ActionScript 3.0 :: Drawing Bounding Box To A MovieClip?

Nov 6, 2011

I need to draw bounding box surrounding a movieClip with arbitrary registration point with AS3. The movieClip may be of any shape and can have it's registration point anywhere.

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Object Drawing Poorly Aligned Bounding Box?

Oct 6, 2009

Whenever I draw a shape with Object Drawing turned on the blue bounding box that appears whenever it is selected isn't aligned properly to the outer edgers of the shape.  Like this:
 
Admittedly it isn't a major problem it's just a bit irritating especially when people I'm teaching to use Flash ask me why it looks the way it does.
Does anyone else have this problem?

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ActionScript 3.0 :: Make A Bounding Circle Instead Of A Bounding Box?

Nov 1, 2010

Is it possible to make a bounding circle instead of a bounding box?The objects should bounce INSIDE the circle.I have now a bounding box outside the circle, but the objects exceeds the circle at the corners.

I was thinking of making an array of Points on the edge of a circle and when the object is < or > then do something... but that would be a lots of if/else statements.

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ActionScript 3.0 :: Bounding Box Onclick On A Movieclip?

Mar 7, 2009

Anyone know of a method whereby when i click on a movieclip on my stage i can create a bounding box which will allow me to click on any corner and re size the box manually......?

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IDE :: How To Change Bounding Box Size On MovieClip

May 25, 2010

I'm making a simple platformer. I have an array holding what my level looks like and my main character is a horse.... okay it's a unicorn... anyways, Whenever I jump to a platform the hittest is saying that he has landed even though his head or his tail is just over the edge... I'm trying to make it so that only his feet will allow him to land.

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ActionScript 3.0 :: Pan And Zoom Movieclip - Make A Bounding

May 17, 2010

I'm made a map and I want to zoom in and out. The second thing I want is to make a bounding around my MovieClip.

[Code]...

This is my code so far and I can zoom in and out but I can keep going and going. I want that he stops after 200% or something and when he is 100% you cant zoom out more. Also I want a bounding so I cant move the MovieClip outside his own stage height and width.

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Actionscript 3.0 :: Display Bounding Box For A MovieClip At Runtime?

Nov 21, 2010

I have been trying to display a bounding box (free transform box) for a MovieClip at runtime whenever I click on it but am completely lost. The reason why I would like to display it is to do transformations on a MovieClip at runtime.

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ActionScript 3.0 :: Drawing Over A Movieclip In A Custom Drawing App?

Jan 13, 2012

I've created a drawing tool which allows the user to draw on the canvas, the problem is that if I try to draw over a movieclip nothing happens. Is there a way I can allow for the user to draw over movieclips? For example if I had a background of paper?

Here's the code I'm using for it:

// This code is for drawing the lines on the page
//1.
var drawingLine:MovieClip = new MovieClip();
addChildAt(drawingLine,0);

[code]....

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ActionScript 3.0 :: Replacing A MovieClip With A Drawing?

Oct 27, 2010

I'm creating a platforming game, and I have a fun little water thing set up. My goal is to be able to drag a water object from the library to the scene, and have the water physics kick in when the game starts.
 
To do this, I made the water object a black line, because width is necessary to know how wide I'd like the pool to be.  Within the class I have a heightmap, so then I can connect all the heights together with lines using the drawing API.
 
The problem is, I can't get the original black line to disappear while still displaying the new lines and points Setting the alpha to 0 will permanently make everything invisible.  I'm kind of new to this so maybe it's a dumb question.

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ActionScript 2.0 :: Drawing Lines From One Movieclip To Another?

Jan 23, 2004

I am making a movie clip and want to draw lines from one movie clip to another to make it look like connectors on a flowchart. How do I use the returned values using a getbounds() method to draw a line from movie clip A to movie clip B. how the xMin, xMax, yMin and yMax values translate to finding the 4 corners of a rectangular movieclip. Can I use these values to draw lines from the movieclip using lineto().

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ActionScript 2.0 :: How To Draw In Particular MovieClip Using Drawing API

Oct 7, 2005

How can I draw only in a particular mc using drawing API...

