ActionScript 1/2 :: AS2 Independent Volume Control Of Sound Object And Streaming Audio
Mar 8, 2010
I've got a presentation that features an audio loop for background music and streaming audio on the timeline for the voice over.When I try to lower the volume of the background music (sound object), it also effects the voice over (streaming).I'm a total novice, so try to use laymen's terms.[code]And this is on the Frame that contains the movieclip with the voice over.I'm trying to fade the background music ONLY:[code]
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Jun 8, 2011
I'm trying to control the volume of an flv in a video player I'm making. I want it's volume control to be independent of any other content on the page. The Video object is in a Component if that makes any difference.
I am able to adjust the volume of the root (aka MovieClip(this.parent).soundTransform ) but I cannot do it to the component itself.
I have tried applying the SoundTransform to the component itself (which is not a MovieClip I know), I have tried placing the Video object in a MovieClip inside the component and attempted to adjust the volume that way with no success...(obviously there's a lot more code than this)
Code:
_videoDisplay = new Video();
_videoVolume = new SoundTransform(0); // just using 0 so I can tell when it works
this.soundTransform = _videoVolume; // *this refering to the component
[Code].....
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Feb 25, 2004
Is it possible to control streaming sound object?
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Jun 20, 2010
it worked fine when i had the audio within the swf.slider:
slider_1.onPress = function(){
this.startDrag(true, groove_1._x -8, groove_1._y, groove_1._x -78, groove_1._y);
}
slider_1.onRelease = function(){
[code]....
i thought that in this method i had named the sound object foffMusic (streaming the file ftomm.mp3). the sound plays fine but ive gone through alot of trial and error and trawled every forum for the solution bu i can't get it to work!
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May 10, 2006
I'm creating a flash presentation that contains some externally loaded video's (flv), voiceovers and a background music. I would like to be able to control all these audio streams with one control. So basically I'd like to change the volume of the entire movie. Is this possible?
I know there's something like the Sound object with a setVolume() method, but that's only to control one stream as far as I know.
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Sep 9, 2009
i have something like this
private var video:Video;
...
private function init():void {
[Code]....
which property should i change or bind a slider to in order to be able to change the sound volume ?
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Nov 10, 2009
Flash has an API to control the volume for a Sound object. Can volume be controlled like this currently or is there support planned for <audio> or <video> html5 elements?
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Mar 10, 2009
hope i'm explaining this the right way. i'm using the flash flvplayback component to play a video. i've stripped the audio from the flv and am playing it, along with another audio clip, on the timeline at the same time. volume has been set for both clips, but i need to allow people to adjust the volume from the volumeBar that exists inside the video player. it's built in as2.
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May 22, 2009
I have an application with a collection of sounds in the timeline. One sound file is recorded at a slightly lower volume than the others. I know I could change this in Audacity but I'm wondering whether I could attach a line of actionscript to its button to raise its volume slightly.I know its possible to do this when playing sounds with actionscript directly from the library, but that would be too big a departure from the development style used.
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Dec 23, 2008
If I have library song playing using a simple code like: var mySong:Song = new Song();mySong.play(); How do I use a button to control its volume so that each time it is clicked the volume goes up or down by a little.
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Aug 11, 2011
how to control sound volume via AS3?[code]
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May 3, 2010
I'm having issues with controlling multiple sound volumes in flash. What I need to have happen is a Background music softly playing while a voice over is also playing.
This is what i have in the first frame of my main timeline
Code:
firstSound = new Sound(BGMusic_mc);
firstSound.attachSound("LatinRockMusic");
firstSound.setVolume(10);
[Code]...
but when it starts to play the voice sound the volume jumps up to 100. I need the first sound to stay at 10 and the voice sound to be at 100.
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Jun 9, 2010
What is the script to control the volume of multiple audio tracks embedded within a movie clip?
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Nov 19, 2007
I have a timeline with a sound in it set to sync because I am scrubbing the main timeline.... I now want to control the volume of the sound in the timeline..is that possible in AS3??
sometime like : var my_globalSound:Sound = new Sound(stage); that of course doesn't work, but how would I get access to the sound set in the timeline...
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Jul 20, 2009
However, is there a way to control the volume of a timeline sound?
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May 12, 2009
I have to buttons that control the volume. They work fine just that I want to stop when the volume hit 100 and also when you go down to stop at 0. Right now it will go up and down then start the opposite way. I am not quite sure how to stop that(with a if statement).
[Code]...
