ActionScript 3.0 :: Fixing A 1021:Duplicate Function Definition
Nov 1, 2010I know where the duplicate function is, but I can't figure out how to remove it without causeing more errors.
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I know where the duplicate function is, but I can't figure out how to remove it without causeing more errors.
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I am trying to teach myself the workings of Flash in CS3 as I would like to teach myself some web design and eventually work until I know enough to do commission jobs. Right now though I really don't have anything to create so I decided to make a myspace profile in flash. I created a layout in flash where I have a series of 80x80 images that are 10px apart. There is another layer where each image has a corresponding clickable button with a defined instance name. There are a total of 15 buttons but when I try and export it to flash movie to see if it work I get 14 error messages telling me I have error 1021 which is discussed by adobe here: URL..."1021: Duplicate function definition.
View 5 RepliesI keep getting this 1021: Duplicate function definition.
I googled it, but couldnt exactly find how to fix it, im very confused.
the bold lines are the duplicate function definition that flash tells me.
Code:
window01.pbtn01.addEventListener(MouseEvent.MOUSE_OVER,onBtnOver,false,0,true);
window01.pbtn01.addEventListener(MouseEvent.MOUSE_OUT,onBtnOut,false,0,true);
window01.pbtn02.addEventListener(MouseEvent.MOUSE_OVER,onBtnOver,false,0,true);
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i have a flash movie that is part of quite a large project. it is the second swf file to load and contains a few different elements that stay throughout the whole "shabang"
i am using cs5 and cs5.5 to publish. and each time i try i get a
PHP Code:
1021: duplicate function definition
error message (something that i never got in cs4)
reading up on it and asking a few people it looks like it is being called elsewhere - but it is not in any other class files and is not on any frames within the fla's either!!! even when i try to change function names it gives me the same error (also when i remove the path the class file from main i still get the error!)
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I have several buttons in my project which I have coded like the one below, I had them all working but have come back to my project and are receiving the error:1021 Duplicate Function Definition
stop();
btn_start_session.addEventListener(MouseEvent.MOUS E_DOWN, myBtnHandler13);
function myBtnHandler13(event:MouseEvent):void {
gotoAndStop(1, "Open_Live");
}
EDIT - I forgot to mention I have multiple scenes.
I have downloaded the trial version of Flash CS4. I have always been able to quickly learn and execute new programs, and after watching a bunch of great videos from this site and some tutorials, I was able to create nice Flash animations within hours. I thought that this was amazing... until I tried to make a few functions in AS3 to add hyperlinks.
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I have several buttons in my project which I have coded like the one below, I had them all working but have come back to my project and are receiving the error:1021 Duplicate Function Definition stop(); btn_start_session.addEventListener(MouseEvent.MOUSE_DOWN, myBtnHandler13); function myBtnHandler13(event:MouseEvent):void { gotoAndStop(1, "Open_Live"); }
I also have multiple scenes within the project some with multiple buttons per page.
I have made....Two shining stars (with different names) and they flicker at different rates finely.On top of each individual star (each) has an invisible button (with different names) to make (two) events happen.(each invisible button have different label names).One invisible button starts....a (tweened) little pink ball to go to certain points and return to its original starting point (signifying a journey)The second invisible button opens a drop down box.When I put in the action script for one it works fine.but when I put the other Action script code in the pink ball goes round and the Drop Down Box opens(which continues).Either way round one works but together they don�t.
Scene 1, 'Layers Actions ', Frame 1... 1021: Duplicate function definition. function nClick(event:MouseEvent):void{gotoAndPlay(25);}or if I do the pink ball thing first and then put the Drop Down Box action in it will say:- Scene 1, 'Layers Actions ', Frame 1... 1021: Duplicate function definition. function nClick(event:MouseEvent):void{gotoAndPlay(1);}
Here are all the action commands.....
actions frame 1.....
stop();
openAfricaarabia.addEventListener(MouseEvent.CLICK , nClick);
{
[code]....
All of which (this way round) leads to....
Scene 1, 'Layers Actions ', Frame 1... 1021: Duplicate function definition. function nClick(event:MouseEvent):void{gotoAndPlay(25);}
Two shining stars (with different names) and they flicker at different rates finely.On top of each individual star (each) has an invisible button (with different names) to make (two) events happen.... (each invisible button have different label names).One invisible button starts....a (tweened) little pink ball to go to certain points and return to its original starting point (signifying a journey)The second invisible button opens a drop down box.When I put in the action script for one it works fine.... but when I put the other Action script code in the pink ball goes round and the Drop Down Box opens (which continues).ayers Actions ', Frame 1... 1021: Duplicate function definition. function nClick(event:MouseEvent):void{gotoAndPlay(25);}if I do the pink ball thing first and then put the Drop Down Box action in it will say:-Scene 1, 'Layers Actions ', Frame 1... 1021: Duplicate function definition. function nClick(event:MouseEvent):void{gotoAndPlay(1);}
Here are all the action commands.....
actions frame 1.....
stop();
[code].....
getting this error:1021: Duplicate function definition.on this code
ActionScript Code:
package com.asgamer.basics1
{
import flash.display.MovieClip;[code].....
