ActionScript 2.0 :: Loading Movies In Flash From External Source?
Jul 6, 2009Do you have any tips, or a link to a good tutorial? I'm a bit of a newbie...
View 4 RepliesDo you have any tips, or a link to a good tutorial? I'm a bit of a newbie...
View 4 RepliesI'm quite new to flash and got stuck on a problem involving: loading external movie clips and file paths.I have 5 swf files and want to access them from one main navigation screen.[code]It fails after a few click because the file paths get duplicated..[code]Can any of you Flash gurus point me in the right direction?
View 2 RepliesI have always the argument with my colleagues which authoring strategy to use. I always attached to the idea of authoring several swf files, and have them all loaded to the main swf when needed. And than attach Preloader to each swf that I load.
Others think that it should be only one swf with one preloader. And have all the navigation to use scenes or goto actions.
So the advantage of using my strategy is that users will not wait too long for one movie when its being loaded. And its more convenient to work on several fla with each have its own layers, symbols, etc
How to load variables from an external source? For example, Lets say I have a movieclip that contains 6 keyframes, and I want flash to load the proper keyframe when the main swf is opened. Flash knows what the proper keyframe is, because that variable is stored in a MySQL database, or txt file, or xml file, or whatever. Also, how could i have flash write to an external file, so that i can save the changes.
View 2 RepliesUsing Flash CS4 professional And Action-script 3.0 I am currently working on an mp3 player in flash.I have my main fla file in my root folder.Also in my root folder is a folder names 'source_files'Inside the 'source_files' folder there is.A folder named 'songs' (which holds several mp3 files) and a text file named track_list.txt The text in track_list.txt is set out as follows (example values used).
//song1
//song2
Where '//' represents the start of the name of each song.
From within the project I have a code that loads track_list.txt and uses the split function to split the loaded data into an array before adding 'source_files/songs' to the beginning of each index of the array.
[Code]...
In the tutorial with that name there is this code:
Code:
on (release) {
loadText = new loadVars();
[code].....
i want to load an external swf movie into the main swf movie. now ive been using the loadmovie script and it works fine but the loaded movie comes up in the top left of my site so my ? is, how can i specify the location of where my loaded movie ends up
View 3 RepliesI got some movies loading in a container, but the movies stay open, I want to be able to "close" the container, or hide it when I click on other navigation buttons that are included in my main timeline.
View 3 RepliesI read the tuts on dynamic loading etc (the one about external stuff like mp3s, jpgs, swfs; and the one with the transitions). I'm messing around with it in MX and all works fine, except the problem I have is I cant check it locally! the bandwidth simulator and profiler doesnt seem to work with loading external content, the movie appears immediately.
So I tried loading the swf from the web (i.e. URL = file://[URL]) that gave errors "opening file" (the movie is there though). my only solution so far is to keep uploading my movie everytime I wanna check it!!! which is CRAP! I dont have a network at home, so cant really use those bandwidth simulators I saw on the sticky. basically I juz wanna load an external movie, and see how the parent movie handles it (i.e. progress is kept track of correctly, loaded notifications work etc.) how can I check all this locally?
I got this tutorial about external movie loading. It works but it seems that their is a little problem with it. How do you keep the button from loading an external movie once it's loaded already?
[URL]
Let's BUTTON-1 loaded MOVIE-1, now when you click on BUTTON-1 again it will load the movie even if it's loaded. How do you do it like only when another button is clicked will it load the movie for that button.
Possible to load an array from a external data source. I.e. like from a .txt file? I tried putting this in the external text file:
mytest = new Array("dadada")
It loaded, but not as a array, just as text. I am using LoadVars.
I have three (3) buttons in my main movie. And I just realized that everytime I press the "about me" button, it keep loading, reloading, the same movie. Its kinda lame! So I searched for VARIABLES and thought I could work my way around it.What I did was, on the first frame of my movie, I declared 3 variables; namely:
PHP Code:
var portfolio = false;
var aboutme = false;
[code]......
I have a Main Movie with four buttons {about us, services, portfolio, contact}. When you click on Portfolio the Portfolio movie is loaded into the main movie to an instance called "load". This Portfolio movie has four buttons in it the first one being "print", now when I click on this link it loads another movie with the "print slideshow" in it.
