ActionScript 2.0 :: Opening And Closing Movie Clip Script
Oct 18, 2010
On my website I have a media page that opens different videos that are linked to you tube. I use an empty movie clip to load the movie onto the swf. My question is what code do I need to add to unload the video i added to empty movie clip and add another. If i try to just click the other button for another movie while the first one is playing you hear both movies running which is no good!Here is the code I am using to load the video into the empty mc
[Code]...
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Jan 6, 2010
I am building a page with multiple clips. I have created script to open each of the clips. I have placed a button on one of the clips with the flollowing script
close_coltxt_btn.onRelease= function(){
gotoAndPlay("1");
}
stop();
this executes the action correctly however it "1" being scene 1 already has the clip open so aftre it closes the clip it reopens the clip. I have a demo build at [URL] go to belmacil products/eyelash and brow tints the page mas multiple buttons down the right side. I have only applied this script to the "1 Black" movie clip.
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Mar 16, 2010
I have built a movie clip on my main flash file that I am loading separate swfs into. On the separate swfs I have a close button, but do not know what action script to attach to it to make the movie clip go away? I want these to go away every time you hit the close button on the separate Flash swfs loading into the main movie clip.
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Oct 30, 2008
when you click on a button it opens a movie clip (the background drops down). Each section has a different background.I want to be able to close the movie clip before moving onto the next section, e.g the backgound goes back up again and the next background drops down. e.g If you click on "contact" you go into contact section (a background drops down), then when you click on "work" the bg from contact goes up (i created a label called "contact_out" which contains a movieclip of the bg going up) and then loads the "work" section.
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Feb 28, 2012
Imagine a locker room that you can open and close the doors. I have the opening and closing working (one sample below) but I need to make it so that only one door can be open at any time. I had thought about using a boolean that switches between true and false within an if/else statement. If the boolean is false (no doors open) then the one clicked can open. As it opens it sets the boolean to true so no others can be opened. Trouble is to close it the way its set up right now you click it again and the movieclip's timeline continues and resets to the closed position. This is an issue because the opening of the door sets the boolean to true and I need a false value to click the button again and close the door.I'm building on top of a tutorial I've just run through so ignore the "response_mc" - although that's where I'd put a "Please close the open door first" line through the else function.
ActionScript Code:
// Door ActionScripting
mc_door1.buttonMode = true;
mc_door1.addEventListener(MouseEvent.MOUSE_DOWN, clickDoor1);[code].........
there are a total of 15 doors which are all set up the same way (a 15 frame movie clip that has its button mode turned on). Is there a less intense way of coding it rather than doing the above 15 times? Finally diving into AS3 and getting it slowly (been married to previous versions for so long it was hard to force myself to change).
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Dec 10, 2010
This is a new, legal installation of Flash CS5 running on MacBook Air. Here are the file management problems I'm experiencing:
1) files are excrutiatingly slow to open, close, save, and switch between
2) I currently have a series of about 15 files open and I'm trying to close them - I click "don't save" but the files won't close - it's like I've clicked cancel. I have removed the external media these files were originally on, but if not trying to save the file, why can't Flash just close them and make them go away?
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Sep 2, 2009
I made several applications in Flash and I would like to present them from one main application. In basic terms, I want a window with buttons linking to each project. Click on Button A for example, which opens Project A in a separate window. All of my projects are Mac or PC projectors.
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Aug 22, 2010
Is there a way to tell a movie clip duration without opening it? I have several movie clips on scene and it would be great to be able to tell where the scene ends, without opening each movie clip, adding their length to the starting frame and comparing them, which one will last the longest in the end.
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Nov 5, 2009
I'm trying to get an external image in a movie clip symbol when the movie is opened and I'm having no joy. I can get it to work with a mouse over event...
on (rollOver) {
rootObject.activeMouse = true;
mcImage.loadMovie( "image1.jpg" );
}
However, I need it to load without pressing / rolling over anything.
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Nov 21, 2003
I have a web that is charged in different levels. It with himself with a menu and with the codigo in each boton if: [code]To there all well. All the clips are charged al start with a fade-in obtained with the alpha of the layer. What I want to manage to is that al to pressure any boton so that be charged any clip, the clip that this in that moment in action (be which be and without the boton determine which is) disappear doing a fade-out before charging the corresponding one al boton press. If it serves of aid to should to tell you that all the clips in which interests me to put that effect are in the same layer and that the one that this running in that alone moment the visitor determines it with its sailed.The clip that this loaded one can be one any of the 6 that can do it. Then I need a general order so that any of them closed without specifying which of them.
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Sep 3, 2004
im trying to get 1 button to play a movie clip (a door opening) and the same button to close the door i know its possible and i think its by arrays
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Sep 3, 2004
im trying to get 1 button to play a movie clip (a door opening) and the same button to close the door i know its possible and i think its by arrays .
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Jun 11, 2009
I am again trying to figure something out. I have to load an experimental interface into my website for my class and I can load it using
[Code]...
However, I can not make it unload without closing both swf's. I use on (release) {
[Code]...
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Apr 3, 2010
How do I stop a Flash SWF movie when the playhead is at the end and then have the new window that presents the movie close automatically. However, the most important feature would be to stop the movie to keep it from continuously looping.
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Feb 19, 2005
Is there a way to detect that uses has closed a browser window movie is located in from the flash itself (not from javascript)
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Sep 2, 2010
If my program has an infinite loop, I have to open task manager and close the Flash IDEthen reopen it. Is there a way to close the program and un-crash Flash?
