for (var i:Number=0; i<numFaces;i++){
var faceLoader:Loader = new Loader();
faceLoader.contentLoaderInfo.addEventListener( Event.INIT,
function(fle:Event){
[code]....
The problem is that im sending the variable i to the function LoadCara on every iteration, and its always called with the last value of i. I would like this function to be called with the appropiate index.
Due to the target website restriction, it only accepts swf file, and I want to pass parameter to this, So I post http:[url]............pass the file parameter this way, and This worked before, But now it doesn't, Where do I do wrong?
I have created a small banner for the homepage of a website for a company. The problem is that when they load the banner to their website the link no longer works. I have tested it myself and it works fine on my website. have the banner be clicked and open up in the same browser to another page on this website."define a way to pass link URL values into a flash object as a parameter."
"We need the functionality ASAP so can you start by working on this and creating a sample. It shouldn�t be too difficult as it is a fairly common requirement. Can you put together a basic example (it doesn�t need good graphics) that shows this idea working over " [URL]
I'm trying to pass a parameter from a URL into a text field in flash, but it doesn't seem to work...I've got a dynamic text field (display as html is checked), with an instance name txt_txt. Here's the only line of code in the file:
Forgive me for this stupid noob question but I want to call a function (loadList) that originally gets triggered after a mouseevent from another function (addToXML) that does not have an event.
The loadList function takes info from a XML var, sticks it into an array which then gets loaded into a tile list and that is working fine.
The addToXML function when called adds elements to the XML var after which I want to call the first function with the event parameter so it refreshes the items in the tile list.
I know it can do this by creating a new array and loading that into the tile list in the addToXML function, but it be much simpler to just recall the function.
but all the event constants I have tried give me error messges like "1061: Call to a possibly undefined method addEventListener through a reference with static type Function."
I have seen this code in ultitouch gesture samples. But I don't kno how can I pass a bitmap parameter to the statement [Embed(source="imagenes/prueba.jpg")], how can I use this code with other bitmaps using parameters in this class?
I have an AIR application that is downloaded from a webpage. In order to download the application, one must be logged in. I would like the first time the user opens the application, to be able to acces the userId that was logged in.
I must be missing something obvious. I'm trying to pass a parameter from a URL into a text field in flash, but it doesn't seem to work. I've got a dynamic text field (display as html is checked), with an instance name txt_txt. Here's the only line of code in the file: txt_txt.htmlText="test "+this.loaderInfo.parameters.nameVar; And, when I upload it and use the following, I get "test undefined" as my return!? [URL]
I have an application that gets its variable data in XML file.
This application is used for different clients with different data.
Some of the data I pass to the Document class from the first frame. I would prefer to pass url to the XML file the same way, without the necessity to update the document class. But now I have to hardcode this url in the class every time, because I cannot get parameters from the first frame to the class at once, only after some time (like after loading XML with hardcoded url).
Is there a way to force executing of the code on the first frame before the code in the class will proceed?
I´d like to know how could use the Timer class extended.I´m trying to pass a parameter to the constructor function, so I can use it inside the listener.
Here´s example:
[CODE] package { import flash.utils.Timer import flash.display.DisplayObject public class ChangeColorTimer extends Timer { public static const CHANGE_COLOR:String = "changeColor"; public var obj:DisplayObject public function ChangeColorTimer(delay:Number, repeatCount:int, obj:DisplayObject ) { super(delay, repeatCount) this.obj = obj } } } [/CODE]
That was the ChangeColorTimer that extends Timer.Now, I´d want to know how would I use ChangeColorTimer.I thought it was the same as using Timer.I´ve tried this:
[CODE] public function changeColor(mc:MovieClip):void { var colorTransform:ColorTransform = new ColorTransform() colorTransform.color = 0xEE0000 mc.transform.colorTransform = colorTransform var changeColorTimer:ChangeColorTimer = new ChangeColorTimer(400, 1, mc) changeColorTimer.addEventListener(ChangeColorTimer.CHANGE_COLOR, setNormalColorListener) changeColorTimer.start() } private function setNormalColorListener(e:Event):void{ trace("called") } [/CODE]
I called changeColor, but, I don´t get "called" in the output from the setNormalColorListener listener.
i want to pass by reference so i can use this variable outside the function.
What im doing is creating a global variable such as var cont:int; and then in a eventListener like enter_frame (stage.addEventListener..) calling a function called "mover", this function modifies "cont" value and i just want to print this value modified. The issue is i cant pass the value by reference just by const :S. The function is void, but if i change it to return int, its useless because each time i call the function, the value i want to return its created each time with a new value, beacuse i need to declare it so.. I read i can use a var such as Object but i really dont get it (im used to c++ i have to say)
In as3, I am adding event listener and then attaching the anonymous function to it:[code]Now this whole piece of code is looped n times. Now, I have n myBoxes and whenever I roll my mouse over the box, it should alert the name. But, what I see is that the last value of count is used by each box. How can I pass parameter or value to the anonymous function? ( as roll over , I believe, expects only one variable)
I have written a class that works fine, but as soon as I try make it re-usable and pass a parameter. It gives me this error "1120: Access of undefined property xmlList_0."
Here is ActionScript Code: package Classes{ import flash.display.*; import flash.events.*; import flash.net.*; public class Carousel extends MovieClip { [Code] .....
This is the code in my fla.file to run this class: ActionScript Code: import Classes.Carousel; var carousel:Carousel = new Carousel(xmlList_0); addChild(carousel);