I have a script that draws a dot on a map and then removes an older text field popup if there and populates a new text field with some HTML text. below is the script. The individual parts work, but all I can get it to do is clear the pop up that was there.[code]
Trying to get a text field in my Flash MX movie to pull from and XML file with CDATA tags to show as HTML. I've checked the box to render as HTML for the text data field... but I'm having problems with the Actionscripting.
The field from this line is what I need to recognize as HTML reading CDATA tags:
There seem to be a lot of people with my problem but all sorts of different things fixed their issue. None of that has worked for me:
Embedding the font rendering text as html making the font _sans changing AA method
im sure I've tried some other random stuff as well..
Basically I've created an order form over multiple pages for products.. everything works.. on the last page which i have named overview I have a script on the top layer which basically fills out 3 dynamic text fields with the products they have ordered.
The script works.. it loads the text into the textfields they are just not visible.
I can even select the text when I enable "Make text selectable".
Simple XML import with text and an html link and an image. For some reason the html tags are rendering as text, not html in the dynamic text field. I have looked at countless posts and tuts From all I've read I am doing things right, but obviously I am not. I must be missing something.ake a look at the attached code and explain where I am going wrong.XML File
I'm using as2 to place a text field with embedded fonts, whose content is coming in from xml inside of a cdata tag.When I publish the movie, all is well.When I upload the movie online, the commas in the text field appear backwards and the emdash is missing.The fonts otherwise appear to be embedded properly - it's displaying with the fonts I intended it to.Not sure why just these characters are changing online, but appear properly in the flash environment when I publish the movie?
I'm writing a scrolling shooter game and have a dynamic text field that holds the game score. Running inside an ENTER_FRAME event listener, it updates every frame. By tracing the variable "score" I get the correct numbers showing up in the output tab, but on screen, I only see the number 2. It doesn't matter what position in the number it is (ie: 20, or 10372, or 521), only that digit will show up. If there is no number 2 in the score, the field only shows the word "Score: "
The variable is declared as such:
var score:int = 0;
The text field is called scoreCard and is set to "Classic Text" and Dynamic Text" and it is 638 pixles wide (almost the entire width of the stage).
Here is the code for updating the scoreCard:
scoreCard.text = 'Score: ' + score; trace(score);
The trace was simply put in to see if the score was being tallied up correctly, which it is.
I have also tried eliminating 'Score: ' and simply used:
Simple XML import with text and an html link and an image. For some reason the html tags are rendering as text, not html in the dynamic text field. I have looked at countless posts and tuts but found nothing that helps. From all I've read I am doing things right, but obviously I am not. I must be missing something..[code]...
Basically I'm trying to output the contents of an XML document into a dynamic text field (as loaded - not just its node values and content - the entire thing - into a variable called _root.log). The text field is set to show the variable value of _root.log.This is the actionscript...
PHP Code: var newProfileXML:XML= new XML("<contacts result='true'><contact name='John Doe'/><contact name='Jane Doe'/></contacts>");
Is there a way to pass the textfield A text to a dynamic text input (flash) as I'd like to use the font embedding flash offers. I can make it work when loading a value from a txt file but I'm not sure how to access the value identified above as KitGroupID_16_TextOption_38 and make it appear in a dynamic input box. Eventually I might want to have 3 font choices for the user but I'd like to just see if I can get this working properly first.
Is it possible to login through flash using one Dynamic Text Field and one Input Text Field and no buttons? If so how? I have seen many tutorials dealing with logging in to PHP using flash but it requires you to make your own php scripts which i am not familiar with. Can some one tell me how to do this with PHPBBs existing php scripts... I want to be able to login thorugh a Input Text Field box and have it verify it in PHP and also be able to register and view other PHP info such as users online and FAQ..
I'm making a calculator using Flash MX that works the same way as the basic calculator found on windows (not the scientific one). But having the user input a number, store it as a variable, store which function the user wants to perform and clear the text field then store the new input in the same text field as a different variable and multiply or add or divide or subtract the 2 numbers and getting the equals sign to display the answer when clicked is harder than I thought it would be.
I am working on a file that has a rotating dial, and I'd like the dial to reveal contents of a text field (a link) as the dial points in the direction of the text field. I have 4 text fields located at 90, 180, 270 and 360 degrees (top, bottom, left and right). I have it controlled via AS, so I've got all the Math but I was hoping someone might know how to reveal the links when the arrow (in the dial) is pointing in these directions.I set up a text field for testing, which shows the degrees, but I'm getting 'NaN' in the field (problems with Theta and converting degrees to Radians, I think). I thought this might help me figure out how to reveal those links, if I can get the NaN to work.Currently, the file is rotating with an onPress, but I'm going to convert it to a mouse follow, instead, so the user only has to float around to see the links.
What I'm trying to do is to write something in an input field and then it should show up in a dinamic field. I can make this happen, but the problem is that the dinamic field shows its new text in the same format as the Input field. For example, the input text is written in TimesNewRoman and the dinamic text is in Arial, but when the dinamic text shows the input, the text is still in TimesNewRoman when I want it to be in Arial.
I've created a dynamic text field - mediaImportName001 (created , and populated it with the name of a file that I choose to import using a browse button (as3 and AIR).This works fine - I can import the file, and the name appears in the field.
I'd now like to pass the contents of the text field to another text field. But I can't get the contents. If I try to trace the contents of the textField trace("mediaImportName"+thisNum).text - Flash returns "undefined" (even though I'm asking it to trace after the field has been populated).