I had my movie working until I added another button and got the error below:
ActionScript Code:
Symbol 'Comic-Area', Layer 'Actions', Frame 1, Line 9 1021: Duplicate function definition.
Below is what I have done:
ActionScript Code:
ComicSubmitDetails.addEventListener(MouseEvent.CLICK, release);
function release(evt:MouseEvent):void
[code]...
I have inherited a website maintenance project that has a Flash rotating image banner.I have managed to get the images to fade-in and fade-out correctly, but now I need to make these images clickable - linking images to pages in the website.I have read many posts here and have reviewed the video tutorials. I have been able to get the first image clickable using this AS3 action:
mars_btn.addEventListener(MouseEvent.CLICK, buttonClickHandler);function buttonClickHandler(event:MouseEvent) :void { navigateToURL(new URLRequest("http://somewebsite/mars.php")); trace("I'm clicked"); }
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I am getting 2 errors on this.1023: Incompatible override. and... 1021: Duplicate function definition.
Code:
function myStageManager(event:Event):void {
trace("Do some stuff here...please??!! Silly damn thing...");
}
parent.stage.addEventListener(Event.RESIZE, myStageManager);
how to fixed this ERROR in flash (1023: Incompatible override. AND 1021: Duplicate function definition)? I'm new to flash and action script 3 so i really dont know how to fix this. I'm creating a game which goes like this: If i press the ENTER KEY, the 'pamato' should go where the 'mouse2' is. It should follow the direction of mouse2. It must also have a friction and speed. The source of the two errors is in the function speed.
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I'm making an interactive website using ActionScript 3 and no matter what I try and do I keep getting the following error messages:
Characters, Layer 'actions', Frame 2, Line 5 1021: Duplicate function definition.
Characters, Layer 'actions', Frame 2, Line 12 1021: Duplicate function definition .Characters, Layer 'actions', Frame 2, Line 19 1021: Duplicate function definition.
I don't really understand what I'm doing wrong because it says "duplicate function" yet they aren't the same functions. Here is the ActionScript I've used for the first page:
stop();home.addEventListener(MouseEvent.CLICK, goHome);function goHome(evt:MouseEvent):void{ gotoAndPlay("Home", 1)}characters.addEventListener(MouseEvent.CLICK, goCharacters);function[code]....
im having this errors:
1021: Duplicate function definition function onComplete1(event:Event):void {
1021: Duplicate function definition function stopSound1(event:MouseEvent):void {
1021: Duplicate function definition function backSound1(event:MouseEvent):void {
codes i used:
Code:
var thereReq:URLRequest = new URLRequest("SOUNDS/how.mp3");
var there:Sound = new Sound();
var thereControl:SoundChannel = new SoundChannel();
[code]....
I have thumbnails in a portfolio slideshow movie clip. Each client featured in the movie clip has three thumbnails that when clicked are to show the corresponding image by going to the labeled frame for that image.I used the following code on the first client at frame 1:
//"ace_1" is the instance of the first thumbnail
ace_1.addEventListener(MouseEvent.CLICK, ace1);
function ace1 (event:MouseEvent):void {[code].....
This gave me the "1023:Incompatible override" and "1021: Duplicate function definition" errors.I have 14 clients I have to get similar thumbnails working on.
I get error 1021: Dublicate function definition in CS4 but I use different definitions.
function setupEvents() {
infBTN.addEventListener(MouseEvent.CLICK, clickButton);
}
setupEvents();
[code]......
I'm new to flash/AS and trying to create a flash movie that shows a frame (1) which has a 'next' button to move to second frame(2), pauses uses a timer, before moving onto the next frame (3) which then has a 'next' button to move to the third frame (4).I'm building a presentation where the user has to pause to read the instructions on frame 2 before the next button appears.My two Action Scripts are, on frame 1 :
Code:
stop();
next_btn.addEventListener(MouseEvent.CLICK,next_btnMouseClickEventHandler);[code]....
It doesn't seem to like me calling the same function in two places (frames 1 and 3) and gives me an error '1021 Duplicate Function Definition' but surely that is the point of a function, that you can call it many times? I have worked around it by calling the button and the function a slightly different name each time it is used but this just don't seem right.
i know that the problem arises from naming two functions with the same name, and i fixed that. i have also learned that keyframes mean nothing to a compiled swf, and so i cant copy/paste the code and change a couple of variables further in the timeline, i must again rename the functions. Im trying to see if there is an easier way to do thisi have 3 buttons, all 3 of them move the movie clip to a different frame. when the playhead is moved, the movie clip animates for a few frames then comes to a "stop" keyframe. At this point, each button is supposed to take you to a different set of frames, animate, stop and rinse and repeatcurrently, my AS looks as follows (frame 1)
ActionScript Code:
rear_switch.addEventListener(MouseEvent.CLICK,fl_ClickToGoToAndPlayFromFrame);
function fl_ClickToGoToAndPlayFromFrame(event:MouseEvent):void
[code]......
