Flex4.5 :: Switch Between Vertical And Tile Layout
Sep 1, 2011
I need to have a spark list that switches between VerticalLayout and TileLayout depending on the user choice. The most obvious way is create two lists with separate layouts and then use States and the "includeIn" attribute. However, this is not a very good solution because I would like to keep the same items in the view when switching (if user scrolled to item 100 in the VerticalLayout and then switches to Tile, I would like item 100 to be visible immediately in the new layout, instead of starting at the first item).So I tried using 2 layouts on the same list and using the "includeIn" solution.[code]
I have a list with tile layout,I have given the item renderer's width as 100%, but the item dosen't resize to fit the content . The same scenario works well for horizontal and vertical layout.
I would like to have vertical tabs in Flex 4. I have started implementing this by having a vertical list down one side. On list selection I am updating the selection index of a view stack. This gives the functionality of vertical tabs.
My problem is the look and feel. How do I get the list to have a similar look and feel to the horizontal tab bar? Is it a case of overriding skins? I have found this post: Flex 4 vertical TabBar
which does implement vertical tabs. My problem with this is that I do not get any text in the tab. I think the problem is that this was originally written for flex 2. I am using flex 4 and am trying to put this component inside a
I'm loading a bunch of tiles for a tile game and just decided to rewrite the whole game in AS3 instead of AS2. I just want to add my library tiles named from "mc1"-"mc15" to my patch mc and place them on the stage! What am I doing wrong? And can I skip an if/switch at the end deciding which tile to fetch from the library? I'm not getting any error messages.. it's just that nothing shows up Here's the code!
I want to use actionscript 3 to create mxml(flex 4) controls dynamically and automatically taking care of layout. For example, if I want to put 6 buttons and a s:label in a layout container by just specifying the positioning of the container and not the locations of individual controls.
I am trying to do the move vertically animation on a button nested in the vertical layout. I am not sure if the Hgroup restricts the button moving vertically.
I'm making a game where you place tiles on a grid. When placing a tile, I need to check the existance of another tile to the left, right, or above and below, otherwise the tile should not be placed.. Here is a function I thought would work, that accepts one variable (the position of the tile just as it is about to be placed) :-
private function checkSurroundingTiles(gridPosition:uint) { var t1 = gridPosition - 12; var t2 = gridPosition - 1; var t3 = gridPosition + 1; var t4 = gridPosition + 12; for(i = 0; i < gridRefArray.length; i++) { var checkTile = gridRefArray[i]; if(checkTile == t1) { return true;
I have noticed two differences between spark and mx forms which are causing me some problems. It seems by default the mx forms are arranged to the label is above the form input item. In Spark they are arranged next to each other. Also the label in spark forms are bold by default.For example MX code could be
how to make the preloader works on the full screen website/ fluid layout. I add the Stage.resize on the code for FYI When I added this code to the bar, it expanded to full screen, but there's no loading bar. The text is also no progress.
I try to load an swf in my flex 4 project using the following line of code: <mx:SWFLoader id="game_swf" source="demo.swf" complete="init()" /> the demo.swf file is another project i created using flex 4. the problem is that when i run the application i see only the loading bar of the demo.swf flash file and nothing else. if i try to load a different swf file (for a example a game i downloaded), it loads just fine.
i found i can get vertical dynamic text block by setting to vertical and then to dynamic. But, then it ends up being horizontal, and if inside a clip, only the letters over another item in clip show. Like veritcal text on a vertical bar gives only the 1 or 2 letters that fit across bar, rest truncated. i've tried embedding text to get this far, but still doesn't work 'all the way' i see online they talk about all scripting for dynamic, vertical text; is that necessary, or am i missing something??
What I'm trying to do is create a program that, depending on 2 variables, multiplies another variable by a static number. Heres the code I have so far:
Im trying to create a program that, depending on 2 variables, multiplies another variable by a static number. A friend suggested I use case/switch instead of if/else statements,which is what I was using before.
