ActionScript 3.0 :: Access Variables From A Class?
Oct 19, 2009
I'm trying to create an XML class to load some images on a stage, but my problem is that I can't access variables in my XML class(which I need to load the images) from the main timeline after I've created a new instance on the XML class.[code]...
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Similar Posts:
Apr 8, 2010
I have a initApp.as which instantiates a class which needs to access the "currentState" property and the States array as well. However we cannot get this to work as we cannot see how we can access this information.
Within initApp.as currentState is accessed via "this.currentState". This does not work in the class which is instatiated within initApp.as. The following error is thrown:
"Access of undefined property currentState."
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Jun 9, 2006
I am just writing this test code in AS1.0. Now the problem, I am not able to get access to my class variables. I am doing this stuff for learning As1.0. Although in 2.0 I get through those using static variable. But in As1.0 I don't know how to do this.
Code:
function main(){
this._xml=new XML();
this._arImages=[];
this._xml.ignoreWhite=true;
this._xml.onLoad=this.LoadData;
} main.prototype.showImage=function() {
[Code] .....
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Feb 11, 2010
Look at this example [code]...
How come the trace in the SlotsSetup function is printing out NaN ?
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Nov 18, 2007
I have a MC with a class attached to it, and I have other MCs within that MC. I need those MCs to be able to access variables within the main MC class. Here is a quick'n'dirty:
Code:
class Foo extends MovieClip{private var h:Number;
private var subMC:MovieClip;function Foo(_h:Number){h = _h;}
subMC.onEnterFrame = function(){trace(h);}}
How can I access variables in the Foo class from another MCs scope? I have tried using static var but aren't they constant regardless of instance?
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Jan 10, 2012
The system i am trying to make is structured like this: How can i acess the vars of the class var from the other classes?
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Nov 13, 2010
Anyways, I've been trying to figure this out for quite some time.Let's say I have my document class. I'm guessing the document class can correspond to the first thing that gets run? (such as the "main" function in most C++/low level languages).If I set a variable in it:var myNumber:Number = 10;how would Iaccess: "myNumber" from other objects in my stage?Like a movieclip on my stage for example.If I go inside that movieclip into the movieclip's first frame, how would I say:trace(TheDocumentClass.myNumber);Another similar question is, what about the actual stage frame?If I click on frame 1 of my stage, set a variable:var aNumber:Number = 5;how would I access it from other objects?In my movieclip's first frame, what would I put?trace(root.aNumber); ?trace(stage.aNumber); ?
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Aug 21, 2007
I am unable to access variables written in a class file.
This is the class file:
class readXML {
public var modArray:Array;
public function setModule() {
[Code]....
When I access the getModule method from flash (on click of a button), I get modArray as undefined.
how I could get the data of modArray?
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Jan 26, 2006
I've created a class that utilizes setInterval...I call it in a different class...and I can't get it to make the setInterval call. I'm thinking there's a scope problem but I don't see it.
Class w/ setInterval:
Code:
class Foo {
private var id:Number;
public function Foo() {[code]....
The function will get called but I need access to the class's instance variables inside display().
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Dec 11, 2006
i am creating my own component. the problem is how can i access the variables inside the Class without using _root.myComponentName.variableName.
[Code]....
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Sep 20, 2009
I am creating a Weapon class for a game and the weapons itself will be the sub classes. The sub classes will hard code some values (such as max ammo and the weapon name).
I trying to access this declared data in the base class constructor, at the moment it's not outputting the values. Is this possible?
I've broken my Weapon class for simplicity:
ActionScript Code:
package
{
import flash.display.MovieClip;
[Code]....
My current workaround is creating a protected method in the base class to trace the information and calling that method in the sub class's constructor, this works fine but this doesn't seem like the most efficient technique?
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Jan 29, 2012
If I have three classes:
public class Example {
public function Example () {
}[code]............
