ActionScript 2.0 :: Detecting Closing Of The Movie?
Feb 19, 2005Is there a way to detect that uses has closed a browser window movie is located in from the flash itself (not from javascript)
View 1 RepliesIs there a way to detect that uses has closed a browser window movie is located in from the flash itself (not from javascript)
View 1 RepliesI am again trying to figure something out. I have to load an experimental interface into my website for my class and I can load it using
[Code]...
However, I can not make it unload without closing both swf's. I use on (release) {
[Code]...
How do I stop a Flash SWF movie when the playhead is at the end and then have the new window that presents the movie close automatically. However, the most important feature would be to stop the movie to keep it from continuously looping.
View 2 RepliesI am building a page with multiple clips. I have created script to open each of the clips. I have placed a button on one of the clips with the flollowing script
close_coltxt_btn.onRelease= function(){
gotoAndPlay("1");
}
stop();
this executes the action correctly however it "1" being scene 1 already has the clip open so aftre it closes the clip it reopens the clip. I have a demo build at [URL] go to belmacil products/eyelash and brow tints the page mas multiple buttons down the right side. I have only applied this script to the "1 Black" movie clip.
If my program has an infinite loop, I have to open task manager and close the Flash IDEthen reopen it. Is there a way to close the program and un-crash Flash?
View 1 RepliesI have built a movie clip on my main flash file that I am loading separate swfs into. On the separate swfs I have a close button, but do not know what action script to attach to it to make the movie clip go away? I want these to go away every time you hit the close button on the separate Flash swfs loading into the main movie clip.
View 1 RepliesI am using a timer in my flash movie. When I close the flash movie, I want to store the last currentCount value. Is there any predefined option available in as3.0. ?
View 3 RepliesI created a website with 4 movie clips; home (at Frame 10), (gallery at Frame 20), about (at Frame 30), contact (at Frame 40). I have a short opening and closing animation that I want to play when you click between the movie clips.
I can easily put the opening animation in a frame before each movie clip, but I'm having trouble with the closing animation. I guess I can create 3 separate closing movies on each movie clip but that is tedious. Is there a code that will allow a closing animation to play then direct you to the movie clip that you chose? -no matter which movie you are on and clicing to.
I'm guessing this is some kind of function that will be attached to my 4 button instances.Currently I have simple gotoAndPlay code to control the navigation, like this code to go from home to the gallery at Frame20:
ActionScript Code:
stop();
butn_home.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
function mouseDownHandler(event:MouseEvent):void {
gotoAndPlay(20);
}
I have to put a flash lesson I created on a cd for a client and while testing it I noticed that my exit button in the movie no longer seems to function.This is my close window function
function closeWindow(evt:Event) var url:String = "javascript:window.opener=self; window.close()"; var request:URLRequest = new URLRequest(url); try
[code].....
#1. How do I get a movie to close after it has played?
#2. In my menu I have 8 links. I'd like to have 7 links disappear when the user rolls over the 1 link. How would I make the other 7 disappear when the user is rolled over 1?
On my website I have a media page that opens different videos that are linked to you tube. I use an empty movie clip to load the movie onto the swf. My question is what code do I need to add to unload the video i added to empty movie clip and add another. If i try to just click the other button for another movie while the first one is playing you hear both movies running which is no good!Here is the code I am using to load the video into the empty mc
[Code]...
Is there a way to detect end of Flash movie (OOTB, without using some sort of flash callback). Alternatively, is there a way to know the length of the movie? Update: IsPlaying() looked promising (periodically checking it), but as it turns out, nobody is creating straight forward swfs any more; now, the content is embedded in main layer and while the content plays, the main movie is stopped and IsPlaying is always false...
View 3 RepliesI am getting some overlap issues when I'm using the hitTestObject function to determine if I am over a particular target area. Is there anyway I can have the center of my movie clip determine if it's over the target area instead of using the whole clip? I am using:
mc.hitTestObject(targeItem);
It is the "mc" that i would like to use the center point instead of the whole movie clip.
There are 3 flv movie in my flash page. Is there a way to indicate in my flash page if the flv movie is already viewed on user's browser? I need to put a mark on the movie if one of them is already viewed? Am I to use Shared Object?
View 1 Repliesi tried this code
Code:
var cursor:Sprite = new Sprite();
function Test() {
cursor.graphics.beginFill(0xFF9900);
[Code]....
I am trying to load an external swf into a target. When the swf is completely loaded, I want to execute the next set of actions. I am trying to develop my flash websites so that no coding is done within the child swfs. So I would assume some code like this would work:
_root.holder.loadMovie ("child.swf");
if(_root.holder.getBytesLoaded ==_root.holder.getBytesTotal){
_execute some other command;
}
However it doesn't work! So is there a way to detect when a specific child swf has fully loaded into a target (not _framesLoaded please!) and then set a variable to allow some other actionscript to kick in?
