I'm trying to use the Flex 4 SDK's mx.rpc package in a Flash application.I imported Flex's rpc.swc (AdobeAdobe Flash Builder 4sdks4.0.0frameworkslibs pc.swc) into my project by adding it to the list in Flash's "Publish Settings/Flash/ActionScrip 3.0 Settings/Library Path". It seems like I have access to the classes, however when I compile I get this error:
1046: Type was not found or was not a compile-time constant: [mx.rpc]::IResponder.
Im a new user to AS3 and I have no former programming expirience. Im learning to develop games using a book specially made for those with no expirience. However, i keep getting this error:
If some of you have worked with the wiiflash server? I wouldn't mind some insight, such as what is Synchronize object? Although it is in all the example file I have found so far, I get an error: Error #1046: Type was not found or was not a compile-time constant I am basically trying to target on the stage with the wii (get some "abolute position with sensorX & sensorY")..As well I have found only a little documentation so if you can please send me some more links, that wouls certainly help.
I am trying to figure out why when I run my fla it comes up with fl.video.FLVPlayback not found and fl.video not found.I rewrote the file, and the script assist even helped with the words and they still could not be found.However, I have one that I previously wrote that does just great with the FLVPlayback.Do you actually have to have loaded something in before trying it out or what? I even reinstalled CS5 to see if I had lost something but it still happens.
Here are the errors I get.C:Documents and SettingsRobertDesktopHere Be DragonsFlash DepthMyDragonFlight.as, Line 9 1046: Type was not found or was not a compile-time constant: FLVPlayback.C:Documents and SettingsRobertDesktopHere Be DragonsFlash DepthMyDragonFlight.as, Line 9 1180: Call to a possibly undefined method FLVPlayback.C:Documents and SettingsRobertDesktopHere Be
working on an actionscript project to try and make an interactive drag and drop document. Currently everything has been working fine until I recieved this error after adding in another object to drag and drop. I've only added in one additional one so far, making the total of object in my script as two. I'm not sure why this error is coming up or what it means. Please let me know if the error means that my script only applies to one specific object or if I wrote it correctly to address all objects I place in my script
I created a new document with two layers labeled, content and actions.I then create a movieclip named tractor_mc. I create two layers in tractor_mc, one called images, the other called actions.In frame one of tractor_mc, actions layer, I enter:
stop(); trace("tractor_mc has stopped");
I test the movie and it stops on the first frame and returns, "tractor_mc has stopped". All works well!I then choose scene 1.The layer named tractor_mc, has only 1 frame which contains the movieclip tractor_mc, which has the instance name of tractor_mc.I go to frame one of actions and enter:
trace("this is scene1, frame1");
Test movie and get the expected output of:this is scene1, frame1tractor_mc has stopped Now this is where my problem arrises: In Scene 1, action layer frame one, I add the code:
trace("this is scene1, frame1"); tractor_mc.gotoAndStop(3);
This returns the error:1046: Type was not found or was not a compile-time constant: tractor_mc.If I remove the tractor_mc.gotoAndStop(3); I still get the error message and the movie clip runs continously.
I seem to have a problem here with my AS3 code.Im just trying out AS3 for pratically the first time and I keep runing into errors. Usually I tinker about and seem to resolve them, but this one stumps me, since it "should" work.
I'm working on a small piece of code I came across recently, a runtime drawing effect with a motion guide.This is an example:[URL]..The script works perfectly on AS2 but I'm having problems making this work on AS3, I get the error 1046: Type was not found or was not a compile-time constant.
CS4-AS3 Full screen browser error This is my preloader on the first frame.
Code: stop(); this.loaderInfo.addEventListener (ProgressEvent.PROGRESS, PL_LOADING); function PL_LOADING(event:ProgressEvent):void { var pcent:Number=event.bytesLoaded/event.bytesTotal*100;
[code]....