How should I change the code below in order to avoid getting an error? It is giving me a 'duplicate function definition' error. Obviously I am not learning fast enough and made some mistake.
thumpy.addEventListerner(MouseEvent.CLICK, onClick);
function onClick(evt:MouseEvent):void {
var url:String = "[URL]";
var req:URLRequest = new URLRequest(url);
navigateToURL(req, "_blank");
}
What I'm looking to do is create a banner that transitions between different photos while there are small square buttons on the side that when the user clicks on them, it jumps to the corrosponding frame where a new photo begins showing. I've seen it a bunch of times on other websites.After following the advice found here: http:[url]....Everything was going well until I hit a snag. When trying to preview my movie I got the following error:1021: Duplicate function definition
Now, I know there is a very obvious error here in my button scripts, but as I said, I have no idea what I'm doing. Can someone look at my code and tell me what's wrong and what I should change? I'll post all five scripts.The instance names by the way are "sidebutton1" thru "sidebutton5" if that's any help.Here's my codes for each of the five buttons (one of these code bits per button)
sidebutton1.addEventListener(MouseEvent.CLICK,f);
function f(e:Event):void{
gotoAndPlay(1);[code].......
I am a beginner when it comes to ActionScript. I am currently working on a Slide Show Pro project. Specifically SSP for Flash and Director. I have 4 custom buttons at the bottom of the slide show. When I try to place ActionScript on my ActionScript layer for let's say two of the buttons I get an error that says "Duplicate Function Definition." Here is the code I am using:
function loadAlbum18(event:Event):void { my_ssp.loadAlbum("album-18","616"); }
photogallery_btn.addEventListener("click",loadAlbu m18);
function loadAlbum18(event:Event):void { my_ssp.loadAlbum("album-18","615"); }
highlights_btn.addEventListener("click",loadAlbum1 8);
I am a beginner when it comes to ActionScript. I am currently working on a Slide Show Pro project. Specifically SSP for Flash (AS3) and Director. I have 4 custom buttons at the bottom of the slide show. When I try to place ActionScript on my Action layer for let's say two of the buttons I get an error that says "Duplicate Function Definition." Here is the code I am using:
[Code]....
One of the the most annoying errors to get is the "duplicate function definition" error! Flash doesn't want to see the same function twice... But what about the same function used in two different sections (labels) of one site? I've got two different slideshows in two different sections of my site, and I need the same function called out for each. The function is function nextImage():void If I remove it one, that slideshow doesn't work (remains fixed on image 1 of the slideshow).. if I keep it in, nothing works! I had wanted to use the same script for both slideshows, but forget that! So, I found another script for a different type of slideshow.
View 4 RepliesI just decompiled a .swf file and I am having a problem with this code
Code:
while (_loc_3 < _loc_13)
{
_loc_21 = _loc_11[_loc_3];[code]........
As you can see, what I want is just to make _loc_24.stabbingCount equal to _loc_25 or simply I want _loc_24.stabbingCount to have the same value as _loc_25 yet I am getting an error of a duplicate variable definition. Is there a possible to do this?
If I have the following AS3 code inside of a class:
PHP Code: [code]....
I get a "Duplicate variable definition" compiler complaint. Obviously I could declare the i variable once within the function call to avoid the issue, but I shouldn't have to. The first i should be out of scope before the second for loop begins.
I am facing a problem as Duplicate variable definition while compiling but it is not at all effecting my program.
Is there any way to remove compiler errors beacause it is coming every time when i run movie.
The code used to work fine but once I modified a text and a couple of lines from the script, I started having this "Duplicate variable definition." with a code totally unrelated with what I edited (I only edited the music player script that I was having problems with). The code I'm having problem goes like this:
var mufl:* = size + 0.2;
size = size + 0.2;
mufl0 = Math.sin(mufl) * 8 + 4;[code]....
I keep getting the error on the lins 1,2 and 3 (where the var is).The code uses some Math functions,etc... The main purpose of this code is to create a colorful waves (much like the the old Media Player 11 "Alchemy" visualization), but would change color and shapes everytime the user uses his mouse. The final purpose of this is to make a colorful, interactive music player for a online radio we are trying to build.
I've nearly completed my first ever game audio assignment in Flash but have one small error that comes up every timeThe error is: "Scene 1, Layer 'Actions', Frame 1, Line 431Warning: 3596: Duplicate variable definition."The code is as follows with the offending line in bold:
Code:
//If the score is greater than zero
if (so.data.score == undefined || score > so.data.score)
[code].....