I am trying to make an interactive flash application that works by detecting mouse overs and clicks on various buttons/movie clips and then moves to the appropriate part of the time line. But I am having an issue when I use more than one addEventListener in any one frame. I have attached the code for one such frame below. When I comment out the addEventListner and the other code relating to the followBall function this works fine and directs the user to frame Inlet_Valve_Open_Frame but now only the followBall function is working and when i try to click on the Inlet_Valve_Button movie clip nothing happens.
I have never read all the help files on the adobe flash CS3 as i don't have time and i have built this code up based on examples i have found online. I wanted to include my fla file but it's to big 6Mb. But i have attached the swf so you have an idea what i am doing.
Code: Select allstop();
//1.
stage.addEventListener(MouseEvent.MOUSE_MOVE,followBall);
[code]....
I want to make a website and for the navigation when you click a button, I want the window that is open to fade out and than have the window open that you just clicked on fade in (using flash cs4)
View 21 RepliesHow do I close an SWF file using AS3? I want to include the close in an event listener, so when the user clicks a button the application will close. I tried - [code]
View 1 RepliesI made a custom class which shows a popup window in flash. What I want to do is to close it by clicking anywhere but not the window itself (and everything that is a button on the stage). I added this line of code
[Code]...
Before anyone freaks out, yes I have searched and read up on this for hours now and I can't seem to be get it right... Simple..close a pop up window from flash. The code that opens the pop up has this code: (from kirupa)
[Code]...
[URL]..Above is a link to a component I'm working on. I've overlayed one swf with another swf which is going to display a sort of advertisement slide. What I'm trying to achieve is that when the adbanner (id="mediabanner") reads an xml file and reads "false", it then calls the ExternalInterface function "hideFlash" and in turn closes the swf so that the swf beneath it can be seen.
Could someone view the page source and let me know what I am doing wrong? The hideFlash function is being called, but its not actually hiding the swf.
I need to run a script if a user "x" out of the flash projector. This script is a LoadVars() script that sends info to php it does not need to receive anything, just send._root.onUnload does not seem trigger or the LoadVars script does not have enough time to run. I am not sure. Does anyone know how to get code to run if the user "x" out of the program?
Code:
//this script does not run
//even if I select a specific movie to check for the unload, it doesn't run
[code]....
I'm trying to add an event listener to a window that pops up (to the whole window) that will close that window when clicked on. Basically it's your typical about window that would be found in any program by hitting help, then about this program. I am using no chrome on it so I'd like to just be able to click it and have it close.
On a less important note I'd like to center the window on the stage when it pops up. Right now I'm just using the x and w properties to get it close to center on my monitor but obviously that won't work for everyone. Below is the code I've tried. No luck whatsoever. Window pops up but stays up if I click it. Any help as always would be AMAZING!
[Code]...
i am using the following code to close the my browser.
getURL("javascript:window.opener=self;window.close()");
The above code is not working in Flash player 10.
when you click on a button it opens a movie clip (the background drops down). Each section has a different background.I want to be able to close the movie clip before moving onto the next section, e.g the backgound goes back up again and the next background drops down. e.g If you click on "contact" you go into contact section (a background drops down), then when you click on "work" the bg from contact goes up (i created a label called "contact_out" which contains a movieclip of the bg going up) and then loads the "work" section.
View 14 RepliesI am currently trying to work out how to get Flash to close the browser window it is running in. I've done a simple Javascript test version which works fine.. But if I try and use:
ExternalInterface.call("closeMyWindow");
Functionality it does not. My simple Javascript version is cut and paste below and attached to this message.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "[URL]"><html>
<head><title>Untitled</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<meta name="language" content="en" />
<meta name="description" content="" />
[Code] ....
Attachments: jsclose.html (630 bytes)
I'm trying to unload an swf that takes up the whole screen by adding a listener on the holder_mc, which is what is holding the swf but it doesn't seem to be working. If you guys could, take a look at my code. Do I need any code in the swf that is being loaded in for it to close?
var swfLoader:Loader = new Loader();
slideshowimages_mc.one_mc.addEventListener(MouseEvent.CLICK, oneClick);
function oneClick(event:MouseEvent):void
[Code].....
"Open new swf from current on without closing it."How can I achieve this ... Should I use loader ... I want the new swf to be in its window ..so 2 sfw's are opened.
View 5 RepliesI'm maintaining a ActionScript 2 application which uses createEmptyMovieClip to create dropdown lists (the list items being attached as movieclips). I can close the dropdown directly via removeMovieClip and such, obviously.
My problem is this: the dropdown should not only be closed when an item is clicked or the button creating it is triggered again, but also anytime the user clicks anywhere outside the dropdown (like onReleaseOutside, except the click also STARTS outside).
So far the only solution I can see is turning _root (or an invisible layer) into a button by proving an onRelease for it, but that's hackish in that it makes _root be treated like a button by Flash (pointer mouse cursor and all that). Do not want!