ActionScript 2.0 :: Assigning Actions To Dynamic MovieClip?

Mar 31, 2005

Assign actions for a mc created dynamically?

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ActionScript 2.0 :: Dynamic Button | Assigning Actions?

Jul 13, 2006

I have a script; what it does is is read a numeric variable (projects) from "text.txt" and dynamically attaches a relevant number of movie clips in a row. Each one of these movie clips serves as a simple two frame "button"; frame one is the unselected state, and frame two is the selected state...


// load external data

loadData = new LoadVars();
loadData.onLoad = function() {[code]....

anyway, this script works just fine, as is. the variable reads in perfectly, the movie clips attach etc. my problem is this: I want the button that I click to go to its active state. this is no problem as all I have to do is add an onRelease/gotoAndStop() command which is attributed to each button as it is created, as above. my problem is that, say I had a bunch of dynamically generated buttons, when I click one of these buttons I don't know how to tell the other buttons to revert to their inactive states i.e: return to their first frames.

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ActionScript 2.0 :: Assigning Actions To Dynamic Movieclips

May 12, 2009

[code]When I run the file the image appears but isn't clickable.The full code is below.[code]

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ActionScript 3.0 :: Assigning Actions / Animations To MovieClip Buttons?

Mar 18, 2011

I am following along this tutorial: [URL]. And I get to the part where I need to add code to get my buttons to work, and I copy and paste the code and then change the frame labels to match mine, but then I get a syntax error:
"About_Project_mc, Layer 'hit area', Frame 1, Line 1
1086: Syntax error: expecting semicolon before leftbrace."

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ActionScript 3.0 :: Assigning X And Y Coordinates In Dynamic MovieClip

Jan 11, 2010

I cannot assign _x and _y coordinates in a movie clip dynamically. For example:
for (i=1; i<=5; i++) {
myThumb_mc = "thumb" + i;
myThumb_mc._x = Stage.width/2;
myThumb_mc._y = Stage.height/4;
}

But if I do:
thumb1._x = Stage.width/2;
this works.

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ActionScript 2.0 :: Assigning Actions To Keypresses

May 24, 2010

I've tried googling this simple action but cannot find anything that doesnt relate to something general - only specific issues.

I want to assign an action to a keypress - simple, but i cant do it with any keys other than:

pageup
pagedown
enter
space

[Code]....

id like these functions to assign ed to a standard key

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ActionScript 2.0 :: HitTest - Assigning Two Actions To One Key?

Oct 1, 2007

http:[url]....

WASD and Space. This is going to be a rhythm-type game, where you have to hit space (fire) when the dots are aligned with the middle dot.Hitting space not only fires a small bullet (AS placed on the grey/white outlined button on the bottom right as an on(keyPress "<Space">)) but runs a series of hitTests to see where the dot was on the bar when you hit space (placed on the dot itself), giving you points and a ranking for how close you were to the dot. If your dot is not even on the colored bar (close to the middle dot), no points are taken.

However, a couple of odd problems have arisen. The first one is that when you start playing, the hitTests seem not to take any effect. You can hit space anywhere and the dot disappears, no ranking, no score, nothing. Even if it's on the colored bar. Here's the weird part. Hold space, firing off a torrent of bullets, and now you can play the game as it's supposed to be played. I have no idea why this is happening, and this is a major issue.

Another issue is that the hitTests on the dots are a little tough to deal with... They're working as they should, more or less, but if two of them get on the colored bar (get two on the very edges of the red), and you hit space, both of them get processed. Now, this isn't really a flaw, it's following the actionScript just fine-- I'm just not sure how to make it so that flash only processes the first one until it hits a certain point (past the colored bar), where it would then move on to process the next one the next time you hit space.

The code for the bullets and firing is an ever-so-slightly modified version of this tutorial, just using spacebar instead of a mouse click.The code for the dot hitTests:

Code:
if (Key.isDown(Key.SPACE)) {
if (this.hitTest(_root.syncBar.poorLeft) or hitTest(_root.syncBar.poorRight)) {
_root.score += 1;[code]....

