ActionScript 3.0 :: Not Listening - Error "can't Access A Property Of A Null"

Nov 17, 2009

Take a BIG user submited image: say 2848x2136 pixels (I said it was big) and resize it with a Matrix:

[Code]....

And then add the bitmap to the stage on the next line.... throws the error "can't access a property of a null... blah blah blah" I get it, it's taking a while for flash to resize my gigantamus image, that's fine and understandable. Finally to my question: How do I set up a listener (or something else) to make sure the image is actually resized. I tried firing a method inside my resizer right before the bmp is returned, but that didn't seem to work. Only thing that works is a manual timer to slow things down a bit and that's just messy. I guess I'm wishing for a bm.draw(bmd).addEventListener(GRAPHICSEVENT.comple te, doneResizing); or something crazy like that. But I can find no such event in the package. Other ideas for making sure flash is done with bitmap data before adding it to the display list?

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[code]...

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[URL]
 
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