I've ceated 18 buttons 1-18 on two rows and using the alignment tool made then all gapped the same and in line etc. I now want to centre the two rows of buttons on the stage. I've shift clicked to select all the buttons but no matter what option I pick in window alignment I can't get it to work.
I want a prev / next buttons that brings the one of the carousel images to the center of the stage. Then when clicked again, it moves to the next one. I know that I have to have a code in my button release that checks the focus of the icon and brings it to the center if clicked. I have my buttons in place and everything is working great except calling the next icon over.
When you resize the browser window the thumbnails rows and columns adjust accordingly to fit.I've managed to attach the thumbnails correct when my enableButtons() function is called but i'm unsure how to approach resizing.
Stage.align = "TL"; var numberOfGalleries:Number = 20; var thumbMarginX:Number = 163; var thumbMarginY:Number = 109;
Im trying to create 4 rows of 16 buttons/boxes...Ive been reading up about 2d arrays in my javascript book and have tried this but Im getting a problem about the property length not found on a number, etc.Initially, I had a for loop running from 0 to 16 which created a row of 16 buttons, then they were being pushed into an array. Now I want to create 4 rows of 16 buttons and hopefully push them somehow into a 2d array.
Here is my code...
ActionScript Code: var row:Array = new Array((1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16), (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16), (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16),
Basically I'm creating two (can be more or less) rows of layered MC treaten as Buttons.In each MC there is a small thumbnail hidden behind a coloured layer. When roll_over the coloured layer, this alpha goes to 0(zero) and entire MC resize +10% over x and y.On roll_out the opposite occurs, everything should get to the original alpha and size.The Problem: when moving the mouse really fast over the MC's and stop suddenly over one of them it starts 'blinking'
Code:
for(var i:uint =0; i<16; i++){ var miniPnt:MovieClip=new LittlePantone(); miniPnt.x=_xc; miniPnt.y=_yc;
I've been trying to tweak the "image gallery + Bokel loader class" found on the laco web site. The image preloader is pretty nifty:
http:[url]....
I've added Previous/Next buttons which clients always seem to demand, and I've given the thumbnail buttons a static position (something I need to do). I'm having problems getting the buttons to stack in rows/columns though. I can't work with one long column or row of buttons - they need to be stacked in rows, say 6 buttons per row and 6 columns across so that there is a nice box arrangement to the buttons. But the way the functions are written its hard to make adjustments to the placement of clips.
I am trying to have flash draw a line from the center of the stage out and increment around the stage. Not sure what math I would use to do this though. So far I have the line going out to a certain point but not sure how to change that point so that it circles around whatever the dimensions of my stage would be.
So far I have this:
var linetox=0; var linetoy=0; var _stage=this;[code]...
which obviously moves the destination ending of the line lower and lower, just trying to get it to draw around the screen (like a clock)
I'm having trouble centering the stage on screen, its locked to the top left of my window and nothing will make it move. I remember accidentally pressing something on the keyboard just before this happened, but don't know how to get my stage center again. The hand tool does nothing.
Oh and its only happened in this fla, other fla's are fine.
I need to center a MovieClip, and i know how to do this, but the problem is this MC has content in it of different sizes on each frame. So when it goes to say, frame 2, the MC is no longer in the center. This is what i use:
How can that be changed to center this MC when the size of it changes? I would guess the code would need to know when the MC's size has been changed and re-align...
I have a MC on stage that I dynamically add and remove elements to and from. Since its dimensions vary subject to those changes I's like to "pin-point" it to the center of my (800x600) stage. I thought it would be agood idea to get the dimensions of the MC (it's called container) and set its x and y accordingly, but somehow it won't work as I got the feeling the registration is somewhere else (and I don't get the logic behind where it is).
The code I am using at the moment is the following
I'm having trouble centering the stage on screen, its locked to the top left of my window and nothing will make it move. I remember accidentally pressing something on the keyboard just before this happened, but don't know how to get my stage center again. The hand tool does nothing. Oh and its only happened in this fla, other fla's are fine. See attached image for screenshot
I have a big movieClip which the user can zoom by click on a 'zoom-in' button. Once zoomed the user can click on that movieclip and pan it. Now the center of that movieClip is displaced and no longer where it was before. However, if the user click on 'zoom-in' now again, the movieClip should zoom from the center of the stage and not from the movieClip's center.
