ActionScript 2.0 :: Flash8 Fade In Fade Out Over Multiple Buttons
Apr 1, 2011
I have 4 buttons, I need each button to fade the others out as the mouseover event occurs. I can get this to work if I add in one other button to the actionscript on one, but as soon as I add actionscript for another one I get errors.
I have a page with alot of logos (buttons) and I would want so when the mouse is over a logo all the others fade like 50% and when you move your mouse away they go back to 100%, This should be for every button on the stage.
I'm designing a site for a friend and I have a menu bar across the top with 6 buttons. I made your basic rollover with CSS, but now I'm asked if something can be done about the abrupt change from the down state to the rollover state. Not knowing much at all about Flash, I thought this would be pretty simple and a good way to get acquainted with the program. But after spending hours today rummaging through Google I'm considering digging my eyes out with a spoon. It seems that no tutorial quite tells me what I need to do, and when I try to adapt what I'm told to what I need, it all stops working. There seems to be a dozen different ways to do the same thing and now I'm just really confused. So here is what I need:
When you mouse over the button, it quickly transitions/fades into the highlight/rollover image. When you move the cursor away, it fades back to normal. And *possibly* a quick transition to another highlight on click.
I need to create in which two images fade in and fade out, and each of them must be clickable and hyperlink to a separate URL.I've got the fading going okay, but I cannot for the life of me get even a single button to work on it.
Nowadays I tend to use photoshop and dreamweaver more than flash. how to do it? I can make the fading out movie clip, but it's just a case of telling the button to do that on release of it!
I'm working on a slide show which I would like work automatically (fade in and out) as well as being able to be prompted to switch via buttons... I know this is a super simple thing, but I cannot get all the buttons to work. The buttons are copies of the same instance with different instance names and are located at the 3 respective frames in timeline where the pieces of slideshow should fade in/out. I get the first set of buttons to work:
import flash.events.MouseEvent; controls.bttn1.addEventListener (MouseEvent.CLICK, clickSection1); function clickSection1 (evtObj:MouseEvent) { // trace shows what's happening in the output window trace ("The Button 1 was clicked!")
But when I add more buttons that are located later on in a timeline, I get the following error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at INDEX_TEST_r3_fla::MainTimeline/frame1()
I figured out how I can create a roll over effect on one button so it fades in & out depending on if you are on it or not. I'm trying to create the same effect for my other 13 or so buttons & I can't seem to get it. I keep getting errors any way I try to code it. This is the code I have **trying to add the code for my first 2 thumbs"
I have 3 buttons profile, about and contact. what I am doing is when I click on profile all the buttons should fade off first and then only the about and contact button should appear on the scene.
is it possible to modify this script to make images load like a fade in/fade out slideshow. It works with buttons to action the transition I want, but I want a similar script to play a simple slideshow with same transitions.
I have 5 buttons that need to, when clicked fade the image in the background out and fade a new picture in. each of these buttons has a specific image related to it. how can i achive this smooth transition in and out for all of the buttons?
flash version: CS3 AS2 Im having trouble making the pages for a website im working on. I have a row of buttons, and I want each one to open its corrisponding page ie. contact_us_button to open contact_us movie clip. the thing is I want each page to transition in and out. so when I click contact us, the contact us movie clip fades in and stops. When I click about us, the contact us movie clip fades out and about us fades in.
Is the way to do this to make each page movie clip have a fade start and fade end, and have it stop before the fade end, and on another page click continue playing the current clip to get the fade out and then open the new page movie clip?
but only 1 ball restart back,other 14 ball just stop at there , try paste on action and try you will see what i mean , how i going to make all ball restart back?
I have a tweened movie which plays on a loop. A click on the image area stops the movie and the image fades nicely from alpha 100 to alpha 0. A second click brings the image back immediately to alpha 100 and the clip continues. I would like the movie image to fade back in from alpha0 to alpha 100 before it re-starts; (the reverse of the fade out). At the moment the re-appearence of the image is a crude jump. So far my ill informed tinkering has not worked.
