Actionscript 2.0 :: Set Dynamic Text By Finding A MC's X-pos

Mar 13, 2009

I have a movie with two objects; one movieClip with the instance name 'ballInstance' one dynamic text field with the instance name 'textInstance'

The MC is draggable. I'd like my SWF to repeatedly check the MC's x position in relation to the stage's width so that if the ball is on one side of the SWF, the text bos says "left" and if it's on the other side, the text box says "right".

I got the ball to be draggable/releasable. If the ball starts on one side, the text box says left, if it starts on the other side, the text box says right.

BUT for some reason it doesn't update the text when you move the ball. (the MC is a ball.)

How can I tell the SWF to actively re-determine the ball's x-position, and then change the text, if needed?

**full code below, .FLA attached.**

Code: Select allvar stageWidth:Number = Stage.width / 2; /*stageWidth = the width of the stage.*/
var ballX:Number = ballInstance._x; /*ballX = the x position of the ball.*/
/* this will let the user drag around the ball.*/

[Code].....

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