In this slideshow there are thumbnail images which when pressed opens up another movie showing a bigger image which works fine. But what I would like to do instead of having separate movies for each thumbnail is to have just the one and load in the picture and any copy into a target depending on which one is pressed. I have tried doing this with this script, but it doesn't work (I've only tried loading the pic up to now)
on (press) {
loadMovie("print/view_file.swf", _root.view);
setProperty(_root.view, _x, "445");
setProperty(_root.view, _y, "25");
That part works OK, but it is replacing the slideshow movie. I've deleted the next part of the script and it no longer replaces the slideshow, so I think that is where my problem is, but I'm still not sure why
loadMovie("print/mdc-large.jpg", _root.view.pic);
setProperty(_root.view.pic, _x, "445");
setProperty(_root.view.pic, _y, "25");
}
This part isn't loading the pic at all. I know I've made it a bit difficult for myself by doing it all in separate movies, but I only want to load what is necessary depending on where people are browsing.
i want to make a flash site but i've run into a few issues, i've made an empty movie clip called 'empty'
and a button under it with the code
on (release) {
_root.empty.loadMovie("example.swf");
[code]....
I'm made a simple preloader that works fine for my main movie. Now I need it to work when loading external movies.Below is the code I'm using (AS 2.0) for the preloader.
onClipEvent (enterFrame) {
loading = _parent.getBytesLoaded();
total = _parent.getBytesTotal();
percent -= (percent-((loading/total)*100))*.25;
[code]....
I have three (3) buttons in my main movie. And I just realized that everytime I press the "about me" button, it keep loading, reloading, the same movie. Its kinda lame! So I searched for VARIABLES and thought I could work my way around it.
What I did was, on the first frame of my movie, I declared 3 variables; namely:
PHP Code:
var portfolio = false;
var aboutme = false;
var contact = false;
[Code]....
But I think I missed something along the lines because evertime I click on ABOUT ME, I still get the movie to load. My point here is that once I have CLICKED one button and the designated movie for that button is loaded, I can not reload it again 'cause it's already there.
What am I missing? I hope someone can push me at the right direction here Here is the FLASH MOVIE I am trying to developing. [URL]
I made some banners with Five3d that I am trying to load as external SWF's into another movie. I setup the classes, etc... however when I test the movie it always says "Call to a possibly undefined method... etc, etc" -- (which is making reference to the Five3d external AS file I used for my banners)...
I am new and still learning about Five3d, is there something else required to load Five3d projects as external movies?
I have an interface that needs to load in external activity pages - there's quite a few of these. I've been trying to create an external class to take care of movie loads, but it has a bad memory leak. I've been reading about using unload() and unloadAndStop() but haven't gotten these to work (there are no noticeable differences in system memory usage or performance). Everything grinds to a halt once I've used up about 13+ Mb of memory.
The document class has lots of code (of course) so I'm just showing the code that relates here:
Code:
package {
public class Interface extends MovieClip {
static public var _ui:MovieClip;
[Code].....
I have a flash application running on some local machines. There are 3 movies the flash loads and plays. Each time a movie is played, it makes the amount of RAM the swf is using increase. This is being ran in a museum and users step through the 3 movies over and over and over, causing the swf to use gigabytes of RAM and eventually locking up the flash player.
Here's where I create the movie playback component.
ActionScript Code:
var flvPlayer:FLVPlayback = new FLVPlayback();
addChild(flvPlayer);
The 3 movies are on 3 different frames in the timeline, for each frame I have this code that loads each movie.
ActionScript Code:
flvPlayer.source = "resources/LADEE_overview.f4v";
flvPlayer.play();
flvPlayer.addEventListener(MetadataEvent.CUE_POINT, cuepointfound);
I use the cuepoints to display some text on screen. I also call a function that does flvPlayer.stop(); each time the user navigates away from a movie frame. So is the RAM usage growing because of the flvPlayer.source = "whatever" being triggered each time the movie is called up?
I would like to use Sliding Menu (URL...) on my web site,how to I load the external movie when user lands on let's say slide 3 (content3)?From actions script given on page URL...Then, when user go to another slide, I would ultimately would like to unload/stop the loaded swf movie
View 2 Repliesi'm trying to create a simple site with three buttons and three different screens rotating (so if one button is clicked the current screen fades out, a new one fades in, then when a second button is clicked the same thing happens and so on).i was using the tutorial found [url]my problem is that i need everything pre-loaded from the begining. i was trying to create a preloader that loads all external files, but it would be a lot easier to have the different screens as movie clips in one file. the problem is, i'm not sure how i should modify the code to place a movie clip in my "container", rather then load an external file...
