ActionScript 3.0 :: Loading External Gallery (SWF) With Two XML Files
Jun 29, 2011
This is my code:
var loader:Loader = new Loader();
addChild(loader);
var url:URLRequest = new URLRequest("/clientes/clientes_.swf");
loader.load(url);
I'm trying to load an external gallery. It works fine, but, the external gallery needs two xml files to work. My gallery with the xml are located in the folder "/clientes", and main swf is in root. When i load the swf gallery, the main swf load the xml files from the root, not in the folder clients, and is that what I need. I need to find a way to load the client_.swf an his xml files, all from the clientes folder.
I am trying to make a picture gallery where each image is contained in its own .swf file and loads with a button click.The gallery works fine but I would like for each image to transition in and out,or play the timeline of each swf.I have a stop action in the middle of each swf so the image tranisitions in and then stops but when another button is clicked it immediately loads the next image and doesnt play the rest of the tmeline and transition out. Here is the code I used to load the swf files.
stop(); var movieName:String; function movieLoad(event:MouseEvent):void[code]........
I have a flash component that is an image gallery. I want to have multiple image galleries on my site, but instead of multiple instances of the component, I want to have multiple buttons that can be clicked that will load in different xml files to populate the component.
Would code like this do something like that: var eventListener = new Object(); eventListener.button_click = function (evnt){ trace("Button clicked");} myGallery.addEventListener("button_click", eventListener);
I spent almost a week trying to figure out how to unload a currently loaded swf using its button and loading a new swf... I have three files, a main.fla, file1.fla and file2.fla. In my main.fla, I have a code which loads the other two files. If i will click the "unload" button in the file1.swf, I would like the main.fla to unload the file1.swf and load the other file, file2.swf. Here is the code to load the file1.swf:
Lets say I have subgallery.swf file that loads jpeg images. And I have gallery.swf file that loads subgallery.swf.The jpeg images and both swf files are in the same folder.When I test gallery.swf it loads subgallery.swf but subgallery.swf doesn't load images. When testing subgallery.swf alone, it loads jpeg files.Is there any limitation or setting preventing external swfs loading other content?
I have a website created all in Flash AS3 and I have a XML Photo Gallery created in a separate file and I am trying to load the gallery into a specific frame on my site.
I have a website created all in Flash AS3 and I have a XML Photo Gallery created in a separate file and I am trying to load the gallery into a specific frame on my site.
EDIT:Here is the code I am using:
[AS]var Xpos:Number = 152; var Ypos:Number = 350; var swf:MovieClip; var loader:Loader = new Loader();
[code]....
When I have the XML file in the same folder as the gallery (which it has to be) Flash gives me an error and the gallery doesn't show up. When I move the XML file though the gallery itself loads into the correct spot but the pictures don't because the XML file isnt there to call them.This is the error it gives me when the XML is in the same file as the gallery:
I have subgallery.swf file that loads jpeg images. And I have gallery.swf file that loads subgallery.swf.The jpeg images and both swf files are in the same folder.When I test gallery.swf it loads subgallery.swf but subgallery.swf doesn't load images. When testing subgallery.swf alone, it loads jpeg files.Is there any security limitation or setting preventing external swfs loading other content?
I have one swf that was made by Wondershare Flash Gallery Factory Deluxe program, and some other files comes with it.
The problem is that when it loads into my main swf doesn't appear into the movieclip that i target to the code but on the stage, on top of all others, i don't know exactly what happens, it seems not to be in the display list!!! The point is that i'd like a back button showing in front of the gallery in order to be able to close it and go back.
I am loading a photo gallery as an external swf.So I have a preloader for the ext swf that loads.Then there is a 3 - 4 second delay before the % preloader for the photo gallery starts to load.I'm loading it via xml - is it taking 3 - 4 seconds to read the xml page before the image starts to load?
Ive finished Kirupa's excellent Photogallery Tutorial and Im very happy with the result. I have exported the page as a SWF file and I now want to load it into my main page (essential in the design on my website). But when I do so the larger images do not show up! Strangely however, the title and the thumbnails are displayed - so the XML file is still being loaded. Additionally, the drop down menu I made also does not work.