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Dec 18, 2003
I have some sounds in movie clips, this is because that is the only way to be able to select SYNC Stream mode (to keep the movie in sync with the narration). Thus I don't want to use Sound Objects because they can get out of sync... Is there any way to control volume (so I can mute) without using Sound Objects?
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Jan 9, 2005
How can I, in Flash, get the levels of volume (peak levels) of multiple sound frequencys from an audio file, so that flash would recognize them?
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Jan 21, 2011
possible to control the volume (and other properties) of a sound that has been generated with Actionscript using the SoundTransform object.I've got the code below generating a sound, but modifying the soundTransform of the _channel object does nothing. I can multiply the amplitude variables by a number 0-1 to change the volume, but I would much rather use the soundTransform object if possible.
Code:
_sound.addEventListener(SampleDataEvent.SAMPLE_DATA, onSineWaveGenerate, false, 0, true);
_channel = _sound.play();
[code].....
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Feb 14, 2008
I have a few sounds on my main timeline for syncing to an animation. Does anyone know what code I would use to mute the sound on the main timeline?
FYI...I will not be using linking from the library for this project, the sound WILL be on the main timeline.
Here is some code which does nothing and traces undefined...so as you can see...I'm not sure where to go with this. I've placed a mute button in my file, but I need help on knowing how to control the audio.[code]...
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Jan 28, 2012
I'm working on an app to stream audio from shoutcast. The streaming goes well on my computer and when debugging it with an Android-configuration. But when I deploy it to an APK-file and run it on a Samsung Galaxy S, the streaming doesn't work.
My code for streaming the audio:
var urlRequest:URLRequest = new URLRequest("http://.../;");
var soundContext:SoundLoaderContext = new SoundLoaderContext(2000, true);
soundChannel = new SoundChannel();
sound = new Sound(urlRequest, soundContext);
soundChannel = sound.play();
I've also tried an addEventListener(Event.COMPLETE), it seems my app doesn't get there when running on a Samsung Galaxy.
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Sep 8, 2010
I'm picking up Flash and AS3 after working with AS1 a few years back. My first project is a mp3 player that is able to take an mp3 file, a start loop point, and an end loop point to loop the mp3 without any gaps or breaks in the sound.
blog.andre-michelle.com/2010/playback-mp3-loop-gapless
I found this page that got me started, and went off of that code. The resulting player works perfectly except for one fatal flaw. As far as I know, the mp3 file must be fully loaded to be able to use the Sound.extract method on it, this can take a while when the files are 3-4 MB, especially on slow connections. I want to be able to have the audio start playing as soon as the mp3 file begins loading.Is there any way to use the Sound.extract method on a streaming audio file that has not fully loaded yet?
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Jun 14, 2010
I was wondering if there is a way to control the volume of a movieclip directly without using the sound class? Or is there a way to control the volume of the entire swf?
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Mar 8, 2007
Is there a way to make external streaming audio sound file "mp3" loop. my understanding is that streaming audio won't loop, only works for attached sounds...
var my_sound:Sound = new Sound();
my_sound.loadSound("jazz.mp3", true);
my_sound.start.(0, 99)
This actionscript works but it won't loop..
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Sep 30, 2010
I'm building a mobile MP3 player with AIR, which streams audio using the Sound class's .load() function. I'd like to cache this audio as it's downloaded, to the the user's SD card. Is this possible without having to download the file twice??
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Jun 14, 2004
I have a streaming sound that is loaded into my flash movie (will end up on CD) that is very distorted, it sounds like someone is slowing down the audio, the voice sounds deep and slow
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Oct 23, 2004
In a movie a have a sound object, that i make it through (for example)[code]I have many other sounds in the movie but this object is for a loop... The problem is that when I set the volume for that object, through:[code]
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Oct 23, 2004
In a movie a have a sound object, that i make it through (for example)
Code:
musica = new Sound();
musica.attachSound("fondo");
I have many other sounds in the movie but this object is for a loop... The problem is that when I set the volume for that object, through:
Code:
_root.musica.setVolume(0);
Or whatever value, all the other sounds are set to that volume too. I just want to mute the loop but also the buttons sounds are muted...
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Apr 5, 2006
I can't seem to figure out how I set the volume of a single sound object. Everytime I use setVolume on a sound, it is applied to *all* sound objects playing The code that I'm using :
Code:
music = new Sound();
music.attachSound("music");
[code].....
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Jun 23, 2007
I am trying to make a volume control in my flash movie with actionscript 2.0 Here is my code:
[Code]....
but the problem is the first time I lanch my movie it comes in a good volume.As soon as I hit the up or down button to lower or increase the volume firts the volume goes down a lot and then starts to increase or decrease its volume.
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