling with the mouse, the browser scrolls unless the mouse is over a flex container with scrollbar, or another component that wants to scroll.When the user presses a button or combination of buttons on the keyboard, it will be propagated to the browser unless there is an active keyboard listener, or the cursor is in a text field, etc.

View 3 Replies

Actionscript 3 :: Flex 3 - Sporadic Erroneous Mouse Out Events On Slider Thumb?

Jun 1, 2011

The slider thumbs in my Flex 3 application usually work correctly, but often they seem to become insensitive to mouse downs on what should be thumbPress events. It turns out that mouseOut events are being fired as the mouse moves away from the edge of the thumb towards the center. The thumb is sensitive to mouseDown events only when it is in the "over" state.

I am seeing the same behavior: Displaying the default thumb rather than my custom class Using a hitArea sprite (I tried a child TextInput sized to cover the thumb with alpha 0). Can anyone suggest either a fix or a workaround? I can identify the faulty mouse out events, but then don't know how to compensate, for example, by reestablishing the "over" state, or perhaps with programmatic control of the mouse.

View 1 Replies

Actionscript 3 :: Flex HTMLLoader Component Not Raising MouseDown Events For All Mouse Clicks

Jun 16, 2010

I have built a Air 2/Flex 4 kiosk application with Flash Builder 4. Currently I am implementing a touch screen browser to enable users to navigate company training videos. In an attempt to improve the usability of the website on the touchscreen I have placed the HTML component in an adaption of Doug McCune's DragScrollingCanvas (updated to use the flex 4 'Scroller' component) to allow users to scroll the webpage by dragging their finger across the screen. The mouseDown event is used to start scrolling the viewport.
In addition the webpage was modified to disable text selection with the following css:

[Code]...

As an alternative I also tried adding a group container with the same dimensions as the HTMLLoader to detect the mouseDown events (so that the group container and HTMLLoader have the same Dragable parent container) and was able to capture mouseDown events and scroll the viewport as expected. However as the mouse event is handled by the group container, I am now unable to navigate the webpage.

View 2 Replies

Flex :: Allowing Mouse Events To Bubble Reliably Through The Youtube Chromeless Player?

Mar 30, 2011

I'm working on a prototype that would require me being able to read and track the mouse movement over a playing youtube video. The basic code to replicate my problem boils down to this simple test case:

<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
layout="absolute"

[Code]....

Expected behavior is:

Youtube player loads The label on the top right tracks the X coordinate of the mouse The number should update even when moving the mouse over the Youtube player

So far the program behaves as expected when running from the IDE (tested on both FlashDevelop and FlashBuilder) and even when running the file manually from the output folder. But, alas, when I try to run it from anywhere else than the debug folder (be it another location on my computer or up on a webserver), the Youtube player seems to eat the events.

I don't get sandbox security warnings when debugging (thanks to allowDomain("*")) but I'm running out of ideas on why the program fails once you take the file out of the debug folder.

View 1 Replies

ActionScript 3.0 :: Retrieving A Useful Name From Mouse Event Target

Jul 10, 2009

I'm having trouble retrieving a name from my mouse event target, so that I can tell which target was clicked.I have two buttons, forwardArrow and backArrow. The listeners on each arrow point to the same listener function in which I want to differentiate between which button was just pressed.I can't get any name but the class from event.target.What's the best way to differentiate between these?[code]

View 3 Replies

Actionscript 3 :: Handle Mouse Events On Occluded (overlapped) Display Objects In Flash/flex?

Sep 3, 2011

I want to handle the mouseevents for all the sprites on the stage including the one those are hidden behind (or overlapped or occluded) and the main condition is that I want to handle the occluded sprite (that hidden behind other sprite). example, say I have sprite1 and sprite2 on stage and I want to start drag whenever i click on the sprite and stop drag after another click.

This can be done easily, but the problem and my main requirement is that if I drag the sprite1 and drop it exactly on top of the sprite2 then sprite2 will be hidden behind the sprite1 I wont be able to drag the sprite2 without moving the sprite1 first. if you have played zynga's empires and allais game on facebook, it is handled seperatly, it is how it works in that game, the mouse event is triggered on the sprite behind the overlapping sprite, if you have two sprites overlapping one sprite than the mouse event is triggered on the sprite which is last and not the one in front irrespective of whether there is only one sprite overlapping or two or three and this happens to irregular shaped sprites (not just rectangles)

View 1 Replies

ActionScript 2.0 :: Retrieving A Clips Instance Name On Mouse Rollover?

Sep 19, 2007

I'm working on board game which involved dragging different coloured squares onto an 8x8 square grid. I can't seem to figure out how to get the squares to drop onto whichever square the mouse releases it on.Is there a way to retrieve the instance name of any objects on the stage that the mouse rolls over?

View 1 Replies

ActionScript 3.0 :: Retrieving A MovieClip's Name From A Mouse Click Into A Function?

May 20, 2009

I'm not proud of my subject line, but it was the best I could do.I'm using this while loop to activate the function buttonpressed from one of five buttons named thumb0, thumb1, etc.:i = -1; while (i++ < 4){this["thumb"+(i)].addEventListener(MouseEvent.MOUSE_UP,buttonpresse d);}I want the main timeline to jump to the labeled frame corresponding with the targeted button's numberfunction buttonpressed(evt:MouseEvent):void{MovieClip(root) .gotoAndStop("clip"+[i]);}

View 2 Replies

Actionscript 3 :: Mouseevent - Retrieving BitmapData From Sprite Mouse Event

Mar 3, 2010

i've created a bitmap with data and placed it into a sprite so to receive mouse events. however, i'm struggling with reading the BitmapData within the sprite.

[Code]...

View 3 Replies

ActionScript 3.0 :: Movieclip Being Dragged Is Blocking The Mouse From Initiation Mouse Events Properly?

Jun 2, 2010

In a project i'm doing I have a custom cursor, using the start drag command and mouse.hide. the issue being that the movieclip being dragged is blocking the mouse from initiation mouse events properly.

View 3 Replies

ActionScript 3.0 :: MOUSE_OVER Listener - Animation Is Triggered Both On Mouse Over And Mouse Out Events

Aug 2, 2009

I have a movie clip I am using as a button (instance name btn1) and I added an event listener to it (using the following line): btn1.addEventListener(MouseEvent.MOUSE_OVER, animate1); the function "animate1" triggers some small animation when the mouse is over the movieclip. my problem is that the animation is triggered both on mouse over and mouse out events.

View 5 Replies

ActionScript 3.0 :: Mouse Events Fail To Trigger If Mouse Move Too Fast?

Nov 18, 2009

It has been awhile since I have worked in flash.Right now I am working on something where I would like a panel to disappear when someone mouses off the stage.stage.addEventListener(Event.MOUSE_LEAVE, leaveHandler); It usually works fine but if I move my mouse really fast it doesn't fire. I have also tried the same thing using a custom invisible button that surounds the perimeter of the stage and I have tried ROLL_OVER and MOUSE_OVERand again, if I do it too fast my event doesn't fire (I am using trace)I can't find anything on the net about this - is this typical of flash that if you move your mouse too fast you break it? Do I need to increase my frame rate (I would really rather not because I have perfectly timed animations - I am at 30 frames per second)

View 1 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved