i have duplicated an object to use it in another frame (the object uses Greensock to scroll the X axis and i used a function (onMove(evt:MouseEvent)) but when i move my mouse this error comes up in the output tab TypeError: Error #1009: Cannot access a property or method of a null object reference. at Main_fla::mainContianer_1/onMove() and when i press one of the buttons to enter the new object this error comes up TypeError: Error #1009: Cannot access a property or method of a null object reference.
at com.greensock::TweenLite/init() at com.greensock::TweenLite/renderTime() at com.greensock.core::SimpleTimeline/renderTime()
I have a very simple preloader file which loads a "main.swf" file. I put on stage a LogoCompany (MovieClip), a Mask (MovieClip) and a Text (Dynamic).As the percentage of bytes from the .swf file increases, the Mask.x position is increased so the LogoCompany appears.
Here is the code:
[code]...
The animation is actually going till the end (100%). But in the middle I always get this error: TypeError: Error #1009: Cannot access a property or method of a null object reference. at main_fla::MainTimeline/main_fla::frame13()
I checked Google and saw tons of results. Read some of the answers and tried to apply the solutions they used. Either it doesn't work or I'm doing something wrong.I kinda understand the error, but I don't know how to correct it.This is what I have in one frame. I know, I know...I'll use classes next time. Promise. The error only appeared when I implemented the following bit of code:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at classes::Preloader/onComplete()
I have a couple of swf's which use a preloader at start referencing classes.Main.as file.Sometimes they output fine other times it spits out the above error.
I am getting TypeError: Error #1009: Cannot access a property or method of a null object reference. at Shugabug/frame106() when I add my buttons to the site i am building. you click on btn1 and gotoAndPlay ("portfolio") and I get this error.I can't figure out what I am doing wrong.This is a repeating problem I keep having! Do I need to export my button as actionscript in the symbol properties panel? I have the instances named. Or do I need to declare a var for the button?
I'm been trying to create a next and a previous frame button (AS3). As I tried in the middle of the animation, it turns this error when testing. Curiously, I tried to locate at the first frame and it works perfectly with no error message...!!?? The code I used is:
i'm making a website in flash.I have made some buttons using MovieClips and then animated them with some actionscript 3. from what i can tell there is nothing wrong with the code itself, the problem is with the MovieClips or Symbols or something...? that what i need help with!Here is the code for one of the buttons (i use the same code for every button only changing the instance name)
And here is the error message:TypeError: Error #1009: Cannot access a property or method of a null object reference.at openingscene_fla::MainTimeline/frame107() at flash.display::Sprite/constructChildren()[code].....
home5, cartoon2, about1, contact3, donate4 is the buttons i use the AS for.
happening i have one scene with three sections i have navigation buttons linking to each section so the user can go back and forth and my third section i have a firework animation using as3 and when i click on the button to see the firework go up in the sky. and i go back to section 2 i get this:
TypeError: Error #1009: Cannot access a property or method of a null object reference.at FirstAttempt_fla::MainTimeline/frame11()[FirstAttempt_fla.MainTimelin e::frame11:184]
The error is listed in the title and here is the code. My problem is that the loaderproperly loads the main page, however when I click any of the link buttons nothing happens.the screen just stays at main movie.
I'm fairly new to Acftionscript 3.0, and have been having a problem with two specific frames within my scene.Whenever I navigae to the frame called "gdp" (my home page) and "wm" the following message pops up in the OUTPUT window (and then prevents me from clicking certain other random buttons.):
The Skip Intro Button was clicked! TypeError: Error #1009: Cannot access a property or method of a null object reference. at spgdp_fla::MainTimeline/frame271()
I am getting the above error when I am loading captivate swf files in Flash. This error is showing in some systems but not all the systems.I am loading the captivate swf file within a movie clip symbol. I am also using captivate methods and properties after importing the classes in import com.adobe.captivate.flash.*;These classes i am using so that once one captivate swf file has finished playing it loads another captivate fileBelow is the complete code used pasted.
its giving me that error after I click a button to go to another frame. After I get the error, some buttons do not go to its destination and instead it just does nothing.The error is as follows:TypeError: Error #1009: Cannot access a property or method of a null object reference.at wmhssports_fla::MainTimeline/frame39()Here is the code for frame 39:
stop(); winter_btn.addEventListener(MouseEvent.CLICK, buttonClick1); function buttonClick1(event:MouseEvent):void{
I'm still having trouble understanding how to load .SWF files into another .SWF
I created an application based on the code below and when I load the .swf files such as dasani.swf (which has a preloader of its own) it returns this error: >>>TypeError: Error #1009: Cannot access a property or method of a null object reference. at dasani_fla::MainTimeline/progressHandler() There is some issue with the progress handler that I used on the preloaders for the external .swf files but I can't figure out what it may be.
im new to all this and i started a flash website on flash cs3 i made a preloader and it works and all but when i tried to add a button to go to a frame in the time line i keep getting this error
I'm creating a game. I'm tying to load the game itself but i'm receiving null errors. Another issue i have is stopping sound when the screen is removed from the stage. I have two sound files for the title screen and the first level.
im getting when I complile my swf. I get this stupid, compiling error message, I know what its reffering to but I tried tackleing the line which its referring to but no luck.
