ActionScript 3.0 :: Passing A Variable Change Through Multiple Movie Clips?
Feb 26, 2011
Movie 3_mc is inside the timeline of 2_mc which is inside the timeline of 1_mc.1_mc has an integer variable called var1.I need to change the value of var1 by a mouse event for which the listener is on the timeline of 3_mc.I know that I can change the value of a variable of the parent movieclip (in this case 2_mc) from an event in 3_mc by using;
ActionScript Code:
MovieClip(parent).var++;
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Aug 31, 2010
Is it possible to have multiple movie clips inside one variable? I want to be able to just use var._totalframes instead of mc1._totalframes, mc2._totalframes, etc... Or is there another way I can avoid copying and pasting dozens of movie clips over and over
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Oct 30, 2009
I don't know if this should be in the newbie forum. I certainly should be as I'm a 'total tard' when it comes to Actionscript - I've only recently taken the plunge Here's my question - I am using the code below to change the colour of a movie clip and it works fine for a single movie clip:
[Code]...
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Jul 13, 2009
How do I create a variable which can hold multiple movie clips? I have 4 movie clips called: char, ceil, plat, and wall. I want to put them into one variable called gameLevel. Something like: var gameLevel: char, ceil, plat, wall; <<but this doesn't work. So instead of calling each of the movie clips separately I can just use gameLevel (if I want to, for example, move all the objects to the left 5 pixels.)
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Oct 31, 2010
I am new to AS and stucked in a situation. I have a keyboard in which all grayed keys are single image but another layer have all active keys as separate movie clips. What I need to do is get external variables and make the opacity of relevant keys to 100% rest buttons should have opacity 0
like i receive variables key1= F10, key2= R key 3= pgdwn on flash file only these 3 movie clips will have opacity 100 rest all should have opacity 0. external variables can have any number of variable keys ( like 1 key to full keyboard).
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May 24, 2011
So I have a code, shown below:
[Code]...
and I want to add multiple buttons, not just this one. I figured out by trial and error that I couldn't just consecutively list the instances, I also found I couldn't just replicate the code and change the instance names. I just need to know how to go about having multiple buttons/clips.
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Jul 15, 2009
I have multiple movie clips on stage (all in separate layers, of course) as well as buttons on stage to play each movie clip. There are buttons inside each movie clip. The problem is that the buttons inside the top layered movie clip work, but the others in the movie clips below don't.
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May 7, 2010
I have a movie clip where I store a value in a variable called "yourname" and then load a different .swf file in level 1. I display the value of "yourname" in a dynamic text box, that works fine. I then move on to a frame where the user has an input text box and can re-enter a value for the "yourname" variable, and then clicks a button symbol to reassign the value. Bear in mind, "yourname" was not originally stored on this level and this movie clip, it is stored on level 0 on the first (main) movie clip. Here is my code in the button:
on (release) {
_level0.yourname = String (inpt_newName.text);
}
inpt_newName is the input text box. My intent here is to have a "main" timeline where variables are stored, and then load and unload various .swf movie clips as needed, storing and variables (i.e. decisions) that the user makes.
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Sep 8, 2009
I have this code to use to pause animations in different areas of a .fla, for each pause I have been copying this and changing the "var timelinePause" and other items as shown after the original code, is repeating this code for each pause just junk code? is there something else from this that I can use to pause?
[Code]...
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Sep 9, 2004
How can i make it that i change 2 or more movie clips change color. At the moment i can only do one?
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Apr 5, 2011
how to imitate a reflection of a movie clip in a "mirror." I don't know if I should have the initial movie clip on custom cursor or have it set to drag... but either way I don't know how to make the second clip the "reflection follow along. Obviously it would need to follow at a slightly offset pattern so that you would be able to see both clips (or majority of them) at the same time. It's for a school project that is due at 9am tomorrow so time is of the essence!!
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Mar 11, 2010
I was wondering about the flexability of loading movies into a movie clip. Currently, I am well able to load one movie into a movie "loader" clip, but thought maybe there is a way to load additional movie clips into that same "loader" clip, as i am starting to accumulate several different graphics that i need to have be inside movie clips so that i can make them change colors on the same frame when needed.
i shot from the hip and tried this code, but didnt have any luck:
mc_LCD_loader.attachMovie("hilight", "g", 1), ("header", "X", 1); mc_LCD_loader.g._x = 0; mc_LCD_loader.g._y = 1000;
mc_LCD_loader.X._x = 0; mc_LCD_loader.X._y = 1000;
[Code]....
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Jun 21, 2011
I'm having some trouble following this (link) tutorial. I'm new to flash, so please bear with me.
In step 1 of this tutorial, we have created multiple movie clips and then a single big movie clip(including all the movie clips).
In step 4, I'm not able to access the properties of the clips we created earlier by using the following code, like in the tutorial.
[Code]...
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Sep 4, 2008
i am using flash cs3,i have a main movie that load many swf using a document class..i need to pass "userid" variable from the main movie to loaded swf so they can change their content dynamically.
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Sep 13, 2011
I have a big bit of action script that I want to reuse on various frames. Rather than write it out on each frame I want to embed the script within a movie clip and embed that movie clip on each frame that it is required to be used on.
In order to do that I need to pass a different value into the movie clip.
Basically the script creates 20 pages on one frame, 40 pages on another frame and 60 on the last page.
