AS3 :: Flash - Load Swf File With Event Handlers?

Sep 11, 2010

stop();
var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);

[Code]....

load the swf once the flv is done playing? I think I'm just not loading the swf right because the flv plays correctly.

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When, in ActionScript, an event is dispatched:

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See also: [URL]

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[Code]...

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I came to AS3 from JS world, and I should confess that anonymous functions are my weakness. I tend to use them everywhere. Now, coming to AS3 I've heard and read in lots of places, that AS and Flash are enormously bad at handling garbage collection, that one should empty, dispose and remove all event handlers and objects manually to avoid weird and unexplainable memory leaks and crashes. Not sure what part of this is true, but I would like to follow best practices right from the beginning. How bad is idea of using anonymous functions as event handlers? Consider for example a code like this:

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[Code] .....

I totally like how it looks and fits into the code, but I'm concerned about leaks. While Event.ENTER_FRAME handler probably would never become harmful in this form, what about timer listeners. Should I remove those listeners manually, or they will be removed automatically, as soon as I set fadeTimer = null ? Is it possible to remove listeners with anonymous functions properly at all?

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Actionscript 3.0 :: Event Handlers Counter Acting Each Other?

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[code].....

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Is there a way to achieve what i'm trying to do here? Obviously it doesn't work this way because only the last event handler is activated and the first one is ignored.

[Code]...

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Code:
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I'm trying to rewrite a procedural ActionScript program as an OOP one: in the procedural version I set up event handlers for movieclips on the stage with a loop and it worked fine.However, when I put these event handlers in a class definition, it's no good. Simplified version below, which is just supposed to make a sound when the user clicks on the boxclass definition:

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[code].....

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Code:
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[Code].....

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Is there a way to achieve what i'm trying to do here? Obviously it doesn't work this way because only the last event handler is activated and the first one is ignored.

PHP Code:[code].....

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ActionScript 2.0 :: Create Event Handlers For Classes?

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how can I create event handler for a class that I wrote myself?

Example:

Code:
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[Code]....

How is it possible to create an event handler, like lame.onChange? When the variable inside the class is changed, how would i be notified?

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I'm making a piece of flash used for a website banner, previously i've had very little experience with action scipt as i've made various animations only having to use simple functions such as "stop()" and i've made a never ending scrolling menu also, but now i want to have an event that "onPress" a small animation is played where the mouse clicked the banner. What would be the appropriate script to link the .swf i make to the "onPress" command?

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I have this code:

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[Code]......

I want to pass the search object to the result method (onServerResponse) but if I do it in a closure it gets passed by value. Is there anyway to do it by reference without searching through my array of search objects for the value returned in the result?

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Flex :: Programmatic Equivalent Of Tag-based Event Handlers?

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When I create something like the following:

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[Code]...

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ActionScript 2.0 :: [f8] Removing Event Handlers From Movie Clips?

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Code:
function checkButton(buttonHit:MovieClip) {
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I've built a carousel that moves a set amount with button presses, and when the movement stops the item at the front of the carousel enlarges and becomes a button. However, when the carousel is moved to the next item, the previous still stays behaves like a button. Is there any way to remove the event handler from the movieclip?

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ActionScript 2.0 :: Nested Movie Clip Event Handlers?

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After figuring out that removeMovieClip won't work on objects with negative depth numbers, I've run into another stumbling block in some menu generation code I'm working on.For the most part, my menu code is complete, and functional. However I've been trying to clean up some of the display methods to make it a nicer and smoother interface.

When you rollover a menu item, a submenu appears. This submenu consists of a number of items. Let's pretend we have this MAIN MENU > SUBMENU > ITEM 1, ITEM2, ITEM 3.ITEM 1, ITEM2, and ITEM 3 are nested in SUBMENU. For example, the full path for ITEM 1 is _level0.mainmenu.submenu.item1.

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ActionScript 2.0 :: Event Handlers For Dynamically Loaded Movieclip?