I use the following code to check that the field really is there and named correctly (the code returns the children):
I want to make a search button on my site. I have a bunch of pdf files in a specific location on my site. I want to create a search field where the end user inputs text into a field and flash locates and opens the corresponding pdf file.
How can I type something in my input text field without clicking on the field first? Basically I just have one input text field on the stage and when I Test Movie I would like to just type in some text without clicking on the field...
I have a dynamic text on the stage which gets updated (shows numbers) when some buttons are pressed.I just need to know if it is possible to show the first dynamic textfield in another dynamic textfield.Lets say the first dynamic textfield called "price" and the second one called "price2". when a button is pressed, the first dynamic textfield "price" will show a number. is it possible to show whatever is shown in the "price" in "price2" ?
I'm creating an XML-driven pie chart in AS3 with 2 text boxes in each pie slice. Both text fields are dynamic in the sense that they are populated by the XML doc and then told where to place themselves in the AS3. I've got them both using the same x and y position to place themselves at the moment (which of course puts them right one top of each other), but I'd like to make one of the fields (which acts like a label or a title to the larger number and % text field) place itself in a particular spot around the other text field. The result I'm looking for is to have the smaller "title" text field appear approximately 5 pixels above and left-justified to the larger "percentage" field.
Anyway, here are two sections of code that I've currently got. The first chunk, for the Tags portion, sets the position for the "percentage" text field using a good old x and y method. The second chunk, for Titles, is setting the position for the smaller "title" text.
//evaluate tags private function evaluateTags():void{ for (s=0; s
Problem: I am trying to get a very simple text resize going, for my main content area in a flash website. My aim is to get a button, that on click, increases the text size of a dynamic text field.
[Code]....
This is what I tried, I am very new to Action Script, so excuse the futility of my code.
Is it possible to create gradient text with text in a text field, without using a different object?
I have three text fields sitting right next to each other, to create a row. Some times the text is longer than the width of the text field, I don't want to widen the the text field to make it fit, I just want to fade the last 20 - 50 pixels of the text out.
Is this possible to do without using an object above it, such as a gradient?
I have a problem with a dynamic text field. I have 1 text field on frome 10 which displays text from a text file. This text can change when a button is clicked. I have another text file on frame 20, which i want to display what ever text is in the text filed on frame 10.
I have tried:- [AS]MyTextboxFrame20.text = MyTextboxFrame10.text;[/AS] but it doesn't work.
I have the folowing codo to load text from a text file into a text field in my flash document:
loadVarsText = new loadVars(); loadVarsText.load("homePage.txt"); loadVarsText.onLoad = function(success) {
[Code]....
the same, and I want to make the homePage.txt file load when the flash file starts, that is what it does right now by placing the code on the main timeline.
The title & copyright text of my animation don't show up in the swf unless I break up the words to letters then to shapes. (This also occurs for the feedback of one of my games.) It's a 2.5 minute animation which puts my computer to the limits so that may be the problem. Obviously I'd rather not convert this text to shapes for size & flexibility reasons.
I just made these quick flash banners for a client but he's saying that the text isn't showing up for him.I have the banners hosted here - http:[url]...........And any idea why it wouldn't be showing up for him? I'm assuming he's running on an outdated version of Flash but I know if that's the case he's going to worry about other people being on the same outdated version he's on and they won't be able to see the text.
I have one api to call and it is an XML file. I got the values from XML and stored in an Array. I need to show the result in a text box that is already created in the stage. But it is not displaying there. I am calling the API from my document class. From there, I created a class for load XML and store the values to an array. from there, I call anoter class to show the result in the stage. that class is linked with the movieclip created. I can trace all the vlues including the value assigned to the text box. but it is not showing to the stage.
I've been trying to get a Flash-based form working - and it's 90% there. I even figured out a refresh issue with a list, and that worked perfectly. Fast foward to the final frame. I'm ready to collect all the data from the form and send it when the user clicks "Done". At current, this frame has no real defined code. The only thing on it is the standard "stop();" to prevent the movieclip from going back to the first frame.The only thing that will be displayed on the final frame is a picture and some text. This is...where everything falls apart. I created the text field, named it properly, then wrote "myField.text = "blahblah";" in the main frame. I then ran a movie test. Everything works great ... until the last frame. No text. Tried to embed.. that didn't help.. tried using the textfield variable... nothing there either. For some inexplicable reason, the final frame in my movie refuses to display anything at all except what's on the stage.
I have a text field component that I am dynamically populating with text. The words appear one letter at a time in a teleprinter style fashion. I also have rendered certain words with HTML to make style changes within the text.Now all this works fine, except because the HTML text is larger than the body of the other text, I am losing theteleprintereffect at the bottom of the text field. In other words, after a set amount has been printed, users are not seeing the letters printed out one at a time, but instead just get a printed line of text appear from beneath the visible section of the text window.
I created a somewhat custom Spark button by doing the File > New > MXML skin and basing it on spark.components.button. The problem is that I need to add an extra text field to the button component and dynamically change that text...but of course, the property isn't recognized on a Spark Button.
Is there a simple way to add this field to my custom button skin & its property so it can be addressed? If not, is there a simple way to take what I've done and just extend the Spark Button? I can't seem to find any examples that show how to do it without writing it all up in ActionScript.
I have a dynamic text filed scrolling with a drag button on a track or the mousewheel. What I am trying to do now is have the scroll button and track not visible if the content is smaller than the text field.
ActionScript Code: //this if statement not working as should. button and track are always invisible. //txt is text field name if (txt.textHeight < txt.height){[code]......