ActionScript 3.0 :: Slow And Sometime Unresponsive Music Player
Oct 8, 2009
I just made a little site with CS3 where songs are supposed to stream and well the music player takes forever to load. Each song is supposed to be dynamically called by the actionscript but it looks like each song is being downloaded all at once when the page opens.
You can download it here [URL]external swf's when loaded.....run very very slow; sometimes unresponsive as if there is a script running in the background. I'm using keyboard commands to navigate through the screens - eg:on (keyPress "<Space>") {gotoAndStop("scene02", "firstframeLabel");}
I am using the open source version of the flow player. I need to write some code or write a plugin for the player that allows the user to click on a button that will slow down the player and another that will speed up the player.
I recently created my first mp3 player in FlashCS5- fully coded with a countdown timer and audio meters for each channel. However, when I play the music- the audio meters only respond to the tick down of my timer. So in short- the meters only respond everytime the timer digits change. Have I missed something in the codeon what I need to do to make the audio meters more fluid with the music audio?Timer and Audio Bar Code:
import flash.utils.Timer; import flash.events.TimerEvent; var myTimer:Timer = new Timer(10);
My project works fine in the flash player. However when I upload it online and try to play it in the browser it becomes slow to the point of crashing. It seems to work on chrome, it super slow on IE, and it completely crashes Firefox. It is difficult to debug since it takes a while for me to repetitively upload to the server. What would cause this kind of slow down? Could it be that I have a large number of embedded files using Flashpunk?
I am using a embeddable Flash based MP3 player (The standalone Version of Wordpress Audio Player, to be exact) to play audio on the web page of a client. Given the nature of Flash based players - AFAIK they all use Flash's audio/video decoding libraries - the exact player product might not matter, though. She complains that some specific audio files sometimes tend to play slowly, as if on a tape deck that doesn't run at full speed. Her machine is a 5 year old Sony Vaio with a 1.5 GhZ Pentium M Processor.
So it's not top of the line anymore but it should not have trouble decoding anything, let alone a MP3 audio stream. I can't verify the problem because we can't set up an audio connection (slow Internet on a remote island), nor can I reproduce it on my 3.3 GhZ dual-code Workstation, but this is a person whose error reports have seldom turned out unfounded in the past, so I tend to take them seriously. I see differences between the encodings of the MP3 files (see below). Any pointers towards which setting(s) to change?
This is what Winamp tells me about a file that is sometimes slow: MPEG-1 Layer 3 128 Kbit, approx. 966 frames 48000Hz Stereo CRC: Yes, Copyright: No
This is what Winamp tells me about a file that is never slow: Encoder delay: 576, Zero Padding: 1584 MPEG-1 Layer 3 151 Kbit (VBR), 12405 Frames 44100Hz Joint Stereo CRC: No, Copyright: No
I'm a relatively experienced Web developer, but this is my first foray into playing (streaming) music. All of the music players I've run across either load MP3s from an XML file (which exposes the MP3s' URLs) or have code embedded in them that loads URL-accessible audio files. Due to copyright issues, this is not acceptable for my client's content.So, I'm looking for one of two things...(1) A music player that already exists that either plays music embedded into the FLA itself -or- can read the files from a non-public area on the file system, or(2) Sample code that generally approximates what I'm describing, from which I'll try to construct my own player.
I'm doing a site in JOOMLA and i want to add music to the site. For example if the user stop the music i want the music player to be able to stop the music and not reload the song if the user go to the next page. If the user dont stop the player, i want the song to keep playing if user go to the next page.in which way i can do this? i heard about adding some kind of cookie script to the flash player.
I have problems with flash games and some advanced flash applications.Problems occurs regardless of browser.My computer is next:CPU: 2.8GHz hyper threadRAM: 1.5 GB (3 pieces)GPU: Nvidia 7600 GS Gigabyte.When it runs some flash game e.g. Facebook Pet Society, CPU load goes high as 80 to 100 %. It is very annoying thing since I am starting to loose my mind how to solve this.All other applications are running very good. This means games, 720p HD videos etc etc.
I want to add a really simple music player to my flash website.Basically all i want is one of my tracks to start when the page loads.Then a simple 'sound on/off'.
I am creating a little JavaScript music player that sits on the bottom of the page, a lot like streampad. But streampad uses a flash progress bar for the song and JavaScript for everything else and I am having a hard time finding anyone who does this with JavaScript alone.