[code]...
I used the "loading random movie" tutorial (http:url....) to load 3 external movies. It worked great.But now, my client wants the movies to load one after the other. Each movie is interactive, but requires you to click on it, so it plays an intro and stops. Each movie is built exactly alike. So, I would like a movie to play, then stop for a certain length of time (long enough for the user to read some text). If after that length of time, the user does not intereact with the movie, then I want the next movie to play in it's place. If the user does interact with the movie, I want it to just stop at that movie.
View 12 Replieswherever I look for scripts is either AS 1.0 or 3.0... I used to work as a cartoon animator (didn't need AS at all) now I'm trying to build up my own site to show my portfolio. I'm having difficulties loading and unloading external swf files. Basically I'm a total newbie, I managed to figure out that you need an empty movie clip where it will be played, and the buttons themselves...
View 8 RepliesI've been working on webdesign for some years now, having worked mainly in full flash websites with a lot of actionscripting. Thus I consider myself quite familiar with actionscript but only AS2 as I've still haven't made the cross to AS3 (I know i'm almost 5 years late...).I've been recently hired to convert interactive points on some museums that were working with dvd menu's to flash. I've constructed and programmed everything with no trouble at all using some programing to use a circular menu and the flvplayback component to load external 720P HD movies on f4v format. Everything was working perfectly until I was faced with the real PC's that were being used on the museums. Some of them are okay PC's and so I just had to reduce the quality of the videos a bit (a 20 mb bitrate was too much... lol).
However some of them are the equivalent of netbooks (like the Asus EEE PC) and that's where my nightmare begun.So the real problem is this: the computers can run the HD videos perfectly through the VLC media player. However, using the flash presentation either on flash projector or an swf running through an html on internet explorer results in an unwatchable video all sloppy and with buggy sound.I've even tried loading the videos inside a totally empty flash project which still resulted on the same problems.What happens is that when the flash loads the videos the system usage of the processor results in 60 percent with peaks reaching the 80 percent.The weirdest part is that sites like youtube that run HD movies work on those pc's but my presentation does not.Do you have any suggestions on what might be happening?? Is this a problem that has to do with the FlvPlayback component and that I could solve using the Open Source BetterFlv component instead?
i have a Air Project in which i have added three extenal source folders. but when i reopen project or strat flash builder again i get icon on those folder like this but when i open the configuration for that project and try to validate the path and adding it again i get message like this but the path is valid. proof is this pic what could be possible error,,, is there any way that i when ever re-open project i get no warning and able to navigate through the linked source code. now i am doing it
1- deleting on of the linked folder
2- again adding that folder.
I have an intro.swf file that is basically a movie with sound that is exported for actionscript but not exported in the first frame. I just stuck it in a movie on my timeline and it works great and the preloader works because it doesn't load the sound before the preloader. I use :
musicSound = new Sound();
musicSound.attachSound("music");
musicSound.start();
to play the sound in intro.swf.
However, now this intro.swf gets loaded into an index.swf and everything works fine and the sound plays as long as I have the sound included in BOTH the intro.swf and the index.swf and the sound is exported on the first frame in the index.swf. I was hoping I could remove the sound entirely from my index.swf since it already loads into the intro but so far
Using Actionscript 2, I'm a bit new to all the scripting stuff.I have a loader loading a couple of flash movies like this:loadMovieNum("sound.swf", 1);loadMovieNum("logo.swf", 2);loadMovieNum("mainmenus.swf", 3);Those 3 movies I need to go to the main section of the site. However, I would like the loader to also load the remaining movies needed to further navigate the site, but without displaying them now Kind of like 'caching' the rest of the site, so when the access is needed, there's no load time.
View 9 RepliesI have a page on my site that loads different flash movies I've made - [URL]. There should only be one link at the top. When a little square is clicked I call:
[AS]
_mc.unloadMovie();
_mc.loadMovie(path);
[/AS]
But if you click the link a bunch of times something funny happens - the squares start to come more and more. why?
how to create a Flash website, that loads data from an external source(CMS), that can be indexed by Google? Indexed by Google looking at the SWF and not shadow HTML pages. Or exactly why such a site cannot be indexed by Google. I have found several articles; however, none get into technical details or are by Adobe.
View 1 Repliesdoes anyone know where or what I would search for to learn how to get a news content to load into flash from an external source such as WordPress..?
View 1 Replies