Actionscript 3.0 :: Custom Properties For Checkbox

Apr 19, 2010

Looking to see if anyone has examples of adding custom properties to the CheckBox object. I'm trying to pass a few other parameters to the click handler to extend the functionality of the cb. [code]

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I have a calendar where each day is a movie clip called 'day'.I use calendar1 movie clip as a parent to day, which means day is inserted into calendar1 using this line..the issue is that I can't access any of the checkbox properties, but all of the text properties as illustrated below.[code]

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This PHP contact form works well and is very simple. I have one checkbox in the fla file. However, it keeps displaying 'No' in the email message field, whether the checkbox is selected or not. It should display 'Yes' if the checkbox is selected, and 'No' if the checkbox is unselected.Here is the PHP:

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[Code]...

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since I cant create a custom property on a sprite if extend a sprite, should be able to make a custom property then or do I need to use a movieClip?

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I can't use a "for in " loop to enumerate public properties of a custom class. So I have a class "ClassA" , which has some public properties. if I try :

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trace(classInstace.hasOwnProperty('property1'));// true
trace(classInstace.property1) // traces the property correctly
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ActionScript 3.0 :: Accessing Some Properties Of A Custom Component?

Jan 15, 2009

I have been stuck on this problem for a while, and wonder if anyone knows the answer. It is concerning accessing some properties of a custom component. I marked the problem with the keyword [PROBLEM] in the following snippets of code.

components/State1UI.mxml
--------------------------------
<?xml version="1.0" encoding="utf-8"?>

[code].....

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ActionScript 3.0 :: Loader Instance With Custom Properties?

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num = 0;var titleArray:new Array();function createImage(){ var thumb:Loader = new Loader; thumb.load(new URLRequest(url);

[code].....

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Oct 24, 2009

Is it possible to dynamically name properties on a custom object ?

something like:

Code:
o:Object = new Object();
s:String = 'abcd'; // the name I want for my objects property
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trace(o.abcd) // 1234

EDIT I want to do this as an associative array, so if there is a better alternative then I'd be happy with that as well.

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In AS2 we can not add methods n properties to built-in classes in the way we do in AS1. Like we would -say- write the custom "isNatural" method on the "Math" class as follows : * The following code is valid in AS1 but not in AS2


[Code]...

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[Code]...

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How do I access Stage Class properties in Custom Class?
Class:
package {
import Main;
import flash.events.*;
import flash.display.Sprite;
import flash.display.Stage;
public class Run extends Sprite {
[Code] ....

Output:
TypeError: Error #1009: Cannot access a property or method of a null object reference.

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<mx:Script>

[Code]...

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PHP Code:
myObject = new Object();
myObject.nameLabel = "New Releases";
myObject.artOrientation = "portrait";
myObject.artAmount = 5;

I find the new compiler and debugger capabilities very useful, since I'm not the most detail-oriented, so I (usually) like that Flash forces me to strict-type my variables and such. Anyway, I was wondering if it's a "best practice" to strict data type a custom objects' properties, and if so, how to do it in the logic above? I kept getting syntax errors when I just tried it initially.

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I'm trying to pass some properties to a component I've created in Flash Builder 4. In my example below I want to pass the "label" property to update the label property of the Button.

// MyApp.mxml
<?xml version="1.0" encoding="utf-8"?>
<s:WindowedApplication xmlns:fx="[URL]"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx"
xmlns:local="*">
[Code] .....

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[code].....

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