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ActionScript 2.0 :: Drawing Lines From One Movieclip To Another

Jan 23, 2004

I am making a movie clip and want to draw lines from one movie clip to another to make it look like connectors on a flowchart. How do I use the returned values using a getbounds() method to draw a line from movie clip A to movie clip B. Can some one show an illustration explaining how the xMin, xMax, yMin and yMax values translate to finding the 4 corners of a rectangular movieclip. Can I use these values to draw lines from the movieclip using lineto(). If so how do I do that?

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Actionscript 3 :: Foreach Drawing Object In Movieclip?

May 26, 2010

I got a europe map designed in flash (1 movieclip, 1 frame, really simple), which contains the map as drawing objects directly inside the scene and in addition some specific countries as clickable buttons. So far it's working fine. What I need now is to make all the other drawing objects clickable without having to edit and script each object. I'm thinking about something like this (pseudo code):

foreach(obj in MovieClip) {
if(obj !typeof(Button)) {
obj.addEventListener(MouseEvent.MOUSE_DOWN, genericClickListener);
}
}

I just don't know the syntax how to achieve that.

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Flash - Drawing Sprites Between Layers On MovieClip

Aug 10, 2011

Is it possible to draw a sprite, on a movieclip, on a specific layer? I have a MC I created in the Flash designer, and it has 3 layers on it, background, some layout stuff, and then some text. In actionscript i've created a Sprite object in code, drawn a rectangle on it, and added it to the stage with addChild (called from within the MC). The problem is, the sprite is always being drawn above all the layout stuff I added in the designer. Is there any way to add the sprite to the MC at a specific layer? In this case the background layer. I tried changing the z on the sprite and no effect.

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ActionScript 3.0 :: Drawing A MovieClip To A Bitmap As Though It Was The Screen?

Jun 23, 2009

Basically, I have a BitmapData object which is acting as a virtual screen.

I have a MovieClip which I want to render to the bitmap using the same transformation as though the bitmap were the screen. However, the MovieClip is not attached directly to the root

The BitmapData.draw() method takes a Matrix as an optional parameter, which I think I need to set as the MovieClip's localToGlobal transformation matrix. However, I don't know how to obtain or construct this!

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ActionScript 2.0 :: Drawing Line Behind Cursor Movieclip

Feb 21, 2012

I'm working on a Flash project in which the user can choose to draw on the stage. To indicate to the user that it's possible to draw, I'm changing the default cursor to a pen image. I'm doing this by attaching a movieclip to the cursor, then hiding the cursor:

ActionScript Code:
on (press) {
penOn = true;

[Code].....

All this works great, with one problem. The line users draw appears on top of the custom cursor, so if they go back over something they've already drawn, they can't see the cursor anymore. I've tried a bunch of fixes, but nothing has worked. FYI, that first block of code I pasted is attached to the button that turns the pen on, while the second block of code is in the bottommost layer of the movie.

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ActionScript 3.0 :: MovieClip Sprite Versus Drawing With Graphics

Jan 26, 2012

I have a program that dynamically draws a polygon wherever the user clicks on the screen. (using lineto, moveto) However this polygon is always behind the other symbol objects on the screen even though its added last in the childlist. Is there an issue with depth when drawing symbols vs. drawing with lines? How can I ensure my dynamic object will display in front?

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Flash :: Scaling Drawing Objects Inside Movieclip?

Apr 12, 2011

So I've got problem with some drawing objects inside movieclip in my flash file... Setting width and height of flash to match browser's w&h got my movie clip to get correct values, but unfortunately drawing objects inside of it are not scaled as movieclip. Those object are just random stripes that got some tween on it acting as somekind of preloader... All graphics are pulled from ai file, so no AS was used to manipulate them, just pure tweening in design mode...So if my stage w & h are lets say 720 x 50, graphics inside movieclip are 1600 x 900 which match my monitor's resolution.

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ActionScript 3.0 :: Instead Of Drawing Circles By Code / Want To Call Movieclip

Jul 7, 2009

Can someone tell me how to command it to retrieve a movie clip in my library instead of drawing stuff by code and working with that? The movie clip I want to get is called "float1".[code]

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ActionScript 3.0 :: How To Tween Drawing Line (MovieClip Graphics)

Jan 20, 2010

How can I Tween drawing a line mc.graphics.lineTo(); ? I just see tweener has an onUpdate property awesome.

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ActionScript 3.0 :: Drawing A Boundary And Testing It Against Only A Part Of A Movieclip?