Errors:
Code: 1046: Type was not found or was not a compile-time constant: Void. - function stageResize():Void { - frame 2 line 10
Code: Warning: 1058: Migration issue: The property _height is no longer supported. Use the DisplayObject.height property instead.- bg_ratio = bg_mc._width / bg_mc._height; - frame 2 line 6
This is a link for AIR remote updater.http:[ur.....]I have tried to insert the following codes in my script but I've gotten some errors.Here is the code that I pasted in my script:
public function update1():void { var request:URLRequest = new URLRequest("http://domain.com/yourapplication.air");[code].......
Error: 1046: Type was not found or was not a compile-time constant: AIRRemoteUpdaterEvent.I have already copied and paste the downloaded folder (com) into my folder.
So, I'm making a game and when I test my class into a file I get four errors of the same type '1046: Type was not found or was not a compile-time constant: Stage and TextField'.
I am getting an Error 1046: Type was not found or was not a compile-time constant: Component Event.The ComponentEvent class has been imported,and also the event handling code is there. The code is below, the point where the error occurs as indicated by the compiler has been highlighted.
I'm dynamically loading a movieclip onto the stage.
[Code]...
In this movieclip I have a dynamic text field named 'game_score_txt' In the class for this movieclip; The_end.as I want to display some text. I figured the following code would work:
[Code]...
But I get the following error: 1046: Type was not found or was not a compile-time constant: TextField.
In my movie i have a link button with following, simple, function creating a link:
[Code]...
lately i've associated a class file (.as) to my movie and immediately after, when publishing the movie i got the following error message: 1046: Type was not found or was not a compile-time constant: URLRequest. as well as a couple of other related error messages: 1180: Call to a possibly undefined method URLRequest. 1180: Call to a possibly undefined method navigateToURL. when i remove the link to the class file, the problem goes away. also, i have checked the class file for mentioning of "URLRequest" and nothing is there.
I'm trying to set up a dynamicstream for the first time but am getting these errors:1046: Type was not found or was not a compile time constraint: DynamicStream.1046: Type was not found or was not a compile time constraint: DynamicStreamItem.Do I need to import something in order to use the DynamicStream class?My script is:
import fl.video.*; var nc:NetConnection = new NetConnection();nc.connect("rtmp://localhost/vod"); var ds:DynamicStream = new DynamicStream(nc);
I'm an experience programmer, but I'm pretty new to flash. [URL] I've been following along and learning with some of the tutorials, but I can't quite seem to get the scrollbar to work right. I've written the code in object oriented classes and linked the classes to the library elements, but I am getting an error: "1046: Type was not found or was not a compile-time constant: ScrollBox."
When I remove the linkage to the ScrollBox and just leave the ScrollBar linkage, the scrollbar works great (moves and everything), but the the content of course doesn't scroll.
I'm creating on Flash CS5 an animation of navigation buttons. On AS3 I have this code:
[Code]....
When compiling there are 3 error messages which say the same: "Error 1046: Type wasn't found or was not a compile-time constant: MouseEvent." (Look out, it refers to those where are written on the 'function' part. Not to the 'addEventListener' ones)
I tried out with AS2.0 but it's impossible to be read. Now in the first line you can read "stop();", this is an instruction to stop the animation (slide) of the navigation buttons once appeared on Stage. My teacher has the same code (and the same version of Flash CS5 as mine) and it can run with no problems. Supposedly this is a basic code which can be compiled very well. This is not my case, though. Is there something wrong with my code? Do I have write on more specific codes to be run?
Both of these are saved in files with the name same as the classes.
Both are saved a folder which also contains an fla file name hello.fla.So,when test the movie(hello.fla),after choosing the document class as WavyBall,I get these errors: 1046: Type was not found or was not a compile-time constant: Ball.
Source: var Ball:Ball; 1120: Access of undefined property stage. Source:Ball.x=stage.stageWidth/2; 1120: Access of undefined property stage. Source:Ball.y=stage.stageHeight/2; 5000: The class 'WavyBall' must subclass 'flash.display.MovieClip' since it is linked to a library symbol of that type.What is wrong?