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Aug 8, 2011
I am using a timer in my flash movie. When I close the flash movie, I want to store the last currentCount value. Is there any predefined option available in as3.0. ?
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Oct 4, 2009
I created a website with 4 movie clips; home (at Frame 10), (gallery at Frame 20), about (at Frame 30), contact (at Frame 40). I have a short opening and closing animation that I want to play when you click between the movie clips.
I can easily put the opening animation in a frame before each movie clip, but I'm having trouble with the closing animation. I guess I can create 3 separate closing movies on each movie clip but that is tedious. Is there a code that will allow a closing animation to play then direct you to the movie clip that you chose? -no matter which movie you are on and clicing to.
I'm guessing this is some kind of function that will be attached to my 4 button instances.Currently I have simple gotoAndPlay code to control the navigation, like this code to go from home to the gallery at Frame20:
ActionScript Code:
stop();
butn_home.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
function mouseDownHandler(event:MouseEvent):void {
gotoAndPlay(20);
}
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May 8, 2009
I have to put a flash lesson I created on a cd for a client and while testing it I noticed that my exit button in the movie no longer seems to function.This is my close window function
function closeWindow(evt:Event) var url:String = "javascript:window.opener=self; window.close()"; var request:URLRequest = new URLRequest(url); try
[code].....
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Sep 18, 2009
#1. How do I get a movie to close after it has played?
#2. In my menu I have 8 links. I'd like to have 7 links disappear when the user rolls over the 1 link. How would I make the other 7 disappear when the user is rolled over 1?
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Dec 11, 2009
Whenever I am trying to open a swf file (any swf file) or test a movie from the flash ide the internal player is blank and output has the msg error opening url "the path of the swf file here".This is not a problem that has to do with loading external files etc. It just refuses to open any swf file and ofc or test any movie cause it keeps saying error in opening url even in blank movies.
The simplest thing New File -> AS3 -> Test Movie -> Error in opening url I can publish the movie with no problem at all and I can run all the swf files outside of flash ide. I can debug movie from flash ide. I can html preview it from flash ide but i can't just hit cmd+enter to test the fraking movie.
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May 9, 2010
Im able to link to a movieclip inside a movieclipUnfortunately one of the movieclips now are a scrollbar and scroll. Now the actionscript isnt working?cal.onPress = function() {gotoAndPlay(2);message1.contentMain.message.total = unit1;
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Jun 24, 2010
I am pretty new to ActionScript 3 and Flash. I don't want my movie clip to play unless the person's mouse curser is on the movie clip for more than a second. If the person just runs their curser over the movie clips really quickly, then it should do nothing. It must be more than a second. How do I code that?
[Code]...
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Jan 11, 2010
I'm creating a small drag & drop activity, and I want to be able to check and see if the dragged movie clip is completely within the bounds of another movie clip (or at least in the bounds of a certain x/y zone on the main stage. I can't use dropTest because it returns true if any tiny bit of the movie clip overlaps with the dropTest movie clip.
I also thought of something that just checks the x/y coordinates of the dragged movie clip, but I'd need this to reflect a range of values rather than one coordinate. For instance, I'd want to return true if the movie clip's x is between 50-60 AND the y is between 50-60. I'm attaching a small graphic to illustrate in case my explanation isn't clear enough [URL]
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Feb 21, 2010
I have created a flash website, each button is a movie clip with an invisible button over it containing the following script
on (rollOver) {
_root.mouse_over_profile_btn = true;
}
on (rollOut) {
[Code]....
each page is also a movie clip and on release of a button its played. the problem is that when i press another button to play another movie clip 'page' the old content is still there.
Is there a way of reversing the page transition i have used to bring out the movie clip and then bring in the next movie clip.
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Jun 22, 2005
i am making a pacman game, and i need to know how to make it go to a certain scence when a movie clip collides with another movie clip.
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Nov 5, 2010
There is a bad gap in my knowledge with Event Dispatch and Event architecture, and this problem proves it. I've been getting nowhere on this problem for two days, I've posted everything to my Flash site. Go here, please: [URL] Click on "Flash Banners" The two thumbnails represent two different classes. Each class is identical. Both are "extends Movie Clip" classes. Tweeners of various types control the hover and click methods. URL Loaders load the thumnails which I then wrap in MC's and make them buttonMode = true, etc. Hover and click to load the Banners on the thumbnails.
I can't send an event from the Eagle movie clip or the T2D movie clip to tell the other to fade out. Both Banner classes are instantiated through a separate Base class. I'm sure this has to be an Event Dispatch from one MC to another and that it can't be done by the Base class. how I can send an Event or Event Dispatch and what the code structure is so one movie clip can in one class can tell the other movie clip in the other class to disappear while it's neighbour is playing. I'm happy to post code or explain / clarify anything that's not clear.
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Feb 23, 2011
I've got a main timeline .swf file called "blank.swf" which contains nothing but two blank movie clips one called called "pproduct", the other called "ppalette". In the script frame of this main timeline I use the simple "Loader = new Loader();" method to load a URL of an .swf file into the "ppalette" movie clip. The "ppalette" movie clip contains several color chip buttons, each of which use the same Loader method above to load an external .swf into a clip. Here's what I want to do: let those color chip buttons, when the "blank.swf" file loads, be used to load an .swf movie into the "pproduct" clip on the main timeline. I'm wanting to be able to swap depths with various movie clips which will take out the movie which has the palette, but I want whatever that palette has loaded in the original "pproduct" clip to stay there.
[Code]...
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Oct 23, 2010
it seems simple enough but i have no idea on how i could get a movie clip to slowly move to the coordinates of another existing movie clip
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Apr 8, 2012
I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
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