Actionscript 3 :: Stopping An Externally Loaded Swf From "playing" When Another External Swf Is Loaded?
Nov 8, 2011
I have a homepage with five "links" to each swf. Now the first swf I have a custom cursor that hides the mouse. When I click on that link it plays and when I quickly go to the homepage again it hides the mouse there when it's not supposed to do it.
Same with every other link. When I was busy with the first swf and want to go to the last swf of the five, my mouse just disappears! It is almost as if it keeps on "playing" without seeing the swf...
Here is the code that I have so far!
var currentpage:uint = 0;
//one loader object per project:
var loadingobject1:Loader = new Loader();
loadingobject1.x = 445;
[Code]....
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Dec 9, 2011
I'm trying to load external swf files and, using as3, have them play consecutively so the final product is a seamless animation. Below is the scripting I'm currently using to call and play the first scene, how do I make it go to the next one? All the material I've found on this is related to buttons and I'm not experienced enough with AS3 to adapt that to what I'm trying to do here.Here is the script I'm currently using...
var Xpos:Number = 0;
var Ypos:Number = 0;
var swf:MovieClip;[code].......
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Aug 10, 2009
I want my externally loaded flv-movie to unload itself when it is done playing. I read something about cue-Points but didn't find anything useful.
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Apr 19, 2004
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Jan 21, 2009
I have a problem - when I load a swf and I want to be able to add event listeners to propertys on it I use the code
ActionScript Code:
var headerMovie = MovieClip(loader.content);
Which works fine but what I've have created now is a class to load external SWF's and add them saving me to repeat that code, which works fine for loading the swf but as for the part where I get it to convert to MovieClip (which is what I assume that bit of code does) I'm out of Idea's.here is the class so far - the error it gives is that it cannot acces the property mloader, I've even declared it outside of the function but to no avail.
ActionScript Code:
package {
public class PreLoaderSwf3 extends MovieClip {
var myTween:Tween;
[code]...
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Aug 30, 2005
I am in the process of building a site for an Architect... Jamie Fobert Architects (projects) I am useing transitions between the projects and am loading details/text and images externally through flashvars, php and a mySQL database. Within my transitions I have a a preloader on the forst 2 frames the code is as follows (taken from a Voetsjoeba tutorial):
[Code]....
This works pretty well if the content is within the .swf, but when it is loaded externally it doesnt preload it at all. Does anyone know how I can adapt/improve this preloader? or somehow ensure that all the content being loaded externally is loaded before the transition plays?
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Feb 16, 2006
I am loading an externally loaded swf that uses a mask to transition in. When the user clicks a different button I am doing a gotoAndPlay that goes to a mask that "unloads" the content (it doesnt actually unload the info is just outside of the mask area. As soon As I jump to that section the movie is no longer loaded and just shows the container clip that I had created for it. The Container Clip is never changed and is the same throughout the whole process. The only thing that changes is the mask animation.I have tried both loadClip and loadMovie but no luck on keeping the clip loaded.
EDIT - I have narrowed it down. When I change the mask movieclip the movie unloads for some reason. Is there a way I can keep it loaded?
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Sep 6, 2010
I need to load a external file as movieclip and play according to the mouse movements. External swf consit of panning sequence in which i have to stop in 122 frame when my mouse is between 250 and 1000 x position.
But my problem is the loaded movieClip plays fine in first time when i return to the position movieclip does not play good. animation becomes jerky.
here is my code
ActionScript Code:
package
{
import flash.display.MovieClip;
import flash.display.Loader;
[Code]....
the loaded swf file is about 2 mb and consist of diferent flv embede in timeline
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Sep 23, 2010
I have a shell swf that is loading a swf. How do you have the loaded swf tell the parent loader to unload itself after the loaded swf finishes playing?
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Mar 12, 2010
In my project I have five video files that I need to all play simultaneously. I'd like the user to be unable to play them until they are fully loaded, because of course streaming would mean they wouldn't necessarily be playing at synchronized times any more.
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Nov 28, 2009
when a external swf file gets loaded into main swf file, i need to detect while playing external file reach to end so that i can unload that file and move to another frame on root of main file. I am not getting how to identify external swf play reach to end so that i can unload swf and jump to root specific frame of main swf.
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Code:
var slideNo:Number;
slideNo = 0;
var xmlLoader:URLLoader = new URLLoader();
xmlLoader.addEventListener(Event.COMPLETE, showXML);
[code]....
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Oct 2, 2009
I really need help on this. I have an As3 swf that loads an AS2 swf but when user clicks and button it should the AS3 movies should unload the as2 movie and stop all the sounds and scripts running in AS2 movie.
I am loading the AS2 swf in a loader and then simply removing the loader from the display list to stop AS2 actions and sound. BUt this is not working and even after removing the AS2 movie from display list it still keeps playing in the background.
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May 23, 2010
I am having a problem stopping external swf from playing. I am currently using FlashCS4 and publishing to Flash Player 10. I would really like to use the code loader.unloadAndStop();" to stop the swf. I tried using it but I keep getting the following error: 1061: Call to a possibly undefined method unloadAndstop hrough a reference with static type flash.display:Loader.loader.unloadAndstop();I read somewhere that since the swf files were published in Captivate (also using Flash player 10) I have to load the swf into a flash movie clip first then try the loader.unloadAndStop code. where to put that code or what I'm doing wrong? And please be very detailed, I am new at this and have little experience.
ActionScript Code:
fscommand("allowscale","false");
fscommand("showmenu","false");
[code]....
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Feb 15, 2010
I have an external .swf lib that I load using Loader class. I can get the content of it (images, text) using:
new (loader.contentLoaderInfo.applicationDomain.getDef inition(symbol) as Class)();
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var mc:MovieClip = new (loader.contentLoaderInfo.applicationDomain.getDef inition(symbol) as Class)();
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Dec 23, 2009
i'm having some "big" issues with what seems like a pretty easy flash concept. But, im pretty green when it comes to coding in flash.
I have a SWF thats being externally loaded into another SWF file (see code below):
on(release) {
loadMovie("test1.swf",_root.dropZone);
}
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Dec 2, 2009
if a loader can be added to let the user know the video is being loaded rather than a blank 20-30 seconds...
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Feb 10, 2010
I'm loading swf's via an XML file. I'm wanting them to be added onto the stage in the same order that they appear in the XML. The problem that I'm having is that they are added to the stage only when they are fully loaded.
This is my xml (_config.xml)
<campaign>
<component SWFsource="logo.swf"/>
<component SWFsource="gallery.swf"/>
[code].....
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Dec 2, 2009
I have a fairly chunky swf that I am loading through the loadMovie function. Just wondering if a loader can be added to let the user know the video is being loaded rather than a blank 20-30 seconds...
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Jan 4, 2010
Is this possible? I've loaded an external swf into my movie - the swf stays on stage but loses focus throughout a users interaction.When it loses focus, I need the sounds within it to stop.It was mentioned that I should cast my swf as a movie clip but when I try I get errors.
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Feb 9, 2010
I have created a SWF file using a class I created as the main class for the swf. this swf is a movieclip with a frame labeld "open" and a stop action at the last frame
the main class of the SWF (PageSwf):
ActionScript Code:
package {
import flash.display.MovieClip;
public class PageSwf extends MovieClip {
[Code]....
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Feb 20, 2004
I have scene that loops over and over if the user clicks on the wrong button. The audio is loaded at about half way through the scene.when the scene loops around again, and the user clicks the right button I want the audio to stop. BUT it doesn't and I'm using the same code as I've used before (it works normally)Is it becuase the second time round, at the time the user clicks the button the audio hasn't actually loaded and started playing. All you're listening to is what's left playing from the first loop?
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Aug 7, 2009
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[URL]
click on "Animalia - Verse from the Zoo" to load the VideoPlayer .swf which contains the .FLV
I will add more functionality when I've solved this. Now that I have a Video Player which closes, the next set of hurdles to overcome are these:
Click "Close" with the .FLV playing and the sound keeps playing because the .FLV is still playing. Click "Close" with the .FLV paused and when you call the player back, it plays from the same spot. So, my tiny brain says it's an "add/removeChild" issue. Obviously when happy user clicks "Close" and then re-loads by clicking "Animalia", happy user wants the video to play from scratch. That's what I want, anyway. Not from where it left off after clicking "Close". I've made several attempts at adding a "remove FLV" object to the function and Event Dispatch method, but what I did is wrong because the code I put in removed the .FLV permanently and when you call the player back by clicking on "Animalia", the .FLV does not play at all. I'm going round in circles looking for the correct NetStream/removeChild/unload.nsplay/etc/etc .. AS3 coding and where to put it.