I simply have one FLVPlayback component in the background and a movieclip on the layer above with an FLVPlayback component inside it. The first FLV component is constantly looping a five-second video. So all I need is for the movieclip containing the second FLV component to load the right file, fade in, and when the video ends, fade out. Absolutely all of that works... apart from the fading in. What I noticed was that my movieclip was fading in correctly, but the FLVPlayback component was empty and transparent until the fade had finished - then it played the clip. Here's my code, which gets called at random intervals:
how to do this effect.I have a movie instance named "sparkles_mov" as in internal movie, not loading externally.It's placed multiple times on the stage.I need an AS code for the first frame of the entire stage that makes all instances fade in at a specific frame number (5), last for XXX amount of seconds and then all of the instances to fade out at a specific frame number (70).Is this possible? I have all instances fading in using this AS code placed on the frame that they enter on but the fade out never works, the just abruptly disappear:
I have 2 buttons on the stage whose each MouseEvent load a different external swf when clicked. In an attempt to get the current swf to fade out and new swf to fade in on button click, I vainly added a Tween to the function but to no avail.
As it is now, when the movie starts, the button 1 swf fades in, however, when button 2 is clicked, the new swf is loaded but the old swf does not fade.
Code: import fl.transitions.Tween; import fl.transitions.easing.*; var image:Loader = new Loader();
I would like to fade in and out and object with the colorTransform-method. When I apply the colorTransform to my object it does fade out the thing but not fade in. At first I set the alpha of the bitmapData to 0 (for the fade in-effect). After applying the colorTransform it does nothing. No fade in. Otherwise when I set the alpha of the bitmapData to 100 and let it fade out it works.
What I'm trying to do is have an image fade in, pause for 6 seconds and then fade out.My 6 seconds is doing something, but it's not what I want it to do and I'm not sure why. Here's my code:
I located the following Actionscript 3.0 Class which performs the task of horizontally scrolling a picture in a continuous loop. Once it reaches the end of the picture, it then immediately starts over from the beginning of the picture. I am interested in making it so the picture fades in, scroll horizontally and then when it reachs the end of the picture, it fades out... It would then fade back in after a period of time and begin the process again of scrolling horizontally... Continuous loop. adding those features to this Actionscript 3.0 Class?
I'm working with the following code, and want to have my slideshow images fade into each other. At the moment, the picture before, after it's reached its delay setting, just switches off and the next one fades in, meaning the background displays (which isn't desirable)
I have a movie clip (mc) with the alpha set to 0 (invisible). if you click on the stage it sets the mc's alpha to 0.4, before fading to alpha 0 again in 1.5 seconds. Here the code:
I know some basic actionscript but this one is a bit more challenging (to me at least), as (i believe) it requires setting variables...anywho, here is the swf:
[URL]
As you can see, right now when you click each button the respective background image comes up. Now what i need is for them to crossfade, not switch. And preferably at a variable speed. Here is the (simple and obvious) actionscript so far:
what the actionscript would be for them to crossfade ? keeping in mind that the user might click button 1 then 4 then 2 then 5, meaning they cannot simply crossfade in order. And it'd be helpful if i could change the speed at which they crossfade as well.
So my flash skills are pretty rusty. The project I'm currently working on is updating my portfolio site and I have a navigation bar that I want to fade in, click on a link, fade out, then go to the specified link. I've got the animation working the way I like, however I cant get the links to work correctly. I've used the standard getURL commands, but then every button goes to the same link, not different ones.
What Action Script 3.0 coding do I need to make the animation play the way I've described and have each button go to it's own link?
is there a way i can use a listener to see if an flv is playing? if its playing, fadeout any other audio(besides the flv's)if its not playing, fadein.i got the fade part...but need to figure out how to tell if the flv is playing or not.
This is very Newb. I'm having issues using Tweener, AS2, AS3. I'm trying to have 3 movie clips fade in and out sequentially, each one fading in over 2-3 seconds, staying on screen for 6 seconds, then fading out. I would like all 3 clips to loop. Im trying to use Tweener for the first time.
I have a menu (mc_menu) with 6 button mc's (btn_home, btn_about, ..........btn_contact) I also have 6 containerson the stage (content_home, content_about, ..........content_contact)Right now I'm loading different external swf's(home, about,......contact) with the following AS code: