ActionScript 3.0 :: Cannot Call Private ... Method Of A Simple Class

Jul 31, 2010

I have .fla file where I have instantiated an object of a class( testclass.as ) like this in frame 1

[Code]...

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I need it in FlexUnit to test private methods. Is there any possibility to do this via reflection by using describeType or maybe flexUnit has some build in facility? I dislike artificial limitation that i cannot test private functions, it greatly reduces flexibility. Yes it is good design for me to test private functions, so please do not advise me to refactor my code. I do not want to break the encapsulation for the sake of unit testing.

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ActionScript 3.0 :: Static Method Can't Access Private Properties In Same Class

Jul 24, 2010

Why static method cant access private properties in the same class?

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I have this sample class
Code:
class TestPrivate{
public function TestPrivate(){};
private function getGo(){
trace("can execute");
}}

And then after instantiate I just calling the method...for testing the "public" and "private" keyword purposing only...

Code:
import TestPrivate;
var obj1 = new TestPrivate();
obj1.getGo();

The result is still can be execute even though I put the private keyword in front of the methods. So what's the private keyword stands for actually...I thought it prevent been get accessed from outside...

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ActionScript 3.0 :: Mind-bending Access Control - Assign A Private Method Of Class As An Event Handler To The FlashMOGService Object

Feb 15, 2011

I have written a framework that facilitates RPC calls between AS3 and PHP 5 called FlashMOG. I recently got a forum request that has introduced a pretty bizarre question regarding access control. This will be a lot easier to discuss if you have access to the FlashMOG 0.3.1 client source which is here:

[code]...

The basic idea is that I have a FlashMOGService class which has an RPCSocket member that it may share with other FlashMOGService objects. The idea is that you can create two distinct FlashMOGService objects and have them both connect to the same host/port via socket. I use my special RPCSocket class for two reasons:

1) Let developers use one port but separate functionality into two distinct services...a form of multiplexing i guess

2) RPCSocket adds functionality to the standard Socket class that works to serialize and unserialize data and get it where it needs to go. The essence of the problem here is that created a class with a FlashMOGService object as a member and has tried to assign a private method of his class as an event handler to the FlashMOGService object:

[Code]....

My initial thought is that this should be fine because it's all done within the class. However, when I consider the monkey chain that results in this function being called, it seems almost logical that it wouldn't work. The problem is that the browser freezes when a socket message arrives that tries to call the service's client method, _service.client.firstClientMethod. This client firstClientMethod is attempted when data arrives from the server on the Socket (an RPCSocket, actually). The RPCSocket class deserializes the socket data and extracts an array with a service name, a method name, and an array of arguments. It looks into its own private class variable (an array of services using the RPCSocket) and tries to invoke whatever function was assigned thusly:

[Code]....

I'm guessing there's some kind of infinite loop going on to check access control for the various intertwined classes.

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ActionScript 2.0 :: Private Class Not So Private?

Nov 26, 2006

Okay so you've got your private vars in your AS2 Class, you think they're all safe right? Wrong.

Doing a trace(MyClass.myvar); will spit out an error that the var is private and you can't touch it.

But a trace(MyClass["myvar"]); will work perfectly fine. You can use it normal, without any setters getters outside the class.

Is there a way to protect against this? I think this is a huge security flaw. I know it's simple OOP, but a private var in an object should have rules.

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I have a class, my document class, called SilkRoadTweeter. as I also have a class called User.as In my User class I need to call a method called nonce() I have tried this, trace(SilkRoadTweeter(root).nonce()); But I get the error, TypeError: Error #1009: Cannot access a property or method of a null object reference.

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They are located in the same package and are both importing each other. I am trying to call a function from Class2 within Class1, but I don't know the syntax. I tried: Class2.godoThisThingNow(); But it gave me an error 1061, call to an undefined method. What's the proper syntax for this, and is it even possible in AS3?

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From my LoadXML class I am trying to call a method, named onBackgrLoad, which sits inside the Main class. I made the method onBackgrLoad public. Inside the LoadXML class in the method ParseData I added an event listener. This is supposed to call onBackgrLoad but it doesnt work

[Code]...

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how can i use getUserID method in my main.as?

NetConnectionClient.as 
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[Code]...

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I can call JS functions with ExternalInterface.call('func_name',.args). OK

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ExternalInterface.call('obj.method_name',.args) //this seems not to work

Is there any way of doing it?

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ActionScript 3.0 :: Call Method For Instance Of Other Class?

Oct 15, 2009

From my Main class, in the method onBackgrLoad, I am trying to call a couple of public methods (i.e. xmlData, hintergrund & numOfProducts) located in LoadXML. I keep receiving an error message that "loadXML" is undefined. I dont understand why because I clearly defined it in the main class:

PHP Code:[code].............

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Oct 21, 2009

Lets say I do this in one of my classes[code]...

how could I from _shader call a method in this class (where _shader was instantiated)?

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ActionScript 3.0 :: Call A Method From A Instantiated Class?

Feb 25, 2012

I have this class called Main. And inside this Main class I have a method that I'd like to call from a the main timeline.

So on the main timeline I have instatiate the Main class like this:

var mainClass:Class = flash.utils.getDefinitionByName("Main") as Class;
var main:Sprite = new mainClass(this, mc1_mc, mc2_mc);
addChild(main);

Then on the frame after that, I try to access a function inside that Class like this:

main.prepareGame();

But I get this error:

Scene 1, Layer 'Layer 2', Frame 3, Line 61061: Call to a possibly undefined method prepareGame through a reference with static type flash.display:Sprite.

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ActionScript 3.0 :: Call A Static Method From A Class Object?

Jul 15, 2009

I have a pointer to a Class object like so:

var temp_class:Class = getDefinitionByName(getQualifiedClassName(some_obj ect)) as Class;

I want to use it to call a static method 'can build' on that class, like so:

function can_build_ot(c:Class, qualifier:Object):Boolean {
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return false;
}

When I do this, Flash CS4 AS3 tells me

1180: Call to a possibly undefined method can_build.

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Apr 23, 2010

Can I call a java class method from inside a flash movie?

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ActionScript 3.0 :: Call Function From External Method In Same Class?

Jan 30, 2010

For some reason I cant figure this out,I have a function thats in a method in a class..I have a second method in the same class, trying to call the function from the second methodeg:

Code:
package com.sarin
{

[code].....

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I have a RemoteObject returning a 'Schedule' class. I've created a client side RemoteClass to map to it. All properties of the class instance are coming in fine. I just not clear on how I go about calling methods on the class. How would I call a setter on startdate?

package classes.remote {
[Bindable]
[RemoteClass(alias="com.site.data.schedule.Schedule")]
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public var id:int;
public var modifydate:Date;
public var startdate:Date;
public var enddate:Date;
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I have to know if a public method has been called from outside the class or from inside. The reason is that depending on this, one of the actions to be executed in this method vary a bit.

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I just want to ask if is it possible to call a movieclip using the String Class together with it's instance name to use gotoAndPlay() method. I know how to use the instance name and the method but then what if I want to use a string together with the instance name and the gotoAndPlay.

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one thing i've never really understood about AS3 is that you can't have a private set method and a public get method together. from within my class i would like to assign values that would call a private set function:

[Code]...

is there no way to use the set keyword on a private function?

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Flex :: Call To A Possibly Undefined Method Through A Reference With Static Type Class

Aug 1, 2011

I wrote a singleton class to keep track of some variables across my application.

I am getting a syntax error that I can't figure out, I am sure that I am missing something simple but it's been one of those days. Anyone see something wrong with my code?

The error is 1061: Call to a possibly undefined method setResult through a reference with static type Class.

My function in my singleton class

public function setResult(resultNumber:int, value:int): void
{
switch(resultNumber)
{

[Code].....

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ActionScript 3.0 :: Document Class Error 1180: Call To A Possibly Undefined Method AddFrameScript

Nov 28, 2010

Im getting this error: 1180C: as3_scrollbarAS3 ScrollbarsrcclassesMain.as, Line 1 1180: Call to a possibly undefined method addFrameScript. the actionscript in my .fla timeline is: _scrollBar = new FullScreenScrollBar(_content, 0x222222, 0xff4400, 0x05b59a, 0xffffff, 15, 15, 4, true); addChild(_scrollBar)

[Code]....

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ActionScript 3.0 :: Error 1061 Call To A Possible Undefined Method AddEventListener Through Reference With Static Type Class

Jan 2, 2010

Error 1061  Call to a possible undefined method addEventListener through reference with static type Class

source:buttonsMenu.addEventListener(Event.ENTER_FRAME, moveMenu);

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ActionScript 3.0 :: 1061: Call To A Possibly Undefined Method ShuffleKnuth Through A Reference With Static Type Class?

Aug 11, 2011

I get the above error. I did actually change a little code because I put it in it's own class.I call the below ShuffleArray class in my main doc class as follows:

ShuffleArray.shuffleKnuth(definitionsArray); [code].....

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Actionscript 3 :: 1061: Call To A Possibly Undefined Method GotoAndStop Through A Reference With Static Type Class?

Dec 11, 2010

I've been using Adobe Flash CS4 for a couple of days. I've drawn a worm, with eyes and a mouth and these pieces are all MovieClip symbols. I have exported them to actionscript with the class name being the same as what they are (ie. the mouth MovieClip is exported as mouth). The mouth has 2 frames, one smiling and one frowning. I need to mouth to stay smiling at first, so in Frame 1 actions I wrote:

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Flash :: 1061: Call To A Possibly Undefined Method GotoAndStop Through A Reference With Static Type Class

Mar 30, 2011

I see where i was going wrong however when i change the instance name like you said i 1120: Access of undefined property snakePart. all of this code btw is at document class level and the movieclips are in the library not on stage

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ActionScript 3.0 :: Call To Possibly Undefined Method AddChild - Convert A Auto-scrolling TextField Into A Class

Jan 18, 2011

I'm new to oop and I'm trying to convert a auto scrolling TextField into a class. I guess it has something to do with there not being a stage when the class is instantiated but I'm not sure how to get around it. my code:

[Code]...

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ActionScript 3.0 :: Error : 1061: Call To A Possibly Undefined Method AddChild Through A Reference With Static Type Class

Jul 13, 2010

I got this Error : 1061: Call to a possibly undefined method addChild through a reference with static type Class.
 
what I'm trying to do :I have create a new class called Graph and make it extends Sprite and  add a scroolpane to my stage and make an empty movie clip called content_mc and make the source of the scrollpane equals to content_mc
 
in the first frame i wrote this code
  
import Graph;
var graph:Graph = new Graph();content_mc.addChild(graph);

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"call To Possibly Undefined Method" Trying To Do Utility Class?

Jun 16, 2009

I want to create a utility class (my first one ). Trying the package thing first I'm stuck with a "1061: Call to a possibly undefined method abc through a reference with static type Class"

I have:

1. packagetest.fla: empty except the assignment of the class in its properties: packagetest

2. packagetest.as (same directory as packagetest.fla):

Code:
package
{
import flash.display.MovieClip;
import example.*;

[Code].....

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