ActionScript 3.0 :: Save Drawing Data To A File On A Hard Drive

Feb 27, 2010

I'm still relatively new to the actionscript 3.0 world. I have been given an assignment to make a drawing program that allows me to do many different things. One of the big things that it needs to do is be able to save a file with the drawing information and still be editable. After much searching I see that you can't just write sprites to a file and then they come back cleanly, obviously returns null. I also don't think that registerClassAlias won't work because I don't think it will allow me to convert things back to a sprite. I keep an array of sprites that allows me to undo/redo, and I originally figured I could either write the arrays or the individual sprites to the file, but that is not allowed either. Does anyone have any idea how I can possibly accomplish saving my drawing document and loading my document with keeping all of my sprites in my array separate from each other?

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