I would like to create a interactive map of a 3D town. The idea is somehow similar to Google Street View, in which users could use their mouse to move along street, and they can view the houses on the two sides of street at the perspective view.I can model a town with a few houses with 3D Max. However , I do not clearly understand the mechanism how we can add the interaction with the 3D model in Flash, somehow similar to Google Street view? Where should I start? Would someone give me an idea, or a tip so that I could start searching tutorials related to this new technique? Now I don't know exactly where I should start searching from.
In the code below i want to change the _root.broj and _root.logo variables inside the function which returns values from .php file. Inside the function everything works fine and all values are correct but when i trace var broj outside the function it's still 0.
var result_lv:LoadVars = new LoadVars(); var send_lv:LoadVars = new LoadVars(); var broj:Number=0; var logo = new Array();
if a condition is true, then:_root.(MC with instance name that is the value of "_root.eelmine").nextFrame(); is this correct?_root._root[eelmine].nextFrame();
I just recently began migrating from AS2 to AS3, and I have of course realized that I can no longer move the "_root" by changing the _x and _y positions of the _root (which no longer exists in AS3). How can I do this in AS3 (specifying _x, _y, _z possibly of the "_root")?
I have a Flash website with 3 interfaces( 3 frames with movie clips inside). they have a button that goes to different loaded .html page(text). But once the back button is pushed on the web browser, it always goes back to the first frame instead of the actual last page, which might have been frame 2 or 3.
I have a project (see attached) where I need to have the folders seem like they are floating in space, and I need the best way to make it so when you click on a back folder, it slides off the screen and come back in front of all the folders.
Anyways I am using action script 3.0 and I created multiple layers using just one scene. I created a layer with lables on them to mark where I want my buttons to point to and go to. I have the stop (); on the first frame. And I made my buttons mostly interactive with movie symbols and tweens.My first scene I have 2 doors, the user can pick which door to go to and it takes them into a different path.I made the buttons that are clicked to go forward, and then I tried to make an invisible button on the button edge of the scene to go backwards However, the PROBLEM is when I click my button to go backwards I am stuck on the first page and can't move forward.
function gotoOne(evt:Event):void{ gotoAndStop("one")}backbutton1.addEventListener("click",gotoOne); function gotoFour(evt:Event):void{
I have a GUI using Flex. I have a condition like i need to execute some command line arguments in the local machine and get the results back or output back to a textbox area. How can i do a button on submit, execute command in the local machine and return the output?Command to execute example:
echo logfile.log | grep username
Code:
button1.onRelease = function () { // in this computer, it will now run a command, please wait. }
I am working on a having external swfs get loaded into the main swf one by one from an array.I can get the first one to load, but it just keeps on playing the first item in the array over and over, instead of loading the next movie. I have a container on my stage, cleverly named "container" and I am using AS2 and loadMovie.
I am guessing my conditon on my if statement is off, but I am not sure how to tell the onEnterFrame to check the currentframe of the loaded swf and not the container itself. I might be way off, but in my mind I feel like this mostly makes sense, but knowing Flash it is probably not nearly enough coding.I might also add this won't be running on the web, so I don't need to worry about preloading swfs since it will be running directly off a PC onto a screen in our office.Here is my code:
Code: var myClips:Array = ["movie1.swf", "movie2.swf", "movie3.swf", "white_logo.swf"]; var i:Number = 0; _root.container.onEnterFrame = function() {[code].....
I've got the standard scene 1 with three frames on it. the first frame has a movie clip with about a 70 frame timeline. the second frame has a movie clip with about a 20 frame timeline. the third frame is black with a stop action. i'm trying to make a leaderboard banner, and i need each clip to play one after the other.
right now, when ctrl+enter it plays nothing. i actually have to rewind it to have it play the first clip. then it just repeats the first clip and completely skips the second. in the first clip's timeline, I have a parent.gotoAndPlay(2); on the last frame.
I have some knowledge of Flash, but not enough obviously. Right now I've got the standard scene 1 with three frames on it. the first frame has a movie clip with about a 70 frame timeline. the second frame has a movie clip with about a 20 frame timeline. the third frame is black with a stop action. i'm trying to make a leaderboard banner, and i need each clip to play one after the other. right now, when ctrl+enter it plays nothing. i actually have to rewind it to have it play the first clip. then it just repeats the first clip and completely skips the second. in the first clip's timeline, I have a parent.gotoAndPlay(2); on the last frame.
1)have a pop-up menu when a button is touched, then ok to close but still in the same page as it is 2)invoke the popup menu by using samsung's "MENU keycode",then ok to return the same page as it is 3)having the user to swipe 5 images to view them, left image as 1st and 5th image as last image with smooth transitions 4)and also using the "BACK keycode" to go back to previous page
I an trying to get the _root node of an FLA via JSFL. A co-worker wrote a script that uses _root via actionscript. I was trying to wrap that code into a panel. I have all the trace functionality running and everything running accept I can't seem to access the "_root". I have tried _level0, and almost everything I can think of... I am looking to have JSFL return the _root object from the current file the same way can can hand "_root" to a function. (IE: myfunction( _root ); ) here is my current attempt:
Code: var doc = MMExecute( "fl.getDocumentDOM()._root;" );
I have an external swf, that is a photo gallery, loading into my main swf. When the external swf loads, everything works fine except when you click on a thumbnail in the external swf, the jpg doesn't load. I have it set up that an empty movie clip is created first, then the jpg is loaded into that. I have a feeling it is something with the fact that I am using _root, but I don't have any guesses whats causing the issue and how to fix it.
Edit - managed to find an answer to this by using _parent instead of _root
I've got a swf loader that loads a swf obviously but in the swf that's being loaded I have a button inside of a movie clip which I use...
Code: on (release) { _root.gotoAndStop("page1"); }
When viewing the swf file on its own this works perfectly, however when it gets loaded into the first file it no longer works because the root has now changed to that first file.
I was jsut wondering if it is possible to have the _root fade out, when e.g. loading a something into level1 and then have _root fade back in when unloding level1?
I used the tutorial on Kirupa on loading external swf's. Before writing here I tried to find an answer in the forums, but no luck so here I go.[URL]..If you look at my files: Open portfolio.swf and hit one of the first two images (that initially flies in). here you will see that if you hit the second one, the rpesent one displayed makes an outro and the second one makes an intro, PERFECT!
Now, if you open default.swf (that has portfolio.swf loaded into a movie clip as you can see by looking at the source) and if you hit the second image, the first one makes the outro, and then makes an intro. So the shift to the second one is not happenening. Please, can someone help me to make this happen?
difference between _root and _global when dealing with variables or point me in the direction of a good explaniation on the web? I feel like there is something basic I am missing. For example the other day I was working on making some scenarios. In a nut shell I was setting up dynamic text boxes where the text would changed based on what the student selected (via buttons).
When the varible was changed (by clicking the button) the text wouldn't refresh when it was a _global, but would refresh when it was _root. Everything is working fine but I've been trying to understand the "why" it works this way.
When I try to use loadMovie, it will not load to an instance (unless it's something that's in the same directory). I figured this was some sort of security thing, but I was able to load the movie into _root just fine.
I can't seem to get... if(_root.currentframe to work. It just doesn't seem to recongnise what the _root frame is and won't goto the desired frame.I've attached a simple flash example which is very basic with a button inside a mc that asks the _root for the frame and if it's on frame 1 then should goto frame 5 - but it doesn't work. I've added a trace and that's returning the correct frame so it knows what the frame is.The actionscript on the button is..