Is there a guide or document that deals specifically with migrating CSS and style attributes from Flex 3 to Flex 4? I have an application that I'm keeping on the 2006 namespace, but I'm having trouble with a couple concepts, like the halo only styles, the CSS namespacing conventions, and styling child controls.
I have the following code for accordion in Flex 4 with couple of checkboxes inside, since the checkboxes are plenty i made it inside a list so that it can scroll. but when I try to run this code the checkbox only shows as label and no checkbox beside it. what is wrong with my code.
I'm making a strategy game the uses a tile map to show information about the other players! Every tile is 50*50px and when you start the map it loads about 50 tiles and puts them together (all this from a Flash->ASP->MySQL which i managed to do on my own)
What i need to do is to make the map draggable (kinda like maps.google.com) and make every tile clickable! I can't manage to do both of these things at the same time All the tiles are in a movieclip called mapMc so by creating a big button above the visible map area and write:
ActionScript Code: on (press) { allSize = _global.fullMapSize/2; //This gets the size of the map after all tiles have loaded[code].....
And that kinda works (except for the boundaries)Second, when you press a tile, which i stupidly constructed as another button, so every tile is a button (loaded dynamically) with as that fetches the tile information (already fixed ) But how do I combine them?
i no i will use the bitMap draw function and push each 1 into a array in order. but im unsure on how to separate 1 image into seprate 1s. can any1 just give me a quick knolage burst. as soon as im told how to ill be fine coding it just getting my head araound the math(not my strongest subject, bad i no).
I am wokring on a movie and I want to tile a movieclip instead of a bitmap in AS3. I have figured out masking and the bitmap tiling in AS3, but am still encountering trouble finding a good solution for simply tiling an MC symbol across a set width and height in AS3.
I wrote a simple application for facebook and it seems that i fail to login. I created a test application on facebook and i test my application by going to [URL] i have the following function that is being executed after ApplicationComplete event of my main application.
The first time I change from state A to B it doesn't play the transition. After the first transition, the same state change does play the transition.
Before I let state B load, it parses an xml file and maps it to objects. When this is done, the state changes. Maybe it has to do with the parsing of the xml. But I can confirm that parsing is done, before it changes the state.[code]...
I would like to know what is the more practical way to embed many images using actionscript. Firstly, I don't want to download an image every time from the server, and then I would like to change the number of images and/or their names. What do you propose for these requirements? I have been alerted for the Embed tag but it seems a little inconvenient in its use as you have to declare a new class for each asset and instantiate the class separately.
I have an XML object in Flex4 that is populating a tree (amongst other things).
I need to be able to find the name of the selected item when it is clicked in the tree.
For example:
<Object id=""> <Image></Image> <Cycle></Cycle>
[Code]....
The tags are all predefnied by me so I will know what they are, but I need to be able to know if the item a user has selected is "Object" and do something, or if they select "Action" do something else.
What is the syntax to get the names of these in flex4 and compare them?
I made a SWC project (my new Theme), with these elements :
src/views/MyViewSkin.mxml src/DefaultTheme.css
I made a SWF project (Flex app), with these elements :
src/views/MyView.as theme/DefaultTheme.swc // theme building result
In the SWF project, I added this information in mxmlc compiler : -theme theme/DefaultTheme.swc. My problem is : how to build SWC projet (theme) with HostComponent[xx] is external ?
I'm loading an xml file in AS3/Flex for an AIR app. When I save it, the indenting looks pretty, however all the tabs from the original file, are now spaces. Can I save to that the tabs remain?
open file code:
var file:File = event.target as File; var fileStream:FileStream = new FileStream(); fileStream.open( file, FileMode.READ );
Notes: - The array is declared else where as a public variable - This is to be part of a game engine I'm building so I want it as flexible as possible - The tiles as reading their properties for an XML file. But I don't want to use the XML to hard code the tiles' positions.
I am working on a modular application. The problem is that scrolling doesn't work with datagrid and AdvancedDataGrid even in a non-modular application on FF and Chrome on Windows, works fine on IE. On mac, it works fine with FF 4.0 and chrome. how to get it working on FF and chrome on windows?