Actionscript :: File Not Found When Trying To Compile A Flash Movie
Dec 16, 2010
I am using a PC and my consultant is on a Mac. I have sent her my working files along with a folder of referenced .as files. For some reason, when she goes to compile her movie it gives an error that the referenced .as file cannot be found. It works fine on my machine.
I have double and triple checked to ensure she has all the correct files within the correct local directories so I am completely stumped. I am using Flash CS4 and she is on CS5
C:demoABC.as: Error: A file found in a source-path must have the same package structure '', as the definition's package, 'demo'.Where is wrong above command?
We're trying to add a simple link to an existing Flash file. There looks to be at least 7 separate .as files and a separate swf that loads the main swf which all seems overly complex for what is essentially a page with six buttons on it.However, we need to add a URL to some of the text. So we converted the text to a button, added an instance name of <ssbpurchasetickets_btn> then added the following Actionscript into the actions layer on the frame the text/button appears:
ssbpurchasetickets_btn.addEventListener(MouseEvent.CLICK, ssbButtonPurchase); function ssbButtonPurchase(event:MouseEvent):void {[code]......
When we publish the file we get the following error which seems to cascade into a whole bunch more errors:Description: 1046: Type was not found or was not a compile-time constant: MouseEvent.Source: function ssbButtonPurchase(event:MouseEvent):void
We added "ssb" onto the button and functions to ensure there were no conflicts but the same thing occurred. If we copy the button into a new file everything works so it must be conflicting with something in the main files.
I want to pulish SWF file from .fla file. I have some scripts there, but when I pulished them - they don't work. I get error from compiler:
1046: Type was not found or was not a compile-time constant
**Warning** The linkage identifier 'scrollableContent' was already assigned to the symbol 'pop_ups/__pop_up_other_elements/scrollableContent', and cannot be assigned to the symbol 'pop_ups/__pop_up_other_elements/scrollable_game_content', since linkage identifiers must be unique.
i'm having trouble this errors keep comeup :1046: type was not found not a compile-time constant: NewsItem1108: call to a possibly undefinedmy actions is :
var newsContainer:Sprite = new Sprite; addChild(newsContainer); var newsArray:Array = new Array( );
I seem to have a problem here with my AS3 code.Im just trying out AS3 for pratically the first time and I keep runing into errors. Usually I tinker about and seem to resolve them, but this one stumps me, since it "should" work.
Hi guys, can anyone tell me how to solve this error? 1046: Type was not found or was not a compile-time constant: Video. 1046: Type was not found or was not a compile-time constant: Camera. 1046: Type was not found or was not a compile-time constant: ByteArray.
So, I'm making a game and when I test my class into a file I get four errors of the same type '1046: Type was not found or was not a compile-time constant: Stage and TextField'.
Now getting this error: Symbol 'levelcomplete'1046: Type was not found or was not a compile-time constant: nextlevelBtn. Hi guys, Beginner here having some trouble creating my first flash drag and drop jigsaw puzzle game. The drag and drop jigsaw puzzle works to some extent, but it is the "level complete" movieclip which is causing problems. On testing the movie i get this error:1061: Call to a possibly undefined method addEventListener through a reference with static type Class.
I have an actionscript file with a class defined, and I am trying to define an object for that class in another actionscript file but I keep getting a compile error that says type not found.[code]
I have a AS3 need to call 2 functions in a WS to get 2 return parameters.
But, it has
Compile Error: 1046: Type was not found or was not a compile-time constant: OperationEvent. function onResult(e:OperationEvent):void { function onFault(e:OperationEvent):void { function onResult1(e:OperationEvent):void {
I've got this movieclip that I made into a button with ActionScript. When clicked, it should go to a frame in my main timeline labeled "beansbus", but whenever I try to test the movie out, Flash gives me this error:
1046: Type was not found or was not a compile-time constant: bus.
I've looked around on the internet and I've been told that this error can crop up if the instance name is the same as a library object. That WAS the problem, but I renamed the library object to Cutebus, so that should have fixed it, I hope. There was another fix that involved something called TextFields in my movieclip, but I don't have those...