You can see that the two last classes extend the first one, and both have the 'variable' property. In case that I have an instance of Example and I am sure it is also an ExtendedExample OR AnotherExtendedExample instance, is there some way to access the 'variable' property? Something like
function functionThatReceivesAnExtendedExample (ex:Example):void {
if(some condition that I may need) {
ex.func()
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Nov 24, 2011
I have the following inheritance structure:
var environment:AvEnvironment = new AvEnvironment(...);
addChild(environment);
environment.addChild(new Terrain());
environment.addChild(new Player());
I am trying to access a public property from AvEniroments class through the Player class, however I'm getting an undefined property error (#119). I've tried the following:
this.x = AvEnvironment.xs // public property in this class
this.x = parent.xs
I've also tried something like this:
var ev:AvEnvironment = AvEnvironment(parent);
this.x = ev.xs
but I get a TypeError. Error #1009: Cannot access a property or method of a null object reference.
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Oct 16, 2009
Now I would like to use the variable out of class1 in class2 and change the value there.Afterwords use class2 in the main, but I get an error message. Why?
ActionScript Code:
//class No. 1 "MyClass1.as"
package MyPackage
[code].....
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Apr 28, 2010
What is the correct syntax to initiate a function in a class similar to constructing an associative array? I have a function that's custom variables is ballooning out and I'd like to label them in the call for sanity sake.
currently:
myClass.myClassFunction("hello world",999,0xff0000);
desired:
myClass.myClassFunction(myText:"hello world",myNumber:999,myColor:0xff0000);
and the class itself for reference:
class com.myClass {
public var myText:String;
public var myNumber:Number;
[code]....
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Mar 7, 2012
How to access a display object on the stage in a class which is not a document class?
I am looking for a solution that doesn't involve passing the stage as a parameter to the class.
One solution i always come across is using "TopLevel.as". Is it a good method because as far as I have heard using global variables is not recommended because it might cause some problems while working on big projects.
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Jul 2, 2009
I was wondering how do you access the stage property from a different class that's not the principal class tied to the fla? Essentially, I have main.as which calls another class menu.as, and I can't seem to be able to use the stage.stageWidth property from menu.as. What's the proper way to be able to use the stage property from any class? Do I have to import it separately each time?
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Aug 17, 2010
I'm just now learning the new object oriented way of scripting. It's been a wild ride, but I've finally learned how to keep script off my frames (very hard coming from as2).Here's my problem:
I have a TextField on the stage in my main .fla file named loadPercent.
I'm loading a jpg with preLoad.as and displaying the bytes loaded in loadPercent.
I can access my loadPercent TextField from my MainClass
but I can't access it from preLoad.as
the document class is MainClass.as
Code:
package
{
import flash.display.MovieClip;[code]....
I get three '#1120 access of undefined propery' errors for each time i try to access loadPercent.
a few basic questions: 1. all my files are in a folder in my documents, not in the flash directory, is this bad? I've seen people using com.whatever etc.
2. my main .fla file does not share the same name as my MainClass.as (it's not named MainClass.fla) Is that a problem?
I'm assuming these are inconsequential because my code seems to work up to a certain point.
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Mar 3, 2011
Going further on my app, I felt in another problem. Despite having lots of posts on the web regarding this, none of the solutions worked for me In my document class (Main.as) ve two containers. One empty and another with a star that is being imported from the library. Here“s the main class:
package
{
import flash.display.*;
[code]......
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Mar 3, 2011
My first experience is build an aquarium with a lot of fish swimming, and they can be clicked. When one of them is clicked we should receive a trace message saying ("Iļæ½m a Fish!"). To do this, I thought that the best way will be:
1- create a document class, named Main.as
2- create a base class, named Clicked.as
2- create a movie clip with a fish.
3- export the movieclip to actionscript. In the mc properties set Class as "fish" and Base Class as "Clicked".
