ActionScript 2.0 :: Buttons Within Movie Clip Not Working?
May 9, 2005
Fallen into another pit of actionscript. This is what I have done. I have created a dynamic text box and called is scroller, and then created another and called that scroller1.I have created some buttons on the same layer that have this code in them
I need to create an application where a number of buttons keep scrolling horizontally. For that I created a movie clip. In that I create a number of buttons. They scroll on click of a button. My problem is I changed the color of the button in the over state. But while testing the movie, the button color is not changing. I thought that the problem was due to the fact that the buttons are in the movie clip.
I have attached a copy of what I am trying to do and basically everything works. Except my button in the loaded movie....I am trying to load a movie in a holder and have a button that had if else statement based on the movie being clicked. I have attempted this buy setting up a count on a movieClip but this seems to disable the buttons in the loading movie?
here is my issue, so i have a main page with a slideOut movieclip which basically is a movie clip button and the "over" state sends a tray out of the movie clip with info and anothe rmovie clip button. i cant seem to get that movie clip button to root.gotoAndPlay("frameLabel");i have the actionscript on the same frame as the movie clip i need to act as a button. but it just doesnt seem to react to it.i have tried going to the main timeline and doing
I'm trying to create a movie clip on my my main timeline that has a movie clip button within it that pops up a box in the middle of the site that contains text and links. On Frame 1 I have the Up state, frame 2 the roll over state, and frame 3 my Down State (where Box appears).
[Code]...
The problem is that on the main time line, the button is clickable but doesnt do anything
I am trying to place buttons inside a movie clip to control the timeline of the same movie clip. This does not seam to work like buttons on the main timeline. When I play the movie the cursor does not turn into a hand and the rolloever affects only sort of work. I have read about controling the movie clip with buttons on the main timeline, but I need one of the buttons to change halfway through the movieclip. I want to be able to jump to interior shots while in the exterior section and vice versa. It would seem that button would work the same way inside a movie clip as they do on the main timeline, but that does not appear to be the case. I am using CS3. Action scrip 2.0 is selected, but I could change it to 3.0 if it would make a difference.
I have a movie clip with 15 frames. Each frame has buttons on it (mc's)... I was going to put the actions on the main timeline/stage and navigate within the MC from the main timeline. Is that possible? I can get the buttons on the first frame of the MC to work, but I can't seem to figure out how to target/make the buttons on the other frames work? I was thinking I could identify the path of the MC with the frame labels, but that doesn't seem to work. like: _root.RMChanger.(frame label).buttonOnFrame = function
I have to move a text box in and out over the MC backgrounds on the main stage... which is why I was thinking to do it this way? I've been switching back and forth bwtween AS2.0 and 3.0
I am creating a navigation bar in Flash (which will then be used in Dreamweaver). When you mouse over each topic in menu (ex. Products), i want it play a movie clip (so it shoots out a sub-menu underneath). so far so good, but the only thing is, the sub-menu won't stay open in order for me to click on buttons in it. For each button, I assigned it the Behavior to go to a url. Also, I tested the buttons within the mc and they don't seem to direct me to url. do you think maybe it's because it's nested within the movie clip?? Is there an easier way to go about this?
I have one movie clip (photography_container_02.fla) thats loads another movie clip (slideshow_medical_02.fla) that calls xml stuff into itself. Both work fine separately but not one withing another. I researched and found that the xml needs to be set to root, but couldnt make it work. Here is the action script that is in sub movie clip: (files are also attached)
//----------XML-------- var myXML:XML = new XML();myXML.ignoreWhite = true; myXML.onLoad = function() { trace("xml loaded");
I used the Kirupa Tutorial for Advanced Rollovers to create my navigation menu and within one of the movie clips I have additional buttons that show up on the roll over.I know that you need to place the onPress code on the frame that the buttons actually live. I have a trace("mix_btn: "+mix_btn); to find out if the button is being found.
My problem is that I dont know how to get the code below to actually dynamically load and external SWF into a container on the main timeline. A friend of mine suggested a MovieClipLoader or onLoadInit Handler but I have no idea how to use those. (I'm a noob and proud of it!). (this is my latest version of a onPress.)
I have a website where I have designed a scrolling thumbnail panel with nested buttons that are coded to load external swfs into a holder on the page.I am guessing that the problem must stem from the original file with the panel being 3 swfs deep in the final site. The panel and the buttons work fine when they are 1 or 2 swfs deep but I can't get them to work from the main navigation page. I have played with the _parent function and I can't seem to get it to work. I have also put the buttons on the main nav pages library as I read that that was necessary but again it didn't get it to work. Here is my code below.
Code: var mcl:MovieClipLoader = new MovieClipLoader(); var mclL:Object = new Object(); mclL.onLoadProgress = function(target,loaded,total) {
I'm trying to get buttons to redirect the user to another part of my site. However, the button is in a movieclip and won't work. URL..I've been trying to get it working for ages and it just won't work. I've even made other buttons (as you can see on the site), and they work!