I have a problem about loading external image gallery. the gallery loaded, but the image won't show...my files is like this : main.swf <---load--- pict.swf(is a gallery) <---load-- images.jpg.url...
The photos in my xml photogallery swf work fine. However, when I load the xml photogallery swf into my index swf, the pictures stop loading after picture 1
Code: import flash.events.MouseEvent; function loadXML(loaded) {
I am buidling a website in which i am importing external movie clips (swfs) using actions script 2.0 all of my imported movie clips so far work fine, but when it comes to import the xml gallery the who website goes in a loop. here is the script i am using to load the external movie clips.
is very basic but it works for what i am doing. the question is HOW DO I LOAD THE XML GALLERY if this basic script doesn't work for it is there another way to do it?
last step in my interactive CD project.The photos in my xml photogallery swf work fine. However, when I load the xml photogallery swf into my index swf, the pictures stop loading after picture 1.AS 3.0 code for xml photo gallery swf (adapted from the tutorial)
Code: import flash.events.MouseEvent; function loadXML(loaded) {
I'm working on a simple example of loading external swf files with some ActionScript.I've placed an instance of List Component and gave it an instance name of loadList. Using Component Inspector, I assigned data for 4 external files as below:
Next, I've added a UILoader component (instance name - loadWindow). The code that is supposed to load the content into UILoader is this:
I've been making a game using Adobe Flash CS3 and actionscript 2.0 on my desktop and it was working fine. I tried to transfer the folder containing the flash file and all of the .as files to my laptop via a jump drive and now, when I run the the swf, it doesn't appear to be loading any of my .as files. All of the files are still located in the same folder as my flash files and it still compiles and runs fine on my desktop.
i need to load an external swf which is in as3...and need it to be played in my as2 swf layout. with a time slider ,play, pause ,next, previous for that swf movie clip. give ur mail id i can sent my original files. give ur mail id i can sent my original files. [URL]
It's been a while since I've posted here so I apologies if it's in the wrong place.
My ProblemI have a large (30mb) swf file created in InDesign. It's an interactive PDF. Now rather then allowing people to view it straight away and having to wait elements to load we'd like to pre-load it somehow.
I was wondering how I might go about building a preloader for this SWF file. I have limited knowledge of action script, and most of that was as2 rather then 3.
When I click on a button eg news, I use the loadmovie function to load news.swf. In news.swf, I have the following command (from Kirupa scrolling dynamically loaded text tut) to load a text file in:
stop(); loadText = new loadVars(); loadText.load("news.txt");
I can't seem to figure out how to load an external .txt file into my movie. I can get it to work onPress, but not for a frame script. got a quick script to display an external .txt in a dynamic text box in flash?
i know how to load in external .as files so I can update easily. but why do you still have to re-publish the swf in order for the new .as file 2 take effect.is there any way that you can make a .as file be read in & so that it updates the .swf file, much like the way loading an xml or .txt file does?
I'm making an image catalogue for a client, and for reasons unknown to me my client insisted that the images be stored as binary data in a database. ( i know, i know....but they wouldnt' listen) Anywho, the format of these images is windows bitmap (.BMP). I've just found out that they want to be able to manipulate these images in flash. So i need to have actionscrip open these images.Since the images are stored in the db they have to be accessed via a php file like this: get_image.php?id=imageid.
This works fine for displaying the images in a browser as i just put the string inside an img tag so: <img src="get_image.php?id=someid"/>The thing is, I can't seem to get flash 8 to load these images via loadmovie. I've been able to load jpeg and gif files no problem, but can't seem to get these bmps to work. Adding to misery is that because there are going to be in the neighbourhood of 40,000 images, i dont' want to actually have the images saved locally.this is what i have, it works fine for jpegs and gifs:this.createEmptyMovieClip("pic", 1);pic.loadMovie("image1.gif");
I'm trying to import some external files to my main flash file with buttons. I click button 1 and content 1 is loaded, click button 2 and content 2 is loaded, and so on. So, I got two ways for doing it:[code]The problem with this first option is that the content to the box is not renew with each click but it stacks one over each other, so I can't use it =/
I made a flash movie with 4 buttons that I need to each load swf files into the original. I have 4 selections that each need to load a different slideshow. The second part of my problem is telling the loaded swf where its target area is to be displayed in.