Im new to AS3 and just want to get my button (labled button1 in the properties instance box) to move me onto the next frame in the timeline(frame labled start) and play from there, when you hover over it Button is on first frame on a different layer to actions & labled frames.this is the code Ive copied and adapted from a tutorial its in the first keyframe on the action layer....
stop(); button1.AddEventListener(MouseEvent.MOUSE_OVER, mouse_overbutton1); function mouse_overbutton1 (event:EVENT) :void
I'm creating on Flash CS5 an animation of navigation buttons. On AS3 I have this code:
[Code]....
When compiling there are 3 error messages which say the same: "Error 1046: Type wasn't found or was not a compile-time constant: MouseEvent." (Look out, it refers to those where are written on the 'function' part. Not to the 'addEventListener' ones)
I tried out with AS2.0 but it's impossible to be read. Now in the first line you can read "stop();", this is an instruction to stop the animation (slide) of the navigation buttons once appeared on Stage. My teacher has the same code (and the same version of Flash CS5 as mine) and it can run with no problems. Supposedly this is a basic code which can be compiled very well. This is not my case, though. Is there something wrong with my code? Do I have write on more specific codes to be run?
I am having trouble with my flash program. im trying to make a media player but the tutorial that i am using told me to enter SoundTransfor into the action scripts but when i run the program all i get is an error... 1046: Type was not found or was not a compile-time constant: SoundTransform.
This is my first time using flex. I tried compiling thecripts below usingmxmlc example.mxmlAnd I get:Error: Type was not found or was not a compile-time constant:UIMovieClipThis is on a windows machine. If I type just "mxmlc" I getthat I'm using version 3.1
Im trying to get my character(Box 2D to respond to the accelerometer) But flash throws thie error at me..Here is what i have done to try and get it working:
First I create a new ActionScript Project, then add a Library Project's bin folder to the build path, and reference the Library Project. I code the new project, and everything works fine. But later, when I'm optimizing the code, I'll create a new ActionScript class file in the Library Project, save it, and then change an already defined function within the ActionScript Project to use this new ActionScript class in the Library Project instead of some other class in the Library Project. The class file is in the Library Project's src folder, under (default package), same as all the other files the ActionScript Project is using successfully.At this point, FlashBuilder shows an error "Type was not found or was not a compile-time constant: PEArrays."
Here is the Library Project file:
package { public class PEArrays {
[code]...
I have included import PEArrays; or, import PEArrays.*; and both result in the same error.Also, I tried exiting and re-entering FlashBuilder, didn't help. Cleaning the ActionScript Project had no effect on this error. I also right-clicked on the project folder and selected Refresh, but it didn't help.
I verified that the needed classes are correctly selected by going to Project>Properties>Flex Library Build Path and reviewing the Classes tab. I'm just a single developer so there's no version control system in place.
After troubleshooting a bit, I now find that the ActionScript Project folder's bin directory is empty. When I run the .as file in the ActionScript Project's src folder, I get an error that the ASname.html file cannot be found (where ASname is the ActionScript Project name and also the .as file name, e.g. ASname.as, in the src folder, which is run). This ASname.html file is not found in the html-template folder. What process generates this needed .html file?
It basically downloads an mp3 file when you click a "download" button. I have assigned an on complete listener and function but keep getting this error message: Line 53: 1046: Type was not found or was not a compile-time constant: Event. Which the source of is: function completeHandler(evt:Event):void {
I have a symbol with name and class name "cat". I also have buttons with names and classnames of values "upButton" "downButton". I dragged the symbols onto the stage and gave them instance names of "cat", "upButton", and "downButton", and tried to control the position of the cat using the buttons, however I got the error message:
"type was not found or was not a compile-time constant"
So I tried changing the name of the instances to cat2, upButton2, and downButton2, and it works perfectly fine. So am I not allowed to have instance names identical to the class name? This is strange because in the book I am working out of, the instance names are identical to the class names.
i have tried to make mouse trail effect with stars but i m failed.there was error mesagge "type was not found or was not a compile-time constant:MyStar.[code]