Flash :: Javascript - Disable Scrolling With Arrow Keys
Mar 26, 2011
I have a flash embed code in my webpage. When playing the game, page is scrolling with Up and Down keys. How can i prevent this? Firefox is ok, but it's only scrolling in IE.
I am trying to stop the browser from scrolling when using the arrow keys within flash. It makes it impossible to play the game if the browser is always scrolling up and down when your using the arrow keys to play the game. Ive searched around but google seems to think I want a scrollbar in flash.
Is this a script out there that will prevent the user from scrolling the page (page up & down) when they press the UP and DOWN arrow keys?
I have created a car game, but the only problem is the page scrolls when the player presses the arrow keys!
I've never had this problem before, usually once you activate the Flash movie then page scrolling is disabled.
When I use my arrow keys to control the car, the page in the browser scrolls up/down.
The problem with this is when you press it a few times, the page scrolls enough where you can only see half of the Flash movie or something and it ruins the game experience.
Note: When I press the UP arrow key, the car moves forward AND the page scrolls. So it's not a matter of focusing on the Flash movie.
I just made a new Flash project. It lets you move a Cube, with the arrow keys on the keyboard. Code: function hearKey(yourEvent:KeyboardEvent):void{ if (yourEvent.keyCode==Keyboard.RIGHT){ cube_mc.x+=5 }; if (yourEvent.keyCode==Keyboard.LEFT){ [Code] .....
It works perfectly fine, except for example: I press down the down key. It moves down (good so far). I keep pressing the down key down and also press the left key down. Now it moves left(not so good, I want it to move both left and down, how do I do that?) Now I release the left key but am still on the down key. Nothing happens....(I want it to then continue going down).
I've a flash games site, and Im having a lot of difficulties to make it show in internet explorer 8.When you are playing any flash, the arrow keys that should belong to the flash scroll the page up and down (probably left and right too). This was happening in both ie7 and ie8.I placed the flash inside an iframe, that fixed to IE7, but the problem persists on IE8.If I change the flash wmode from transparent to window, the page stops scrolling, but this breaks all my menus and banners, that get hidden behind the flash when they expand.How can I place a flash, with wmode transparent, and make arrow keys work in the expeted way in IE8?
The following code (with a textField on the stage named "textTest") will trace and display on the stage the Key Code of the key pressed. When done within the IDE, and any other browser, it works fine. However, when tested in Firefox 4 (for Mac), everything works except the arrow keys.
package { import flash.display.MovieClip; import flash.events.KeyboardEvent; public class test extends MovieClip {
I am a beginner to flash gaming. I am making a platform game, but can not reverse my character when he goes backwards. This is my code for left and right: if (Key.isDown(Key.RIGHT)) {_x += speed;} if (Key.isDown(Key.LEFT)) {_x -= speed;} How Can I reverse it so when it goes LEFT, the character turns all the way around?
I've got a form that the user enters numeric values in to a series of text Input fields. I want to allow the user to use the arrow keys in addition to the tab keys to control the active focus of the fields.
I set up a 2D array with the names of the input fields as values. I'm trying to call the name of the input field from the array and then assigning the focus, but I'm getting Error 1067 implicit coercion errors.
The objective is to get the fox - by using the arrow keys - to move around on the stage and when he touches a duck the duck should disappear of the stage. The duck has a motion tween on it, to make it fly.Also if the fox touches one of the traps he should make a sound - using the redfox.wav sound in the library and disappear off the stage.I have this code on the actionscript timeline //Program to generate a set number of traps
//Declaring Variables var numOfTraps:Number; var movieWidth:Number; var movieHeight:Number; var counter:Number; //setting variables values for traps numOfTraps = 6 movieWidth = Stage.width; movieHeight = Stage.height; //Program to generate a set number of traps //Declaring Variables for (counter = 7; counter <= 13; counter++){ //Place 6 traps on the stage [code]....
I have a file set up with a movie clip moving from side to side by itself and when it reaches the end of the stage it goes back in the opposite direction.[code]I know want to control the movie clips movement with arrow keys, just left and right so that it would stop when it reaches the edge and will only let me move it the opposite direction.I guess I'm just trying to set up a sort of template.
I have been using powerpoint all long for my presentations, but I'd like to move on with Flash. My question is therefore as follows: How do I use the arrow keys to go to the next frame and optionally, the left key to go to the previous frame?
For some reason, the down and right keys aren't working. They work fine in other programs but in this program they fail. paddle_ybase = paddle._yscale;paddleSpeed = 0; onEnterFrame = function(){ if(Key.isDown(Key.UP)){paddleA._y -= 1;}if(Key.isDown(Key.DOWN)){paddeA._y += 1;} if(Key.isDown(Key.LEFT)){paddleA._x -= 1;}if(Key.isDown(Key.RIGHT)){paddeA._x += 1;} steam(7);paddle._rotation = paddleSpeed; } function steam(num){for(i=0;i<num;i++) { [Code] .....
im trying to make a navigation menu thats out of 5 buttons to go through them with arrow keys, right and left, figured i could do it with an array, but cant seem to work that out
how do you move an object around with the arrow keys.
But there's a catch.
I need my object to flip horizontal when pressing right when it is facing left ( and vice versa). And I need it to flip vertical when it is facing facing upwards and the down arrow is pressed (and vice versa).
I am trying to create a four button system that is controlled using either your mouse or arrow keys.I need to create a Key Listener to allow the highlighting and selecting of each button . The arrow keys allow you to select button when you reach the last button it returns to the first button, and the enter key allows you to select the button.
I know this has been posted many times before but, how do you move an object around with the arrow keys.But there's a catch.I need my object to flip horizontal when pressing right when it is facing left ( and vice versa). And I need it to flip vertical when it is facing facing upwards and the down arrow is pressed (and vice versa). Does anyone know how to do this?
I have the script so that you can controle a car with the arrow keys but for one of the misions on my gta2 style game i would like an enemy car to follow you. The car has to stay facing the right way acording to the way the street though, this is the only bit i cant think of i also need boundries.
i have different scenes once clicked it goes to next similarly want to have right and left keys want to work with but its only working in the 1st Scene, once user clicks and goes to next scene then arrow keys stop working,
i got my character to move left, right, down and up wit this code:
[Code]....
My question is, how can i block the up and down movement? I tried simply deleting some part of the script to block does movement from the user. But then the script would not work properly : s Here is the uploaded page i'm working on: link.
Is there a way to make it so that when you press the right key your animation/game goes forward a frame and when you press the left key it goes back a frame? I have a pretty minimal knowledge of actionscript so I'm not exactly sure how it would be done.
I'm making a Flash presentation for a client which I will eventually publish as a Projector movie...All the animated slides are in individual scenes, but the individual scenes have several stop points.My client wants to be able to use the left and right arrow keys to skip backwards and forwards to these stop points. They also want to be able to press the spacebar at any point to stop and play the movie manually.
so first off, this is AS 2.0. Second, i have a little character from a tutorial on how to move an object around with the arrow keys. The character faces on way on "up" another on "down" and so forth. There are 4 frames for it facing up, down, left, and right so that on the key presses it faces the proper direction and moves accordingly. I also want this little guy to move behind objects. When this happens, i want the object that the little guy is behind to be partially transparent so that you can still see him and he doesnt just vanish.
Ok basically what is happening is that i play my game and when i die i goto the game over screen. once i click the play again button it goes back to the beginning but there's a problem. the arrow keys will not move the character left or right.So a few ideas is that the
Code: onclipevent(load) is not resetting the variables on the next play. Another is that the