The poorLeft and poorRight objects are invisible movie clips placed over the red section of the colored bar, and this code pretty much just repeats with different instance names and variable defs.

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ActionScript 2.0 :: Assigning Actions To Buttons In A Loop?

Sep 17, 2004

I have is a movie with a button in it called button.i've duplicated the movie (manually) several times on the stage.the movies have been given instance names of movie1, movie2 etc.i've then used actionscript to assign actions to the buttons.i have the following code:

Code:
for (i = 1; i < 6; i++)
{

[code].....

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ActionScript 2.0 :: Assigning Button Actions Within A Loop?

Jun 30, 2005

This function all works correctly, except where i am assigning an action to the onRelease event of a given button. Every button is assigned to the same value (appears to be the first value pulled from the array).

function createSubItems() {
vspacer = 6;
i = 0;

[Code]....

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ActionScript 2.0 :: Assigning Actions To Buttons In A Loop

Sep 17, 2004

i'm pulling my hair out over this one. I have is a movie with a button in it called button. i've duplicated the movie (manually) several times on the stage. the movies have been given instance names of movie1, movie2 etc. i've then used actionscript to assign actions to the buttons. i have the following code:

[Code]...

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ActionScript 2.0 :: Code For Assigning Actions For Buttons Trough Out Xml?

Sep 22, 2011

Code for assigning actions for buttons trough out xml

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ActionScript 2.0 :: Dynamic Actions For Dynamic Movie Clips?

Nov 2, 2002

I know that you can do for example onClipEvent(enterFrame) as an action for an exisiting movie clip.How do i dynamically do thisI load the movie:

_root.createEmptyMovieClip("myMovieClip", 101);
myMovieClip._x=50;
myMovieClip._y=50;

[code].....

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ActionScript 2.0 :: Assigning Movieclip To Dynamically Created Movieclip

Oct 24, 2006

In part of my actionscript i'm using: thumbnail_mc.createEmptyMovieClip("t"+k, thumbnail_mc.getNextHighestDepth()); to create a seperate movieclips for ewach image in my xml file. How would I then attach another movieclip to each of the newly created ones? ie thumbnail_mc.t0, thumbnail_mc.t1, thumbnail_mc.t2... is there a way to do it automaticall7y or do i have to assign it to each one individually? "thumbnail_mc.t"+k.attachMovie obviously doesn't work

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ActionScript 3.0 :: Assigning Dynamic Variable Name?

Nov 15, 2011

I have a for loop - for (var i:int=0; i< results.length; i++)

and in this for loop a button is created - var multiplereportButton:Button = new Button();

I would like the integer value from i to be appended onto the name of the variable, so I thought this would work: var multiplereportButton + i:Button = new Button();

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Actionscript 3 :: Assigning Dynamic Masks For Loop?

May 18, 2011

I'm loading 8 thumbnails via XML, placing in a sprite, and spacing them out with a helper grid class. This part works. What does not work is when I try to assign a mask to each of these (using a simpleRectangle class I made) I appear to only be assigning a mask to the last image. Am I doing something wrong with 'imageLoader.mask = _mask;' ?

My ultimate endeavor here is to click the thumbnail and animate the mask to reveal the entire thumb.I nested the showPictures function so it could have a reference to the masks, which is not optimal.

package
public class MiniGallery extends Sprite
{
//create($columns:int, $rows:int, $xSpacing:int, $ySpacing:int, $xPadding:int, $yPadding:int)

[code]...

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ActionScript 2.0 :: Assigning Events To Dynamic MovieClips?

Mar 23, 2011

I load an XML file and through it create several Movie Clips. I want each movie clip to have a rollover and mouse click event, yet assigning the events does not seem to work at all. Here is how I create everything:

ActionScript Code:
var parsed_obj = new Object(); //This will hold the parsed xml data (once the XML loads and gets parsed).
XMLParser.load("xml/test3.xml", onFinish, parsed_obj);
function onFinish(success_boolean, anXML, xml) {
//This function gets called when the XML gets parsed.
if (success_boolean) {
LoadImages(anXML);
CreateAlphabeticalArray();
[Code] .....