I have a movie clip & inside that movie clip, some Images are moving around the stage. I want these images to act like buttons, so that when we click on them we can go to URL link. First I stopped my movie clip on mouse rollover, which is working fine & for buttons I converted these images to movie clip ( yahoo_mc) & gave action Script
on (release){ getURL("http://www.yahoo.com ", "_parent"); }
I am creating a button with a 20 frame disolve into a page upon entry.I want the button to play a 20 frame disolve back to it's original state when the user rolls out.I want the movie clip to play from frame 21 to the end of the mc and then become inactive.I can get the button to disolve out but the user will not be able to use it after that first roll over.I was thinking of trying to add a time delay from when the first action of the rollout occurs to when the disolve is complete.How do I include a 20 frame delay in the roll out sequence?[code]
I imported the .MOV clip (a 3D rotation) into the library, and I would like to be able to control where the rotation stops, by use of a slider or clicking a button
I'm trying to put buttons on an intro movieclip for a game and I keep getting errors saying they are undefined like this: 1120: Access of undefined property.
I have 3 layes in my file, the first one has a movie clip, the 2nd has few buttons and the third has the background image. When i rollOver the first layer with the movie clip, it zoom the entire movie. if i rollOut then it zoom out. the problem is that the buttons behind this movie clip don't work. They are placed in the layer under the first layer with the movie clip. Is there any way to make these 2 layers work, the movie clip and the Buttons? The layer with the movie clip need to be at the top. I am working with AS3. if you have any idea please let me know.
I have created several buttons using movie clips with animations and the 'rewind=true'method when someone mouses off. What I am wondering is, if I have 2 buttons on the stage and I want to animate both of them if one or the other is moused over at the same time, how can this be accomplished
I'd like to know if it's possible to have several buttons in a single movieclip that can interact with things outside of that movieclip? An earlier test failed due their instance names not being found, I'd like to think it were possible though.
My reason for asking is that I'd like to control the visibility/position of a large group of buttons simultaneously via AS3 while keeping to a single frame.
My plan is to initiate part of a movie clip on mouseDown and complete it only when mouseUp has been initiated. This is for a drag and drop onto a UI element that appears only when mouse down is initiated.
I have managed to do this with the following AS2 on the first frame on the timeline:
I'm doing a little project where I have a movie clip with 2 frames, the second frame has a video in it that's a movie clip, I have a on(release) on the movie clip, but it's not doing anything when I click is the outer movie clip stealing clicks from the one inside or something? oh, also the outer movie clip is being used as a button as well because it zooms in or out when you click it, so that might be another problem
I have a rectange shape 'wty' that scales up in the y direction, and a movie clip 'wave_mc' that I am trying to keep on top of the rectange as it scales up. The rectangle scales properly but the movie clip is not moving in the y direction. The movie clip 'waves_mc' moves from 0 to -160. Here is the code I wrote for the preloader
I have a flash banner that rotate 6 images(slides). and it includes 6 buttons to navigate in to each image. Also images are rotates automatically every 10sec.But these buttons are not clickable in FF/Chrome, but work fine in IE with wmode: transparent. Also these buttons work fine in all browsers with wmode: opaque.Also there is drop down menu on top of the flash movie(a separate menu not included in the flash). In wmode: opaque dropdown part of the menu goes behind the Flash. In wmode: transparent that want happen.
I have thumbs loaded via XML which scroll using a custom scroll movie clip.The problem is that when i just click on the scroll movie clip, the thumbs "jump up" somewhat, then when I scroll (drag)down, the thumbs (contained within "main_container") scroll beyond the mask until no thumbs are visible. When I drag back up, the thumbs scroll, but fall short of the first thumb by maybe three thumbs...
Code: import caurina.transitions.Tweener; var thumb_width:Number; var thumb_height:Number;[code]..............
I had a button in scene and it worked perfectly.Then I put it in the movie clip, so it appeared only when mouse was over other button and then it stopped working.This is the code:
I have a project that works perfectly when I publish it for Flash Player. However, when I publish it in AIR (which the final project needs to be published in), selective MovieClip symbols lose their tweens. One contains a dynamic text box field thats updated with data input from the user, the other just contains static text. Other movie clip symbols have tweens that still work just fine, and other symbols like buttons are tweening fine.
How can i change movie clips apha property slowly one by one in for each loop? I can't undestand what's wrong((( From XML data i create for each loop, where my MC creates. But i can't chang their alpha property slowly. When i'm trying
Code: mc.addEventListener(Event.ENTER_FRAME, alphaShow) function alphaShow(e:Event):void{ e.target.alpha += mcAlphaPlus;
I have been battling this for 2 days now and can't seem to find any solutions. I am making a flash Statistics chart for my website which pulls the stats from the database and loads them into corresponding arrays in the actionscript. Once all the information is pulled, it goes to the next frame and duplicates the existing stat bars on the flash document depending on how many stats were retrieved. The loaded stats are then calculated to adjust the stat bar heights to fit the grid. So far, everything is working up to this point.Now for the problem... Directly above each stat bar, I have a text field which I want to fill with the value of the specified stat. The stat text fields are duplicated by the duplicateMovieClip function. For some reason, stat text fields are not visible at all even when using the depthManager function I found in my research.[code]