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I'm having trouble figuring out how to create onRollover handlers for movieclips loaded with loadClip. I can attach event handlers to the container clip, but not the child clips within it (the grandchildren). I'm using MX2004 / AS2.The parent clip just doesn't seem to "see" any grandchildren. It doesn't seem to be a paths issue, and I'm working in an onLoadComplete function to make sure everything's loaded first. The goal is to be able to change what happens on rollover with data pulled in (via Flash remoting) to the parent clip.

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Feb 23, 2010

create, save, or store variables in event handlers (or functions invoked in them), to be used outside in the main body of a program. I am working on a project that is requiring me to load an XML file and then manipulate certain children in the file. Basically I'm trying to make a question and answer post with the XML storing the actual question and answers, also I'm trying to read in the max number of questions the XML file holds, and any other information. My problem is is that data stored in variables during the event or the function invoked due to the event isn't saved afterward.Here's a simple code from a site on google dealing with loading XML below for reference:

var loadmyXML:XML;
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[code]....

After the event is processed loadmyXML is emptied, so using it in the main body is pointless since the object doesn't contain any data. In C/C++ you'd have to pass objects by reference in order to modify them for outside use, but I haven't seen ANY syntax to show how you'd do that in events here. Like I'd prefer to save loadmyXML, store loadmyXML.questions.length() in a variable also, etc.

It's been a long time since I've used global variables in C so I've forgotten how they really work, but couldn't you just address them / change them inside of a function without ever calling them and it would reflect outside in the main program?

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I read this tutorial on dynamic event handlers on this site. I am still LOST as to how they work [URL]. Things like :
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In the code below, I have created an instance of the DrawLineChart class called LineChart1.When I test the movie, it shows up on the stage just fine and when I click on it, I can use a trace command to get a string statement written to the output window. However, now I want to be able to click on LineChart1 on the stage and have it be removed. When I do that, I get an error message 1120: Access of undefined property LineChart1.

why I'm unable to refer to my instance LineChart1 and what I need to do so that I can refer to it and remove it when it gets clicked? why the trace statement works when I click on LineChart1 during runtime, but not the removechild command.

package{
import flash.display.*;
import flash.events.*;[code]....

trace("hello"); // This works. When I click on the LineChart1 MovieClip on the stage during runtime, I get "hello" as an output. removeChild(LineChart1); // throws an error 1120: Access of undefined property LineChart1.

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ActionScript 3.0 :: Reference Child/parent Movie Clips With Event Handlers?

Jan 13, 2010

I am wondering how to correctly reference child/parent movie clips when creating event handlers? I have a button within a movie clip, which is within a movie clip.This is what my handler looks like right now:

this.DropMenus.DMSeats.ButtonSeats.addEventListener("click",SeatsOver) ;

The button instance name is ButtonSeats Problem is, I get this:

TypeError: Error #1009: Cannot access a property or method of a null object reference.

Also, if I were to move the vent listener directly into the movie clip where the button is located, how could I reference the parent/ parent timeline(the main timeline)? Am I correct to understand that .this refers only to the current clip?

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Actionscript 3 :: Clone An Object Including Copying The Event Handlers/listeners?

Apr 15, 2010

I want to clone an object of a class (whose source code I do not have) and copy all of the associated event handlers from the original object to the new cloned object. Does anyone know how I can do that? I know how to copy the properties from the original to the new, but can I iterate over all the event handlers and add them to the new object?

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Actionscript 3 :: When Does Local SharedObject Triggers Event Handlers Added Via AddEventListener

Jan 26, 2012

Could someone explain when does local SharedObject triggers event handlers added via addEventListener?I have tried and it doesn't trigger, after flushing.For example i have two object.swf both in separate browser tabs.I'm adding data inside object.swf on one tab and want event to be triggered in object.swf from another tab.Is it possible with native functionality and without remote type of SharedObject?Ofc i could write infinite loop and check local storage for changes, but it's the last solution i would like to implement.I was reading docs and played with example over there, but it doesn't trigger event, even if it is added before flushing.[code]

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ActionScript 3.0 :: Event Listeners / Handlers - Button To Move A Movie Clip Up The Axis By 4 Every Time It Is Clicked?

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Baisically I've created a button using symbol and I want the button to move a movie clip up the y axis by 4 every time it is clicked (move the movie.) I really don't know how to do this. This is what I currently have but its not ActionScript:

[Code]...

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