Call An Independent Function From A Switch Case?

Feb 4, 2010

Is it possible to call an independent function from a switch case?

I'm using an instance of the slider component to trigger a variable function via the switch statement.. The compiler throws an error, incorrect number or arguments.[code]...

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I want this on an MC:

[AS]
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Basically what I'm wondering is, will I lose the value of i in the first switch once I'm out of the switch? Can the second switch read the 1st switch?

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The switch case doesn't works with function. This is the AS3 code:
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var med:Number, mdi:String, op:int, tot:String;
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ActionScript 2.0 :: Function For AttachMovie With Switch/Case?

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I have multiple movieclips (ml1, ml2, ml3 and ml4) to which I attach various clips out of the library to. Each movieclip uses a switch statemtent then attaches the appropriate movieclip from the library... so I got thinking, why can't I do a function rather than all this scripting? And I must have had a really long weekend because whatever I try just isn't working. Here's my code at the moment....

Code:
switch (supp1) {
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ActionScript 3.0 :: Flash Is Flagging All Of The Functions Within The Switch/case Function?

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I keep getting this message from Flash: "Scene 1, Layer 'A', Frame 1, Line 411136: Incorrect number of arguments. Expected 1." and for the life of me, I can't understand why. I simplified the name and number of the buttons called but otherwise the code is intact. Flash is flagging all of the functions within the switch/case function, telling me that an argument is expected there. Why? I've tried the switch/case functionality with other requests (e.g., trace), but I cannot make it run a function.

Code:
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i have many buttons(they are actually movieclips) and for each i made separate listener function.. is it posible to optimize that code and make some kind of switch case inside the function. I don't know how to find out who called the function... is there way to find out. I don't want pass the additional argument with events because it wouldn't be optimization at all.I put only two buttons to reduce code:

Code:
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In other programming languages that use switch/case, I was often able to set a range. In the documentation (flash help) they do not show the syntax for this. Is it possible to do so, such as:

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I want to create a application for a website, that can calculate a persons daily energiexpenditure. The user of the application has to put in his/her height, weight and sex. So I want the program to switch between diferent formels depending on the input given. For example the formel for a girl, age 8, 38 kg and 1.40 cm is: (0.071*38)+(0.68*1.4)+1.55

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how would you do the coding?

I considering making a if-else construction, that checks whether the sex is male og female. And within this if-else construction i want to make a switch case, thats switches between different forms depending on the age input.

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I've got flash page with a spherical design, cut into pieces like a pie. Underneath that I'm putting a series of square buttons that are color chips. What I'm wanting to do is be able to select a cut piece (one at a time) of the design by clicking on it (each piece is a button) and, once that piece is selected by clicking on it, be able to click a color chip button to color it.

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I would like to use a switch statement i.e.

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I have an array of movie clips that are placed on the stage (this works fine) but I want to give each movie clip a value so that I can check what the user types.

Ex.

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I have an object that contains times to call a function. Would like to use Switch/Case to test against video stream time. Right now using a For loop every second to test against 50 times is causing super sluggishness. Hoping there is a better way that doesn't require so much testing. So is it possible to use a Var as a Case testing numeral? Meaning...

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ActionScript 2.0 :: Can Default From Switch / Case Be Used In Another One?

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I am doodling at work and wondering if this is possible. Unfortunately I don't have flash in front of me so I can't test it but since my AS.

I want this on an MC:
[AS]
i = 0;
switch(thing){
case 0:
some action; break;
[Code] .....

Will I lose the value of i in the first switch once I'm out of the switch? Can the second switch read the 1st switch?

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I'm trying to use the value from a combo box in a switch case statement but it isn't working

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var switchValue:int = 0;
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2. How do I add sound to switch case transitions/tween? (meaning when each mc is tweened or transitioned, it also makes a sound)

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I have a string "52x + 60" and i want to extract 52x and 60 using regular expressions and a switch case
 
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i have the following switch case:

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Actionscript 3 :: Error Returning Value From Switch Case?

Jan 19, 2011

after coding a custom event in AS3, i've come across a curious problem:

override public function toString():String
{
switch (type)

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i can remedy the problem easily by adding return null; at the end of the function, but that's redundant and it annoys me that it seems to be the only solution.

why is returning a value from a switch case not seen by the compiler? is this an issue specific to the AS3 compiler or am i actually attempting something here that is so completely dangerous and adverse that it shadows counterculturists the world over.

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ActionScript 2.0 :: Use Switch/case Statement Instead Of If/else But It's Not Working?

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I'm trying to use switch/case staement instead of if/else but it's not working. Here's the code.

ActionScript Code:
//working code
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ActionScript 2.0 :: Switch And Case - Convert Characters Into Others

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Im trying to make a small program that convert characters into others. (it is useful when some program doesn't recognize Cyrillic characters and give back strange symbols as "_˛". The problem im facing is the impossibility to specify 2 characters under "case"

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ActionScript 2.0 :: Multiple Switch To Check More Than One Case?

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Is it possible to make a multiple switch to check more than one case at a time? I'm trying to use a case statement to check both frameName and buttonNumber to check boxes ticked for multi-choice quiz (there can be more than 1 ticked per question).

I've used various combinations but they only partially work. This is one of the latest (I'm still tinkering).

[Code]...

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ActionScript 2.0 :: Switch Statement Range EX: Case 90 To 100?

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How do you do a range using switch statement in ActionScriptFor example:

score = txtScore.text
switch(score)
{

[code].....

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ActionScript 2.0 :: Number Ranges In Switch / Case

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I think I understand how to use switch/case conditions in Actionscript for concrete values. Can the same be done with ranges? - case > 5 - or something like that? Perhaps even - case > 5 < 10 - ?

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ActionScript 2.0 :: Switch/Case Multiple Conditions?

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I have this switch here .. which doesn't seem to be working..

Code:
Power = 100;
switch(Power){

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