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Feb 3, 2010
Say you were importing flash.events.KeyboardEvent and you wanted it to extend the MovieClip class, is this possible? Where you dont have access to the class to just type "extends XXX"
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Mar 1, 2010
i have a game that i want to put load screen on, which i created a separate class for. first the main class is initialized and in the constructor function, it does an addChild(loadScreen) which places an instance of the loadScreen MC on the stage. within the loadScreen is a "Play Button" that when a user presses this button i want it to continue startGame in the Main class. the way i tried it was Main.startGame from the loadScreen class, but that obviously does not work. is it possible to call a function from a different class.i have three files:
Main.fla
Main.as
loadScreen.as
the Main.as file:
Code:
package
{
import flash.text.*;
import flash.display.*;
[code]....
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Jun 23, 2010
Is it "better" to initialize AS3 class variables in the class constructor? Or can I just initialize them to their default value when I declare them at the top of my class? I ask because when there's a lot of class variables, it appears inefficient to declare them in one place and then initialize them in another when I could easily do both in the same place. It one option is better than the other,
[Code]...
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Jul 23, 2009
The error is as follows:1119: Access of possibly undefined property shiftX through a reference with static type flash.displayisplayObject.shiftX is declared in the first line of the movie clipFirst i check to see if the child doesnt exist and if it does I access it like so:getChildByName("ball"+ccc2).shiftX)
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Jan 28, 2010
Here is a simple example:
Code:
<? session_start();
if(!isset($_SESSION["intro"]) { $_SESSION["intro"] = 0; }
// has the intro been played?
// code for including the swf
?>
ActionScript Code:
if(intro == 0){
myclip.gotoAndPlay(2); // play intro
intro = 1;
}else{
myclip.gotoAndPlay(24); } // skip the intro and go straight to the end
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Oct 22, 2010
I use flashIDE(CS5) to create and organize my assets for flash game. Some movieclips need to have specific params.I am typing them at a MC's first frame:
var shape :String= "circle";
var material :String = "wood";
And then make them Export as MovieClip.For AS3 coding I use Flash Builder 4. When I create new Instance of this MC and trace values I get "null". But if before trace gotoAndStop(1); typed then my values are ok ("wood", "circle").
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May 19, 2010
I was wondering how and what the best way to access a supers variables.Here's an example of what I'm trying to do.
PHP Code:
public class Major { var instance:Main; public function Major() { instance = new Main(); }}public class New
[code].....
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Aug 18, 2009
What I am trying to do is pull data from an XML file so that I can store paramaters for my FLV player (i.e. flv link, dimensions, video name, etc) I can get the data from the XML file and story it in a dictionary but I am unable to access the data from my main class. I know it has to be something pretty simple but I think i have been looking at it to long to see it.
// Main.as
package includes.action{ import fl.video.FLVPlayback; import flash.display.*; import flash.events.*; import flash.net.URLLoader; import flash.utils.Dictionary; import includes.action.XMLData; public class Main extends Sprite[code]..........
basically with all my traces this is what I get back...
// Trace dataVIDOEXML COUNT: undefinedELEMENTS: nullMAIN:LINK: nullWe are in LoadXMLname - no get: mortgagename - get: mortgage
The trace for Elements and Main:Link should give me back the name of the video but as of yet its either returning NULL or undefined.
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Aug 9, 2011
I'm new to actionscript 3 and I'm trying to get a few simple things going, such as setting variables in other movieclips... So let's say I have an "apple" movieclip on the root/stage, and I want to access other variables on the root, or in other movieclips. How would I do that? In actionscript 2, I would use something like
_root.thisVar = 1;
_parent.thisVar = 1;
and with other movie clips I would use
[code].....
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Feb 23, 2009
I have a couple of textfields on my stage named "turist_box_inf" and "hotell_box_inf" (a couple more to come). These are located in a mc with the instancename "former". To fill these with text in code, it would be former.turist_box_inf.text = "nice text" and so on. The thing is I want to fill these with info from an XML sheet and therefore do it through a loop. [code]...
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