I am new to AS3, and I am trying to make an XML music player. For reasons unknown, the music player that I have coded (GUI was made an placed on the stage, so coding for those are not included.) will not display text or play the music. The code I have so far is:
var my_songs:XMLList; var my_total:Number; var my_sound:Sound;[code]....
I wanted to create an interesting music player that would show an animation that would basically open like a door, then show you buttons for each song to be played. I made the music play by creating the buttons with the music in the "Down" frame of the button. This worked great, it played my music and played music when you pressed another button. However the problem lies with having music playing and clicking on another button. Both songs play at the same time.
To fix it I looked around to find a command that would stop all music playing when any button was clicked so that when music was playing, and you clicked a button for another song, the previous song would stop playing, and play the next song. However all the commands I tried gave me errors, or they made the button unable to start the song.
I'm trying to build a music player that has multiple songs it can play. It should be fairly simple with next and previous buttons. I'm trying to get it to load a song based on an array I have created. Everything works fine with only one track but I'm unsure how to add more tracks. This is what I've done so far:
I want to make a music player, when you select a label, a music starts to play. But i need to do this by a dynamic text variable, because the player and the list is in different movieclips. Erm...give me an example script of when i click the label, the text changes, and for the player, check if the text is something.
I am basically creating a Music Player using Flash CS4, iam loading the tracks & all info from a text file & ID3 tags.the code works fine in Flash CS3, but spits out this error in CS4[code]...
I'm creating a website for a local band and in this site is an animated banner with a music player incorporated on it. The banner has been made in Flash using AS2.I'm having a bit of a problem at the moment figuring out a way to get my 'Next' and 'Previous' buttons working, so that once they are clicked the user can toggle through different songs, and be able to play and stop each song as they require.
I'm creating a music player to be on my website and so far I have it set up as such: The player is contained in a movieclip with a 'song progress bar', a pause and a play button.The songs are played by clicking the song title in a list in the main stage (not contained in the player movie clip), which sends the music player to the frame in which the song starts.
My audio is set as event audio so that the play and pause buttons can be coded as play(); and stop(): respectively which will stop the main player movie clip thus yeilding the progress bar from moving further and the song from playing.
This works just fine, except for the following:
- When I select event as my audio type the quality reduces dramatically Having the audio files in my library and not obtained from some outside source (i.e on my website's server) causes the .fla file to be much larger as well as the .swf Being as my project is at 24 FPS and each song is represented in as many frames as it takesto play the song out, my music player at present has only 3 songs 'in it', and my frames in the movie clip are approaching 20,000 (this is VERY tedious to work with)
I'm sure there is a more efficient way of doing things, but my knowledge is limited. I'd imagine I can do something along the lines of loading .mp3's off of my website into the frame and the play pause buttons will enact more elaborate scripts that not only stop the progress bar but also stop the music from playing temporarily, or something like this. But I have no idea how to implement it
i need a flash player (to embed in a html file) that can play external files mp3 through xml and just a simple play and pause buttons... i've been searching in google but it just shows up players with a big playlists and too much buttons for my work
Anyone have any idea about how works the player ReverbNation? When I'm browsing the website, the player don't stop. It's still playing the song without pause o cut. And nor have frame/iframes.
I have been browsing the web for HOURS looking for help with this subject. I created a flash based website and I need to load my myspace and snocap music player into my flash project. Both players are flash based....I'm certain there is some form of actionscript I can use I just don't know what it is and I am getting frustrated! [url]...
does anyone know a Flash Mp3 Player where I can add and delete songs dynamically from a playlist like in simfy.de ? I made one in JS but it is not very stable and does not have a nice design [url]... . All Players I've found, load playlists from xml files.
I have problem with the code below. its a flash mp3 player. I need to prevent it from autoplay from the start. but keeps on playing all the tracks after the user click on play. How can i fix this?
Code: import flash.filters.DropShadowFilter; var infostruc:Array = []; var xmlData:XML = new XML();
I have a Flash website that moves from page to page by jumping to various frames in the timeline. Clicking on a button causes a jump to a specific frame. It is necessary to have stops in several frames. I'm trying to run an mp3 player in the background. The player is running on it's own layer. It works when I launch the page and when I go from page to page until I hit a frame with a stop at which point, the player stops. How can I prevent this?
I currently have an HTML website but add some music.The specific type of music player I want looks a lot like this:[URL]It seems that it is flash based.how I can find the proper code and steps in adding this to my current HTML based website? Is it even possible since my site is not a flash site?I adore this music player but I'm not sure how it would work and where I can find the proper information on either downloading it or coding it into my website.