Nov 23, 2010

I have a map of isometric buildings that the player walks around. in the image I have 1 and 3 working fine. I find the corner points of the building and test it against the players location and sort out their depths. easy.but 2 and 4 are the trouble makers. the left and right side of the building.because its isometric there is that diagonal line making up the sides.my only idea so far is to draw a line box around the building at test collisions against the "feet" of the player. but to do that I must draw a box and make it invisible but still be testable against only the bottom portion of the player, the players feet.

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ActionScript 2.0 :: Can't Stop Movieclip / Call Drawing Api Functions?

Jul 5, 2004

I made a movieclip with 5 frames inside. Well, outside, when i push a button stop, runs the code: this.movieclip_name.stop(); , but, doesn't stop.Inside these frames there is a enterframe function that call drawing api functions.

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ActionScript 1/2 :: MovieClip Control - Drawing Line By Connecting Dots

Oct 7, 2009

I've almost got a bit of flash finished, The .swf so-far is here: [URL]. For some reason the file won't attach but the important bit of code I have so-far is below. I need to make a line to literally 'connect the dots', each of which is one end of a movieclip, I know it needs to boil down to ' line x,y, to (movieclipname)x,y, but cannot work it out!

time.onChanged = function() {
if(time.text.length == 4) {
var hours:Number = parseInt(time.text.substr(0,2),10);
hours *= 60;
var minutes:Number = parseInt(time.text.substr(2,2),10);
[Code] ......

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ActionScript 3.0 :: Line Drawing Script On Stage Doesn't Work In MovieClip?

Jul 28, 2011

I have a little snippet of code that allows the user to create a line with the mouse, and clears the line if they end up touching the hitbox with the mouse, while they're drawing the line. It works fine when it's just thrown onto the main timeline. However, when I try to encapsulate it within a movie clip, it suddenly doesn't work. At all. Are there any suggestions as to why this is happening? Here's the code.

[Code]....

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ActionScript 3.0 :: StartDrag And Bounding Box

May 5, 2008

I have noticed when setting a bounding box on a drag object, if you go outside the bounds of the box you have set, the mouse won't let go of the object unless you go back inside the bounds and click on it again. Is there any way to force the stopDrag if you go outside the bounds while dragging? I have tried this bit of code:

[Code]..

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ActionScript 3.0 :: Webcam Bounding Box?

Jun 9, 2010

I am currently in the middle of creating a project which essentially uses Flash as a type of augmented reality system. The idea behind it is that a webcam input will capture a users hand which is placed on a white pedestal (esstially creating a complete white backbround in contrast to the hand). Create a bounding box around the hand so that objects will only move in the space taken up by the hand.

The problem I am having is wondering which functions i should use to create a bounding box that will select the space that the hand is taking up in the webcam input. I have seen the function GetColorBoundsRect but it only seems to focus on one colour and it seems to be a static function instead of one that will need to constantly create the bounding box if it moves. This isn't just a motion dection but will need to detect the hand even if it isn't moving.

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ActionScript 3.0 :: Pencil Tool - Drawing Above A Image But The Drawing Is Below The Picture

Nov 9, 2010

i've tried to simulate a pencil tool, for drawing above a imagem, but the drawing is below the picture. How fix it?

[Code]....

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ActionScript 3.0 :: Determine Bounding Box Of Semitransparant Png?

Jun 23, 2009

This PNG image is rather large, and only a small portion is filled with pixels. Most of the image is transparant.I want to apply the effect only to the part with pixels, so I'd like to create a boundingbox around that part of the image. I need to know 4 things to do this (the way I see it...): The position of the top-most non-transparant-pixelThe position of the left-most non-transparant-pixelThe postition of the bottom-most non transparant-pixelThe position of the right-most non-transparant-pixel

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ActionScript 3.0 :: Non-Bounding Box Hittest In Flash

Jun 6, 2009

Is there any simple code that will make a hittest not work of the bounding box in flash, because I've been looking for something for a while now, and can't find anything about how to do that.

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Don't Want Angled Button's Hit Area To Be Bounding Box

Jun 12, 2009

I am trying to create buttons on a 45 degree angle. They are simply text. I have tried drawing different hit areas for the button, but when I publish the swf the hit area for the button is always its bounding box (so there is a huge space in the upper left and lower right corner which activates the button).

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