When the XML successfully loads, we put it in a global variable and then create images based off the xml data. It might be a little verbose, but it gets the job done for now. I tried several methods creating objects to hold the events and attaching them, just using .onRollOver = function() { trace("whatever") };, etc. The code is on Frame 1 of the time line and not attached to anything. I experimented attaching it to a movie clip and doing onClipEvents, but that breaks the rest of my code because there are various sorting functions and button presses that don't get called.

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ActionScript 2.0 :: Apply Actions To A MovieClip Nested Inside A Dynamically Attached MovieClip - Remove Clip

Dec 4, 2011

I want to apply actions to a movieClip nested inside a dynamicly attached movieClip, with the attachMovie method; it doesn't works when the movieClip is attached by a button:

1.when the swf movie loads with an attachMovie method the remove_btn clears the window_mc

[Code]....

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ActionScript 2.0 :: Validate Value Before Assigning To MovieClip TextField

Apr 15, 2010

I have a movieclip with a textfield with its variable property assigned to an external variable. I need a way of knowing when the value has changed to perform some actions, and also if possible to validate the value before it is assigned to the textfield. Is there a way to acomplish both this tasks in AS2?

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ActionScript 3.0 :: Assigning String To Movieclip Name Then Calling It?

Dec 1, 2010

So I'm having trouble calling my movieclips that I created and assigned strings to their names.So I'm trying to create 3 movieclips with 3 different instances and add them to the stage.here's the code:

for(var i:int = 3; i > 0; i--){
var myMC:MovieClip = new MovieClip();
var myMCName:String = "MCName"+String(i);

[code].....

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ActionScript 2.0 :: MovieClip Animation Stops After Assigning Instance Name

Sep 22, 2009

I have an all flash website I am finishing. On the "index" page of it, there are 7 buttons all pointing to different painting galleries on another page (or another MC in this case).

These 7 buttons happen to be movieclips so that I can have animation on rollover and rollout. A sample of the current AS2 code for them is below:

on (rollOver) {
gotoAndPlay("s1");
}

[Code]....

In this case, on the index page there is a movieclip with successful animation on rollover/rollout. I assign this clip the instance name of "gallery0" and when clicked, goes to a separate page showing the first gallery.

My problem is this, whenever I do assigned the instance name to any of the 7 movieclips, the animation no longer works. It simply sits there in the default state and acts as it should as far as navigation goes.

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ActionScript 2.0 :: Assigning A Linkage ID To A Movieclip Created With CreateEmptyMovieClip()?

Jan 25, 2009

I have a movieclip I created usind createEmptyMovieClip(). How can I assign a Linkage Id to that clip?My reason for this is I later want to attach that clip I created to another clip using attachMovie() which requires a Linkage Id.

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ActionScript 3.0 :: New MovieClip Variable - Assigning Value Of Event.Target

Feb 4, 2009

I am trying to define a new MovieClip variable and assign it the value of event.target in the function. I keep getting this error "1118: Implicit coercion of a value with static type Object to a possibly unrelated type flash.display:MovieClip."

import fl.transitions.Tween;
import fl.transitions.easing.*;
var p:Number = 0;
var scale_factor:Number = 0.4;
var tween_duration:Number = 0.6;
[Code] .....

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ActionScript 2.0 :: MovieClip -ve Rotation-Height Is Not Assigning In Flash 8?

Nov 3, 2010

Here i ve create 2 movieClips outer,inner (outer.inner) .Am rotating outer movieClip to 90 degree. and am giving -ve rotation to inner movieclip.Then am loading images.jpg to inner movieclip ans setting width,height. Here height is not changed.ie .,value not taken to assign 4.If i trace am getting Wid:4 Hei:42.5

Code:
outer._rotation += 90;
outer.inner._rotation = -90;

[code].....

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ActionScript 2.0 :: Assigning OnPress / OnRelease To MovieClip From Library

Mar 18, 2006

Lets say I have attached a movieclip from the library according to an array.length and I want to assign an onPress or onRelease on these movieclips attached lets say the length of the array was 4 .. so if I want to assign onRelease to this movieclips how do I do that?