This is the bit of code that needs to have the number fed to it:
ActionScript Code:
var myArray:Array = newArray(20);
The number 20 is currently set manually. I ideally want to write this within the movie clip:
ActionScript Code:
var myArray:Array = newArray(frameVal);
and on the stage I want to set the variable like this:
Frame 1:
ActionScript Code:
var frameVal:Number = 20;
Frame 2:
ActionScript Code:
var frameVal:Number = 40;
Frame 3:
ActionScript Code:
var frameVal:Number = 60;
The movie clip that contains my code has an instance name of "testStart"
how do I get it to pass the frameVal into the movie clip?
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Mar 11, 2010
I have a problem with my actionscript. I can't pass the variable from scene 1 textbox to a movie clip textbox.My scene 1 textbox has a name of resultText. My movie clip is call over_mc which is on the symbols definition.the textbox for the movie clips is call finalResultText.here is my code:
_root.over_mc.finalResultText.text = resultText.text;
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Feb 16, 2009
Is there a better way hiding mutiple mc's than this?
button1.onPress = function(){
first_mc._visible = false;
second_mc._visible = false;
third_mc._visible = false;
}
What I think I want to do is make an array of the movie clips and apply the function to that array?
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May 15, 2009
I have 6 movies that i need controling. These are named hex1, hex2, hex3 etc. When the file opens i have some action script that needs to run something like this:
while (i<7) {
hex[i].gotoAndStop(1);
i=i+1;
[code].....
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Apr 1, 2011
I'm working on a project where in I've found it necessary to mask a background object with MULTIPLE Sprites. I've tried doing this two ways: making one "parent" sprite to which all of the other masks are childed; adding them as individual masks.
The composite strategy just sort of gave up, Flash doesn't seem to like having to search through it's render tree to do these things and the result was no visible mask or masking (just the full background image). The latter strategy failed for obvious reasons: saying Sprite.mask = so-and-so implies that setting it again will overwrite the last mask.
Is there any way to use the composite strategy? Or is there a way I can copy over all of my sprites and draw them directly into one new sprite on every frame?
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Nov 5, 2008
I'm building a website where i have 9 thumbnails on the maintime lineWhat i want to achieve is to press on the thumbnail whichwill redirect to a movie clip each time fairly big in size and have apreloader for each thumb. Load the content before it enters thefirst frame of each movie clip since the content is fairly big insize.(3d animation)
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Oct 28, 2008
how to load multiple movie clips on the stage? My ActionScript 3 are as below:
I declared a movie clip - "mcPhotoFrame" (i.e. an instance of "mcPhoto" movie clip) and would like to load all the pictures on the stage but after finished loading, only the last photo shows on the stage.
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Jan 24, 2011
I've created this simple birthday game where the concept is to blowout 30 candles in 15 seconds. The candles are movieclips so that when they are clicked on, they blowout. However, when the option to "try again" begins, the candles are still out.
So, how do you reset multiple movieclips?
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Oct 2, 2011
I'm making a simple drag-and-drop style dress up game, and I want to know if it's possible to combine multiple movie clips on different layers so that they can be gragged as a single object in the game, but retain their seperate layers. For example, if I make a hat and I want the front part of the hat to be on a layer above the doll base's head, and the back of the hat to be on a layer behind it, but the hat has to move as a whole when dragged.
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Jan 20, 2011
I am loading multiple movie clips into a scrollpaneContainer mc and setting the source of my scrollpane to be the scrollpaneContainer.
Problem is the height of the scrollpaneContainer is larger than 2880 pixels (mc height limit).
I can split the movieclips into two scrollpaneContainer clips but I am unsure how to set the source of the scrollpane to be two different movie clips at the same time.
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Feb 11, 2009
How can we print only few movie clips out of 100s at the same frame and How can we change the page orientation for printing..
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Sep 30, 2010
Trying to remove three movie clips from a game screen when advancing to the next stage, but the movie clips stay. I've been using removeChild (MovieClip) but its not working for all movie clips on the screen. this is my first time using flash.Heres the code I've got so far:
stop();
removeChild(hat_mc);
removeChild(vest_mc);
[code].......
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Jan 25, 2004
I want to make it so when I release one of my menu buttons AS does the follow: on(Release) If Movieclip1 is on frame 2, the movieclip1 go to and play frame 3
If Movieclip1 is on frame 2, the movieclip1 go to and play frame 3
Really the only problem I am having with this is i don't know if i can say multiple if then statment on one trigger and I also dont know how to say "is on frame..." properly in an if then statement.
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Jun 29, 2006
how to target multiple movie clips at once so that if my tank bumps into a specific set of movie clips, it will change my move var to false without having to put a hittest on each individual movie clip and without having to list out all their names? I don't want to list fifty different instance names for all the hittests.
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Jul 11, 2003
I am going to use the removeMovieClip("SomeMovie"); command. Is it possible to close multiple movie clips using only one of "removeMovieClip"? For example, i want to close movie1, movie2, and movie3.
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Jan 16, 2008
I'm working on a dynamicly resizable photo gallery...I've got all the pics loaded into thumb MCs, and everything is working...except I don't know what the best way to center the objects is.The closest I got was putting one MC in the center and putting one MC on one side, then the other and so on. However, this doesn't work for odd numbers of clips...what do I do?
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