My .FLV video load object on "NewPlayer.swf" is:
var myVideo:Video = new Video(360, 264);
addChild(myVideo);
var nc:NetConnection = new NetConnection();
[Code].....
My questions is:- What is the correct coding to get the VideoPlayer .swf to unload its .FLV completely, SO THAT when a user clicks "Close". Either with or without the .FLV playing, everything closes completely and when re-loaded, the video plays from scratch?
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Sep 16, 2009
I am externally loading an flv into an empty movie clip container using loadMovie into a main swf. The flv is in a standard flv playback component and works fine on its own. But what I'd like to be able to do is pause the flv when any of the buttons in the main swf are pressed.
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Jul 26, 2009
I'm working on an flash movie and the interface is a small town (simiar to "doritos.com" and "comcasttown.com") if you reference both the doritos and comcast sites their little movie runs smoothly. I have several elements in the town. For example, one of the elements is an airplane hangar. When you rollover the hanger, I created a movie, the doors open and an airplane flies out of the hangar. I have several little movies throughout the interactive such as this. I created the hangar animation as a seperate swf file. In my main movie I created a button, on rollover it loads the hangar swf into an empty movieclip. When I publish and view the swf it plays slow and choppy. First, is it possible to write actionscript to load the external swf ,but it stops on the first frame of the animation and when you rollover it continues to play.To put it all in a nutshell, I want to create several buttons throughout the movie with loadmovie functions, once the swf movies are loaded I want them to stop on the first frame of the animation and when you rollover loaded swf movie I want it to continue to play the animation. Should actionscript be applied to the swf movies first and preloaded into the main movie. And what will make the movies run smoothly once it's published and viewed in a browser.Also if this makes a difference, I created the animations in after effects, exported them as FLVs imported them into flash and exported them as swf. Again it runs really slow and choppy
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Jul 30, 2009
I was wondering if there was a way in Flash to preview externally loaded images in Flash while still working.I am loading images externally to keep the file size down on a piece of elearning but now I'm afraid maintenance will be a nightmare since you don't actually see the screens until you publish. I have interactions on the screens so I need to see them for their placement on screen.
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Aug 3, 2010
I have the action script that loads external SWFs on a button click, but I don't know how to make it so that the slides switch after a few seconds on their own as well as on a button click. I know it has to do with a timer - but I have no idea how to do that (i'm super new to AS) Can someone please either tell me what code I need there or direct me to atutorialHere's the code I'm using so far:
var Xpos:Number = 0;var Ypos:Number = 0;var swf:MovieClip;var loader:Loader = new Loader();
var defaultSWF:URLRequest = new URLRequest("swfs/one_btn.swf");
[code]......
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Jan 7, 2010
I have a site that I'm working on that I am loading an external swf page into a main one. The main one is based on a totally liquid state and stretches the background to fill the browser and the components are relatively position based on browser window dimensions.
Now inside of the main swf I load an external swf through the loader command. This swf has a set dimension and stays centered in the stage.
I am trying to make a button in this swf that loads yet another swf that is stretches the full browser. However I do not know how to access the properties of a main swf from this external one, or if this is even possible.
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Mar 30, 2011
So I have an SWF that I've made and I need to appened some instructions to the beginning of the project. I figured the easiest way to do this was to make the animation in a separate SWF then import it to the start of the first one. My problem is that I can't find a reliable way to tell when the first SWF is finished playing. I've googled the heck out of this but I can't seem to find anything that works. For some bizarre reason, no matter what I do the program seems to think that the external SWF only has 2 frames, if I put an ENTER_FRAME listener and trace externalSWF.currentFrame I get "1, 1, 2, 2, 2, 2, 2, 2..." My code looks something like this.
[Code]...
Also, for the record, the external SWF plays properly when I add it as a child. The problem is removing it from the stage when it's done playing. It's interactive so I can't just do a frame count.Edit: So I tried doing a getQualifiedClassName() call on extSwf and I got "Instructions_fla::MainTimeline_Preloader_" which could explain the frame discrepency. How can I have access to the actual timeline?
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Jan 14, 2009
on frame one of the main timeline I am loading an external movie. When that movie gets finishes playing, I want to jump back to the main timeline, to frame 2.
What actionscript do I put at the end of the externally loaded movie?
stop();
this.parent gotoAndPlay(2); ?????
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