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ActionScript 3.0 :: Assigning Unique Variables To Movieclip Instances?

Apr 10, 2009

When one creates several instances of a movie clip on the main timeline, how can one assign separate variables to each of these instances and then invoke each of these values from the main timeline? I know how to do this by creating a separate movieclip and putting code on that movie's timeline (using 'this'), but I always feel this is sloppy because I'd like to keep my code all on one timeline.Here's some example code. It creates three instances of a movie clip, and assigns each one a variable called 'contImage' which contains the source of the loaded image. How can I get this variable traced when each of these images is clicked?Even though, as I said above, I have a work around, it has stuck in my craw for a while now.

Code:
var photos:Array = new Array('images/1.jpg', 'images/2.jpg','images/3.jpg');
for(var i:int = 0; i < photos.length; i++)

[code].....

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ActionScript 1/2 :: Dynamic Image Actions On Swf?

Sep 20, 2010

Does anyone works on loading image and; resize and move that image on swf?

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ActionScript 2.0 :: [FMX] Actions On Dynamic Text?

Jul 20, 2003

Can u put actions on dynamic text?????

P.S. Im a n00b at actoinscript and will happily accept tutorials

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ActionScript 2.0 :: Attaching MovieClip And Assigning It Coordinates Of Another Movie Clip

Sep 16, 2010

I'm making a game where an airplane loads using attachMovie, with a randomly assigned y coordinate and a constant x. The airplane then moves across the screen. You hit another button, and a parachutist is loaded using attachMovie, with the coordinates being set equal to the current coordinates of the airplane. The parachutist loads but he doesn't load to the coordinates of the airplane. If I feed the parachutist numerical coordinates, he loads to those coordinates, but for some reason Flash seems to be completely ignoring my attempts to feed the plane's coordinates to the parachutist. Here's the relevant code, which is of course nested in an onEnterFrame function:

if (Key.isDown(Key.DELETEKEY)){
if (jumped == false){
attachMovie("jumperWhole", "jumper", 0);

[Code].....

As I've said, the jumper loads, he just loads in the upper corner of the game, as if the plane's coordinates are ignored and Flash attaches jumper to the default coordinates of the program. If I try to attach the jumper to the using the coordinates of something that's not in motion, it works, so I'm wondering if this has something to do with the motion of the plane.

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ActionScript 3.0 :: Actions From Dynamic HTML To Flash

Mar 23, 2010

I have a website that I'm creating an events page for. The intent is to have the text updated dynamically and the ability to create links in the .txt file that start a gallery in flash in a UILoader. The way I have it right now is that the links open a new page, I need to be able to link to the UILoader and specify a certain gallery to show up.I looked everywhere but I can't seem to understand how to do it. I saw that there was asfucntion but as I saw it's no longer in AC3.Here is the link to the page: go to the events page and you'll see what I currently have. The text on the left is dynamic from a txt file this is the content of the file:[code]I need to change the href to something that will trigger flash to load a specific gallery. I have the UILoader in there now and it gets the file that I need. But it's missing the point all together of being dynamic.I could create a function that gets triggered by the href but I've tried it and don't seem to make it work. I'm no programmer I'm a designer, so this is a little over my head. I've just cracked the door on AC3 when I started this website last week & I feel that I've came a long way, but there is a whole lot more learning to do .

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ActionScript 2.0 :: Assign Actions To Dynamic Text?

Mar 15, 2003

I am using Flash5 to build a site. I have a main page with navigation bar to get around. The word "menu" is sitting on the right of the stage which contains the actions:

on(press) {
gotoandplay("expand")
}

which opens the nav bar on the bottom of screen. This works fine. However, the text was blurry on my site, so I switched the text from static to dynamic text, which solved the blurriness problem.

BUT, after switching the text, I discovered my "menu' button is not behaving as before.

Can one assign actions to dynamic text? If not, what do I do to still have legible text? Again, the menu bar and other links were working fine, but when switched to dynamic text, none of the navigation works.

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