I'm having trouble finding out how this would work in AS3. I have a decimal number (4.14). That's a TotalTime variable of an flv. I want to convert that to something like 4:20.What would i need to utilize in order to make this happen?
I am trying to do a calculation which will eventually (hopefully) yield the total length of time it will take to download a certain size file over different broadband speeds.
//amount_total is the total file size (GB) //multiplied by 1024 to give me total megabytes mb = Number (amount_total*1024) //15 is time (s) to download 1MB
[code]....
So, I am left with a total time of eg: 4.5 hours.i would like a standard number I can use across my movie to convert 4.5 hours to 4hrs 30, or 4.30 for simplicity.If I have 0.5 hours as a total, it would be much easier for the user to read it .30 hours.
I have song times stored in a MySqual DB in time format: 4:22 I assume this is a string... What does the code look like that that will convert this into seconds so I can use it in my timers? var seconds:number = (everything left of the column x 60) + everything right of the column;
im making a maths game but as is maths sometimes the results get like many decimals. How can i make that for example when i press the chek button the code is this:
how to convert a decimal value to a hexadecimal with actionscript...
I want to make a funtion which will assign a random color to a movieclip... And the "set rgb" function requires the variable passed to be in hex. Bummer.
Also I could solve this problem if I could convert a string to a hex number insted of a decimal like with parseInt()
I think the solution may lie within the bitwise operators >> and <<, etc,... But I have no clue as to their use...
I have a cost calculator in flash, only the price comes out with about a hundred decimal places... any convenient way to round it up to 2? I was hoping there was some (fairly easy) way to nicely format an output..
I have a simple AS1 script running on a button: // on (release) { a = Number(answer2); w = Number(withvat); v = Number(vat2); answer2 = (w / 117.5 * 100); vat2 = (w / 117.5 * 100 * 0.175); } It works but the results are sometimes many decimal places long. Any way I can make my results round to two decimal places (accurately). So 5.6994 becomes 5.70 etc.
my cost per month textbox typically returns multiple decimal places, is it possible to limit it's output to two decimal places like real monetary calculations?
I wonder why i can't seem to be able to apply a decimal value to fontSize in Flex. I have tryid it with flash textfield component, mx label and text but nothing seems to accept a decimal value. fontSize is accepting Number and i can set a decimal value to fonts in Flash so i can't see why this isn't working in Flex?
I would like to read the be able to store the decibel values across intervals of a local mp3 into a text file. i think i can handle writing to a text file once i have the values
I'm not familiar with actionscript 3.0, but I must use it for a project I was assigned. The final product will be a program that will take a decimal input value and then convert it to a fraction. I have searched the web for a couple hours now and have found very useful info on this topic in the actionscript 2.0 forum, but nothing for 3.0.providing a function that will convert a decimal value to a fraction?
I have some dynamic text fields. And i have assigned some two decimal values to them.eg._global.minqty = 10.00;total_cost.text = _global.mincost;but its showing me only 10. And i want to display 10.00.
I am VERY new to Flash and Action Script (using Flash 8 & AS2) and my company butchered by training budget so I have zero $$s to learn. I have been muddling through with these great forums and tutorials but this has got me stumped.I have a button to calculate some simple math from number stepper components to populate dynamic text boxes.The script I came up with works but I need the return values to have decimal (2) and comma (at the thousands).[code]
I want to make an Integer variable in my AS3 script to be rounded up to the nearest 0.5 decimal. For example 3.35 should be 3.5 and 3.87 should be 4.0.
I'm having troubles declaring decimal numbers.For instance I'm trying to create a variable which is 0.8.I do this:
Code: var defenseValue:Number = 0.8;
However, when I try using defenseValue it always ends up being NaN.I also tried var defenseValue:Number = new Number(0.8); But that doens't work either.
I searched Google for AS3 decimal to fraction code examples and found code that appeared to be more complex than what I wrote.
This code is part of a larger application which will run on mobile devices, efficiency is priority #1.
The code below works fine but probably can be simplified.
ActionScript Code: // Enter a decimal you would like converted to a fraction // var decimal = "2.5"; ///////////////////////////////////////////////////////////
I'm making a game where you level up, and then the amount of EXP you need to level up, gets higher. The problem is, if I have it so the amount of EXP needed to get to the next level just multiply by 2, it just gets to an absurdly high number, and I don't want that. I would rather have it multiply by 1.3 or 1.5, but the problem with that is that the right side of the decimal gets all ugly to something like "60.54902380".
how would I be able to round it so there's no decimal point, or at best just one number to the right?
I need to make a dynamic text field display Sound.duration like 1:30sec instead of 90sec (for exemple...). I was not a maths major... I studied that long ago... I think... But I have no clue...