ActionScript 3.0 :: Drawing Rectangle Behind Mask Layer
Jun 28, 2010
I have a button that when clicked is supposed to draw a rectangle behind my mask layer but when I try to run it I get this error:
1067: Implicit coercion of a value of type Class to an unrelated type flash.display:BitmapData.
Here is the related ActionScript Code:
fabric_mc.phoenixFab.addEvenetListener(MouseEvent.CLICK, changeFabric);
function changeFabric(event:MouseEvent):void{
this.graphics.beginBitmapFill(phoenixFabric);
this.graphics.drawRect(181, 46, 319, 319);
this.graphics.endFill
}
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[Code]....
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[Code]....
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public function onMouseDownHandler(e:MouseEvent) {
//trace("mouse down clicked!");
[Code]....
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[code]...
i just copied this code from the source and experiments, just want to ask for help on how can i change this so that the scrolling of the contents is much faster.. also how can i change and remove the rectangle object and use the mask for scrolling in my movie
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Code:
import mx.transitions.Tween;
import mx.transitions.easing.*;
stop();
[code]....
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I've got a spiral
-----------------
function spiral(centerX, centerY, radius, sides, coils, rotation){ with(this){ moveTo(centerX, centerY); var awayStep = radius/sides; var aroundStep = coils/sides;// 0 to 1 based. var aroundRadians = aroundStep * 2 * Math.PI; rotation *= 2 * Math.PI; for(var i=1; i<=sides; i++){ var away = i * awayStep; var around = i *
[code]....
and I want some movie clips to appear infront as well as behind it, but right now it always appears on the bottom layer. Is there a way to attach the drawing to a movie clip or something so I can change it's depth?
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