This is not your typical 1120. I know better than to have buttons/MCs without instance names on the timeline. Nope, this problem resides in a I timer I built from script I found online. The undefined property is related to the timer class delay I want to implement.
What I'm trying to achieve is have the user click the next button, wait 1 sec., then scroll through the next content. I have the code sitting inside a conditional statement to reduce the amount of code.
One thing to note, I am using TweenLite for the transitions, if that makes any difference. Now, the following code will show you the timer only working work one next position. I want to eventually add this to the remaining next position and all the previous positions so that there will be a slight delay when scrolling through the content.
So far I've got a nice animation of an intro going, which is made up of 90 frames.At the 90th frame I put a (stop) action...test it and it stops as it's supposed to.I add another layer for other actions and, following code almost verbatum from a website, I declare 3 buttons, and give them functions.
I m getting this error, i have provided the instance names on its flash file & linkages too, the components are on timeline, but cant access the instances, it seems beyond my mind, to correct it, flvDisplay(video) is on 1 frame & nex button is on 2 frame
I am working in flash creating a drag and drop documetn and when I am trying to link to my taregt I get the following error 1120: Access of undefined property.
I'm just getting started in Flash and actionscript 3.0 I keep getting these error#1120: Access of undefined property After typing in code exactly like it's telling me to do. I'm working on lesson 9 in the Adobe Classroom in a Book and I'm stuck.
I'll try and be clear about my problem. I'm working on a site and have a MovieClip, named "form" on the main timeline that I want to play when a button is clicked. I keep getting this error and it's driving me crazy, I'm obiously missing something. The button instance name is "sub_btn". Below is my code , it's the subscription button code, but not quite sure what's up, I'm not an actionscript guru but am gaining a small understanding of it.Also I have a close button on that movie clip is there a simple close script I can attach
stop();import flash.events.MouseEvent;var getHCSG:URLRequest = new URLRequest("http://www.houstonceliacs.org");var twitter:URLRequest = new URLRequest("http://www.dggrafix.com/glutenfree/twitter.html");
I am trying to build a click through gallery with small buttons that you click on and it switches the larger image out as you click through. I copied over a gallery I had successfully built with 10 images. The new gallery has 20 images. Basically the movie just runs continuously without being able to click on the thumbnails.
I am getting the following compiler errors Scene1 Layer 'actions', Frame 1, Line 42 1120:Access of undefined property btn11_btn Source - btn11_btn.addEventListener(MouseEvent.CLICK, showimage11); I get this for image 11 through 20
I am new to Flash but have been able to fumble my way through action scripts with a bit of help from old forum posts. What i have done so far: developed a little map with buttons to act as navigation for webpage, all worked fine with each button linking to a seperate page. What i need to do: i have new content which needs to be added, therefore i need another button. all went fine to insert the new button, name it, new layer etc. I have copied the exact same code for this button to work (just chaning the name) from the 7 other working buttons in the swf. The error i get is 1120: Access of undefined property wind. for the last line in below code:
I copied the required file to my root directory.I create a new layer as instructed, conveted the imported png files into symbol as movie clip and named them accordingly.last i created a new layer,opened the action panel and pasted the code below as required:
import com.greensock.*; import com.greensock.easing.*; function init():void
how to correct this code error that was reported during a debug test run;1120 access undefined property tiles and slideCounter.I am learning from a very simple tutorial on how to write swipe-multitouch-gesture code where I can swipe 6 comic frames across the screen of a iphone.Here is the code.
I constructed the 6 frames into 1 signal frame (each frame is numbered 1 to 6 and each size 290x390 total 1980x390) using Gimp.org and saved it as a png file.
Imported comic strip on stage which was set at 320x480 FPS 40
All 6 frames are located on the Timeline layer 1.No other layers are used.
I center the comic strip using the Text Align tool control.The location of the each frame on the stage was set at x15 by y72.
the Errors & sources : 1120: Access of undefined property projectsNum.projectsNum = projectTitle.length();
1120: Access of undefined property newsTitleArray.newsTitleArray = xmlData.news.article.title.text().toXMLString().split(" ") ;
1120: Access of undefined property newsTitleArray. newsTitleArray.reverse();[code]....
the source files files and i'm not posting any other code cuz i don't know where the error might be but i've uploaded the source files files if u needed them
I seem to be having a problem recognizing the instance of any symbol through an external ActionScript file.I don't receive any errors when I write my code on the main timeline, or with previous code I have written before trying to do the same thing. Here is an example of my code.
[Code]...
When compiled it says Test_mc is undefined, but there is a MovieClip on stage with the instance name of Test_mc and it is exported for ActionScript. Am I missing something here, or is there something wrong with the code? Just hoping someone can shed some light on the situation.
I get this error message in my "Compiler Errors" window and despite having scoured my entire file and the internet for answers, I cannot figure out how it is that I am supposed to fix it. 'm trying to make it so that each button in the shape of a car changes the larger car image's color, and each wheel button changes the colors of the wheel
Ok, I'm working on my website and I'm having a pretty basic issue ... error 1120 (Access of Undefined Property) ... all this means is that the thing I'm trying to tell it to do stuff with isn't properly defined ... normally this would be a really easy fix with an instance name ... but the thing is ... my movie clip is definitely instance named. It's exactly the same as the 14 other pop ups I have on the page, but it's only giving me crap about this one.
stop();import flash.net.URLRequest;import flash.events.MouseEvent; var getfosteringgrowth:URLRequest = new URLRequest("http://artp.uark.edu/fosteringgrowth.html");var getcultivatingbigideas:URLRequest = new
I am trying to access a function that is on my document class for my AS3 project, from a nested class. That is, the Document Class calls Class A which then calls Class B. So I am trying to access a function from Class B, I am trying to use MovieClip(parent).function(); but I am getting error 1120. The MovieClip(parent) (fixed to reflect my document class, etc) works when I try it from other classes but not from this nested class.
I can't understand this stuff. A global variable is a variable I can read from anywhere in the document right? if I make a mc and in the action frame I type:
_global.myVar=5;
After that in the action frame of the main timeline I try to trace the variable with this sentence:
trace (_global.myVar);
and I get this error 1120: Access of undefined property _global.It's just me or the help menu or live doc are really useless?The examples I found are not working. The definitions are not really clear etc etc
I've been trying at this for hours and can't seem to figure out whats up with this... i keep getting the error code: 1120: access of undefined property flashmo_page1.
I am trying the examples provided in the air document pdf. But getting an error "1120:Access of undefined property conn" when trying to create and open database in flex builder 3.Below i am pasting entire code given in the pdf.