ActionScript 1/2 :: Buttons Inside A Movie Clip?

Mar 8, 2011

Having a bit of a problem with a project. At the moment I have a draggable map which is a movieclip, within the movieclip I have added a range of icons for hotels, restaurants, etc.I am having a problem linking these icons so that they will take you to the correct point on my main timeline. I've converted the icons to buttons and added the script below, but it doesn't seem to be picking up that the icon is a button. I think it may have something to do with it having a start/stop drag on it.

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[code]....

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// Beginning Of Code

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ActionScript Code:
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I have 27 buttons on a menu generated by a for loop. When the button is clicked it moves the menu +380 pixels. Now to shorten my code I moved the buttons inside the menu movieclip. Intance name: "buildMenu"

This means I only have to move the menu rather than the menu plus each individual button.

The code below works fine but I don't want to have to write this 27 times as each button will be calling much more than just "buildMenu._x += 380;"

ActionScript Code:
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[Code].....

I'm stuck on combing the this["build" + i]" with the menu movieclip instance "buildMenu"

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[Code]...

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Here is what I have. The 'a' is in 'spin_4' wich needs to be in 'portal'.

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[Code]....

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i made a movie clip name floor, and inside it are movieclips called plan0, plan1, plan2, plan2, and so on.

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[Code]....

both didn;t work. how to access the inside movieclips through array;

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[Code]....

the slider mc works however i cant seem to get the 'web_MC' to respond..

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[code].....

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What I am trying to do is set up a 4x5 grid of boxes. Inside each box is 1) an image 2) four arrow keys 3) a text field to enter the code corresponding to the image. The idea is that someone could enter product codes into each text field, and be able to save this information in an external xml file. If they wanted to change the order, but keep an image, they could just use the arrow keys to move the product around the grid.

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[Code]....

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