TypeError: Error #1009: Cannot access a property or method of a null object reference. at net.schemagroup.ui::Interface/revealDropDown()[/Users/abel/Desktop/mySite/fla/net/schemagroup/ui/Interface.as:174] at net.schemagroup::LatestWorks/initRevealDropDown()[/Users/abel/Desktop/mySite/fla/net/schemagroup/LatestWorks.as:407][code]........
I am designing an eduacational game in As3 with Adobe Flash cs5.The game will have several scenes, but I am still in the first. The scene has several buttons each of which leads to another section with its pages (or screens).Now I want to put a series of screens where the student can drag and drop the characters to their corresponding targets.I first tried to fix the game in a file with a unique frame and the actionscript to see if works for the game and everything fine. I then tried to expand the game by adding another frame to jump to another screen of drag and drop.I inserted the code in the new keyframe in the line of actionscript and I modified the code where necessary.
But now there is happening something very weird: when I test the movie in flash, I can play the game of the first keyframe without problem, but when I jump to the second frame (to the second screen), appear the symbols drawn on the 1st frame also in the 2nd and in addition you can drag them. And the same vice versa, i.e. when I come back using a button to the 1st frame, there you can see the dragged symbols of the second frame.The error I get is:TypeError: Error #1009: it cannot access a property or a method of a reference to a null object.
at draganddroparabe_fla: MainTimeline/mdown) TypeError: Error #1009: it cannot access a property or a method of a reference to a null object. at draganddroparabe_fla: MainTimeline/mUp
I suspect that the problem lies in the following code of game and probably I need to stop or remove the mouse event of drag and drop somehow in each keyframe. Maybe there is a code that limits the function only to one keyframe.Here I leave you the code of the game, the 1st keyframe got the original code, the 2nd is the modified version:
Keyframe 1 Code: Select allnext1.addEventListener(MouseEvent.CLICK,clickNext1); function clickNext1(event:MouseEvent):void[code]............
import flash.events.ProgressEvent;function update(e:ProgressEvent):void{var percent:Number = Math.floor( (e.bytesLoaded*100)/e.bytesTotal );if(preloaderMC is MovieClip){preloaderMC.gotoAndStop(percent);preload_txt.text = String(percent) + "%";}if(percent == 100){play();}}loaderInfo.addEventListener(ProgressEvent.PROGRESS, update);// Extra test for IEvar percent:Number = Math.floor( (this.loaderInfo.bytesLoaded*100)/this.loaderInfo.bytesTotal );if(percent == 100){nextFrame();}stop();
But here is the error message I'm receiving:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at 2ndtest_fla::MainTimeline/frame2()[2ndtest_fla.MainTimeline::frame2:3 9] at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() at 2ndtest_fla::mc_home_170()
The thing is...I've used the same exact process (new scene, preloader being above main scene, etc.) on another animation and it has worked perfectly. I don't know why it's not working this time. I used the exact same setup. Nor do I know why it's saying the problem is in Frame 2 when I only have my text and actions in Frame 1. It changes to Frame 3 when I move things over and so on and so forth.
I have a flex application which use DragManager.When I'm loading this application into flash application and trying to use drag'n'drop functions - I get an error:
TypeError: Error #1009: Cannot access a property or method of a null object reference. at mx.managers::CursorManagerImpl/showCurrentCursor() at mx.managers::CursorManagerImpl/setCursor() at mx.managers.dragClasses::DragProxy/showFeedback() at mx.managers.dragClasses::DragProxy/mouseMoveHandler()
But, when I simply run a flex application (not loding it into a flash one) everything works properly.
I have made a document class with a function in it to create buttons.For these buttons I have also made a class.This is the code from the button class:
I have an Actionscript coded flash file which run perfectly without any error.I am not getting why it shows an error after i do insert a scene before or a frame before the current frames;
TypeError: Error #1009: Cannot access a property or method of a null object reference. at myFile_fla::MainTimeline/frame2() at flash.display::Sprite/constructChildren() at flash.display::Sprite() at flash.display::MovieClip() at myFile_fla::images_mc_1()
I am moving all frames along with actionscript to next frame as i want add preloader to it.
I am trying to create a very basic flash game, using Tom Krcha's P2P gaming library, which I found here, the only problem I have is when I try to implement the class, I get a error when I try to launch the app,
TypeError: Error #1009: Cannot access a property or method of a null object reference. at Logger$/log()[C:\_DEVP2PGameEnginesrcLogger.as:20] at P2PGame/onConnect()[C:\_DEVP2PGameEnginesrcP2PGame.as:54]