To put it simply, I want a formula which will zoom a movieClip from the center of the stage and not from its registration point, no matter where the registration point is.
This is the code I'm using which loads in external swf's in 2 loaders, replacing each other. I just to center the main clip(tl) in the main swf, and can't figure it out![code]...
I needed to make my document size larger. Is there an easy way to center all the content in the new size? Right now everything is flushed to the top left corner.
I have this movieclip which i would like to set an rotationY in 3d space. I want the rotationY angel to have a value so that the right side of my movieClip faces the center of the stage. Like an arrow in a dartboard. I thought this was easy to accomplish using simple trigonometry like this: (before the testMC is rotated in Y space, it has a widh of 1000) testMC.rotationY = -(Math.acos((stage.stageWidth/2)/(1000))*(180/Math.PI));
I am curious abut two things... 1. Instead of a Bar at the bottom I wanna use a MC that will rotate in the center of the stage... With one half acting as a paddle, and the other side being a game over or life over side...
2. Also with the MC in the middle i want to use the arrays to make a pattern or whatnot *grid* around the middle move clip, so there is only one way to die and that is from the ball MC hittin ghte backside of the middle mc?
I am working on creating a website that has 4 large images in the center of the stage and I was trying to load them using XML. I have a pre-loader to detect how much of the flash site was loaded then once it's loaded it continues onto the main content. My problem is that it goes to the main content before the images are actually loaded and I'm not sure how to make sure that the content is loaded before moving on from the preloader.
I've used the following code to create a textField and style it with a little CSS my problem is the textFeild is as wide as the stage and I want to center the text so its in the middle of the stage but when i use the css attribute textAlign the text is almost all the way to the right instead of centered
PHP Code:
var msg19:TextField = new TextField(); msg19.width = stage.stageWidth; msg19.height = stage.stageHeight;
I have a situation where i have a horizontal scrolling container that has a video object inside it. the video object has to stay inside the scrolling content for another reason i don't want to get into here. Now the client wants me to keep the video in the center of the stage even when the clip its inside of is scrolling. Normally I would just take it out of the scrolling clip and place it above the scrolling content but i cant do that here. I tried this math but it didn't work exactly. on an enter frame when the video is open I have this code;
Actionscript Code: if( vid ) vid = ( stage.stageWidth/2 - vid.width/2) - scrollingContainer.x;
up/down/right/left) except for zooming around the center of thestage. Let me explain, the user can drag the map in any directionany number of times but whenever they zoom in/out whichever pointof the map is in the center of the viewable area should always stayin the center.So for example I have several zones in my map, like Zone 1,Zone 2, Zone 3, etc. Let's say the user wanted to examine Zone 1more closely so they move the map in such a way that Zone1 nowappears in the center of the viewable area. I want when they zoomin/out Zone 1 to always remain in the center.
So I have the Map as a movie clip symbol and as a buttonsymbol. In Scene 1 of my Flash document I've inserted the Map movieclip and inside of the movie clip I have the Map button. In Frame 1of the layer where my map is I have the code for moving and zoomingin/out. Here is what it looks like below.
I got a video background where I have a button (which is a movie clip) inside the button I need to have a movieclip to be centered on the stage. My stage is dynamic and therefore changes according to the browser of the user.
Im having trouble centering my movie clips on the stage.
I have postioned movie clip holders on the stage and and coded them to be invisible (10 of them). If the images loaded are less than 10, the extra movie clip holders stay invisible and the loaded ones become visible.I am struggling to center the visible movie clip holders.[code]...
it's quite nice, but no matter what I try, I can't make any code that centers my gallery on stage.as it works now, the pictures are to far to the right, probably because the original setup in the article mentioned before was a 3 x 3 picture setup, not a 4 x 3 setup like mine.[code]...
The issue i am having is when an image is loaded it always appears on the left handside attached to the top left point of the stage they are all different size images. Is there anyway i can get these images to load in the centre of the stage? This is the AS that is attached to my flash document.